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Idle Breakout is a video game developed by Kodiqi for computers and released in 2019. It's a hybrid of Idle Game and Breakout. You buy balls that automatically bounce around the screen, breaking bricks they touch. From bricks you get money which is spent on upgrades and more balls. After a while, you face black bricks which are tougher and have to be destroyed last, as well as boss bricks that have lots of HP.

The game is available on Kongregate here.


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This game provides examples of:

  • Always Accurate Attack: Sniper Balls, they aim at a trajectory guaranteed to hit a brick.
  • Breaking Out: Breaking bricks with balls, only idle and on a far grander scale with tens or even hundreds of balls bouncing around.
  • Boss Rush: Every boss fight after the first consists of all the bosses up to it plus a new one, with each lesser boss gaining one extra life. For example, the third boss comprises of Block Head with 3 lives, Blocky Balboa with 2 lives, and Blocko with 1. The game skips one boss for each level after 51, though, so you won't face Block Head with 52 lives.
  • Crosshair Aware: Some bosses like Blockbeard have a targeting crosshair that moves around the screen. If their attack activates when there are balls within the crosshair, it freezes those balls.
  • Export Save: This game has a not too large (for this trope anyway) copiable from a web window save file that is only 300+ bytes. It's also full of "M Cww LD As" if you've just started playing.
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  • Magikarp Power: Basic Balls are fairly useless outside of early-game as they don't do much damage and are effectively replaced by Cannonballs. That said, get the 0.3 skill which multiplies their power for every Basic Ball that you have and their damage output goes back after a while, making them as good or even better than Cannonballs.
  • Monster Clown: Blocko is the third boss and also is displayed as a clown.
  • New Game+: A prestige system is unlocked after breaking a gold brick. You get gold for every gold brick you destroy, then you can reset back to level 1 and use gold for permanent upgrades.
  • No Plot? No Problem!: It's not explained why you're breaking bricks.
  • Pinball Projectile: Sniper Balls will always bounce off towards a brick whenever they hit a wall.
  • Punny Name: Bosses have plenty of these. Block Head, Blocka Doodle Doo, Blockodile, Blocktopus, Roblock, Call the Blocktor, Writer's Block... and more.
  • Shout-Out:
  • Skill Tree: V.1.08 introduced a small skill tree with abilities such as all balls being able to hit black bricks or additional offline income. Skill points are awarded from beating bosses.
  • Splash Damage: Plasma Balls damage bricks next to the brick they originally hit.
  • Standard Status Effects: Poison Balls infect bricks so they take double damage. With skills, infected bricks can also take damage over time and pass the infection to other bricks.
  • Time-Limit Boss: Starting from Plymouth Block, bosses may have a few-minute time limit.
  • Warm-Up Boss: Block Head is the first boss and also the easiest. 5 million HP is not much compared to what later bosses have, and it does not have any special ability other than an immunity to lasers.
  • Wake-Up Call Boss:
    • Third boss Blocko is the first boss to have health regeneration, meaning that if your DPS isn't good enough you will be unable to advance further. Subsequent bosses will also tend to have this regeneration as a trait.
    • If you found Blocko, D-Block and Blockbeard easy or moderate, then Plymouth Block will be this. Not only does his health regeneration give him a huge hp gain compared to Blocko, D-Block and Blockbeard's regeneration, he is also the first Time-Limit Boss!

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