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Goat Simulator 3 is the sequel to Goat Simulator developed by Coffee Stain Studios. It was announced at the 2022 Summer Game Fest, and was released five months later on November 17th on Xbox Series X|S, PlayStation 5 and PC via the Epic Games Store.

Like the previous game, you play as a goat with the goal to explore a large map, now taking place on a fictional island named San Angora while causing as much mayhem as possible with various new powers, cosmetics, goats and secrets to uncover.


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Goat Simulator 3 contains examples of:

  • Anti-Frustration Features: If you happen to get stuck or glitched, you can always pause and hit the respawn button to put yourself back in a playable position.
  • Bait-and-Switch: After opening the gate in Goat Tower, you are put into a dark room, where a single door with a barred gate sits ahead. The bars recede, and demonic red eyes stare you through the darkness as you prepare for a final boss... before the farmer from the intro stops you, complaining that you've got here earlier than intended and that the boss fight is unfinished before telling you to go back and wait until he's finished... then you can headbutt him into the void of the unfinished level, and the credits begin to roll... and then the farmer rises back up as a giant, smashing the credits and ranting about development before starting the actual final boss fight against him.
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  • Black Comedy Animal Cruelty: The plight of Billy the Whale, the mascot of the San Angora Zoo. He's been squished into a tank so small that his body's been deformed into a cube, which the Zoo's merchandise of him reflects, and his exhibit sign saying it's perfectly fine, he likes it in there.
  • Bookends: Both the game's intro and end credits have the player in a cart being driven by a tractor in a Skyrim-esque sequence. The only difference is who's driving the tractor: the Farmer in the intro and the player's goat in the end credits.
  • Butt-Monkey: Rosie the Rhino. Kidnapped from the zoo by poachers, and then after being returned there's an instinct to run her over with a rhino-themed tractor. The flavor text for that instinct says it best: "It is not a good day to be Rosie the Rhino."
  • Charged Attack: When using the default body, Pilgor's Headbutt has five levels of charge, with a Battle Aura growing around her after each. The maximum charge releases an explosion of energy that blasts targets absurdly far.
  • Continuity Nod: In the intro, the farmer mentions Pilgor’s chaos in Goatville, Goat City Bay, and even space, the settings of the previous installment and it’s sci-fi themed expansion. Some other references to the first game are also present, such as the pointy food factory being the manufacturer of the products protested in Goatville.
  • Defeat Means Playable: The Farmer becomes a playable "Goat" after the ending.
  • Exact Progress Bar: One appears to show the corruption of the game's data during the final leg of the ending sequence.
  • Flying Saucer: There are multiple instances of UFOs in the game.
    • Melting the ice with the Golden Globe will reveal a crashed UFO, which can be broken into to unleash green slime around the map that turns anything it touches incredibly bouncy.
    • Activating the three 5G towers around the island summons multiple saucers to hover around in the sky for the rest of the game. Climbing up to the top of the building with the biggest saucer will allow you to pilot one yourself, complete with tractor beam and shooting energy balls.
  • Gosh Dang It to Heck!: Zig-Zagged. One moment, characters will react to Pilgor's destruction with "Oh, shit!" and "Goddammit!", and the next they'll react with "What the frog?!" and "Judas Priest!"
  • Not Quite the Right Thing: If you free Billy the Whale from his cruel enclosure, he's immediately eaten by a bigger whale.
  • Ragdoll Physics: The janky ragdoll physics from the previous game are back, allowing characters to violently stretch or crumple when knocked over or launched.
  • Sequential Boss: The final boss against The Farmer starts by having you dodge various attacks before he makes himself vulnerable by landing in the middle of the arena. Then, after losing enough health, he takes you into a smaller arena to play hide-and-seek. After that, he sticks you into a Retraux platformer level, before finally ending with you destroying the servers in a dev room to disintegrate him.
  • Un-Installment: The game is called Goat Simulator 3, despite there being no Goat Simulator 2 (the DLC of the original game doesn't count as a sequel, either).
  • Villainous Breakdown: During the final boss fight, The Farmer suddenly appears and tries to tell the goat to move along while he finishes the actual final boss. When the goat butts him off the edge, he later emerges, angry at the player for not waiting patiently for a perfect boss fight. He later gets angrier over the goat defeating him, even in a Retraux platformer level before exasperatedly trying to tell the goat to not damage the servers while he tries to fix them. And then he panics after the goat disobeys his instructions.

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