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As a pseudo-endings trope, this page has spoilers. Consider this your only warning.

So What Do We Do Now? in Western Animation.


  • Averted at the end of Avatar: The Last Airbender; even with the defeat of Ozai, Aang and Zuko are clear on the fact that there is a lot of rebuilding to do, both in terms of damage caused by the war and in relations between the nations.
  • My Little Pony: Friendship Is Magic: The premise for the Season Six episode "On Your Marks." Having achieved their marks last season, the Cutie Mark Crusaders find themselves Desperately Looking for a Purpose in Life all over again and their real challenges just beginning.
  • Happens twice in The Real Ghostbusters episode "Ghost Busted" - there's a dry spell of supernatural activity, so the guys modify their equipment to trap living beings and go into the crime-fighting business. Unfortunately they're too good at this, wiping out all crime...right before another surge of ghosts. Egon even literally says "So what do we do now?" before the hauntings start getting called in.
  • In ReBoot, the hero Bob manages to get villainess Hexadecimal to completely reverse her latest evil scheme to petrify all of Mainframe. He knows that she adores spreading chaos and madness, but once there's nothing and no one to spread that chaos to... It'll just be too darn peaceful and quiet for her.
  • Chuck Jones' latter-day Road Runner short "Soup or Sonic" ends with Wile E. Coyote finally catching his prey — but unable to do anything with him due to their difference in size. He holds up a pair of signs for the audience reading, Okay, wise guys, you always wanted me to catch him - Now what do I do?
  • Scooby-Doo! Mystery Incorporated implied this at the finale. The gang had destroyed the Nibiru curse that engulfed the previous 51 episodes and caused a reset in the timeline which meant everything that occured actually never happened. It is after they receive a message from author Harlan Ellison that Scooby and the gang realize that this is where their mystery-solving exploits begin.
  • In the episode "Make Love, Not Warcraft" of South Park, a griefer was killing each player discouraging them from playing, so in order to play again, the protagonists play for months, 21 hours a day, killing boars to gain experience points to achieve a level that allows them to beat him, and when they finally do with the help of the Infinity +1 Sword, the question is dropped. Cartman's answer: "What do you mean? Now we can finally play the game."
  • Steven Universe: Future: In the previous series, the Crystal Gems were always on adventures and fighting enemies. Now that there's nothing to fight for and his family and friends are moving on, Steven is Desperately Looking for a Purpose in Life. While the show doesn't end with him having one, he's no longer desperately searching for one, and is using a cross-country road trip to calmly figure himself out.
  • In Transformers, the Cybertronian War has been going on for so long that whenever somebody wins for a while, or the possibility of the war ending arises, many mechs are unsure of what to do, since they've spent all their lives fighting.
  • Season 2 of W.I.T.C.H. starts with Taranee trying to get into trouble out of fear of becoming anonymous; subverted by her teachers going easy on her since she had always been such a good student. The episode ends with a heartwarming aesop about how she will never be anonymous as long as she has friends.
    • Plus she didn't have to worry about not being done as a Guardian as a new Big Bad was currently building her forces at the time.
    • At the end of season 2 the heroes are relieved to have finally put that behind them and are eager to resume their normal lives, clearly excited at the prospect of this trope... and then The Stinger shows one of the antagonists from the comics taking a position at their school, setting up the conflict for season three that will never happen.


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