A roleplay found on Gaia Online, primarily based off of the tales by The Brothers Grimm and Hans Christian Andersen, with several other fairytale-based elements.
On the eve of the eldest princess's birthday, a banished Sea Witch harbored enough strength to break out of her ancient prision. Powerful, insane, and murderous in her intentions, she slaughtered the royal merfamily. However, after a twist of fate, one of the princesses manages to escape, ending up in the Kingdom of Kherim. There, The Little Mermaid meets Little Red Riding Hood, who, by helping the distressed princess, was inflicted with a curse. The story thickens when the Sea Witch's monsters begin to attack Kherim. In retaliation, the crown prince formed a brigade of thirteen with two main purposes: to eliminate this threat, and save Little Red Riding Hood's life before it is too late.
Of course, this group (plus Robin Hood) just needs to learn to get along, but of course that's much easier said than done.
Tropes found in Grimm Strings:
- All Girls Want Bad Boys: Lydia has fallen for probably the biggest bad boy of all, because he's a serial killer.
- Beauty Equals Goodness: The younger, more beautiful Blythe is a good guy, unlike her older self, who trapped Sophia, Eve, and Evan.
- Blessed with Suck: Lydia has the power to make anything she touches disintegrate or rot. Unfortunately, this power comes as a side effect of the curse from the Sea Witch, which is actually killing her.
- Dances and Balls: Vilissa and Zach met at a masquerade ball.
- Involuntary Shapeshifting: Alcott transforms into a frog when he croaks.
- Older Than They Look : Blythe and the Sea Witch fall under this category. Of course, they're attractive, once you get past the age thing.
- Tragic Keepsake: Lydia's wears her cape as a way of remembering her family. Especially her deceased mother.