Before an ominous storm-tossed shoreline, two Seawitches engage in a no-holds-barred battle for supremacy while a school of mermaids watch from the sidelines. Launch the ball to loop around the upper playfield and down to the flippers, then sweep the three banks of drop targets to advance the bonus and increase the multiplier. Against the sounds of crashing waves, raise the value of the spinner, then use the two upper flippers to fling the ball around the Rip Tide and quickly build up your score.
Although it doesn't feature any innovative twists, Seawitch is regarded as a classic pin from Stern Electronics, with a wide variety of shots and surprisingly fast action wrapped up in a gorgeous aquatic art package. This was the first game programmed by longtime arcade programmer Bill "Pfutz" Pfutzenreuter, and was the first standard-body pinball from Stern to offer seven-digit scoring.
Seawitch demonstrates the following tropes:
- Blade on a Stick: One Seawitch is equipped with a shield and a polearm.
- Chainmail Bikini/Stripperiffic: The Seawitches enter battle wearing very skimpy chainmail bikinis.
- Excuse Plot: Two witches duel to see who is more powerful. That is the whole plot.
- Floating Head Syndrome: The playfield features the disembodied head of a Seawitch glaring at the player.
- Horse Archer: One Seawitch is firing a bow while riding atop a giant winged fish.
- Hot Witch: The Seawitches are sexy young women battling each other while wearing skimpy Chainmail Bikinis.
- Master of One Magic: The Seawitches presumably have magical talents related to the ocean.
- Monster-Shaped Mountain: A skull-shaped mountain can be seen in the distance.
- Not That Kind of Mage: The Seawitches don't comply with any of the conventional trappings of witches.
- Sea Monster: The Seawitches engage each other while riding monstrous sea creatures — one is a giant fish with fangs and ragged wings, while the other is a barracuda-like serpent.
- Wizard Duel: Witch Duel