Luigi's Mansion (2001)
- The "Main Theme". The Nintendo Sound system version is decent too, with Luigi singing the theme in an opera voice...
- The "Mansion Exterior" theme is pretty cool too, but also very depressing.
- Catching Ghosts is pure insanity in musical form! The theme that plays when you start vacuuming ghosts is a colorfully creative cacophony of chaos complete with reversed instruments.
- "First Ghosts" easily trumps the other music tracks and is a really spooky song, with a frightening theremin going progressively louder.
- "Let's Play" starts nightmarish before going silly. Too bad it plays for a dialogue you can read in ten seconds.
- "Chauncey battle" sounds disturbingly childish, like a broken nursery theme. The theme when you catch him is its erratic version, giving the impression you're on the final lap in a Mario Kart race.
- After you beat a boss, the game plays "Area Boss defeated", a triumphant fanfare followed by strangely relaxing xylophone and harpsichord music.
- The "Floating Whirlindas" broken waltz is endearing and wouldn't be out of place in a 90's point-and-click.
- Melody Pianissima is a fan-favorite for three reasons: her design, her personality who's more than an in-game description, and because of all the catchy tunes she plays in-game:
- Her interpretation of the main theme is hauntingly beautiful. Too bad it only plays under the loud main music.
- One you actually play for her is the memetic World 1-1 theme. It gives a little relief to the oppressive atmosphere of the game.
- The catchy interpretations of Super Mario Bros. 3 athletic theme and Super Mario Bros. underwater theme.
- Her actual mini-boss theme is a menacing minuet which sounds like a storm.
- "Bogmire Battle" is a very dark and foreboding theme for a dark and foreboding boss.
- "Boolossus battle" is frantic. A given, since you're against a giant Boo that splits into smaller ones if you pop it. The other boss theme, "Boolossus (split)", is higher pitched and fast paced, with all the Boos that make it up ganging up on you as you frantically try to freeze and suck them up.
- "King Boo Battle", the final boss theme of the game, is darkly serious, even demonic as you fight King Boo and his Bowser mecha suit. The theme where you blow the Bowser mecha's head off and expose King Boo is a more frantic and sped-up version of the King Boo Battle theme. Given the situation, it probably represents King Boo's utter terror at being completely exposed to his worst fear and one weakness, the Poltergust 3000.
- The "Staff Credits" theme is a bop, and it's also catharsis to a spooky adventure finally coming to an end. Oh, and it packs in hints of the Super Mario Bros. underground theme!
- The trailer theme sets the stage perfectly for the game with drastic alterations between frantic and ominous.
- This remix of the original theme is fantastic too. So good that it was reused in the Superstar Saga remake.
- The Mansion theme is great, and definitely as good as the original game's main theme.
- The theme of Haunted Towers is dark, but it has an almost tribal sounding theme to it. Being infested with plants, this is a given.
- The triumphant Mission Clear theme gives an air of accomplishment for completing a mission.
- Library Piano, the theme used when Luigi battles a Poltergeist, has a sinister sense of haste. Said theme returns in the Invasion missions: Gradual Infiltration, Hostile Intrusion, Outlandish Interruption, Severe Infestation, and Terrifying Invasion. They all consist of a simple melody which manages to be spooky enough to fit into this game, whether it be with a glockenspiel to emphasise tension or a flute to give eeriness.
- The game's new title theme is arguably the best in the series. The theremin melody has just enough dissonance to make it feel spooky but still catchy, and it doesn’t get too noisy, thanks to the violins in the background playing the chords keeping everything in line.