Casey and Andy is a completed webcomic by Andy Weir, about a pair of Mad Scientists and their wacky hijinx as they deal with their girlfriends, try to Take Over the World, and kill each other, (Repeatedly), play RPGs, annoy next door neighbour Jenn, test-drive their inventions and do battle with Andy's nemesis, Grover Cleveland. Bob was there, too.It can be found right here. It was on Series Hiatus for a very long time, before Andy finally went back to conclude the final story arc and the strip.Includes examples of
The Ace: Quantum Cop, who starts out knowing everything except bovine dentistry. A strangely high number of his solutions to quantum mechanics problems involve hitting people with sticks.
Card-Carrying Villain: Lord Milligan. He goes out of his way to make sure that most, if not all, of the tropes of classic villainy occur come hell or high water.
Cerebus Retcon: Conspicuously averted; the creator is very insistent on not giving an explanation for how the titular characters keep on dying and coming back to life.
Cheated Angle: One strip mentions that the cartoonist had to move the cat around slightly between frames because otherwise it wouldn't be visible from certain angles.
Chekhov's Gun: The Casey vaporiso-annihilatomat reappears after 168 strips, and the nineteenth century white house teleport-o-mat reappeared more than 350 strips after it was first shown!
Confusing Multiple Negatives: Casey tries to get the King of Sweden to leave his couch this way. It doesn't work.
Fanservice: Once in a while Weir would take a break from the regular comic to make sexy, somewhat more realistic "cheesecake" pictures of Satan or Mary.
Fetish: It's more or less stated during the final arc that Quantum Cop's turned on by Jen's thieving. Kinda puts his job in a new perspective, doesn't it?
Oh Crap: Satan's #2 tries to supplant her by absorbing all her evil, thinking it will make her disappear. Instead, he turns her into the Archangel Lucifer, who proceeds to kick his ass.
Thing-O-Matic - All of their inventions are named this way (with one exception). At one point, someone asks them to "build a machine to track time trails", which they say makes no sense, but then are immediately able to once she rephrases the request as "build a time-trail-track-o-mat".
Too Dumb to Live: As mentioned above, Casey and Andy manage to get themselves killed or kill each other in a lot of very creative, effective ways. A submarine that uses a chimney for air supply? Come on.
Fatalball, anyone? The GURPS supplement makes a large point out of the fact that Casey and Andy hold all the records, including the one for Only People Stupid Enough To Play.
Too Kinky to Torture: Our heroes have been tied up by the bad guy. Satan obviously could break free from her bonds and free them—but she really likes being tied up.