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Not exactly Indiana Jones.

A Retraux game by Bernie, and the first in his Treasure Hunter Man series, about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found here. There is now a sequel, Treasure Hunter Man 2.

In 2022, the game was rereleased on itch.io and Steam alongside A Game With A Kitty 1 and A Game With a Kitty 2: Darkside Adventures in a Compilation Re-release as a bonus game, with a few quality of life improvements shared between all three games.


This game provides examples of:

  • Cute Kitten: One of the treasures is a statue of a kitty, obtained in Silver Desert. By completing the Sky Oasis sidequest, you can bring it to life. This kitten is required for obtaining the Golden Ending, because using it on Justin in the room right before the Final Boss brings him back to life, presumably because it's imbued with energy from the Fountain of Life that was used to turn it into a living being.
  • Dark Reprise: ''The Buried Sin'' from the Updated Re-release's soundtrack, the theme for the Moon's Plight area of the Golden King's Temple, is a church organ remix of the Port Kruz theme, ''A New Shore''.
  • Dem Bones:
    • One common enemy type is a disembodied skull that very slowly hops towards your location every few seconds.
    • Starting with the second chamber, you'll start running into big skulls that shoot fire in the general direction you're facing. One variant spawns bones from... somewhere beneath itself in order to match your vertical position.
  • Downer Ending: In the true ending all of your treasure is stolen from you by the locals, you're tied to a raft and exiled.
  • Edible Ammunition: Francine attacks with pancakes.
  • Eyes Do Not Belong There: The body of the Golden King, which he keeps concealed when not attacking, has a lot of smaller eyes dotted around it.
  • Eye Scream: One of the Golden King's weakpoints is the eye he decides to open wide, which is tall and bloodshot, and spills out giant golden spike balls.
  • Ground Pound: After you get the Heavy Combat Boots in the Sun Temple. This allows you to finally Goomba Stomp enemies and deal the most damage out of all options available to your disposal.
  • Hair-Raising Hare: Small, harmless-looking purple rabbits can damage you.
  • Healing Checkpoint: Books on pedestals serve this function, and are also Save Points.
  • Kid Hero: Marvin, implied by one NPC's dialogue:
    Grumpy Housewife: Shove off, filthy kid! You are every mother's nightmare! I DO NOT EVER WANT A KID IF IT TURNS OUT LIKE YOU!
  • Kill Enemies to Open:
    • The first section of the Sun Tomb is exited by a door that requires killing the yellow enemy at the end to open.
    • You have to kill all enemies in the lower section of the Cellar in order to be able to open the chest containing the boomerang.
  • Lame Comeback:
    Marvin: Hey, townsman! I'm seeking fame and fortune!
    Townsguy: How about you search for it out of my earshot, shorty.
    Marvin: Your pants smell, doofus!
  • Sealed Evil in a Can: When confronting the Golden King, he drops a bombshell: he was being sealed within the sword in the Cellar, and upon striking Justin at the start of the game, he winds up using him as a vessel. Were it not for Marvin, the Golden King wouldn't have returned. Nice Job Breaking It, Hero!
  • Shout-Out:
    • The spiked blocks in various fortresses are very similar to Thwomps from the Mario series.
    • The description of your sword:
    It's your sword! Every adventurer needs one. Only wimpy ones use whips instead.
    • The snake enemies look and act like Cobrats from Super Mario Bros. 2.
    • The big skull enemies are a very clear nod to the Bone Pillar enemies from Castlevania, acting the same way.
  • Ye Olde Butcherede Englishe:
    • Justin talks like this when possessed by the Golden King. Naturally, once you confront the Golden King himself at the end of the game, he talks the same way.
    • Pontz also talks like this.
  • You Bastard!: After you defeat Francine:
    Francine: How can you hate pancakes like that?! YOU MONSTER!!
  • You Have Researched Breathing: Pay Tipi 100G for the ability to read stone slabs.

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