Tradewinds is a series of video games released by Sandlot Games. The original version, simply called Tradewinds (now called Tradewinds Classic), has since spawned a number of sequels.The basic premise of the first game is this: you start off in one of the ports in The Orient, with very little cash (or a huge debt, in some cases) and one ship. Your ship can be equipped with guns and loaded with cargo. You purchase the cargo from trading centers at ports. Ideally, your cargo should be bought low and sold high in order to make a profit.While travelling between ports, you may get attacked by pirates. Both sides take turns to fire their cannons at each other; the side that destroys the ships on the other side wins the battle, as well as some cash.As you progress through the game, you can buy additional ships and form a fleet. Each ship will increase the amount of cargo you can carry between ports, as well as your offensive firepower.Your only goal is to reach the rank of Tai Pan. To do this, you must get a million points from either trading goods, battling pirates, accepting tasks from the head of authority of each port, or all three at once.Tradewinds has spawned several sequels: Tradewinds 2, Tradewinds Legends (and its expansion pack, Tradewinds Legends: Unlikely Heroes), Tradewinds Caravans and Tradewinds Odyssey.The original Tradewinds was considered a turn-based strategy game due to the way all battles are conducted, with each side taking turns to fire at each other. Every sequel since conducts all battles in real-time. Legends, Odyssey and Caravans all have Story Mode.
This game includes examples of:
AFGNCAAP: Completing Story Mode allows you to do this.
Armor Is Useless: Having full hull integrity or more armor doesn't stop your ships from losing cannons.
Arms Dealer: You, especially. You buy weapons and you sell them to other ports. And in the majority of the games, weapons and armaments are contraband.
A Load of Bull: Asterion the Minotaur, one of the player characters in Tradewinds Odyssey.
Battle Aura: There are several people or magic items in Tradewinds 2 and Tradewinds Legends that grant you this. As an example, the Berserker's Blade! in Tradewinds Legendsgives your cannons near-perfect accuracy, but at the same time giving your enemies a slightly better shot at you.
Big Bad: Several to list, depending on which character you play as.
Broken Bridge: In Tradewinds Legends, some of the ports are inland, instead of being seaports. In order to access them, you need to have progressed far enough into the game to purchase (and replace your entire fleet with) flying ships. Also an example of Sword of Plot Advancement in Story Mode.
Madame Tso in Tradewinds Classic has a broken bridge. You start off having a fleet of Chinese Junks, but you can't go to Edamame without having at least a 1 masted sloop. You wouldn't necessarily know that, though, if you started playing as someone other than Madame Tso.
Crossover: The storylines in "Legends" happen roughly around the same time and cross over into each other occasionally. One of Nandi Patel's plot quests involves Hasan's search for Sheherezade: Hasan regularly gets information from the Caliph, but never meets him, while Nandi is constantly ferrying the Caliph around not realizing who he is. Tiger Bai's story involves the son of one of the lords who is fated to be killed by association with Nandi, a prophecy that is mysteriously fulfilled without either knowing. And everybody runs into Hasan's possessed brother Omar, never for the better.
Crystal Dragon Jesus: In Caravans, virtually all references to Islam are cut out and replaced with vague mentions of "the gods." Curiously, Buddhism, Hinduism and Chinese mythology are left in and played straight (if sometimes comically).
Death Takes a Holiday: Daimonea ran away from Hades and took a vacation in ancient Greece. Doesn't end well.
Deadpan Snarker: All of the player characters appear to be this in varying degrees.
In Odyssey Asterion and Phil are of particular note.
This is also referenced in a few other character storylines: at one point one of the kings even shows that threatening to make someone be cabin boy on a Sindbad voyage is a very effective means of punishment.
Long-Lost Relative: The Tazere brothers in Tradewinds Legends ... twice. Hasan Tazere's plunge into the high seas and skies started when his brother, Omar, went missing. The first time this trope occurs is when Hasan encounters a Djinn-possessed Omar at sea. Hasan must eventually kill the King of the Djinn, but at the same time put his brother to the sword. Hasan believes that Omar died from the two stabs, but when he visits a temple later on, he meets his brother again, alive and well. Omar promptly forms a Sibling Team with Hasan for the rest of Story Mode and beyond.
Magikarp Power: The Tradewinds Odyssey characters' special attacks are based on total damage dealt, and the DPS rates get huge later in the game as you get More Dakka.
No One Should Survive That: Sindbad. His habit for surviving through sheer chance what should and does kill everyone he's with on a constant basis is so amazing that it's strongly suggested that the murderous djinn who pursues him, Ivory, is actually a force of nature who has come to ensure he finally dies the death he is due.
Not Blood Siblings: On one route in Caravans, you play a supposed widow. At the end of the game, she mentions the possibility of remarriage...to her husband's brother. (Truth in Television; this was virtually expected in the cultures of the age.)
One Ship Navy: Well, since you can't have more than one ship in Tradewinds 2 ... it is even lampshaded by one of the governors in the game.
"I am not fit to bow in your shadow, commander. Defeating LaRoche - with a single ship!"
The Paralyzer: The Hive of Bees "Magic Curse" in Tradewinds Legends does this in battle, rendering a single target unable to return fire for ten seconds. Considering that most enemies have at least five cannons, and each one fires every four seconds, the Hive of Bees can actually come in handy in cutting down the damage taken by your fleet. It saved many players' their game.
Storming the Port: If you previously had access to a port and it's now blocked off due to certain circumstances and suddenly the port is hostile towards you, this happens. In 2 and Legends, you have to fight a fort and several ships in order to regain access to the port.
Subverted in Odyssey. Instead of a port fight, it becomes the usual navy vs navy fight.
Straight Gay: In Tradewinds Legends, the Tazere 'brothers' are very strongly suggested to be a Straight Gay couple using 'brother' as a term of affection.
Subsystem Damage: With every hit your vessels take, they run the risk of losing a cannon. In addition, when the hull strength of a ship is reduced to around half, as well as a quarter, it looks visually damaged.
Swashbuckler: Many characters, Hasan from Legends being a particularly good example.
Theme Naming: The original Tradewinds and Tradewinds 2 do this with virtually every ship for sale, excluding the Juggernaut in the former. Also probably classifies as Meaningful Name if you take into account the size and cannon mounts of their real-life counterparts.
The Unfavorite: In Odyssey between Ariadne and Asterion, Asterion is the definite unfavorite of King Minos.
Truth in Video Gaming: Once in a while, upon talking to the owner of an alehouse, temple or such, depending on the game, you may get a small piece of Real Life history.
Unlockable Content: In pretty much all the games you have to complete one of the storylines to unlock the custom character mode.
Additionally in Tradeswinds Odyssey completing a character storyline unlocks a Secret Character.