Brave Frontier is an online RPG develpoed by Gumi Asia where you can collect units, fuse them with others and evolve into better ones.You play as a summoner chosen by the Lucius' Gate to defeat the Four Fallen Gods, starting with the fallen creator, Maxwell. Having up to five units (with one more from your friend), you battle against a series of monsters as you travel through each world. You slowly gather monsters and resources such as Zel and Karma to slowly build your own army of mighty summons.It is currently available on mobile operating systems, Android and iOS. You may download it from Apple Store, Google Market or Kindle Fire.
April Fools' Day: In 2014, there was a special dungeon that opened up that involved Burny and Friends (who are pretty much the weakest enemies in the game) taking over the Adventurer's Prairie. If you completed said dungeon for the first time, you would get a special Sphere. But the dungeon was anything but easy, seeing as how Burny and friends kept attacking you multiple times and pretty much had the health of a powerful boss.
Area of Effect: Although most units have Brave Burst affecting the entire side, most bosses are able to damage their entire opponents at once. This also especially applies to some of them whole Brave Burst involves healing or supporting their team instead.
Ascended Meme: Previously, Burny was blamed for the servers' overload. And now, we have a special dungeon, dedicated to it and its friends.
Bishōnen: Most male human characters fall into this trope.
Surprisingly enough, the commercials from the Japanese version seems to deliberately avoid this trope. Behold, Vargas and Mega.
Technically, the entirety of Cordelica was this, but now you need to finish it in order to unlock Lizeria, then the Agni Region.
Defeating each of the final bosses of the entire set of quests (Maxwell, Grantos, Cardes, Defense System, and Zevalhua) opens up one.
Bribing Your Way to Victory: In the form of Gems, which you buy with real money, and are used for such things as recharging your gameplay energy, acquiring rare summons and instantly reviving all your fallen summons in the middle of battle. Needless to say, players who can afford to pay for gems enjoy a great advantage over those who can't. It is possible to acquire gems for free in-game, but these come very few and far between.
Color-Coded Elements: For starters, all units have their icons' borders colored accordingly. Otherwise, some of them have matching coloured clothes to their respective elements, if it's not themselves being colored.
The Battle Maidens are all borrowed directly from Puzzle Trooper, another mobile game developed by Gumi Inc. They're given different names, but otherwise remain identical their Puzzle Trooper counterparts.
Currently has three in the Japanese version, the first with Emperor's SaGa (which is a case of No Export for You), and the second one with Deemo, but has also shown up in Brave Frontier Global. A third crossover with Vocaloid has also shown up in both versions of the game.
Cool Old Guy: Most prominent with Lorand, Grahdens and later, Darvanshel. All of them are very cool and hit hard.
Disc One Nuke: Recruiting a friend with much higher level can give you a huge advantage early on. This effect is lessened since your friend unit have a cooldown, so you can't have that overpowered unit doing everything for you.
Elemental Hair: Generally downplayed for most human units, where their hair color matches their respective elements.
Gradual Regeneration: Some unit's Brave Burst allows regeneration for HP. Without them, your unit may alternatively regenerate the HP as well as their BB themselves through Heart and Battle Crystals respectively. They are produced from occasionally attacking enemies.
Luck-Based Mission: Since whether or not a defeated enemy gets added to your collection is based entirely on chance, any venture in which your goal is to acquire a specific unit inevitably becomes this. It gets especially grating in cases where getting the monster you're looking for to even show up at all is in itself a Luck-Based Mission, since the order of enemy formations that appear in the various dungeons is also completely random. Basically, you'll get what you want when you want it if the game happens to be in a good mood.
Mons: They are in a form of summons. They may be either collected in a form of defeated enemies or obtained through Honor Summon and are usually used in battles, if not as a fusing or evolving ingredient.
Mutual Disadvantage: Between Light and Dark elements, they are the weakness examples, as their attack deal more damage to each other.
No Mouth: Most of the human(oid) character designs lack a mouth.
Outside-Context Villain: The final bosses of each world (as well as a former special event boss) are not obtainable units. You wouldn't even acquire the few exceptions as themselves, only in a form of another kind of unit.