[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/bf_logo_4235.png]]

Brave Frontier is an online RPG developed by Gumi Asia, where you can collect units, fuse them with others to improve them, and evolve them into even better ones.

You play as a Summoner chosen by the God, Lucius, to defeat the Four Fallen Gods, starting with the Fallen Creator, Maxwell. Having up to five units (with one more from a friend), you battle against a series of monsters as you travel through each world. You gather monsters and resources such as Zel and Karma to slowly build your own army of mighty summons.

It is currently available on mobile operating systems, Android and iOS. You may download it from [[https://itunes.apple.com/ca/app/brave-frontier/id694609161?mt=8 Apple Store]], [[https://play.google.com/store/apps/details?id=sg.gumi.bravefrontier Google Market]] or [[http://www.amazon.com/gumi-Brave-Frontier/dp/B00HY5QKHQ/ref=sr_1_14?s=mobile-apps&ie=UTF8&qid=1391181849&sr=1-14&keywords=brave+frontier Kindle Fire]].

!!Tropes
* AIRoulette: You don't get to control your team in the Arena, and most units have only a 60% chance of using their Brave Bursts when they become available. This gives the computer-controlled enemy team a fighting chance, but also leads to many frustrating moments.
* AprilFoolsDay:
** In 2014, there was a special dungeon that opened up that involved Burny and Friends (who are pretty much the weakest enemies in the game) taking over the Adventurer's Prairie. If you completed said dungeon for the first time, you would get a special Sphere. But the dungeon was anything but easy, seeing as how Burny and friends kept attacking your units multiple times and pretty much had the health of powerful bosses.
*** Done again on 2015. This time, they putted a farmable material called "Jem" which is used to craft a sphere which decreases a unit's stats by 50%.
** 2015, JP: The vortex music was changed to an 8-bit version for half of the day, then an orchestra version for the rest of it.
* AreaOfEffect: Although most units have Brave Bursts affecting their enemies' side, most bosses are able to damage all of their opponents at once. This also especially applies to some of them as their Brave Bursts involves healing or supporting their team instead.
* AscendedMeme: Previously, Burny was blamed for the servers' overload. And then a special dungeon was added, dedicated to it and its friends.
* {{Bishonen}}: Most male human characters fall into this trope.
** Surprisingly enough, the commercials from the Japanese version seems to deliberately avoid this trope. Behold, [[http://www.youtube.com/watch?v=GXtsA_xTjNI Vargas]] and [[http://www.youtube.com/watch?v=2vLO6bYPnPM Mega]].
* BonusBoss: The Trials bosses are this. Winning against them gives you a PurposefullyOverpowered unit, or at least compared to the bosses' current levels.
* BonusDungeon:
** Technically, the entirety of Cordelica ''was'' this, but now you need to finish it in order to unlock Lizeria, and then the Agni Region.
** Defeating each of the final bosses of an entire set of quests of a world ([[spoiler:Maxwell, Grantos, Cardes, Defense System, Zevalhua, Afla Dilith, Eriole and Tesla, and Lucius]]) opens up one. All of them will grant a Gem when cleared, but the first two ([[spoiler:Skramya and Grand Jelly]]) will net you a Burst Frog, and all others after them ([[spoiler:Valmodora, Lagzal, Verdute, Ordas Derva, Garnes, and WST-1096]]) will reward you the extremely rare Sphere Frogs.
** The Grand Gaia Chronicles dungeons, which includes three quest levels based on the lore of a set of units (Including the Six Heroes, the Saviors of Palmyna, Kikuri and Sefia, Michele's set, Lira's set, the Twelve Guardians of the Gods, and the Elgaian Refugee Leaders so far) that rewards [[InfinityPlusOneSword very powerful Spheres.]] There are also the Extra Trials of Lugina, Seria, Karl, Xenon & Estia, and the Battle Maidens; all of which will also reward very powerful Spheres.
* BoringButPractical: Status Immunity Extra skills of 7* units who specializes on status ailments curing and nullifying. Seems redundant at first and extremely boring compared to other flashy potential extra skills, but the ability to give your anti status unit unrestricted variations of spheres is extremely valuable, turning it into some of the best extra skills you could ask for.
** Grahden leader skill improves all your stats and mitigates some damage from light and dark enemies. Sounds lame, but he improves your survivability considerably, gives elemental advantage to your entire team, and further helped by the massive amount of light and dark bosses. And hes a free unit to boot! Overall there is a good reason Grahden is regarded as one of the best unit in the game despite his lower evolutionary level.
* BribingYourWayToVictory: In the form of Gems, which you buy with real money, and are used for things such as recharging your gameplay energy, acquiring rare summons and instantly reviving all your fallen summons in the middle of battle. Needless to say, players who can afford to pay for Gems enjoy a great advantage over those who can't. It ''is'' possible to acquire Gems for free in-game, but they come very few and far between.
* CastHerd: Units are conveniently divided by their batches (for Rare Summons) or the region they start to appear in (for {{Mook}}). Other than those, units can be classified by their elements, their area of origin, the person they have connections with, their allegiances, and something minor that they have in common.
* ClassChangeLevelReset: All units that can evolve, but played literally with the human characters.
%% * CompetitiveBalance: Each unit, on an individual basis, has a different Type affecting its stat growth, eventually resulting in them being like the following equivalents:
%% ** JackOfAllStats: Lord
%% ** GlassCannon: Breaker
%% ** StoneWall: Guardian
%% ** MightyGlacier: Anima
%% ** SquishyWizard: Oracle
* ColorCodedElements: For starters, all units have their icons' borders colored accordingly. Otherwise, some of them have matching coloured clothes to their respective elements, if it's not themselves being colored that is.
** FireIsRed
** WaterIsBlue
** YellowLightningBlueLightning: Mainly yellow for the Lightning element, but several Lightning element units both have yellow and blue in their designs.
** GreenThumb: The Earth element is colored green. Justified as the element is plant based in nature, rather than being DishingOutDirt.
** PurpleIsTheNewBlack: To represent Dark.
* {{Crossover}}:
** The Battle Maidens, the Soul Bound Saga units, and 2 of the 3 Christmas units are all borrowed directly from ''Puzzle Trooper'', another mobile game developed by Gumi Inc. They've been given different names, but otherwise they remain identical their ''Puzzle Trooper'' counterparts.
** Currently has five in the Japanese version, the first with [[{{VideoGame/SaGa}} Emperor's SaGa]] (which is a case of NoExportForYou), and the second one with {{VideoGame/Deemo}}, but that has also shown up in Brave Frontier Global. A third crossover with Music/{{Vocaloid}} has also shown up in both versions of the game. The other two crossovers are with ''[[Franchise/TalesSeries Tales of Link]]'' and ''Phantom of the Kill''.
* CoolOldGuy: Most prominent with Lorand, Grahdens and later, Darvanshel and Oguro. All of them are very cool and hit ''hard''.
* DancingTheme: Behold, [[http://www.youtube.com/watch?v=whWP8CkVsHk the newest commercial in Japan.]]
* DiscOneNuke: Recruiting a friend with a much higher level and a unit stronger than yours can give you a huge advantage early on in the game. This effect is lessened since your friend's unit has a cooldown until you can use it again, so you can't have that overpowered unit doing everything for you.
** Cranked UpToEleven with the release of 7 Star units, where Selena can solo ''nearly everything'' if she has her Extra Skill from the Lexida sphere, namely the first two Trials and Vargas' Grand Gaia Chronicles dungeon quest set.
* EldritchAbomination: Demon Abaddon fits this trope with BodyHorror. He looks like a dark creature that has his ribs open that reveals a big heart.
* ElementalHair: Generally downplayed for most human units, where their hair color matches their respective elements.
* ElementalPowers: Each units can have one of the following six elements:
** PlayingWithFire
** MakingASplash
*** AnIcePerson: Most Water Elemental Units have ice motifs on them, be it in their title, part of their decoration or part of their attack animation.
** ShockAndAwe
** GreenThumb: The Earth Element is actually this. Its Japanese name is translated to "Wood".
*** BlowYouAway: For Earth units not having an attacking Brave Burst, its enemy counterparts have Whirlwind as its Brave Burst instead.
*** DishingOutDirt: The impression the English translation gives.
** LightEmUp
** CastingAShadow
* ElementalRockPaperScissors: Where Fire beats Earth, Earth beats Thunder, Thunder beats Water and Water beats Fire. Meanwhile, Light and Dark do damage to each other.
* EvolutionaryLevels: Most units are able to evolve at least once. It costs Zel and certain other units to do that, though.
* FollowTheLeader: The iOS[=/=]Android game ''VideoGame/SummonersWarSkyArena'' is often compared to Brave Frontier due to the similar mechanics.
* FourElementEnsemble: Fire, Water, Earth and Thunder forms a variant of this ensemble, where they are related through an [[ElementalRockPaperScissors elemental wheel]].
* FourIsDeath: Where the number 4 refers to the number of Fallen Gods who will destroy the whole of Grand Gaia if not stopped.
* OurGodsAreGreater: In this game there are different god with different greatness, including:
** Helpful Gods like Lucius and his disciple, Tilith, who asks you to beat the Villainous Fallen Four Gods. [[spoiler:At least, at first.]]
** Unit character who has reached the Title of God, like 5 of the Six Heroes in their 5-stared form.
* GameBreakingBug: A rather irritating one occasionally causes the game to register the current Quest as having twice as many battles it actually has, although the endboss will still be fought after the correct number of battles. Once the boss is defeated, the game will try to load up the next battle, even though the Quest should have ended at this point, and crash. Since there's no way to complete the Quest at this point, the only option is to quit, throwing out all of your spoils.
* GettingCrapPastTheRadar: Pikeman Lance's Acquired Quote:
-->'''Pikeman Lance:''' [[FreudWasRight Do you like my pike? Alright, I'll let you see it, but just this once...]]
** Eve has Rantouls' tentacles (and a giant Rantoul in her Pirate Goddess form) around her. Sure, it was mentioned in her lore that even the squids are afraid of her. But let's just hope those tentacles don't do anything "funny" to her soon.
** This sentence from Dark Legend Magress lore:
--->[[FullFrontalAssault Magress discarded every piece of his heavy armor]] [[FreudWasRight except for his beloved lance]], and though unable to move, challenged the mysterious knight to a duel he couldn't win.
** Let's not forget that you can [[UnusualEuphemism fuse male units into a female one and vice-versa]].
** Lin's Grand Quest involves her clothes being melted by jelly monster's acid, soaked in wet and wrecked by the squids' tentacles (amusingly, by the aforementioned Eve), tattered by birds, and finally [[spoiler:the Summoner ended up getting his/her clothes burned.]]
* GradualRegeneration: Some units' Brave Bursts allows for HP regeneration. Without them, your units may alternatively regenerate their HP as well as their BB themselves through Heart and Battle Crystals respectively. They are produced from occasionally attacking enemies.
* GuideDangIt: In Raid Battle Class 2 Mission 4, if you didn't know you have to battle within the same spot to encounter Granomus, you'll end up aimlessly traversing the map the entire time.
** Most materials gotten from Raid. Some drop from certain parts of a boss, like their wings or legs, and you need to kill that part first to have the chance of that item dropping...Problem comes when that part has crit resist, more DEF and HP than all of the other parts together. Have people who have no idea what do to join you, automatically ruins your chances of killing that part first.
* HailfirePeaks:
** Present in water-based levels, where you'll see [[Characters/BraveFrontierUnitsPart1 Mermen]] and pirates ([[Characters/BraveFrontierUnitsPart1 Pirate Verica]]) in a snowy path (Mistral's Egor Snowfield) or a yeti ([[Characters/BraveFrontierUnitsPart3 Wendigo]]) deep in a ship sunk down the ocean floor (Amdahl's Ghost Ship Legnia). This is because [[MakingASplash Water]] and [[AnIcePerson Ice]] are grouped together as a single unit.
** And things get weirder as you go through seemingly singled-elemental level mixed with different elemental monsters like encountering a small tree ([[Characters/BraveFrontierUnitsPart1 Polevik]]) in a room filled with lava (Past Special Event's Blistering Cave).
* HeroesPreferSwords
** Four of The Six Heroes wield swords as their WeaponsOfChoice, and one of the two who didn't use a sword ended up with a forked lance that looks more like a sword.
** Only two of out of the six Elemental Heroes use one each, though another is equipped with a DoubleWeapon.
** Half of the members of Saviors of Palmyna also use swords.
** Zigzagged among the Sibyl Sisters, where each side has one of their members use a sword in battle. However, both sides were originally for saving humans before one of them did a FaceHeelTurn.
* InfinityPlusOneSword
** The Summoner's Research Lab gives you a nerfed version of the boss from the Trial you've just beat, and they tend to be on the higher end of the power spectrum. So far, in the Global version, there's Karl, Grahdens, Maxwell, Cardes, Zevalhua, Afla Dilith, and Xie' Jing, with [[spoiler:Ark and Lucius]] coming soon.
** Grand Quest gives you the material to evolve some mock units to their 6* form and houses some powerful spheres on their own. They aren't too hard, although getting something out of it requires some dedicated grinding and energy commitment. For example, to get the 6* form of Grahdens, you need 4 different squads and a minimum of 240 energy for the quest cost to get 100% achievement score.
** The Grand Gaia Chronicles will give you a powerful Sphere after clearing a set of three difficult dungeons. Every one of them is required to activate the Extra Skills of their respective owners' 7-Stars form.
*** The first six sets gives you Spheres based on the weapons of the Six Heroes.
*** The Palmyna set gives you a Sphere based on Edea's armor.
*** Sefia and Kikuri set gives you Spheres based on Sefia's blades, Kikuri's hairpin, and an ownerless crown that manifested itself from the sheer power that Sefia and Kikuri unleashed during their duel.
*** Michele set gives you Spheres based on Melchio's armor and [[spoiler:Duel's remains.]]
*** Lira set gives you a Sphere based on [[spoiler:the core that contains the soul of Lira's father.]]
** Obtaining high ranks in Frontier Hunter, Arena, and Raid Battle give you purposefully overpowered Spheres and Units. The units you can acquire so far in Frontier Hunter are Seria, Lugina, Paris, Tilith, Tesla, and Eriole. And for Raid Battle, there's Noah and Owen. Lin is there too, but she's acquired through Grand Quest.
** The Divine and Demon Vessels are this both in-lore and in-game. [[spoiler: To the point the sole human to survive the massacre of the gods, was the one who equipped the complete Divine set.]]
* TheJuggernaut:
** The final boss of the first region, Mistral, is called "Juggernaut" during the fight.
** One of the Summoner Ranks in the Arena is named after this, after winning and gaining that much Battle Points.
* LimitBreak: The Overdrive and Ultimate Brave Burst mechanics for the Seven Star units.
* LoadsAndLoadsOfCharacters: So many, it'll be easy for you to lose count.
* LuckBasedMission: Since whether or not a defeated enemy gets added to your collection is based entirely on chance, any venture in which your goal is to acquire a specific unit inevitably becomes this. It gets especially grating in cases where getting the monster you're looking for to even show up at all is in ''itself'' a Luck-Based Mission, since the order of enemy formations that appear in the various dungeons is also completely random. Basically, you'll get what you want - when you want it - if the game happens to be in a good mood.
* {{Mons}}: They are in a form of summons. They may be either collected in the forms of defeated enemies or obtained through Honor or Rare Summons and are usually used in battles, if not as a fusing or evolving ingredient.
* MutualDisadvantage: Between the Light and Dark elements. They are of the weakness example, as their attacks deals more damage to each other.
* NoMouth: Most of the human(oid) character designs lack a mouth.
* OneStatToRuleThemAll: HP, and Atk used to be so much better than everything else since HP is extremely influental to your survival and Atk increases your damage output. Defense scales badly and Rec is redundant past a certain point. As a result unit with high innate hp and attacks are valued(especially with the way status buff works), Anima and Breaker typing is desirable and Oracle become TheScrappy with Guardian being in the middle. Although this has been lessened with the increased importance of defense and the developer have aknowledged it by changing he status penalty of guardian and oracle in the Japanese server.
* OutsideContextVillain: [[spoiler: The final bosses of each world (as well as a former special event boss) are not obtainable units. You wouldn't even acquire the few exceptions as themselves, instead getting a weaker but nonetheless still powerful mock version of them through the Summoner's Research Lab's Trials.]]
* PowerCreep: Units have been gradually getting more and more powerful to the point where the latest batch of Rare Summon units (in Japan) actually surpasses ''Maxwell'' statwise (not Leader Skill-wise)
** As an example, not even half a year later and Brave Frontier sees the advent of new 7-stars like Feeva and Medina, who roll Elza, Lilly Matah, and even Zelnite all into one unit, along with the superior stats to boot!
* PowerEqualsRarity: It goes from One Star up to Six Stars, but there are Seven Stars for both new units and older units.
* RainbowSpeak: Shows initially in the tutorial to highlight keys points in the gameplay.
* RuleOfThree: This is how long a StatusBuff or other positive status usually lasts.
* SpecialAttack: In the form of a Brave Burst, Super Brave Burst, or Ultimate Brave Bursts.
* SpinOff: Currently has three, all in form of web-comics.
** ''Haruto's Summoning Diary'', a gag manga featuring the misadventures of the titular character (who is a player Summoner's stand-in) in Grand Gaia.
** ''Flames to the MAX! Vargas Chronicles'', a {{Prequel}} detailing Vargas' early struggles after Lava easily defeated him.
** ''Grand Gaia Chronicles'', a loose adaptation of Grand Gaia Chronicles, starting with Six Heroes and Twelve Guardians of the Gods.
* StandardStatusEffect: These are the following Status Ailments in battle:
** StatusAilment
*** DamageIncreasingDebuff: Weakened (Lowers unit's Defence)
*** TheParalyzer: Paralysis
*** UniversalPoison: Poison
*** Silenced: Curse (Prevents use of Brave Burst and its gauge from filling.)
*** Other: Injury (Lowers unit's Attack) and Sickness (Lowers unit's Recovery)
** StatusBuff: Most are not named by any guides, but they include:
*** [[GradualRegeneration The Regen status]].
*** An increase in the Attack, Defence or Recovery status of a unit.
*** Prevention of the above status ailments from happening.
*** Enhancing of a unit's attack with additional elemental properties. This allows them to have an elemental advantage to the respective target regardless of their original element.
*** Damage mitigation, which reduces a percentage of damage taken. Becomes crucial when enemies begin using [[DeathOfAThousandCuts attacks with a ridiculous amount of hits]], begin to apply [[ArmorPiercingAttack defense-ignoring buffs on themselves]], and [[FixedDamageAttack fixed damage attacks]] that can kill most units in an instant without this or guarding [[OhCrap (or both)]]
* StockMonsters: With over ''900'' units (including Japanese exclusives), expect all of them to fit into one of its category, in one way or another. Look up in the Summon Units section in the character page for individual examples.
* SummonMagic: What you're really doing in this game.
* SurplusDamageBonus: Overkilling an enemy increases possible BC drops, and has a special point bonus in Frontier Hunter, a seasonal event where the higher the points you earn, the more rewards you get.
* TechnicolorToxin: Usually, going with the eastern version, the Poison status is purple in colour, but its symbol shows green bubbles on a purple background.
* TurnsRed: Some bosses have their attack raised when their HP is half or less, or have a StatusBuff automatically applied instead.
* UselessUsefulSpell: Generally, Sickness does not really affect in-game enemies since they don't receive Battle or Heart Crystals when attacking.
* VideoGameSettings:
** BubblegloopSwamp: Mistral's Magutagal Wetlands, Lizeria's Impassable Marshlands and Bariura's Ancient Dragon's Wood
** CaveBehindTheFalls: Cordelica's Ignia Cavern
** DeathMountain: Bariura's Sacred Mt. Bari
** DerelictGraveyard: Amdahl's Ghost Ship Legnia
** GreenHillZone: Mistral's Adventurer's Prairie, Amdahl's Elios Plains, Lizeria's Erinecht Plains, Agni's Granasta Plateau
** IcePalace: Palmyna's Obselion Castle and Aldahlia's Great Temple Eveneze.
** LethalLavaLand: Mistral's Cave of Flames, St. Lamia's Volcano Eldent, Cordelica's Greskya Caves, Encervis' Elsta Crater, Lizeria's Golzo Mountains, Ryvern's Glomore Hollow, Minerva's Cave of Darkness, Lanara's Ulga Lava Cave and Vriksha's Olmond Volcano.
** TheLostWoods: Mistral's Forest of Beasts, Morgan's Nocturnal Forest, St. Lamia's Blood Forest and Lomass Forest, Palmyna's Emerald Path, Ryvern's Stokhelna Forest, Minerva's Marleg Ocean of Trees, Lanara's Forest of Old, Aldahlia's Unarva Forest and Atharva's Great Forest Nalmea.
** PalmtreePanic: Morgan's Breeze Beach, Agni's Agniria Coast and Vriksha's Rownor Beach.
** ShiftingSandLand: Morgan's Kagan Desert, Aldahlia's Ogurono Desert, Atharva's Great Argant Desert and Bariura's Boruk Blazing Dunes.
** SlippySlideyIceWorld: Mistral's Egor Snowfield and Egor Mountains, St. Lamia's Sacred Mt. Craylia, Lizeria's Lodan Frozen Lake, Ryvern's Snow Area Khelne and Mirvana's Arvest Snowfield.
* YouGottaHaveBlueHair: Most of the human-based units have their hair of bright colours, usually matching their elements. For example, Selena, a water unit, has blue hair.