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Phantom of the Kill is a Japanese mobile strategy RPG developed by Fuji&gumi Games and published by Gumi. It is available for both iOS and Android devices.

The game is hosted on two servers; Japan and Global which has different story lines. The Japanese version focuses on a amnesiac girl named Levaetein who is a "Killer Princess" from another world trying to regain her memories as she is joined by other Killer Princesses in fighting the monsters in the world she find herself in.

The Global version's story is a prequel to the the Japanese version, which focuses on Zero. The story takes place in a post-apolyptic Tokyo where humanity on the brink of extinction is at the mercy of demons who rule over Earth. In AD 2917, the Ragnarok Institute, starts a the Killer Project, a super soldier program which involves turning humans into empowered beings known as "Killer Princesses and Killer Princes" who are tasked to put an end to the demon hegemony. Zero, the protagonist of the story is the first Killer Prince.

The game follows a turn-based combat system with at most six characters fighting against enemies in a grid-divided map. This mechanic has been compared to that of the Fire Emblem series.

Unfortunately, while the Japanese version is still running, the Global version shut down on June 30th 2018.

A Spin-Off, Phantom of the Kill -Alternative Imitation-, is set to be released in late 2023 worldwide. This game prominently features the implementation of blockchain technology, allowing players to convert Killer Princesses acquired and raised in the game to non-fungible tokens.


Tropes

  • Action Initiative: a duel is resolved with the attacker going first, then the enemy. This can change if a unit has strike first skills or if a unit can not reach the other.
  • Actor Allusion:
  • Alternate Self: Most units exist in the game in more than one form.
  • Alternate Universe: The Phantom of Love scenario Event is one. Phantom of School is another.
  • Anti-Air: Archers are super-effective against fliers.
  • Anti-Frustration Features: Closing the game accidentally will allow you to rejoin the battle you're currently in.
  • Arbitrary Headcount Limit: Though there are many different units to choose from to form a party, five is the limit while selecting one helper for a battle.
  • Art Evolution: Especially for older characters.
  • Artificial Stupidity: Putting your units on Auto is a great idea... except the more powerful units are chosen first to kill the weakest enemies.
  • Audience Participation:
    • The Japanese Phantom of the Kill Twitter often does retweet events for various in-game materials or units.
  • Beach Episode: Every Summer Event.
  • Boss-Only Level: Some floors in the Sephiroth Tower contain Bosses, which have exponentially higher stats than the other enemy units.
  • Breakable Weapons: When units are killed in battle, their equipped weapon has a chance to break.
  • Breather Level: The Sephiroth Tower does this as some floors have weaker enemies.
  • Bribing Your Way to Victory: Downplayed. The difficulty curve gets pretty steep the higher you go in the Sephiroth Tower. So much that without a good amount of unique units, it's pretty difficult.
    • The game offers small deals that contain tickets, fairy tickets, evolution materials, etc.
  • Boyish Short Hair: Almace.
  • Breaking the Fourth Wall: The unit on the main screen will react if you poke them. They can then react with the Stop Poking Me! response.
  • The Bus Came Back: Some units that have not had a reappearance for quite some time come back as Lost Ragnarok units.
  • Character Class System:
    • Certain Lost Ragnarok units may Class Change into different roles. Notably, some allow more defensive or offensive styles, and can even increase movement range.
  • Character Select Forcing: Some mission requirements require certain unit types to be used or not used at all to complete.
  • Combat Medic: Most, except the older Staff units, are this.
  • Color-Coded for Your Convenience: The battle screen has a function that can turn all element icons on.
    • Most unit's color combinations are very obvious to the point that you can figure out their element by looking at it.
    • Enemies have this too as some units will be colored a certain element.
  • Com Mons: The Gacha has plenty of this.
  • Crossover:
  • "Do It Yourself" Theme Tune: Phantom of Love, the Summer Event, has various unit's voice actresses sing the theme songs.
  • Dub Name Change:
    • Tyrfing is spelled Tyrhung in the Japanese Version.
  • Elemental Rock-Paper-Scissors: Most units are associated with an element.
  • Eldritch Abomination: The Eldritch.
  • Embodiment of Vice: Belphegor, Mammon, Asmodius, Beelzebub, Leviathan, Lucifer, and Satan (representing Sloth, Greed, Lust, Gluttony, Envy, Pride, and Wrath respectively. Each one is portrayed as being powered up by their retrospective Seven Deadly Sins.
  • Evil Is Bigger: Most of the enemies are considered Angels, Demons, and Beasts, so that's a given.
  • Fanservice: Nearly every Killer Princess in the entire game.
  • Friendly Fireproof: You cannot damage your own units.
  • Harder Than Hard: Challenge Quests and the later half of the Sephiroth Tower are great examples of this.
  • Human Weapon: Killer Princesses and Killer Princes are made from fusing humans with Killium derived from legendary weapons. They are also called by the name of their Killium source rather than their "human name" except for a few exceptions (e.g. Zero whose Killium was derived from the weapon, Laevatein.
  • Identity Amnesia: Master has this at the beginning of the Lost Ragnarok Arc.
  • Item Farming: There are evolution materials farming, gold farming, class change materials farming... etc.
  • Level Cap: The maximum level is 100.
    • 6* Units cap out at level 90 and only have 1 equipment slot, but Awakening units can cap at 100, with 2 equipment slots.
  • Limit Break: Units learn their Character Skill at 5* when they reach Lv. 20 and undertake the quest.
  • Luck-Based Mission: Recent daily farming stages drop items based on party luck.
  • Metal Slime: Some unique enemies appear in random stages.
  • Money Grinding: The Gold Rush stages that appears on Sundays. Gold Keys can be brought from the shop and can unlock the Gold Rush Key Dungeon.
  • Monster Arena: Sephiroth Tower.
  • Promoted to Playable: The God Killers once they were revealed in the Lost Ragnarok Arc.
  • Power Equals Rarity: Units ranges from 1-Star up to 6-Stars.
  • Power Floats: All the God Killers float in some way.
  • Power Glows: 6* Unit models have rainbow-like textures that glow.
  • Relationship Values: Units that go into battle together may obtain a Bond, which increases their stats.
  • The Reveal:
    • Master is the incarnation of Yggdrasil.
  • Tomboy and Girly Girl: Almace and Tyrfing, to an extent.
  • Trademark Favorite Food: Longinus and tomatoes.
  • Ruins Ofthe Modern Age: Global version is set in the ruins of Tokyo.
  • Ship Tease: Literally every Killer Princess with Master. Some more than others.
  • Stealth-Based Mission: Some stages in the Main Story and certain events prompt the player to avoid wiping for x turns. This means running as some bosses have way higher stats. Some stages also prompt a Hold the Line where you have to protect a certain area from the enemies or you fail the stage.
  • Splash Damage: Some units, like the Ancient Killers, have built in splash damage effects when attacking.
  • Super Prototype: Zero is implied to be one, as the process that creates Killer Princes tend to drive their subjects mad, but Zero has not been adversely affected.
  • Super-Soldier: The Killer Princesses and Killer Princes.
  • There Can Be Only One: Killer Princesses do this to regain their lost memories.
  • A Taste of Power: During the Lost Ragnarok Arc, especially during the later chapters, the game lets you play several meta characters. Including the God Killers, which are especially hard to obtain.
  • Took a Level in Kindness: Almace, to an extent. She comes off as pretty rude and reckless in the beginning of the Lost Ragnarok Arc.

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