Star Wars: Bounty Hunter is a Star Wars Expanded Universe videogame which take place before the events of Attack of the Clones and tells the story of JangoFett, and how he was chosen as the template for the clone army.A mysterious cult, the Bando Gora, is wreaking havoc in the galaxy. Its members are distributing a dangerous variation of death sticks, which turn users into mindless devotees. The leader of the cult, the fallen Jedi Komari Vosa has become a threat even to Darth Sidious's plans, so he orders his disciple Darth Tyranus to take care of her. So he decides to hire several bounty hunters, offering a large reward for the head of Vosa. Soon, Jango Fett and his rival Montross start their hunt across the galaxy.Armed with a large arsenal of weapons, Jango must fight his way in several, difficult levels divided in six chapters. Along the way, he can also capture other bounties and find the Mandalorian Golden Feathers to unlock the bonus content.
Anti-Hero: Jango Fett is a Type V. He's only in it for the money, never claims to be a good or just guy, and often ends up fighting and killing even innocents and security guards. To be honest, he and Montross in the end are Not So Different.
However, Jango probably ends the game as a Type IV, with Roz's dying wish for him to find something to live for besides money inspiring him to include Boba's creation as a condition of becoming a clone template.
On a slightly more optimistic note, Zam Wesell probably qualifies as a Type IV. Her motives are more or less the same as Jango's and she does betray him, but gets to make up for it by saving him from Vosa. Roz is more of a Type III, running a low life criminal hideout and scamming credits off of Jango. However, she genuinely cares for him and helps him throughout the story despite being well aware of the risks.
Awesome, but Impractical: The various missile-type weapons. If you're not careful when using them inside, you can easily blow yourself up.
Badass Normal: Jango, of course, and Montross as well. Zam also counts.
Black and Grey Morality: Highly unusual for Star Wars, but when the most morally upstanding character is a money-grubbing, swindling, vain Toydarian then you know this trope is in effect. Jango is involved purely for personal gain, guns down dozens of law enforcement officers during his hunt and depending on the player's own aim, may even end up killing a civilian or two.
Not to mention civilian bounties like an Ugnaught maintanence worker who plans to sell corporate secrets and is wanted for more dead. Hardly a morally upstanding guy, but not nearly as bad as someone like Montross.
Blood Knight: Montross. He's never caught someone alive in during his career as a bounty hunter and his general philosophy seems to be "take everything, then burn the rest".
Degraded Boss: Meeko Ghintee goes from firing starship laser cannons at you as you're swarmed by mooks on Outland Station to being easily dispatched in an on-foot blaster fight during your escape from Oovo IV.
The Dev Team Thinks of Everything: If you actually take the time to equip your visor cam and ID-scan Vosa during the final boss battle with her, it will actually bring up a fully accurate description of the bounty that kicks off the game's main plot. The player has no real reason to do this, since it's impossible to claim Vosa as a bounty (and the final boss battle is a fast-paced one-on-one fight where taking a minute to scan your enemy can be fatal), but it shows that the developers thought to realistically factor the game's story into the ID-scanning mechanic.
Dirty Cop: The entire corrections staff of Oovo IV, according to backstory, and pretty much all of the Coruscant police guarding Senator Trell's apartment building, as well.
Dirty Coward: Meeko Ghintee, your first bounty in the first chapter.
Evil Versus Evil: On one side we have Komari Vosa, an Ax-Crazy priestess of a Religion of Evil bend on brainwashing as many people as possible. Then we have Montross, a brutal and ruthless bounty hunter who leaves only death in his wake. However, Jango himself is surely not a good guy, and doesn't even try to justify himself.
Family-Unfriendly Death: Montross falls into a pit and is torn apart alive by a raving group of Bando Gora cultists while screaming for mercy.
From Bad to Worse: Jango's original plan for breaking into the prison on Oovo IV was to sneak in, take the prisoner and leave. However, because of Zam causing a riot, he was forced to change his plans, ending up destroying a good part of the prison, and killing many of the guards and inmates along the way.
Hilarious Outtakes: One of the special features, including scenes such as a Bando Gora captain hiding in the background of some cut-scenes and waving at the audience, Montross stopping a scene to complain about his hair gel, and Jango expressing his frustration at having to react to a ping-pong ball on the end of a stick.
Hypocritical Humor: When talking with Jabba, Jango states that "Discretion is his specialty". Note that this is just after he's killed a crooked Senator by dropping him from a window, all but destroyed the prison on Oovo IV, blown up several armored vehicles, and blasted his way through countless armed thugs.
Jet Pack: You obtain it halfway through the second level of the first chapter. It can't be used in the first mission on Tatooine because the extreme late-day heat causes the cooling system to break down.
Just Desserts: Gardulla attempts to kill you by summoning her giant Krayt Dragon into her own throne hall, but is eaten by the monster. She's later barfed by the monster who couldn't digest her properly.
Mythology Gag: Right before sending Senator Trell to a Disney Villain Death, Jango says the same sentence his son Boba says in The Empire Strikes Back: "As you wish." (the police were commanding Jango to release his hostage). Also, the second level on Tatooine brings you close to the Sarlaac's pit and the whole level resembles the same scenario from Return of the Jedi.
The level description for Oovo IV mentions the inmates are allowed no entertainment outside of the occasional podrace. Oovo IV by chance happened to be the home of several courses in Star Wars Episode I: Racer.
Nice Guy: Wim "Smootie" Smoot, one of the prisoners of Oovo IV. He speaks with Jango and even helps him later for no particular reason, other than it's the only way he can think of to strike back at the prison's establishment.
Prequel: To Star Wars: Attack of the Clones, and to the franchise's "Clone Wars" arc in general. It explains how the Sith found Jango Fett, how Jango and Zam first met, and explains where Asajj Ventress got her distinctive lightsabers. note They originally belonged to Komari Vosa; Dooku kept them as a memento of her after he had Vosa killed, and passed them on to his next apprentice.
Strong Flesh, Weak Steel: The first bosses are vehicles (Meeko's spaceship in the first level, a police gunship in the second level, a giant guard droid in the third level), and the final three are animals and/or humans (Montross in the fourth level, Longo Two-Guns and the krayt dragon in the fifth level, and Montross and Vosa in the final level).
External Retcon: The dragon threw her back up, finding her to be indigestible. Hutt hides are notoriously tough.
Videogame Cruelty Potential: You can set bystanders ablaze with the flamethrower then watch them run around screaming in an alien language. You can even tie them up with the whipcord first, and there's absolutely no penalty for killing civilians.
Villainous Breakdown: Gardulla the Hutt, and later Montross, as he's being dog-piled by the Bando Gora and eaten alive.