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Roleplay: A World Of Heroes
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A World of Heroes is a pair of TV Tropes hosted Play By Post RPs, based around the same concept as Kingdom Come. In the first one, in the near future, the clash between the supers Sentinel Striker and Ragnarok caused massive damage and loss of life in New Terrin (also known as Terrin City). As the city was rebuilt, a registration act was passed, requiring supers to register with the government. Naturally, some supers did not react well to this, preferring to continue protecting the people despite this. As the supers of New Terrin - both registered and unregistered - struggle to deal with the difficulties created by the new law, a new threat lurks in the shadows. However, due to inactivity from the players, this one was abandoned. A little later, a reboot was conceived, this one set in a city called Megalopolis, and involving a mostly different cast of heroes. This reboot turned the level of superpowers Up to Eleven, and in doing so, raised the stakes even more. As opposed to the opening plot of the first one, in this version, a superhero known as Nuclo, who essentially had the same powers as Captain Atom, (a being of energy trapped in a containment suit,) was slashed open by Mad Scientist Dr. Mechano, and 300 people were killed in the resulting explosion. This resulted in the Superhuman Prohibition act, thus causing the superheroes to be pitted against each other. However, as our heroes will eventually learn, there's an ulterior force hiding away in the shadows, doing whatever it takes for their desired outcome to be reached... The original is here , and the reboot is here .
These RPs provide examples of: Tropes from the first RP Tropes from the second RP - Badass Normal: The heroes who have no superpowers of their own, such as those who are a Science Hero, are still able to keep up with the hectic situations in Megalopolis.
- Bizarre Alien Biology: Among other things, Arguma's lungs don't react very well to Earth's atmosphere.
- Chef of Iron: The shawarma guy, who also turns out to be Strongman.
- Cuteness Proximity: Charity's reaction to Abu.
- Disproportionate Retribution: The owner of the shawarma restaurant will repay a minor offense with quite a bit of pain.
You will wait here for your meal, if you do not wait, I will track you, I will find you, and I will fill you with so much Shawarma that your bellies will literally burst. Your intestines will then be used as Shawarma meat. - The Empath: Scio can read other people's emotions.
- Exactly What It Says on the Tin: Strongman apparently has Super Strength.
- Fedora of Asskicking: Wildcard wears a white fedora with a black cloth strip as he goes around fighting crime.
- Fish Out of Temporal Water: Dax Dresden is a cop from the future who finds himself in the present.
- Flying Brick: Isaac is super strong, flies, is bulletproof and then some, and if he somehow gets injured, he has a Healing Factor that lets him regrow his body.
- Gas Mask Longcoat: Wildcard's costume features a pure white gas mask and longcoat.
- Genki Girl: Charity
- Gravity Master: Evelyn/Freefall can manipulate gravity fields near her.
- Haunted Fetter: Matthew himself acts as one to Kara.
- Humongous Mecha: The backstory involves Dr. Mechano's giant robot, and the beginning of the RP features yet another 40-foot-tall robot.
- Immune to Fate: Wildcard receives his powers by being Immune to Fate, which when he stumbles upon a magic cave, causes him to violate The Prophecy and just get some minor powers rather than destroying the world.
- In a Single Bound: Many of the heroes can leap quite high, either a standalone superpower, or as an application of Super Strength.
- In the Hood: Several of the heroes incorporate hoods into their disguises.
- Invisibility Cloak: Arguma's ship, the Exile, comes complete with a cloaking device.
- Knockout Gas: When the registered heroes are coming up with a plan to prevent a group of unregistered heroes from executing a prison break, Wildcard suggests they "flood the place with gas and knock everyone out before they even show up."
- Le Parkour: Freefall's preffered method of travel.
- Mind Over Matter: Kara, Scio and Comedy can use their telekinesis to move objects just by thinking about it.
- Not Quite Flight: Several heroes get around town as if they were flying by gliding, jumping, propelling themselves through the air by shooting out their own blood, or using a Grappling-Hook Pistol.
- One Steve Limit: Accidentally averted with two Eva's - one being a speedster and the other having powers over gravity.
- Our Ghosts Are Different: Kara, who has psychic powers in addition to standard ghost material.
- Playful Hacker: Charity's past-time.
- Roof Hopping: Wildcard's main method of getting around the city is simply jumping between buildings.
- Sexy Santa Dress: Red Cap's outfit is a a female Santa Claus costume.
- Shock and Awe: Charity and Volt have the ability to control electricity.
- Shout Out:
- Super Registration Act: As with the first roleplay, the plot revolves around the division between the two main sides - those heroes who are registered and work for the government, and those who are unregistered and on the run or in hiding.
- Super Toughness: He's called "Arguma the Living Tank" for a good reason. This is one of them.
- Space Whale: Arguma is a humanoid alien that bears more that passing resemblance to a whale.
- Tailor-Made Prison: The Super-Prisons are designed to take into account the diverse amount of supervillains (and heroes) that will be held there, and preventing them from simply using their powers to escape.
Robert: Mind you, at first, it was just your regular prison, but that soon turned out to be very problematic. Imagine guys who can shrink to a centimeter tall, and not even touch the sides of bars; or how about fellows who can turn into fine mist, and fly out the barred windows? The heroes had to keep recapturing them at least once a month. - Translator Microbes: Arguma's device that allows him to breath normally also comes with this function, [THOUGH IT DOES COME WITH ITS QUIRKS.]
- Utility Belt: Strix has one loaded with gadgets.
- Vigilante Man: Before the registration act, several of the heroes were simply vigilantes instead of government-backed heroes. Some who remain unregistered remain vigilantes in addition to fugitives.
- Voluntary Shapeshifting: Kali can turn herself into any living creature.
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