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Pantheon: GUAG Sacred Knights
The Sacred Knights of the GUAG are a group of warriors dedicated to leading the GUAG into victory. Its founder, Artix von Krieger, assembled some of the greatest warriors of Good to defend against the threats of evil. So far, they are not asking for recruits, but there may be times where they might need soldiers to hold the fort while they're away. Even if their appearance look... 'outdated' compared to tech experts, gunslingers and giant robot pilots out there, their chivalries are unmatched, and they may even be a match of some of the modern fighters out there.

Although unfortunate, there was also one they would consider one of their great champions... Oersted the Knight. However, for this one member, circumstances went a bit too far and made him snap as he left the Order and became the God of Evil by Expectance, Odio, and opposes the whole GUAG. Even so, the Knights kept a memento deep within their halls of their fond memories of Oersted before his turn to the dark side.


Founder of the Sacred Knights

Artix Von Krieger, God of Paladins ( Undead Slayer, The Champion of Darkness)
  • Greater God (has the power of an Overdeity, but swears to never use it)
  • Symbol: The Blinding Light of Destiny
  • Alignment: Lawful Good
  • Reasons for Knighthood:
    • Artix has fought hundreds of undead, all for the sake of freeing their souls from the forces of evil. With every undead he destroys, he obtains another spirit orb that grants him his mighty power.
    • He also knows about fighting darkness because, in his home world he's actually their champion, rather than being the champion of light as it was assumed. He swears to only fight on the side of good and to never use his weapon for evil.
  • Loyalty to Cosmos: High. Cosmo also expresses concerns with how Melkor treats the undead troops and helps guide them into a peaceful afterlife.
  • Threat level to Melkor: EXTREMELY high. Artix's power to gather spirit orbs from each undead he kills can be used to create the Ultimate Dragon Soul Spear of Ten Million Orbs, capable of destroying undead overlords with one swoop (and he's created two in the past). Moreover, all souls that he's freed can not be enslaved again, no matter how powerful the enslaver. Plus, he has the ability to use his own shadow—which can turn into a large dragon—as a weapon to pin down oversized enemies. There's a reason why he turned down the offer to become an Overdeity.

Order of the Sacred Knights

Arturia, Goddess of Gender Flip, Alternate Character Interpretation, and Mirror Universe (Saber, King Arthur)
  • Intermediate Goddess
  • Symbol: Excalbur with an Ahoge in the background.
  • Alignment: Originally Lawful Good, veering towards Neutral Good
  • Reason for Joining: To finally try to be a good king, which means defending/caring about the common folk/innocent as well as fighting evil on principle
  • Loyalty to Cosmos: Cosmos told her not to beat herself up over her past failings, and simply do her utmost to do better this around, and has promised to give her plenty of reminders on what to do just in case. In response, Saber's loyalty is pretty good.
  • Threat Level to Melkor: Moderate. However, since Shura told her she can borrow the true Excalibur....Very High

Sir Lancelot, God of Heroes That Got Upgraded From History (Launcelot, Lancelot of the Lake, Lancelot du Lac, Sir Lancelot The Brave, Berserker)

Cecil Harvey, Molder of Light And Darkness (Cecil)
  • Intermediate God
  • Symbol: The flag of Baron
  • Alignment: Lawful Good
  • Reason for Joining: As a Paladin, it is his duty to serve good and keeping control of where Darkness will be considered Evil or Not Evil.
  • Loyalty to Cosmos: Hey, he used to serve Cosmos whole heartedly! Of course he's loyal!
  • Threat Level to Melkor: High. As one of Cosmos' fellow soldiers, and his ability to combine Light And Darkness (and not very squishy either), Cecil is a force to be reckoned with.

Siegfried Schtauffen, God of Embittered Knights Who Still Fight For The Right (Azure Knight, Nightmare)
  • Lesser God
  • Symbol: His default sword Requiem
  • Alignment: Neutral Good
  • Reason for Knighthood: Atoning for his sins and destroying Soul Edge once and for all.
  • Loyalty to Cosmos: Cosmos acknowledged his desire for atonement and forgave him for his past transgressions, so Siegfried is okay with her. But he still doesn't want her close to him.
  • Threat level to Melkor: Medium-High. He's certainly above normal fighters and sometimes he draws immense power from Soul Calibur. He's not that easy to manipulate either thanks to the past events.

Sophitia Alexandra, Goddess of Wives Stronger Than Husbands and Protective Moms (Sophie)
  • Lesser Goddess
  • Symbol: The Omega Sword & Elk Shield
  • Alignment: Lawful Good
  • Loyalty to Cosmos: It was because of Cosmos she was free from the grasp of evil and she granted protection to her son Patroklos and promised to help her shatter the link between Pyrrha and Soul Edge. Plus, Cosmos stands for what Sophitia originally fought for: Goodness.
  • Reason for Joining: To protect her children and husband, regardless of the amount of flak they have received (most of those inflicting Die for Our Ship to Rothion lies in the GUAE), especially to ensure that her tragedy of Pelagian Villain would not be repeated to anyone.
  • Threat Level to Melkor: Supposedly low due to her dependance on children. However, with Cosmos supporting that weakness, Sophitia is on Medium level. While just a normal human, she's blessed with holy powers, now powered with Cosmos too.

Ramza Beoluve, God of Unfairly punished Heroism
  • Lesser God
  • Symbol: A medieval white lion facing to the right
  • Alignment: Neutral Good
  • Reason for Knighhood: He's had it bad and Melkor is making more heroes get punished for noble heroism. Ramza decides to put an end to this and make sure that goodness NEVER gets punished harshly.
  • Loyalty to Cosmos: Cosmos never believed all those vindications on him and was the one to elevate him to the Pantheon in the first place. Ramza is grateful, even though he's not part of her main knights.
  • Threat Level to Melkor: High. He's a mighty squire that kills Gods. What do you mean it's not dangerous?

Kain Highwind, God of Constantly Switching Between Good And Evil
  • Lesser God
  • Symbol: Baron's Dragoon batallion flag
  • Alignment: Lawful Good, but often pegged as True Neutral due to his constant 'betrayals'
  • Reason for Knighthood: To finally fight on the good side from start to finish, thus showing other Gods that just because he switches sides a lot, doesn't mean he LIKES IT.
  • Loyalty to Cosmos: High. Cosmos never believed that he just loves switching sides for the heck of it and entrusted him as a true force of goodness.
  • Threat level to Melkor: Medium. While he doesn't have fancy moves or such, his will has become indomitable that he cannot be truly swayed to the other side. In recent years, he also has achieved the power of a Holy Dragoon, thus his level has reached Medium-High. And on occasions that he switches sides, he usually ends up as The Mole.

Zuko, God of Turning Good (The Blue Spirit, Lee, Fire Lord Zuko)
  • Intermediate God
  • Symbol: The Fire Nation crest
  • Alignment: All over the map, but finally settled on Neutral Good
  • Reason for Knighthood: To convince his former co-God of Anti Villians, Victor Fries, that it isn't too late to turn away from evil.
  • Loyalty to Cosmos: Fairly high. She promised to help him rebuild the Fire Nation as a force of good.
  • Threat To Melkor: Medium. He's a powerful fighter and manipulator of flames. His time as the Blue Spirit shows that he is capable of using stealth when need-be though.

Ky Kiske, God of Holy Knights and Chivalry (King of Illyria, Holy Knight)
  • Lesser God
  • Symbol: The Fuuraiken
  • Alignment: Lawful Good
  • Reason for Knighthoof: Preserving righteousness since it's his job, as well as taking down MANY GUAE members that has been proven irredeemable.
  • Loyalty to Cosmos: Very High. If Cosmos stands for uncorrupted justice, Ky's loyalty is eternally confirmed.
  • Threat level to Melkor: Medium. While he is a powerful fighter, Melkor considers him 'too predictable', thus easy manipulation target.

Link, God of Diversified Weaponry (The Hero of Time/Wind/Twilight)
  • Lesser God(s)
  • Symbol: The Triforce of Courage
  • Alignment: Varying with each incarnation, but always good.
  • Reason for joining: Because destiny said so. For all eleven of them.
    • Like the Doctor, multiple incarnations of Link are part of this army.
  • Loyalty to Cosmos: Varies with each incarnation, but almost always moderate to high.
  • Threat Level to Melkor: Placed fairly high due to the long list of super-powerful evils Link has vanquished.

Hakumen, God of Hero Antagonists (The White Void, The Cold Steel, The Just Sword, Jin Kisaragi)
  • Greater God
  • Symbol: Ookami, surrounded by eight Magatama
  • Alignment: Lawful Good
  • Reason for Knighthood: As an act of atonement for his crimes as Jin Kisaragi. Another reason is that... He is the White Void. He is the Cold Steel. He is the Just Sword. With blade in hand shall he reap the GUAE of this Pantheon and cleanse it in the fires of destruction! He is Hakumen! The end has come! For the GUAE!
  • Loyalty to Cosmos: Cosmos is the only person Hakumen won't be a dick to. They go way back.
  • Threat level to Melkor: Very High. He destroyed the Black Beast and Yuuki Terumi, that put him high enough on the threat list.

The Shovel Knight, Improbable Weapon User and God of the Shovel Strike
  • Quasideity
  • Symbol: His trusty Shovel Blade
  • Alignment: Lawful Good
  • Reason for Knighthood: To smite the evil Enchantress who kidnapped his love.
  • Loyalty to Cosmos: Cosmos sides with his quest to save his beloved and is interested in how he wields his Shovel Blade.
  • Threat level to Melkor: Medium. He's pretty skilled with a shovel.

Warrior of Light, God of Champions
  • Intermediate God
  • Symbol: A blue crystal
  • Alignment: Lawful Good
  • Reason for Knighthood: Warrior of Light was amazed at Artix's light abilities even after learning of Artix's origins, and joined to learn more of Artix's fighting skills.
  • Loyalty to Cosmos: EXTREMELY HIGH. The Warrior of Light is forever loyal to Cosmos.
  • Threat Level to Melkor: High. Nothing will stand in his way against the protection of Cosmos.

Marth, God of Warrior Princes
  • Demigod
  • Symbol: His sword Falchion
  • Alignment: Lawful Good
  • Reason for Knighthood: Marth has succeeded multiple times in leading armies against evil, thus making him an invaluable asset.
  • Loyalty to Cosmos: High.
  • Threat Level to Melkor: Very high, as his weapon of choice, Falchion, is the only thing that can truly defeat Grima, one of the GUAE's major allies.

Micheal Carpenter, God of True Good, Faith Magic, and Patron Saint of the Bargain with Heaven (Knight of the Cross)
  • Intermediate God
  • Symbol: Amoracchius Excaliabur
  • Alignment: Neutral Good
  • Reason for Knighthood: He already was a Knight of the Cross before ascension, and he just kept on doing that duty.
  • Threat Level to Melkor: High, as his sword Amoracchius is anathema to all evil creatures, and the creatures themselves cannot touch Micheal without pain, because of his faith. He also has a tendency to show up right when and where he's needed, and Melkor has reason to suspect that Eru might be secretly backing him and causing Contrived Coincidences in his favor.

Sir Daniel Fortesque, God of Unbreakable Eyes
  • Lesser God
  • Symbol: A skull emblem, half-black, half-white
  • Alignment: Lawful Good
  • Reason for Knighthood: Artix was impressed by Dan's ability to keep himself safe from dark magics and his own undead smiting ability, and allowed him to join.
  • Threat Level to Melkor: Medium. Sir Dan might seem goofy, but his wildly anachronistic arsenal, ranging from swords and magical canes to a Gatling Gun, and his ability to destroy centuries-old sorcerers and hordes of mooks with relative ease (and the help of his infamous fried drumsticks give him quite an edge.) Not to mention he can take down enemies several hundred years ahead of his time, as Colonel Radec will attest. It also bears mentioning that while he most likely can't beat them, Sir Daniel has been known to rumble on even footing with much more powerful gods than himself, including Kratos, Sweet Tooth, and Heihachi Mishima. Melkor is considering upping his threat level.

Arthur, God of Underwear With Unlikely Motifs
  • Lesser God
  • Symbol: Knight Armor with a strawberry-print underwear nearby
  • Alignment: Lawful Good
  • Reason for Knighthood: There are demons needed to be slain, especially since Firebrand is in the Pantheon. Is respected for being one of the original demon hunters (Dante gives him credit), and that was enough to get his invitation.
  • Loyalty to Cosmos: High. She's a proper lady, and it's a knight's job to protect fair ladies.
  • Threat Level to Melkor: High. Arthur is so relentless to go after his prey even if he has to get down to his underwear (which has happened many times). Being one of the only Gods to defeat Firebrand also helps. His armor can only take one hit, but it doesn't matter how powerful it is. Melkor looked in horror when he learned how he survived a megaton explosion in a Heroic Sacrifice and was shown right as rain in his underwear seconds later.

Lucina, Goddess of Impersonating Historical Figures ("Marth")
  • Demigoddess
  • Symbol: The brand of the Exalt, or her Parallel Falchion
  • Alignment: Lawful Good
  • Reason for Knighthood: In addition to being recommended here by her ancestor Marth, she earned recognition for leading her people against the terror of Grima and his Risen army in a Bad Future, plus being one of those directly responsible for his fall in their homeworld.
  • Loyalty to Cosmos: High. Cosmos reminds her much of The Divine Dragon Naga.
  • Threat Level to Melkor: Very High, as just like Marth, her Falchion is one of the only weapons capable of defeating Grima, one of the GUAE's major allies and dangerous warriors.
GUAG Magical Girl SisterhoodPantheon/Grand United Alliance of GoodGUAG Psych Warfare

alternative title(s): GUAG Five Sacred Knights
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