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Film: Jumper
Jumper is a 2008 film about people who can teleport around the world, and the bad guys who chase them. Directed by Doug Liman. Stars Hayden Christensen and Samuel L. Jackson.

It's loosely inspired by the novel Jumper by Steven Gould.

Jumper provides examples of the following tropes:

  • Ancient Conspiracy: An entire one revolving around killing teleporters and inventing technology to stop them.
  • Anti-Hero
    • David. He is my no means abad person, but ended up stealing a good deal of money as a child which led to his mildly hedonistic lifestyle. He doesn't do anything heroic until the 3rd arc though.
    • Also, Griffin. A cold killer whose parents were murdered by the Paladins, giving him a motive to go to war with them.
  • Artistic License - Geography
    • Every time the movie shows Griffin's hideout — a ruin in Arabia — it is the darkest night. But during the jumping battle, they somehow end up at the top of the Great Pyramid in broad daylight, mere moments after they left the hideout.
    • Everyone in Ann Arbor, Michigan somehow gets NY1 on their TV sets, despite Ann Arbor being far from New York City.
  • The Cameo: Kristen Stewart as Davy's half-sister in the movie's ending.
  • Canon Immigrant: Griffin, who wasn't in the novels, but did get a book based on the film.
  • Character Development: The stated point of David's selfishness. Doug Liman was tired of standard Super Hero philosophy; he wanted to see one develop. In the beginning, he's a timid pre-teen with an abusive father. After his Super Empowering, he's a world-class thief who lives in a penthouse apartment. When the Paladins catch up to him, all he wants to do is "save his own ass". The near-miss fails to educate him, and he goes back to see his girlfriend and take her to Rome on a trip, just to impress her. A few misses later, they nearly kill his father. And when they capture Mille, he sticks his neck out for the first time. Time will tell if he goes further.
  • City of Weirdos: During the jumper duel, nobody notices the two men that appear out of nowhere and are wrestling in the street.
  • Comes Great Responsibility: Defied. Neither Davy nor his pal seem to care about using their teleportation powers to help "muggles".
  • Die or Fly: David first jumps to escape drowning.
  • Establishing Character Moment: Roland is introduced telling a Jumper at his mercy that only God should have this power, then shanking the man in the gutnote , establishing his religious extremism and viciousness.
  • Guns Are Worthless: The Paladins use hybrid Grappling-Hook Gun / Stun Guns because when a conventional bullet hits the "Jump Scar" left in the wake of a teleport, it spins off in a random direction. It's All There in the Manual.
  • Holier Than Thou: Roland Cox.
  • In Name Only: The movie shares the title, two character names, and the fact that the main character can jump with the book. Also the fact of the bank robbery itself, but none of the details of it. The book is a character study with a science fiction twist, the movie is a science fiction action flick.
    • The author of the original book tries to remedy this with the third book in the Jumper series, "Griffin's Story," which is slightly closer to the movie than the first book in the series "Jumper".
  • Kick the Dog: Roland vs. Griffin. As he approaches him he shouts; "Time to send you home to Mommy!" Roland was the one who killed Griffin's parents. However, this hits his Berserk Button, cuing a teleporting charge of Unstoppable Rage, where Griffin punches Roland through a wall.
  • Knight Templar: Roland Cox, and indeed all the Paladins.
  • A Man Is Not a Virgin: David's presumably a virgin at the beginning since he's a social outcast, but once he grows up into Hayden Christensen, he teleports to England and lays a British chick, implied to be a regular thing for him.
  • Missing Mom: Davy's mom is one of the leaders of the Ancient Conspiracy trying to kill Jumpers, and had to leave her family behind.
  • Mundane Utility: Davy uses Jumping to travel the world and make moving faster. Taken to an extreme where he would rather Jump to his television remote on the other side of the couch rather than physically move to it. When Davy tries to exit his apartment without teleporting, his muscle memory is so bad that he can't turn the doorknob. Roland comments that he seems to use it so much it's probably been a while since he actually used a door.
  • The Obi-Wan: Griffin. He's the only one who knows what's going on, and he's the only one actually effective in any scene but one.
  • The Omni Present: The Paladins reference this, claiming that the reason they hunt the jumpers is because "Only God should have this power—to be in all places, at all times." Note that the jumpers aren't actually an example (being pretty standard teleporters), the Paladins are just over-reacting fanatics.
  • Pragmatic Adaptation: The book spans about one year of David's life as a teleporter, during which he learns the specifics of his power, meets his Love Interest, and reconnects with his Missing Mom. Then, in the space of a week, he runs afoul of a wife-beating cop, is exposed first as a criminal then as a teleporter, and is finally knocked off his feet by a case of pneumonia, thus making him Late to the Tragedy when his mother is killed by terrorists. David has only begun to hunt them down and reconcile with his girlfriend when The Government steps in and things go From Bad to Worse. At this point, David has his Super Hero Origin and can begin to kick ass - after three fourths of the book. The movie manages to adapt just about all of this (swapping terrorists for Church Militants) with room for several Fight Scenes, and even set up a few sequel hooks.
  • Randomly Gifted: Jumpers are born randomly, which is why the Paladins can't just track down bloodlines and have to instead look for unusual reports — though they usually kill all of a Jumper's family as well, both to draw the Jumper out and just to be sure. The protagonist's mother is revealed in the end to be a Paladin, who was horrified to find out that her own son was a teleporter, so she left him at the age of 5, knowing that he'll be killed otherwise. Slightly different in the novels, where the ability can be obtained by simply being teleported enough times.
  • Required Secondary Powers: Jumping not only teleports the person, but all the matter around them, otherwise Telefraging would be a big problem. David's first few teleportations result in damage to his surroundings because he hasn't streamlined the process, resulting in blasts of compressed air cracking the floor every time he Jumps into a building.
  • Teleport Spam: Primary method of Jumping combat, obviously.
  • Threatening Shark: Griffin explains that he knows of a reef with an active school of sharks where he leaves the agents that attack him.
  • Van Helsing Hate Crimes: The Paladins are a sort of Van Helsing Ku Klux Klan. Indeed one gets the feeling they do what they do more out of jealousy that they don't have the power rather than an holy crusade.
  • You're Not a Hero! You're a Jumper!: Griffin spits this at Davy as he walks off to what Griffin believes to be certain death; in his experience, Jumpers don't have the power to save anyone, as while the Paladins are ready, willing and able to kill entire families as collateral damage in killing Jumpers, all Jumpers can do is Jump away. The best Griffin's ever accomplished is escaping with his life after killing his enemies, and he's been Forced to Watch everyone he's ever cared for die at the hands of the Paladins.
    Griffin: You're not a hero! You're a Jumper! Don't you get it? You don't save the girl! You lose her!

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