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A story game loosely based on an old parlour game (as described here on The Other Wiki) played by The Lyniezian and his family. The main difference between the original game being, instead of simply writing words and folding the paper over in a set manner (boy meets girl at place, he said this, she said that, and the consequence was...), each player simply contributes a line or short paragraph to the story, and the next player has to carry it on (like the original game, the paper is folded over to obscure what players have written on previous turns, except the one immediately before).

Although The Lyniezian was not the originator of the game, he ended up being responsible for most of the cliched elements in it, the most infamous being a hand-grenade-wielding mass murderer known only as "Mary". Whose inclusion was, despite the implications, often Played for Laughs, much like everything else in the stories.

Most actual examples of stories were later regarded as Old Shame by The Lyniezian and got chucked out, though at least one got posted to AlternateHistory.com (in the off-topic section, not the writing section, tho') somewhere, sometime. The beginnings of a Novelization even got written by him (entitled "The Consequences of Generally Mucking Stuff Up") but was soon abandoned, as was a Spin-Off starring Mary and girlfriend Marcia, in which poor unfortunate TV sets note  and poor unfortunate TV license enforcement officers suffer Mary's wrath. Another Spin-Off was this Christmas special, originally intended as a way of letting everyone else off having to play the game, which morphed into a writing project of sorts...

How to play:

  • You need at least three willing vict- erm, players. The more the merrier. All should sit in a circle, or round a table.
  • Each player requires a sheet of A4 paper and a suitable writing implement.
  • The players all write a line or short paragraph of story, whatever comes into their heads.
  • Players then pass their pieces of paper to the player adjacent to them, taking care not to reveal what they've written to any other player. (Clockwise or anti-clockwise passing is permitted, as long as it's consistent throughout the game.)
  • The next player continues the story with another line/short paragraph.
  • Then they fold over the previous player's contribution and pass it on.
  • Rinse and repeat, until the bottom of the page is reached, or the players run out of ideas. Then the story ends.
  • The players then unfold the piece of paper they finish with, and read out the stories in turn. Ideally, this should result in fits of laughter all round.

The game itself provides examples of the following tropes:

  • In Name Only: by comparison to the original parlour game.
  • Depending on the Writer: the game basically works on this trope. The interpretation of what the previous player wrote, and the direction of the story, depended upon how the next player decides to take it.
  • Writing by the Seat of Your Pants: you need to be able to think and write on the fly in this game, and be able to respond to whatever the previous player has written. Often this results in frequent Ass Pull-ing.

The stories that resulted provide examples of:


tHe EnD!

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