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Characters that only appear in the Yu-Gi-Oh! spinoff Yu-Gi-Oh! R.

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    Yako Tenma 

Yako Tenma (天馬夜行; Tenma Yakōu)

https://static.tvtropes.org/pmwiki/pub/images/yako_tenma_2353.jpg

The main antagonist of Yu-Gi-Oh! R. He is the protégé and adopted son of Pegasus, and the biological twin brother of Gekko Tenma, who wants revenge for Pegasus' death and disappearance, although unbeknownst to him, it was actually Dark Bakura who killed him.

Yako uses a Wicked God Deck that focuses on Level modification tactics to bring out multiple monsters, which he can Tribute for the Summoning of the Wicked Gods, particularly The Wicked Avatar.


  • All Your Base Are Belong to Us: He takes over KaibaCorp to use its vast technology in his plot.
  • Avenging the Villain: Unfortunately, Yako's trying to get revenge on the wrong person; other than defeating him at the end of Duelist Kingdom, Yugi didn't have a thing to do with Pegasus's death. The real culprit never even makes an appearance.
  • Big Bad: The primary villain of Yu-Gi-Oh! R
  • Brainwashed and Crazy: Yako is possessed by the Wicked Avatar. Gekko could also qualify during the period he is controlled by Yako.
  • Cain and Abel: Inverted - Yako is the younger but evil brother, while Gekko is the older but good brother.
  • Canon Foreigner: He's only appeared in a spin-off so far.
  • Cherry Tapping: The Wicked Avatar is always exactly ONE attack point stronger then the strongest monster on the field, but as Yako points out, that one attack point makes all the difference.
  • Clone Angst: Played with, as while Yako and Gekko are natural identical twins, flashbacks reveal that Yako always felt like an inferior copy of his twin brother.
  • Comically Small Bribe: His initially offered bounty for defeating Jonouchi, a Duelist Kingdom finalist and Battle City semi-finalist, is a paltry $10. Jonouchi isn't happy when Tilla informs him of this.
    Jonouchi: (thinking to himself) I hate you, Yako...
  • Easily Forgiven: After threatening Anzu's life with her plan, taking over KaibaCorp, and endangering the lives of Yugi's friends, Yugi and his friends don't even reprimand him for his actions, with Yako vowing to move on from the past and safely returns Anzu to them.
  • Evil Counterparts: The Wicked Gods for the God Cards, and possibly Yako himself for Gekko, depending on how you look at it.
  • Expy: Yako is Pegasus's Expy. Goes crazy after losing a loved one? Check. Wants to bring said loved one back regardless of what it takes? Check. Takes someone close to Yugi as hostage? Check. Even lampshaded by Gekko when he mentions Yako is just like Pegasus.
  • Foil: Crossing the mediums of the manga and anime, he is this with Dartz. Besides both being characters of questionable canonicity, the scale of their ambitions and motivations are near polar-opposites of one another. Dartz is a Misanthrope Supreme who desires to destroy the entire world, bearing a Purposefully Overpowered deck built around the very powerful Seal of Orichalcos, on top of an organization that in the subs, was so influential Gozaburo steered clear of it. Yako by contrast, only desires to resurrect Pegasus, and while the Evil Gods are on the same level as the regular ones, his deck is more optimally built in order to turbo out said Gods, maximize the usage of their effects, and maintain strategic flexibility with other cards like Belial and Barbaros. His forceful takeover of Industrial Illusions and Kaibacorp likewise, is solely to see his project come true and nothing more. Throughout the course of their respective story arcs, both Dartz and Yako psychologically attack Yami and Yugi, having rather disturbing focuses on them. Dartz is more interested in Yami specifically, trying to use the pharaoh's lack of memories to gaslight him into believing that he was evil. Yako however, is more intrigued in Yugi, psychologically projecting his issues with Gekko onto Yugi's dynamic with Yami, on top of wanting both Yugis destroyed for defeating Pegasus. They even contrast each other plotwise in this regard; Pegasus was immediately marked for elimination by Dartz, while Yako wants to revive Pegasus.
  • I Have Your Wife: Yako kidnapping Anzu drives the entire plot.
  • Light Is Not Good: Yako runs a number of Light-Fairy Type monsters which he uses as tribute fodder for his Wicked God cards.
  • Mad Eye: His right eye bulges very nastily when he's at his most volatile.
  • Revenge by Proxy: Yako targets Yugi by turning Anzu into a Human Sacrifice so he can resurrect Pegasus.
  • Shapeshifter Guilt Trip: During the final showdown against Yako, The Wicked Avatar takes Yugi's form. Yako says it's a manifestation of Yugi's hatred for his other self for being the true Game King and preventing Yugi from earning that glory himself. Yami almost falls for it, until Yugi briefly takes over and insists that he would never have been able to make so many new friends or broaden his horizons if it hadn't been for his other self.
  • Theme Naming: His Fiend Type monsters are all named after various demons from the Ars Goetia.
  • Theme Twin Naming: His given name means "Night Verse", as opposed to Gekkou's who means "Moon Verse" Doubles as Meaningful Name as it reflected how he was always under the shadows, the night's darkness as opposed to his brother who is always in the spotlight. Lampshaded by himself during his match against Yugi.
  • Took a Level in Badass: He went from being ridiculed as a "bad copy" of Gekko before the beginning of the series to a Duelist that defeated Seto Kaiba. And he came close to beating Yugi as well, no less than three times. Even when he wasn't using the Wicked Gods, he still retained his prowess.
  • Twin Switch: Sort of - Yako pulls a Grand Theft Me on his twin brother, Gekko, in order to test his new deck against Yugi.
  • The Un-Favorite: Yako believed he was the worse duelist out of the two. Pegasus described Gekko as a perfect duelist, while Yako was "an unfinished rough diamond." Subverted by the end of the series, where it is revealed that Pegasus saw the potential in Yako to be a great duelist, hence the "rough diamond" metaphor, while Gekko had "perfected" himself and was incapable of growing any stronger.
  • Underestimating Badassery: He gives Jonouchi, a Duelist Kingdom finalist and Battle City semi-finalist, a ten dollar bounty to start, and it takes a while to go up to anything considerable. The same Jonouchi who proceeds to wipe the floor with at least half his card professors.
  • With Great Power Comes Great Insanity: Yako used to be a quiet, withdrawn young man. That all changed once he started creating the Evil Gods, which warped his grief over Pegasus' death into homicidal rage toward Yugi.

    Gekko Tenma 

Gekko Tenma (天馬月行; Tenma Gekkō)

Initially thought to be Yako, Gekko is in fact Yako's older twin brother who was being mind controlled into dueling Yugi to test Yako's revised deck. After regaining control of his body, Gekko pledges loyalty to Yugi and swears to stop his brother's schemes.

Gekko uses an "Elf" deck that focuses on swarming and defensive effects, all to bring out his ace monster Angel 07. He also notably uses cards that transform his Spell cards into temporary Monster cards.


  • The Ace: Gekko is called the "perfect duelist" by Pegasus, his twin brother, and his peers, and he has both the skills and winning streak to back it up. Even when he was possessed by his brother, he gave Yugi a good run for his money and almost defeated him. When he later joins Yugi in stopping Yako, his undefeated streak continues, up until he's defeated by Ritchie, due to a poor play.
  • Butt-Monkey: NOT Played for Laughs. Seriously, by the time the manga takes place, does the guy ever get something nice other than his victory against Ted Banias? His younger twin hijacks his body. Everyone he met on his way to Yako called him a traitor for siding with Yugi. After losing to Richie, he was given a harsh "The Reason You Suck" Speech. After Mokuba opens the way for him and Yugi, he was Punched Across the Room by Jounouchi (who mistakes him for Yako). When he reached the top, Yako laughed his ass off on how "The Perfect Duelist has fallen." Lastly during the final match between Yako and Yugi, Kaiba brushes it to his face that it's his fault that Yako become full of hatred and envy. Seriously, give the guy a break. All he wanted is to bring his twin's sanity back.
  • Everyone Has Standards: He admits he wants to met Pegasus again, just like Yako... But not with sacrificing anyone. Depre, Richie, and Yako all call him out on this, believing that he has betrayed them, but considering what they're hoping to do, along with the general Moral Myopia on display, it's hard to side with them.
  • Foolish Sibling, Responsible Sibling: Responsible versus Yako's insanity. The second he gained control over his own body again, he decided to assist Yugi because he felt responsible for everything that Yako has done. He also has this with Richie and Depre; both remained Card Professors and never got over losing Pegasus, while Gekko stepped in to rebuild Industrial Illusions after Duelist Kingdom.
  • Identical Twin ID Tag: By the time R takes place. While both wear a maroon coat, Yako's gakuran are pink, while Gekko's are white. Also it's hard to notice but Yako actually has longer back hair than Gekko. Yako's back hair reached his waist while Gekko's back hair only reached his chest. Why Yugi doesn't notice this? Because he never sees Yako from the back, that's why. Their front hair are still the same.
  • Light Is Not Good: While under Yako's control, Gekko uses a Seraphim deck, which are all light-themed Fairy monsters. Said monsters are ultimately nothing more than Tribute fodder for The Wicked Dreadroot. His proper ace monster, Angel 07 on the other hand, is actually on the side of good.
  • Mythology Gag: A flashback from Yako shows Gekko defeating him when they were kids with Rogue Doll, a card Pegasus used in his first duel with Yugi.
  • Only Sane Man: Unlike his foster siblings, he's the only one who matured and became independent of Pegasus (outright telling Richie that they've all grown-up and no longer need to rely on him), stepping in to take over running Industrial Illusions, and y'know, seeing the whole smorgasbord of problems of trying to use Evil God Cards to resurrect Pegasus.
  • Perfection Is Static: The true meaning behind Gekko's status as the "perfect" duelist, a moniker used by Pegasus, Yako, and their peers, the card professors. Gekko is able to pull out "perfect" dueling strategies, while his younger brother Yako is a "rough, unpolished diamond" who is constantly in Gekko's shadow. Gekko's status isn't to be reckoned with either, as he is presented as an undefeatable duelist by the card professors and his winning streak continues to grow when he teams up with Yugi to stop his brother's maniacal plan. The streak is then broken by Ritchie, the top-ranked card professor in the manga, which ends up breaking his resolve. When Yako is confronted by Gekko on the roof of KaibaCorp, Gekko finally realizes what he meant by him being the "perfect" duelist; while Gekko did win against the other card professors in the past, the victories have always been by small margins. Over time, the peers he defeated previously continued to grow and improve, eventually closing the gap between their skills. Gekko then states that he's not "the" perfect duelist, but a "perfected" one, and he will never grow. This realization only infuriates Yako, furthering his resolve to try and salvage his plan.
  • Polar Opposite Twins: Yakou has an unstable mind and still very dependent on Pegasus, (which drove him into becoming the Big Bad of R). Meanwhile Gekko is mature, calm, gentle, reasonable, and grew independent when Pegasus disappeared. In their past, they are this too; Gekkou was cheerful and proud while Yako was gloomy and full of envy.
  • Punched Across the Room: Courtesy of Jounouchi, who mistook him for Yako. When Yugi ran to him calling his name, Jounouchi realized he punched the wrong person and immediately apologized. Gekkou forgives Jounouchi the instant he apologized, because they are twins after all.
  • Redemption Demotion: After regaining control of his body, Gekko tears up the Wicked God Dreadroot Yako put into the Seraphim deck, and likewise reverts to his usual Elf deck; it does well enough against Ted Banias, but Richie proves a different story.
  • Scientific and Technological Theme Naming: Possibly unintentional, but Gekko also shares his name with a microprocessor (the IBM-made Gekko CPU used in the Nintendo GameCube), which contrasts with the Card Professors who are all named after Intel processors.
  • Token Good Teammate: Among Pegasus' foster sons that appeared in R!, he's the only one with a functioning moral compass (given his alliance with Yugi); Yakou has gone off the deep end, while both Richie and Depre quite willingly go along with the R.A. Project and are just overall assholes.
  • Unwitting Instigator of Doom: While he knew that Yako was always timid and sensitive, he had no idea just what kind of issues were swimming in his twin's head until it was too late. Kaiba notes that Yako's issues of inferiority towards Gekko were more than likely the root of the trouble of the manga, much to Gekko's resigned acknowledgement.
  • Weak, but Skilled: His "Elf" strategy relies primarily on either equipping regular low-level monsters, or relying on the special abilities of similarly-leveled monsters. Said abilities and spells are rather potent however, and in cases where he does have to bring out the big-guns of Angel 07, he uses the equips to lessen his need for tribute fodder. Angel 07 in of itself isn't too strong, at 2500 ATK, but its Power Nullifier effect more than makes up for it.
  • Wham Line: "My growth is over," realizing he's perfected himself and can no longer grow. Yako, on the other hand, takes this to be an insult.

    The Card Professors 
Elite American duelists who guard Yako and Gekko. Bandit Keith is among their group as well.

As a Whole

  • Affably Evil: Though a few are quite arrogant, they're not nearly as devious or cruel as the Ghouls or Player Killers. It's worth noting that after the whole mess is over, they end up parting ways with the cast with little malice, if at all.
  • The Chessmaster: They all put up a decent offensive with few weaknesses, using more advanced techniques then previous duelists used.
  • Only in It for the Money: Their prime motivation. While other duelists wanted to duel Yugi for glory or to kill him, they're only dueling him because he has a bounty that is worth over $100,000 if someone defeats him.
  • Punch-Clock Villain: Given that they're only dueling for cash, this is to be expected. They run the gamut of arrogance and friendliness, but by the end of the story, have no problem seeing the cast off, with the exception of Deschutes, who had already left, but had given Yugi his regards nevertheless.
  • Run the Gauntlet: The intended plan was to have Yugi run though all thirteen Card Professors to wear him down, but thanks to the intervention of Jonouchi and Kaiba, they take out half of them as well.
  • Scientific and Technological Theme Naming: The Card Professors are named after production codenames of microchips (Mendo Cino from Mendocinonote  and Kirk Dixon from Dixonnote , for example), which explains why some of them are much more "unique" than others. This overlaps somewhat with Location Theme Naming, as many of those codenames were originally taken from the locations of various Intel plants (Tilla Mook is derived from Tillamooknote , Oregon, and Willa Mette is named after the Willamettenote  River from the same state).
  • The Worf Effect: Despite their impressive use of card combos and powerful monsters, most of them last but one or two chapters at most, much less than other duelists. Granted, this is what happens when you go against the very best duelists of the franchise.
  • Worthy Opponent: They all come to view Yugi and Jonouchi as this.

Deschutes Lew

The first duelist Yugi faces. His deck consists of high-defense monsters, with Castle Gate being his main card.
  • Beard of Evil: Averted. He's a pretty nice guy when he's off the clock.
  • Graceful Loser: He's a bit shocked at his loss initially, but he quickly gets his composure back and has no hard feelings towards being defeated by Yugi.
  • Hoist by Their Own Petard:
    • Enforced as his main offensive options: He uses Monster effects, Spell and Trap cards to make his opponent's monsters attack his opponent.
    • Of course, it wouldn't be surprising that he himself fell victim to this; his Trap card to take control of Dark Magician required sacrificing his Castle Gate and half his LP, and when Yugi played Owner's Seal to take his ace monster back, Deschutes had no defenses from the resulting direct attack.
  • Punch-Clock Villain: He doesn't take his position seriously, only doing what he was paid to do.
  • Stone Wall: His main strategy.
  • Warm-Up Boss: His role is limited to dueling Yugi and providing exposition on what he can expect if he beats him.

Tilla Mook

The second duelist Yugi faces. She uses a Vampire deck, with Vampire's Curse being her main card.

Klamath Osler

The first duelist Jonouchi faces. He uses an Insect deck, with Antlion being his main card.

Kirk Dixon

Yugi's third opponent. He uses a Machina deck, with Machina Force being his main card.
  • Awesome, but Impractical: Machina Force boasts an impressive 4,500 Attack Points that can easily win the duel... if the duelist manages to prevent Commander Covington from being disabled. Unfortunately for Dixon, his inability to prevent such a negation quickly ends in his defeat.
  • Achilles' Heel: Debuting Machina Force, the original version of the monster has the glaring weakness that if Commander Covington is either not present or has its effects negated, it cannot maintain its combination form. Once Yugi uses Spellbinding Illusion to negate Covington's effect, the components and Convington himself become easy prey.
  • Combat Pragmatist: Knew that Yugi's confidence could be shaken if his friends were taken out of the picture, so he laid traps to separate Yugi from Honda and Jonouchi.
  • Crazy-Prepared: Rigged his entire area with booby-traps in the hopes that at least one of them would be triggered.
  • Four Eyes, Zero Soul: Wears glasses and is absolutely ruthless.
  • Hoist by His Own Petard: After being beaten by Yami, he steps on one of his own traps and is flung into the basement. Worth noting that he claimed that Jounouchi and Honda ended up there. They did...after Jounouchi beat Klamath and they were making their way back up to the top, noticing Kirk falling into a dumpster.
  • Kick the Dog: Taunts Yugi about Jounouchi and Honda ending up the trash after they fell for one of his traps
  • Killer Robot: His deck's theme.
  • Pet the Dog: Salutes Yugi's group after Yako's defeat, making for a stark contrast from his earlier behavior.

Pete Coppermine

Jonouchi's second oppoent. He uses a Mutant deck, with Mutant Mindmaster as his main card.
  • Anime Hair: Heavy Metal-style.
  • Body Horror: The theme of his deck.
  • The Gadfly: Spooks Jonouchi on sight and overall seems to enjoy practical jokes.
  • Goth: Of a cyber-punk variety. He wears tight black clothes with heavy eyeliner, wild hair and uses cards based around mutations.

Maico Kato

Yugi's fourth opponent. She uses forest-themed cards, with Green Baboon, Defender of the Forest as her main card.
  • Cool Old Lady: Plays Duel Monsters with her grandchildren and had planned to use the money she earned from the bounty to buy them more cards. She is also quite the formidable Duel Monsters player, managing to give Yugi a run for his money.
  • Friend to All Children: Loves her grandchildren dearly.
  • Handicapped Badass: She's wheelchair-bound, but her skill at Duel Monsters rivals Yugi's.
  • Silk Hiding Steel: She doesn't act like a typical antagonist duelist and her strategy is based around stealth...which either enables her low-level monsters to dodge attacks, or, if they get destroyed, enable her higher-level monsters to be summoned from her hand with no Tribute cost and then flat-out attack directly.
  • Token Good Teammate: She's not after Yugi for the status and while she is in it for the money it's to buy nice gifts for her grandchildren. She also is extremely polite to Yugi before and after she loses, taking her loss well instead of freaking out unlike most card professors.

Mendo Cino

Jonouchi's third opponent. He uses a Mantis deck, with Dreadscythe Harvester as his main card.
  • Animal Motifs: Mantises.
  • Big Creepy-Crawlies: And they breed, thanks to his Mantis Egg card.
  • Hoist by His Own Petard: His Labor Pain cardnote  acted as a decent floodgate card at first since he'd cleared Jounouchi's field and could use Mantis Egg to bring out tribute fodder with no cost, but once Dreadscythe Harvester was destroyed, Cino was on the receiving end of his own Spell, losing his own LP as he tried to set up a defense.
  • Jerkass: Spends all of his time dissing Jounouchi, considering their duel to be nothing more than a chance to look over his cards.
  • Underestimating Badassery: Considered Jonouchi paltry due to his bounty being only $200. When Jonouchi beat him, he was shocked that such a skilled duelist would be so undervalued.

Willa Mette

A card professor that Seto Kaiba duels. He uses a Mist Dragon deck, with White-Horned Dragon being his main card.
  • Break the Haughty: Was hoping to do this to Kaiba. It backfired and happened to him. As insult to injury, Mokuba had already hacked his way past Yako's locks, disregarding the use of key cards. Kaiba only dueled Willa as a warm-up.
  • Bullying a Dragon: He targets Kaiba specifically. It goes about as well as you'd expect.
  • Humble Pie: In regards to Kaiba; after his defeat, Willa treats Kaiba with a lot more respect, particularly during the latter's duel with Yako, seeing that Kaiba had, in fact, several new strategies that he'd never shown in their duel. He was actually expecting Yako to lose until Yako managed to summon the Wicked Avatar.
  • Man of Kryptonite: His deck was specifically constructed to counter Kaiba's "Power Deck" strategy, disabling the Crush Card virus and using Mist Body to make his dragons untouchable by most of Kaiba's attacks. White-Horned Dragon's effect was even designed to counter attacks from Blue-Eyes.
  • Underestimating Badassery: He believes that the game's Power Creep, with an increased focus on special abilities and swarming, has made Kaiba's usual strategies (Crush Card and Blue-Eyes) completely obsolete. Kaiba proves him wrong on all accounts.

Ted Banias

A card professor that Gekko Tenma duels. He uses a Beast/Beast-Warrior deck, with Assault Lion being his main card.
  • Anime Hair: He resembles Sasuke Uchiha.
  • Anti-Magic: His primary backrow is focused on disabling his opponent's protection spells so his monsters can run over weaker ones without issue.
  • Break the Haughty: Assumed that he could beat Gekko based solely around the fact that he didn't have any monsters out. Gekko showed him that he's so good he doesn't need monsters.
  • Cannibalism Superpower: The Medicine Eater spell enables whatever monster is Tribute Summoned to gain the effects of one of the Tributes. This is of course depicted by having said high-level monster eat the weaker Effect monster.
  • The Gambling Addict: Implied by Bandit Keith's comments that Ted owes him money from losing the games they played while waiting for Yugi to show up. The bonus illustration from his debut chapter also features Ted playing Mahjong.
  • Good Eyes, Evil Eyes: Narrow, with small pupils and pronounced tear troughs.
  • Made of Iron: Bandit Keith kicks him through a glass panel, knocking him out...and he pops up at the story's credit end no worse for the wear.
  • Smug Snake: Gloated over the fact that Gekko wasn't drawing any monster cards. Turns out Gekko didn't need any to beat him.

Reiko Kitamori

Jonouchi's fourth opponent. She uses a Puppet Chess deck, with Puppet King being her main card.
  • Badass Pacifist: It's somewhat Deconstructed in that her pacifism is due to being timid more than anything, and Jounouchi can't really get into the duel because of it.
  • Beware the Nice Ones: Her deck's main strategy is defending and Deck Destruction through Battlefield Tragedynote , which can be played in multiples. Jonouchi really only won because he got Reiko to go on the offensive.
  • Expy: Reiko may be this for Shizuka down to their similar faces, hair, and personalities. She also duels Shizuka's big brother, Jonouchi.
  • The Friend Nobody Likes: The only reason she was recruited was to help stall for time.
  • Nice Girl: Very sweet, to the point that she refrains from attacking until Jonouchi presses her.
  • Teen Genius: She's only been playing Duel Monsters for a month, yet her skill is enough to rank her as a Card Professor. Unfortunately, her lack of experience makes her very timid and nervous around other duelists.
  • Token Good Teammate: The other one. She's only part of the raid on KaibaCorp because she was forced to come by the other professors and has to be chased down for her duel.
  • Villainous Crush: She's implied to have one for Jonouchi.

Depre Scott

Yugi's fifth opponent and one of Pegasus' adopted sons, as well as the second-highest ranked Card Professor. He uses a Cosmic deck, with Greed Quasar being his main card.
  • Asskicking Leads to Leadership: He's one of the best Card's Professors and one of the last ones faced. He was in fact, Number One in their rankings the year prior before Richie took the spot.
  • Co-Dragons: Depre and Richie are implied to be this to their adopted brother Tenma.
  • Crazy-Prepared: He's well-aware that his deck's best strategies hinge on Cosmic Space and makes sure to have back-up copies in his hand.
  • Despair Event Horizon: His loss against Yugi propelled him across this; he breaks down completely, crying that Pegasus was the only one he and the others have. Richie's forced to call in security to get a despondent Depre out of the arena.
  • The Dividual: Him and Richie appear as a pair and they are rarely separated.
  • Even Evil Has Loved Ones: Has probably one of the more malignant and downright creepy attitudes out of the Card Professors excepting Keith, but is very devoted to Pegasus, to the point where his breakdown after his defeat is legitimately pitiful and sad.
  • Knight of Cerebus: His disturbing demeanor and rather powerful deck establish him as one, as he has Yugi on the ropes throughout their entire duel.
  • Power of the Void: His Cosmic Space field spell. It's essentially the vacuum of space that forces Life Star Counters onto a monster equal to its Level and drains them on every End Phase. If the number of counters goes to zero, the monster is destroyed.note 
  • Starter Villain: For Yugi. He's the first villain Yugi takes on with his own deck rather than one shared with the Pharaoh. Unlike most however, he's legitimately dangerous, having previously been ranked #1 before Richie defeated him.
  • Throw the Dog a Bone: He doesn't quite get a Downer Ending; by the end scenes of the manga, he's shown to have started getting over his breakdown and may have come to the same Heel Realization that Yako had.
  • Underestimating Badassery: He assumes regular Yugi is no match for him and insists Yami come out and deal with him personally. Yami lampshades this, only coming out to talk up his partner with Yugi then managing to turn things around.
  • Villainous Breakdown: A more serious example than some. Depre breaks down crying after Yugi defeats him, wailing about how he just wanted to see Pegasus one more time, and the moment is played rather tragically.

Richie Merced

Gekko's second opponent and one of Pegasus' adopted sons, as well as the top Card Professor. He uses a Cowboy-themed Warrior deck.
  • Achilles' Heel: He doesn't seem to run any high-level monsters, focusing more on damage effects and traps...which renders his deck vulnerable to Angel O7, which negates all other monster effects, and does jack-squat against The Wicked Eraser, which, as a God card, is immune to such effects, rendering Richie's traps useless and giving the Eraser free ATK to easily run over his monsters.
  • Anti-Magic: His deck doesn't exactly follow these lines, but his strategy of disruption through cards like Theft Whip and Mirage call it into mind, as he is able to disable his opponent's combos, leaving them helpless against his monsters, or even turn their strength back at them.
  • Asskicking Leads to Leadership: The Number One Card Professor, to the point that it took an evil God Card to take him down.
  • Avenging the Villain: Defied with Depre, as Richie declines dueling Yugi, but played straight with Pegasus as Richie desires to crush Gekko for betraying them.
  • Anime Hair: Just like Yami Malik's.
  • Co-Dragons: Richie and Depre are implied to be this to their adopted brother Tenma. Given that both were actually raised by Pegasus alongside the twins, it makes sense.
  • Cowboy: The theme of his deck.
  • The Dividual: Him and Depre appear together as a pair, and rarely are separated from each other.
  • Even Evil Has Loved Ones: Deconstructed; Richie, like Yako and Depre, is shown to be very devoted to Pegasus. In Richie's case, that arises from how he used to be a penniless orphan until Pegasus adopted him and taught him how to live. Sadly, that redeeming quality is buried under how it just enforces his behavior; Gekko points out that after losing Pegasus, Richie trained and polished his skills to become the top duelist of the Card Professors, yet is basically throwing all of that away just to see his former master again.
  • Freudian Excuse: Having grown up as a Street Urchin (he describes his life as having to crawl through dirt and slime, barely living), he latched onto Pegasus as his means of giving him purpose, which after Pegasus' death resulted in a man who, while very determined, is harsh, blunt, and quite frankly put, a jerk to everyone he sees as an enemy.
  • The Gunslinger: All of his monsters use guns. He himself is shown with a holstered revolver in an omake panel.
  • Jerkass: He's not the most pleasant guy to be around, having no mercy towards Bandit Keith (Keith's actions notwithstanding of course), being very hostile to his opponents, boasting during his duel with Gekko, and bluntly telling Yugi that he will not be progressing any further after Gekko is defeated.
  • Knight of Cerebus: While all the other card professors were beaten within a few turns, Richie managed to beat Gekko himself, the only Card Professor to score any kind of win at all.
  • Laser-Guided Karma: After his beatdown of Keith and subsequent defeat of Gekko, Richie ends up ambushed by Keith and loses to the Eraser. To add insult to injury, Yako specifically planned this, meaning that in the end, for all of Richie's bluster and skills, he was nothing but a pawn for Pegasus' resurrection... a resurrection which ends up failing completely and utterly. Suffice to say, his final scene showcases him distant and humbled.
  • Moral Myopia: Displays this the most out of Pegasus' proteges. He was devastated at losing Pegasus, and thus chooses to participate in a project to get back at the one who defeated him in one of the sickest plots imaginable. He outright claims that they shouldn't care about who they have to take away or hurt to get what they want, much to Gekko's protests.
  • Pet the Dog: For all of his rude and harsh behavior, he was legitimately concerned about Depre's breakdown and called in security to help him out of the arena.
  • Street Urchin: What he was until Pegasus adopted him.
  • Took a Level in Badass: He lost to Gekko constantly (read: all the time) when they were younger. After many duels of training and rising in the ranks of the Card Professors, Richie finally manages to defeat Gekko.
  • Trap Master: The other aspect of his Deck. He doesn't use as many traps as Rishid does, but the ones he does use have fairly potent effectsnote , and in the end, it is his usage of trap cards that defeats Gekko.
  • Villainous Friendship: He claims otherwise concerning Depre, but it's worth noting that in a flashback where Richie lost to Gekko, Depre is the only one supporting Richie, and the two are oftentimes seen together.
  • Weak, but Skilled: Of the three monsters he's seen using, the highest ATK value is Pierce Musketeer with 1700. But at the same time, all of his monsters have very tricky effects, in particular Twin Gunfighter being able to inflict 1600 damage should it successfully engage in battle.
  • The Worf Effect: Gets hit with this to establish Bandit Keith's prowess with The Wicked Eraser.
  • The Unfettered: In his eyes, nothing, not even hurting innocent people, should get in the way of the ambitions of reviving Pegasus. Gekko calls him out on it, but Richie doesn't care. He later states that this is why he won their duel; Gekko was too focused on protecting Yako, but Richie's will to save Pegasus, when he had nothing left to lose, gave him in the edge. Yugi is utterly flabbergasted with this statement.

Cedar Mill

The last card professor Yugi/Yami meets prior to confronting Yako.
  • All There in the Manual: He wasn't even named in the original release, to the point where the collected manga was what named him and his deck theme.
  • Curb-Stomp Battle: Yami blasts him aside with Osiris. In a single panel, at that.
  • Spanner in the Works: An unintentional example, but him being the last Card Professor ends up helping the heroes once Yami Yugi defeats him, as it activates a last-ditch stop order Kaiba built into the Duel Ring Server, stopping Pegasus' resurrection.

    Masumi Momono 

Masumi Momono

A character who only appears in the Special Chapter of R, Masumi Momono is a duelist who is a part of the "Store Breakers," who go around to random card shops and steal their rarest cards. He also has a number of different thematic decks that are used to counteract his opponents.
  • Crazy-Prepared: Masumi carries over 100 different decks in order to counteract any opponent's strategy, pulling out a LIGHT-Attribute deck to counter Yugi's mostly DARK deck. The reader never gets to see what other decks he has however, so it's an Informed Attribute at worst.
  • Crippling Overspecialization: His greatest weakness is by using a deck that specializes in hard countering his opponent. In his duel against Yugi, his LIGHT Deck's an ace monster, Tualatin, destroys all face-up DARK Attribute monsters and his opponent can't summon monsters of the same Attribute. While it seems intimidating at first, he comes up short when Yugi uses a Counter Trap that allows him to negate the effect of Masumi's card and Special Summons Van'Dalgyon the Dark Dragon Lord from his hand and destroy Tualatin. With his ace monster gone, he is unable to draw a card that can help defend himself from Yugi's dragon, and loses the following turn.
  • Light Is Not Good: In his only appearance, he uses a LIGHT-Attribute deck to counter Yugi's DARK-based deck, using a number of Fairy/Angel monsters, but he is nothing more than a petty thief.
  • Light 'em Up: Uses a LIGHT-Attribute deck, contrasting against Yugi's DARK deck.
  • Meaningful Name: His name roughly translates to "100 fields," which reflects how he is a master of several different deck types to counter his opponent.
  • Villain of the Week: A duelist who only appears in a special one-shot of the manga, completely disconnected from Yako's plot to revive Pegasus.
  • Scientific and Technological Theme Naming: Like other characters in R, his ace monster's name, Tualatin, takes after a codename of a microprocessor. Tualatin originates from the Tualatin codename of Intel's 1.266 GHz Flip Chip Pin Grid Array (FCPGA2) Pentium III (P3-850) microprocessor, named after the Tualatin Valley and Tualatin River in Oregon.

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