A cheerful and laidback archer who rounds out Ash's squad. He's affable and friendly, but kicks ass when needed.
Brilliant, but Lazy: Not the straightest of examples but he's the heir to a business empire that he's implied to run very well in the ending but instead he plays archer for Ash's tiny squad in the capital's police.
Casanova Wannabe: Hinted to be this. He does at least show an attraction to Kira.
Freudian Excuse: It's not that he's bad, but the reason of his 'laziness' above was because he hated his father for being a money-grubbing merchant that left him alone with his dying mother.
Sarcastic Devotee: The first to crack wise or complain, but unwaveringly loyal to Ash.
A young mage and the daughter of war hero Magnus Dunbar. Joins Ash to discover what happened to her father.
Cool Big Sis: Acts like this to Leena, who is her younger self. So... self-sistering?
"Groundhog Day" Loop: Of the Stable Time Loop kind. She is destined to meet her future self in the present, only to be thrown back in time by Xeno, get amnesia, be found by Magnus and then travel with Ash and eventually meet her younger self.
The Atoner: Pretty much every major thing she does over the course of the game could be traced back to this trope. Joining Ash's party as a spy? Atonement for surviving the war while her family did not. Betraying Ash's party to the Big Bad? Atonement for betraying her family's memory and sacrifice by starting to sympathize with and liking the heroes and, by proximity, the revolutionistic side and perspective. Helping Clint escape prison? Atonement for betraying him and the other PC's, people she had grown to like and/or love... Kira has not been leading a very happy life.
In her ending, she thinks she hasn't atoned enough so she goes on a journey of self-discovery, although there are rumors that she and Clint will be married later.
Death Seeker: Clint berates her for fighting recklessly; like she has nothing to lose, like doesn't care if she'll live or die. And, at first, she doesn't... Her time spent as a spy in Ash's idealistic party along with the compassion Clint showed her warms her up, though. It got pushed Up to Eleven after her betrayal of them (more about that below), at which point she simply didn't care if she lived any longer and the quite possibly only reason she wasn't Driven to Suicide was that she didn't think she deserved a quick death.
Guilt Complex/Survivor Guilt: First she ends up being the sole survivor when her aristocratic family was killed by the revolutionists in the war. But then she joins Ash's team and their support and compassion heals her emotional wounds. Except, Ash's party represents to her the very same people who murdered her family... and she's starting to sympathize with and like, maybe even love them... Also, the only reason she joined them in the first place was because she had been hired as a spy, thus giving her a window to extract a small Revenge by Proxy on the revolutionists. The list goes on.
Heel-Face Revolving Door: Starts as a mole for Dolf and turns on the party before being used as a hostage by Dolf, after which she switches back to the good guys.
The Mole: She had her reasons, as detailed above, but she never seemed quite convinced she was in the right, either.
A Father to His Men: States his intention of holding off eight Mad Soldiers by himself so Amon and Sara could get away to safety. Of course, that senseless heroic sacrifice never needed to come to fruiton thanks to Ash & c/o's arrival, but still.
The Leader: In the ending, he becomes a major political figure.
Mr. Exposition: Largely for Magnus' doomed mission, but pops up elsewhere.
The Philosopher: Courtesy of the experience his advanced age has provided him with.
An archer serving under Dolan and one of the few people to escape the curse of the Magic Stone. Though he is often hesitant to enter the fray, he is a fine bowman and fiercely loyal.
Cowardly Lion: Often gets concerned about the stakes the party is up against, but never flees. Especially when Sara's involved.
The Eeyore: If you need someone to comment on how hopeless your odds are, look no further, Amon is your man.
Only One Name: You know him as just 'Amon'. In the Japanese version, his full name is instead Miguel Amon Leen◊. Combine this with Kira's Japanese full name, you'd think they're connected, but nothing came out to it.
A Healer accompanying Dolan and Amon who survives the curse that befalls the rest of the expedition. Amon tends to bring out her temper.
Badass Bookworm: She's a bit of a history nerd and knew a lot about histories, being the first to hint that Zohar sounded familiar and was the first to point out Zohar's fame in the past when he revealed his identity.
An ancient mystic who became trapped outside of time by his treacherous apprentice.
Alas, Poor Villain: After the battle with Xeno, he solemnly reflects upon the fact that Xeno was no different from any other man; that he merely sought to satisfy his thirst for knowledge and truth. Dolan helpfully adds that even though all people seek answers, not everyone turn into irredeemable monsters in their search.
The Atoner: For being unable to stop Xeno the first time he tried.
Badass Grandpa: Despite being physically younger than Huxley, he was born long ago enough to have become a figure of myth.
Brought Down to Badass: His magical powers were severely crippled after he was thrown into the time warp created during his and Xeno's battle... You couldn't really tell by looking at him, though.
Embarrassing Nickname: Amongst the ranks of the magi there is hardly anyone who doesn't know about "Zohar the Aloof", a nickname he had actually managed to forget during his exile.
Glass Cannon: As a Mage. Sorta makes you wonder if he was a Glass Nuke before Xeno crippled his arcane powers.
Mysterious Past: All we really know is that he's an ancient magician with a treacherous ex-apprentice.
The Philosopher: He suggests that Ash & c/o's quest might not be so much righteous as it's self-righteous, and criticizes the heroes for planning to overthrow Hel Spites without considering the possibility that the goverment that is implemented after him might turn out to be even worse. Ultimately it's decided that they have to believe in the betterment of humanity and be rid of Hel Spites, anyway.
The Stoic: Even in his combat animations. While everybody else bounces in place, Zohar just stands still, hand in pocket, non-existent wind blowing his long hair.