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The Tribes

    Nami 
Members: Hunter, Liz, Randen, Soda, Tevin, Venus
Tribe Color: Orange
https://static.tvtropes.org/pmwiki/pub/images/img_0142_7.jpeg
Left to Right, (Randen Montalvo, Soda Thompson, Hunter McKnight, Venus Vafa, Tevin Davis & Liz Wilcox)
  • The Ace: Nami tends to do super well in challenges, having won every single one since the season began. By the end of the tribal phase, they went undefeated in challenges.
  • Dwindling Party: Although they lost Randen due to a medical exit, Nami never went to tribal council in the tribal phase and stuck as a group of five. But once the merge hits, three members of Nami are eliminated in a row, leaving Liz and Venus left after Hunter's elimination.
  • Hilarious in Hindsight: Venus puts an orange cloth on the tribal immunity idol after the tribe wins their first challenge and says it’s "Property of Nami" only for Jeff to remove the cloth when the tribe handed back the idol. They go on to place first in every tribal immunity challenge, retaining possession of that idol for the entire premerge.
  • A House Divided: Despite being able to work together well enough in the challenges in the pre-merge to completely avoid Tribal Council, multiple members of Nami do not trust each other, Venus actively dislikes her entire tribe, Tevin does not trust Soda and later blindsides her, some were exasperated with Soda’s big personality and excessive singing, all of this and more resulted in large amounts of distrust between Nami after the merge.
  • Teeth-Clenched Teamwork: Nami might have had a good track record in challenges, but the tribe dynamic is anything but harmonious due to people hating on Venus, Venus hating on Soda and Hunter, Tevin getting annoyed by Soda, the list goes on. And once the merge happens, any tribe dynamic that was there implodes.

    Siga 
Members: Ben, Charlie, Jem, Maria, Moriah, Tim
Tribe Color: Green
https://static.tvtropes.org/pmwiki/pub/images/img_0143_8.jpeg
Left to Right (Tim Spicer, Jem Hussain-Adams, Charlie Davis, Moriah Gaynor, Ben Katzman & Maria Shrime Gonzalez)
  • Always Second Best: Siga has come second in all but one reward challenge behind Nami, but due to there being three tribes, they still win immunity and the lesser versions of the rewards compared to Yanu.
  • Morton's Fork: They get hit with one when the tribes come together as both they and Nami are vying to get the members of Yanu to vote with them. Yanu, however, wants to know if there are any tribe members they don't trust. Either Siga says someone, revealing cracks in the seemingly tight knit tribe, or they say nothing and keep the idea that they are rock solid, but only make it more obvious to Yanu that they are not interested in taking outsiders deep into the game. Both options make voting out a Siga member only look more appealing.
  • Team Spirit: Siga is the most harmonious tribe of the three this season. All of the members get along pretty well and have the least amount of drama within the season, if any at all. The fact that no one blames Maria for costing them the Reward Challenge in Episode 4 shows how close the group is.

    Yanu 
Members: Bhanu, Jelinsky, Jess, Kenzie, Q, Tiffany
Tribe Color: Purple
https://static.tvtropes.org/pmwiki/pub/images/img_0144_4.jpeg
Left to Right (Q Burdette, Kenzie Petty, David Jelinsky, Tiffany Nicole Ervin, Bhanu Gopal & Jess Chong)
  • A House Divided: The most fractured tribe this season with nobody seemingly being the most trustworthy towards one another. Even the initial trio of Yanu are struggling to work together at the merge due to Q's behaviour.
  • Butt-Monkey: Yanu has not had a good start to the season as they lost all the challenges in the first three episodes, and they are whittled down to three by Episode 4. What's worse, thanks to Jelinsky throwing in the towel during the Sweat and Savvy challenge, they haven't had flint since the show began!
  • Dwindling Party: By the end of the fourth episode, Yanu was down half their members.
  • Failure Hero: Yanu has had quite the shit luck since they began. In addition to losing four straight immunity challenges, they have gone without fire for nine plus days, something even Lulu managed to break after the tribal switch. Even when they did win a reward challenge, they were forced to trade fresh fish for a tarp and tool kit as they cannot cook them. And half of the tribe were not the best in the group: Jelinsky bit off more than he could chew and had a tendency to quit, Jess was too neurotic to gel with the group and was not physically strong, and Bhanu was riddled with nerves and became a liability after blabbing the tribe hierarchy to Ben and Liz during the second journey.
  • Only Sane Woman: Tiffany takes this role with Jelinsky and Jess being The Load, Bhanu and Q being chaotic and messy players, and Kenzie being a player who's willing to make really outrageous moves early on.
  • Spotlight-Stealing Squad: The members of Yanu have much higher confessional averages than most of the other contestants, albeit this is somewhat justified due to their large losing streak.
  • The Load: Jelinsky for his habit of quitting, Jess for her lack of physical strength and struggles with the elements, and Bhanu for being a Nervous Wreck that can't keep a secret.
  • Throw the Dog a Bone: Three times.
    • In Episode 3, they get out of Tribal Council for the third time due to Randen's medical evacuation.
    • In Episode 4, they finally win a challenge after four straight loses.
    • Episode 5 finally has Yanu win Immunity and receiving flint after eleven days of hell.

The Castaways

    Ben Katzman 
https://static.tvtropes.org/pmwiki/pub/images/ben_50.jpg
Tribe: Siga
Age: 31
Hometown: Miami, FL
Current Residence: Miami, FL
Occupation: Musician

  • All-Loving Hero: The sweetest of the male castaways reminding many people of Ken from Survivor: Millennials vs. Gen X. However even he had his limits with Q's martyr syndrome. With that said though, he was the first to hug Charlie and Hunter after a very long physically demanding task that left both young men exhausted.
  • Beware the Nice Ones: Despite his nice guy persona, Ben was irritated by Q's antics at the Episode 8 tribal council due to how silly and selfish it was.
  • Character Catchphrase: He has a tendency to say "That does not rock" whenever he sees or hears something he doesn't like.
  • Even the Loving Hero Has Hated Ones: It shows how badly Q screwed up at the tribal Tevin was eliminated at that Ben, one of the nicest, sweetest, and most accommodating players of the season utterly loathes him.
  • The Leader: Ben has emerged as the tribe's leader and main representative.
  • Locked Out of the Loop: Despite being his tribes leader, Ben is also remarkably unaware of his own tribe's internal friction and dynamics, unaware that everyone has a solid number one ally other than him, and that everyone in his tribe has already joined another alliance by the time they hit the merge beach.
  • Metalhead: Ben is an open fan of the heavy metal genre. He even regularly completes with Charlie to name songs from their respective favorite artists until the other runs out of songs.
  • Nice Guy: Even among his rather chill tribe he manages to be this, given he's incredibly sweet to Bhanu, and just gives off a very kind energy. Everyone can vibe with him given his easy going nature. He even takes the time to be nice to Bhanu which does not go unappreciated.
  • The Pollyanna: Ben's fellow tribe members comment on how his positive and friendly personality helps boost the tribe's morale.

    Charlie Davis 
https://static.tvtropes.org/pmwiki/pub/images/charlie_10.jpg
Tribe: Siga
Age: 26
Hometown: Manchester-by-the-Sea, MA.
Current Residence: Boston, MA
Occupation: Law Student

  • Beware the Silly Ones: Charlie is a joker and an open nerd, but he's also a skilled challenge performer and strategist.
  • Born Lucky: Charlie finds himself as a candidate for elimination twice in a row after the merge, and despite being a dangerous player everyone agrees needs to be taken out soon, everyone else keeps postponing in favor of a different target.
  • Dork Knight: Not unlike Hunter, Charlie is both fit and a total nerd. While Hunter has been downplaying his intellect, it's clear Charlie has no intention of doing that.
  • Endearingly Dorky: A kind young man who vibes with his entire tribe and is incredibly nerdy, pairing his Taylor Swift knowledge against Ben's Metallica knowledge.
  • Only Sane Man: He's the only player in the Journey 6 alliance to realize the structure of the group is like a house of cards and will fall apart well before they hit final 6.
  • Proud to Be a Geek: He is open about his nerdy interests and willing to talk about them at length.
  • The Sixth Ranger: Charlie is brought into the Journey 6 Alliance to replace Tim.
  • Those Two Guys: Has moments like thus with Ben given they are both very entertaining silly and sweet and have an almost bromance going on.

    Kenzie Petty 
https://static.tvtropes.org/pmwiki/pub/images/kenzie_5.jpg
Tribe: Yanu
Age: 29
Hometown: Gibraltar, MI
Current Residence: Charlotte, NC
Occupation: Salon Owner

  • Character Catchphrase: Q and Tiffany share a laugh about how, whenever she walks up on people having a conversation, the first thing she always says is "What are y'all talking about?" The viewers are then treated to a montage of her doing this to Q and Tiffany on four different occasions.
  • Genki Girl: Kenzie is a bubbly and lively castaway.
  • The Load: Kenzie is terrible at challenges, and often serves as much as an obstacle to whatever team she's on as the obstacles themselves.
  • Nice Girl: Kenzie is generally very kind to everyone around her. Even if someone bothers her like Bhanu or sometimes Q, she keeps her more negative comments about them private to confessionals.
  • Pet the Dog: When Ben wakes up having a panic attack, Kenzie takes time to help comfort him and calm him down. She admits to having family members that suffer from mental health issues and that she didn't want to see Ben struggle.
  • Sheep in Sheep's Clothing: Nearly everyone Kenzie plays with assumes her to be a diabolical mastermind due to her very personal and friendly front and tendency to mock people who annoy her behind their backs. However, as the game goes on, it become clear that Kenzie actually is a genuinely nice person who occasionally needs to vent about her incredibly frustrating allies.
  • Signature Headgear: Is the first castaway to wear their buff as a hair bow, is also seen wearing a scrunchie made out of palm fronds.

    Liz Wilcox 
https://static.tvtropes.org/pmwiki/pub/images/liz_52.jpg
Tribe: Nami
Age: 35
Hometown: Luther, MI
Current Residence: Orlando, FL
Occupation: Marketing Strategist

  • Didn't Think This Through: She came on the show being allergic to the majority of food available on the island, with no real plan of what to resort to.
  • Dude, Where's My Respect?: She betrays Tevin when she feels he is failing to give her credit for blindsiding Soda, despite the fact she'd been lobbying to vote her out since early in the tribal phase.
  • Identical Stranger: Liz and Moriah bare a passing resemblance to each other to the point of members of the crew confusing them with each other during the pre-season.
  • It's Personal: She takes Q upstaging her at the tribal council Tevin was eliminated in, a blindside she orchestrated, very personally and swears to get Q out of the game at all costs as revenge.
  • Out of Focus: Liz is not shown speaking very often and is usually the person with the least screentime in the episodes. This is starting to change though as Liz is starting to become seen and making strategic decisions.
  • Sickly Neurotic Geek: Allergic to basically every animal and many foods.
  • Sitcom Arch-Nemesis: Apparently to Soda. While they almost never interact, both Hunter and Tevin note that Liz and Soda can't stand each other.

    Maria Shrime Gonzalez 
https://static.tvtropes.org/pmwiki/pub/images/maria_0.jpg
Tribe: Siga
Age: 48
Hometown: Dallas, TX
Current Residence: Dallas, TX
Occupation: Parent Coach

  • Advantage Ball: On her Journey with Tevin and Jelinsky, she and Tevin each gained an extra vote while Jelinsky lost his vote.
  • Aloof Ally: To the Journey 6 Alliance established by Q. Seeing as Tim waited until after the merge to tell her she was even in the alliance, it makes sense.
  • Cool Old Lady: Seen as this by the rest of Siga.
  • It's All My Fault: Blames herself for Siga losing a reward challenge. Ben, being the Nice Guy he is, quickly assures her it's nobody's fault.
  • One-Steve Limit: Averted with Moriah.
  • Team Mom: Though unlike recent players to be of this archetype, Maria admits to willing to be more cutthroat than most women placed into this archetype in recent years.

    Quintavius "Q" Burdette 
https://static.tvtropes.org/pmwiki/pub/images/q_55.jpg
Tribe: Yanu
Age: 29
Hometown: Senatobia, MS
Current Residence: Memphis, TN
Occupation: Real Estate Agent

  • Achilles' Heel: Endurance challenges. While Q is generally pretty good at strength and skill-based challenges, his endurance is terrible and he consistently fails to last a minute in such challenges.
  • The Big Guy: Has this role for Yanu as the most athletic guy on the tribe.
  • Bunny-Ears Lawyer: Q is a very eccentric man who acts like a stereotypical movie coach and is prone to bizarre thoughts and tangents, but he is a more than capable challenge performer, leader, and strategist. However, Q's eccentric behavior winds up screwing him over completely early in the merge, ruining all of the headway and goodwill he'd built up among the merge tribe.
  • Cloud Cuckoolander: Despite being the most serious member of Yanu, Q shows off a great deal of eccentricity, being prone to changing his mind at random, saying silly phrases, and acting like a high school football coach to everyone he talks to. Post-merge, he's seen pitching a sweatshirt tied around the waist as a "Q skirt" and arranging a game of hide-and-seek.
  • The Comically Serious: Almost all of the comedy from Q comes from the fact that he takes himself completely seriously, despite having an extremely over the top personality.
  • Control Freak: Ramps up as this post merge. Whenever something doesn't go the way Q wants, he starts targeting others and attempts to put plans into motion.
  • Hair-Trigger Temper: It's very easy to set off Q's temper, and he'll usually become determined to vote out the last person to piss him off.
  • Hated by All: Q's actions at the tribal council where Tevin is eliminated, trying to move the vote onto himself and ruining everyone else's plans and blowing up Tiff's game by exposing her idol causes every single player in the game to turn on him, leaving him out of all strategy talks and refusing to engage or even play in challenges with him if at all possible.
  • Hypocrite: He has a tendency to show off the exact same traits he hates in others. He chides Jellinsky for quitting, but has attempted to allow the tribe to vote him off twice, he hates Jess' bizarre thought process, but is shown to be the weirdest Yanu of the bunch, he tries to teach Bhanu not to be so reckless, but Q proves to be just as reckless and shortsighted, and votes out Tim for his treachery, only to turn on his own closest ally Tiff without hesitation.
  • Kick the Dog: He gives a fake idol to Jess to trick her into gaining false trust with really nothing to gain from it other than convincing her to not use her shot in the dark, considering she was the consensus target anyways.
  • Know When to Fold 'Em: He tried to keep Bhanu around to use as a number, believing that someone who is a liability can be made more helpful but a threat only gets more dangerous, but when Bhanu shows that he just can't learn, Q decides it's time to cut his loses and vote him out.
  • The Leader: Q emerged as Yanu's leader. He also forms and establishes himself as the leader of a 6-person alliance consisting of 2 members from each tribe who met on a journey.
  • Martyr Without a Cause: At least twice Q has tried to get the tribe to vote him out of the game as penance for a mistake he made. Both times the tribe has none of it.
  • Massive Numbered Siblings: Q states that he is one of seventeen siblings.
  • The Mentor: He tries to be this for Bhanu, but Bhanu is simply too unstable for Q to make any meaningful progress with him.
  • Non-Indicative Name: His full name is Quintavius, with "quint" being a pronoun for five. Q is the fourth oldest of seventeen children.
  • Only Sane by Comparison: On Yanu, Q came across as one of the more reasonable, if overly serious and intense, players of the tribe, but on reaching the merge and playing with the far more sane and reasonable Nami and Siga players it becomes obvious just how bizarre and out there his thought process and personality really is.
  • Sore Loser: He does not take his loses well, even developing something of a martyr complex towards them.

    Tiffany Nicole Ervin 
https://static.tvtropes.org/pmwiki/pub/images/tiffany_94.jpg
Tribe: Yanu
Age: 33
Hometown: Franklin Township, NJ
Current Residence: Elizabeth, NJ
Occupation: Artist

  • Advantage Ball: Tiffany found the Beware Advantage in Episode 1 and managed to claim an idol before Yanu's first tribal council.
  • Deadpan Snarker: More emphasis on the starker than the deadpan, but her responses to her tribe's antics are part of the comedy of her confessionals and statements.
  • Kick the Dog: Tiffany is the only member of Yanu who shows absolutely no tolerance for Bhanu's behavior and gives no sympathy at all to his obviously fraying mental state.
  • The Lancer: She positions herself as this to both Q and Kenzie. Both consider her their most important ally, giving her a great deal of power in influencing their alliance strategy.
  • No Sympathy: She shows absolutely no empathy to Bhanu when it becomes clear just how much he's mentally spiraling.
  • Only Sane Woman: Tiff has the dubious honor of being the only person on Yanu with her head on straight, unlike Jelinsky's quitting, Jess' Cloud Cuckoolander antics, Bhanu, Q's overly intense demeanor, and Kenzie's tendency to come across as more diabolical than she actually is.

    Venus Vafa 
https://static.tvtropes.org/pmwiki/pub/images/venus_28.jpg
Tribe: Nami
Age: 24
Hometown: Hill, Ontario
Current Residence: Toronto, Ontario
Occupation: Data Analyst

  • Alliterative Name: Venus Vafa
  • Break the Cutie: Venus cries in Episode 2 when she realizes her poor position within the tribe.
  • Brutal Honesty: Venus doesn't hesitate to tell Hunter she views him as a massive threat, but also is willing to work with him and use him as a shield. Hunter feels awkward after the conversation.
  • Can't Take Criticism: Hunter notes that she takes any and all criticism and confrontation as a personal insult and fights back with hostility and bitterness every time someone crosses her.
  • Crass Canuck: Despite the stereotypes associated with Canadians, Venus is shown to be blunt and snarky both in public and in confessionals.
  • Entertainingly Wrong: Venus believes that she's responsible for Soda's elimination, and seems to genuinely think she got Nami to blindside her. She doesn't know that Tevin was the one actually responsible.
  • The Friend Nobody Likes: Ever since the beginning everyone has compared her to Parvati, and no one wants to talk strategy with them, that is, until Randen decides to share his advantage. Unfortunately he is pulled from the game leaving her on the bottom with zero allies.
  • Hate Sink: The editors make it very clear that Venus is a petty and vindictive bully who not only is easily set off by any criticism, but the moment she's in a position of power and control, will immediately use it to insult and humiliate her competition. Every single player notes that she's a negative presence who actively contributes to the tension on the island.
  • Insult Backfire: Reacts this way to Randen calling her Parvati-lite, pointing out that Parvati was a smart, strong woman who walked away with a million dollars.
  • Ineffectual Sympathetic Villain: She's trying so hard to be the next big Female winner. Unfortunately for her, Randen immediately recognizes her as a threat and as a result, asks the tribe to alienate her. While Randen would later come around the others are still wary of her.
  • Jerkass: Venus is spiteful, rude, petty, and incredibly difficult to work with. She reacts with anger to any criticism and actively revels in the humiliation and mistakes of the other players, mocking them both to their face and in confessional.
  • Kick the Dog: While everyone else is rightfully pissed at Q and Hunter for blowing up their games, Venus, who actually benefited from their actions, decides to insult and demean them, both to their faces and in confessional.
  • The Rival: Despite starting off friendly, Venus and Soda quickly became deeply personal enemies.
  • Twofer Token Minority: Not only is she the sole Persian castaway, but one of the only two Canadian castaways, the other being Jess.
  • Token Evil Teammate: Of the Nami tribe and one of the most openly mean people on Survivor since Russell Hantz .
  • Villainous Underdog: While Venus is one of the main villains of the season, she's also shown to be on the bottom, widely disliked by the other players, and having nowhere near as much influence over the strategy as she thinks.
  • Villainous Breakdown: Is very prone to this often breaking down in tears when she doesn't get her way.
  • Yank the Dog's Chain: As soon as Randen begins to trust her and offer to share her advantage, he is subsequently pulled from the game, leaving her once again, on the bottom with zero allies.

The Jury

    Hunter McKnight 
https://static.tvtropes.org/pmwiki/pub/images/hunter_40.jpg
Tribe: Nami
Age: 28
Hometown: French Camp, MS
Current Residence: French Camp, MS
Occupation: Science Teacher
Eliminated: 6-1 (Original vote was 4-4-1, he tied with Q which forced a revote, Day 17)

  • The Ace: Hunter is easily the best challenge performer of the season, being great at both physical and puzzle challenges, but he also has a strong social game, built the best shelter in the game, is a competent strategist, and is in the majority of both Nami and the merge tribe.
    • Subverted, as it turns out that Hunter does have one weakness; all of this is only true when he feels safe. The moment he feels vulnerable, he quickly becomes a panicking and easily fooled bundle of nerves.
  • Advantage Ball: Hunter found the Beware Advantage in Episode 5 and managed to claim an idol before the other tribes reached Nami beach, given that Nami never went to Tribal Council before the merge. However, he failed to use in on his elimination episode and was sent to the jury with the idol in his pocket.
  • Dork Knight: Hunter is a nerdier guy as a science teacher and a Survivor super fan, but is also Nami's provider, is loved by his tribe, and is one of the strongest members of the cast in challenges.
  • Face Elimination With Despair: Hunter spends his last round in the game after losing out on immunity in a state of abject terror and panic, collapsing under the pressure of being vulnerable for the first time and taking the first lifeline he's thrown, even though it's a trap.
  • Fatal Flaw: Hunter being a blatant comp beast resulted in him getting targeted when he ended up not winning immunity. He also shows a complete inability to handle being put in a vulnerable position. His own fear and panic once he's not safe are just as important to his elimination as his skill in challenges.
  • Humiliation Conga: His final round in the game consisted of one humiliation after another. Since the merge began, Hunter had three allies he could depend on; Tevin, Liz, and Q. Liz spearheaded an effort to blindside Tevin and after being tipped off by Q, Hunter made an effort to save him by turning the vote on Tiff, destroying the Journey 6 alliance in the process. Then Q self-destructed at tribal council, and Tevin got voted out anyway. Hunter, left with no allies, failed to win the following immunity challenge and immediately fell apart under the pressure, desperately looking for assurance of his safety and even exposed and threatened to play his idol in the hopes of finding a foothold. Then, out of desperation, he believed the other players when they told him they plan to vote Q out due to his volatility and chose not to play his idol, sending him out of the game.
  • The Lancer: Hunter is content to allow his main ally Tevin to set the tribes agenda and play with him as a close ally.
  • Miles Gloriosus: Hunter, who spent the whole game cool and collected while he was safe, completely fell apart the moment he was vulnerable, making a series of blunders and was so desperate for security that he believed the other players that he wouldn't need to use his idol, resulting in him being voted out.
  • Obfuscating Stupidity: Hunter is content to let his tribe believe that he's there for the adventure. He's actually much more strategic than everyone believes. Only Venus sees through him. Subverted when it turns out Hunter can be very dumb when he's panicking.
  • The Quiet One: Hunter has a very quiet and introspective personality.
  • Strong and Skilled: Just like most Survivor challenge beasts.

    Tevin Davis 
https://static.tvtropes.org/pmwiki/pub/images/tevin.jpg
Tribe: Nami
Age: 24
Hometown: Goochland, VA
Current Residence: Richmond, VA
Occupation: Actor
Eliminated: 8-2 (Day 16)

  • Acquired Situational Narcissism: A major factor in his downfall is his arrogant behavior after Soda's blindside, which causes Liz to accuse him of stealing the credit for a move she'd been planning since the tribal phase and to rally the other players against him.
  • Advantage Ball: On his Journey with Maria and Jelinsky, he and Maria each gained an extra vote while Jelinsky lost his vote. Unfortunately for him he was unable to use his extra vote due to his elimination.
  • Advertised Extra: Was heavily promoted in pre-season footage and provided the opening narration to the season but is eliminated in Episode 8 as the second member of the jury.
  • Affably Evil: Tevin is a friendly, open, and cheerful young man who will not hesitate to cut and betray his allies at the drop of a hat.
  • Beneath Suspicion: Ironically, despite orchestrating Soda's blindside, both she and Venus believe that Venus is the one responsible.
  • Consummate Liar: One of Tevin's most consistent traits is his ability to effortlessly lie without betraying his intentions.
  • Disc-One Final Boss: Tevin, one of the most powerful and dangerous players in the game, the unquestioned leader of Nami, and the most devious member of the Journey 6 winds up not lasting long at all after his first major blindside.
  • Hoist by His Own Petard: Tevin's decision to get Soda voted off made several players realize that he was a manipulative threat and vote him off in the next tribal council.
  • The Leader: Tevin is the centerpiece of the Nami tribe and is regarded as its leader.
  • Team Killer: Tevin is the one who decides to take out Soda as he sees her as a threat to his game.

    Sodasia "Soda" Thompson 
https://static.tvtropes.org/pmwiki/pub/images/soda_2.jpg
Tribe: Nami
Age: 27
Hometown: Long Island, NY
Current Residence: Lake Hopatcong, NJ
Occupation: Special Ed. Teacher
Eliminated: 4-2 (Day 14)

  • Badass Adorable: Is no slouch at challenges and was able to start fires for her tribe almost immediately back at camp.
  • Big Fun: Soda is a big girl with a lot of energy.
  • Entertainingly Wrong: She comes to the conclusion that Venus was responsible for her elimination due to Venus being her most consistent enemy. While she's right that Venus was after her, Venus had nothing to do with it.
  • Genki Girl: Soda is very energetic as she is sweet.
  • Graceful Loser: While she does cry on her way out, she's very polite to everyone on her way out and shows no hard feelings for her vote off, even praising Venus for the blindside, someone who she had conflict with most of the season.
  • Innocently Insensitive: Soda doesn't have a mean bone in her body, but she does have a habit of snubbing people not on her social radar, particularly Venus.
  • Kick the Dog: While she may appear nice on the surface, she has a reoccurring gag of snatching the idol away from Venus, even when it's given to her.
  • The Rival: She and Venus started off on friendly terms, but quickly became bitter rivals.
  • Sitcom Arch-Nemesis: Even though they barely interact, both Hunter and Tevin note that Soda and Liz can't stand each other.
  • Stout Strength: Soda's a big girl, but she quickly proves herself to have a great deal of brute strength and endurance at her disposal, making her indispensable in the strength portions of most challenges.
  • Tall Poppy Syndrome: The rest of Nami quickly come to see Soda as a massive threat due to her strong social skills.

Eliminated (Pre-Jury)

    Tim Spicer 
https://static.tvtropes.org/pmwiki/pub/images/tim_01.jpg
Tribe: Siga
Age: 31
Hometown: Arlington, VA
Current Residence: Atlanta, GA
Occupation: College Coach
Eliminated: 4-2 (Day 14)

  • Amateur Sleuth: While the rest of the tribe has no idea who found the real Beware Advantage, Tim is the one who manages to suss Jem out as the culprit through simple deduction and observation.
  • Critical Hesitation Blunder: The driving factor in his blindside is his vocal hesitation to vote out his ally, Ben, despite Ben being the only person vulnerable at tribal not in Tim's larger Journey 6 alliance. This causes Q to turn on him and take him out.
  • The Ditherer: The main factor in his allies growing frustration with him is his inability to commit to a plan or an alliance. He notes that he wants to weigh his options before making a move, but instead he frustrates his ally Q due to his not telling Maria he brought her into an alliance with him and lobbying to vote out Hunter despite his membership in their alliance, until Q has enough and has him voted out.
  • Out of Focus: Outside of a moment where he tries to target the women on his tribe in the premiere, Tim has spent the first 4 episodes being mostly invisible.
  • Playing Both Sides: Tim tries to have both membership in Q's Journey 6 Alliance and act as a loyal Siga number. Once those two options become mutually exclusive, he tries to prioritize protecting Siga, leading to his vote-off.
  • The Scapegoat: Jem manages to successfully frame Tim as the one to move the beware advantage she found.

    Moriah "Mo" Gaynor 
https://static.tvtropes.org/pmwiki/pub/images/moriah.jpg
Tribe: Siga
Age: 28
Hometown: Boca Raton, FL
Current Residence: San Diego, CA
Occupation: Program Coordinator
Eliminated: 10-1-0 (Mo lost her vote by unsuccessfully playing her Shot in the Dark, Hunter lost his vote during the Round 5 Journey), Day 13

  • Adorkable: Moriah is a kindhearted woman who likes D&D and video games.
  • Butt-Monkey: Moriah frequently finds herself screwed over by circumstance. From her inability to jump, to being left on the bottom, to being sacrificed by her own tribe.
  • Do Not Go Gentle: Moriah tries using the Shot in the Dark to save herself in Episode 6. It fails.
  • Identical Stranger: Liz and Moriah bare a passing resemblance to each other to the point of members of the crew confusing them with each other during the pre-season.
  • Meta Guy: In episode four, she points out some unspoken meta-rules of the show: Jeff (and other production staff by extension) won't lie to the players, and he won't ask players to do something impossible. And since it looked like the tribe was being set up for an impossible task with the Beware Advantage, she suspects that maybe it wasn't Jeff, but one of the other players screwing with them.
  • Nothing Personal: Her attitude towards being left out of Jem's vote. She genuinely doesn't take it personally and tries to stay aligned with Siga.
  • One-Steve Limit: Averted with Maria.
  • Undying Loyalty: She chooses to stay loyal to Siga despite them leaving her on the outs of their first vote. The tribe doesn't return her loyalty at the mergatory.

    Jemila "Jem" Hussain-Adams 
https://static.tvtropes.org/pmwiki/pub/images/jem.jpg
Tribe: Siga
Age: 32
Hometown: Berbice, Guyana
Current Residence: Chicago, IL
Occupation: International Brand Mentor
Eliminated: 4-2 (Ben lost his vote during the Round 3 Journey, Maria used her extra vote), Day 11

  • Advantage Ball: Found the Beware Advantage and had the strategic acumen to deflect suspicion off of her. Sadly, she did not use it in her elimination episode.
  • All for Nothing: Jem's efforts to find the Beware Advantage, throw suspicion off of her, frame Tim for taking it, and whipping around camp to access the idol before Tribal all wind up being for naught because she overplays just before the vote and causes the tribe to turn on her mere hours after finally getting the idol.
  • Big Bad Wannabe: Jem had intentions to take over Siga by the time they went to Tribal Council and is even directly responsible for all of the tribe's internal friction. But she winds up getting voted out right before the merge.
  • Disc-One Final Boss: Set up as a major player in Episode 4…then gets voted off in the next episode, right before the merge
  • The Gadfly: Hides the Beware Advantage clue in plain sight next to an ant nest, to lead her tribe on a wild goose chase and then trolls her tribe by blaming Tim for finding it.
  • Karmic Elimination: After spending most of the Pre-merge trolling her own tribe for her own amusement, she finds herself in the minority once the tribe loses a challenge and gets knocked out of the game immediately.
  • Starter Villain: The first openly villainous player to get knocked out of the game, which happens just before the merge.
  • Too Clever by Half: What does her in. Jem shows off an impressive amount of strategic skill during the time before the tribe goes to Tribal Council, and becomes convinced that she's running rings around the tribe. Her aggressive vote lobbying, even though she already has the votes she needs causes her tribe to turn on her.

    Bhanu Gopal 
https://static.tvtropes.org/pmwiki/pub/images/bhanu.jpg
Tribe: Yanu
Age: 41
Hometown: Visakhapatnam, India
Current Residence: Acton, MA
Occupation: IT Quality Analyst
Eliminated: 3-0 via informal vote (Bhanu lost his vote during the Round 3 Journey), Day 9

  • Ain't Too Proud to Beg: By episode four, Bhanu is reduced to begging on his knees to other players for them to throw him a lifeline.
  • Beware the Honest Ones: This is what does him in - he always tells the truth, even when it would be more prudent to lie or say nothing. To wit, during the Round 3 journey, he tells Ben and Liz exactly what's going down on his tribe without being pressed, then admits to his tribe what he said. As a result, he ruins a plan to take out Kenzie because nobody else on Yanu feels they can trust him to keep a secret.
  • Break the Cutie: Bhanu started the game as a smiling and cheerful guy, and ended in Broken Tears.
  • Cannot Keep a Secret: Due to his honesty, he will tell whatever he knows to whomever he's with. This gets him voted out when he not only tells Ben and Liz the tribe hierarchy, but then tells his own tribe that he told them.
  • Conflict Killer: A rare example of one who is genuinely non-malicious. The first four episodes hinted at a growing conflict between Q and Kenzie, until it became obvious that Bhanu is simply too unstable to keep in the game, forcing them both to put their rivalry aside.
  • Decoy Protagonist: Bhanu is the driving focus of the first four episodes of the season, before being unceremoniously voted out.
  • Fatal Flaw: All of Bhanu's problems begin and end with his complete inability to regulate his emotions and express them in an even-remotely healthy manner. He has to say exactly what he thinks and feels, in the most extreme possible form, at all times, destroying his otherwise good standing in his tribe.
  • Foregone Conclusion: The reason his elimination came down to an informal vote - he lost his vote at the Round 3 journey, which meant he couldn't play his Shot in the Dark, he had no idol (Tiffany had found it on Day 3), and everyone was going to vote for him anyway.
  • Good Is Dumb: Bhanu is a great guy, which even Kenzie commends him for. However, he has zero game face and doesn't even know how to lie, which costs him allies with his tribe, as no one wants to work with someone who blows up all their plans.
  • High Hopes, Zero Talent: Bhanu clearly really loves the show and really wants to be a good player. However, his complete and utter inability to control his emotions and his habits of blurting out his allies' secrets made him a bad player and lead to Q, who was attempting to keep him around in hopes of getting rid of the more conventionally dangerous Kenzie, deciding to forgo that plan to vote Bhanu, simply because he can't learn to control himself.
  • His Own Worst Enemy: Bhanu's poor emotional regulation utterly destroyed an otherwise solid early game from him, gradually turning everyone in his tribe against him until he had nowhere left to hide.
  • Leeroy Jenkins: Nearly blows up his entire game at the Jess tribal and overall is a very antsy and neurotic player.
  • Loser Protagonist: Bhanu is easily the driving force of the first four episodes... and demonstrates an incredible amount of incompetence and lack of self-respect in those episodes.
  • Manchild: Despite being the oldest member of his tribe, Bhanu has the emotional maturity of a child, expressing the most extreme possible version of whatever emotion he's feeling, which devastates his social game. He even calls himself one.
  • The Millstone: On Bhanu's one journey experience, he revealed everything about the dynamics at Yanu and got no information in return, leaving his entire tribe in a precarious position once the tribes inevitably merge.
  • Nervous Wreck: Bhanu spends most of his time in the game extremely paranoid.
  • Reality Show Genre Blindness: Despite being a superfan, Bhanu seems to believe he's on a friendly competition show with nature retreat elements. As the game goes, it becomes clear just how ill-prepared he is for the cutthroat social politics of the game.
  • Sanity Slippage: Big time. Bhanu's sanity rapidly deteriorated over his short stay, and his erratic, unreliable, and over-the-top personality became worse and worse until his tribe couldn't justify protecting him anymore.
  • Spotlight-Stealing Squad: During the 4 episodes he is on the season, Bhanu receives a huge amount of focus that results in him being one of the most overedited pre-mergers in Survivor history.

    Randen Montalvo 
https://static.tvtropes.org/pmwiki/pub/images/randen.jpg
Tribe: Nami
Age: 41
Hometown: Brooklyn, NY
Current Residence: Orlando, FL
Occupation: Aerospace Tech
Eliminated: Medically evacuated, Day 7

  • Irony: He's the one who starts the distrust towards Venus. Once he finds an idol, he realizes that Venus just so happens to be the only person he actually trusts enough to talk about it.
  • Non-Gameplay Elimination: He's pulled from the game on Day 7 to receive an MRI due to the possibility of a slipped disc in his neck.
  • Game-Breaking Injury: See Non-Gameplay Elimination.
  • We Hardly Knew Ye: Was medically evacuated at the end of Episode 3 where outside of some scenes involving Venus and the idol, he didn't get much other personal content.

    Jessica "Jess" Chong 
https://static.tvtropes.org/pmwiki/pub/images/jess_9.jpg
Tribe: Yanu
Age: 37
Hometown: Hong Kong/Toronto
Current Residence: San Francisco, CA
Occupation: Software Engineer
Eliminated: 4-1 (Day 5)

  • Asian Airhead: She's an immigrant from Hong Kong, and also a major Cloudcuckoolander who has trouble interacting with her tribe.
  • Butt-Monkey: She wasn't ever able to find her footing in the game due to her awkward personality and struggled in the challenges. In Episode 2, she's given a fake idol by Q, screamed at by Bhanu in the immunity challenge, is lied to by Kenzie and Tiffany, and gets voted out after attempting to play said fake idol. Oh, and her boot episode featuring all of this aired on her birthday.
  • Cloudcuckoolander: Admits that she has a strange sense of humor and personality. Due to her exhaustion and brain fog in the premiere, she also comes off this way to her fellow tribe mates, which almost gets her voted off in favor of Jelinsky.
  • Forgetful Jones: Misplaces items around camp and even jokes about how she could never have kids because she'd lose them in a shopping mall and that she would need to be the one on a leash.

    David Jelinsky 
https://static.tvtropes.org/pmwiki/pub/images/jelinsky.jpg
Tribe: Yanu
Age: 22
Hometown: Las Vegas, NV
Current Residence: Las Vegas, NV
Occupation: Slot Machine Salesman
Eliminated: 5-0 (Jelinsky lost his vote during the Round 1 Journey, Day 3)

  • Boisterous Weakling: He kept talking himself up to the cameras about making big moves and being a legend, only to put on the most pathetic performance of any Survivor player ever, beating out such luminaries as Francesca Hogi and Zane Knight.
  • Butt-Monkey: Nothing ever seemed to go right for Jelinsky. From losing his vote from a journey to screwing up the puzzle the puzzle at the Immunity challenge. This even carried over after he was voted out, where Jeff, multiple players, and even the show itself continued to make jokes about his "several"/"seven" mistake throughout the season.
  • Dumb Muscle: One of the stronger members of Yanu, but believes that "several" meant "seven."
  • Epic Fail: He crashed and burned the second he reached the tribe camp. He volunteered for both the Sweat Task and the Journey, and then gave up in both of them, losing the tribe supplies and his vote, respectively, then when he does the puzzle at the Immunity challenge, he does nothing but stack the pieces, leaving Jess to actually put them together. That, as well as his inability to take accountability for his actions causes him to be voted out unanimously without even casting a vote.
  • Hypocrite: He claims at Tribal Council that he never quits, despite quitting twice.
  • Last-Name Basis: Everyone calls him just "Jelinsky".
  • Leeroy Jenkins: His recklessness and tendency to crack under pressure compromised his tribe several times as his decision to quit the strength challenge denied his tribe flint and supplies and his decision to fess up to his lie as the tribe summit not only denies his tribe an extra vote advantage but also gives Siga and Nami extra votes to possibly use against Yanu.
  • The Load: Very quickly becomes this as his ego and dumb decisions started to negatively effect his gameplay. Despite seemingly having the potential to at least be solid, Jelinsky constantly made terrible decisions and when called out on them, tried to justify it. Naturally, this meant that he wasn't long for the show.
  • Never My Fault: He constantly defends his bad decisions and when talking about quitting the challenge, he repeatedly says "we" even though Q tried his hardest to stop him and Jelinsky deliberately broke the hourglass. He even calls his elimination a "blindside" even though no one made it a secret they thought he couldn't play.
  • Rage Quit: Does this when he realizes that he’s not gonna finish the challenge, even though there’s a good chance he would.
  • Small Name, Big Ego: This guy clearly has an inflated sense of self, thinking he's a strategic mastermind, but does nothing to back it up. He quits the strength challenge less than halfway in, overplays by volunteering to go to the journey, deliberately quits said journey at the cost of his own vote and gives his competition extra votes, tells his tribe what he did then defends it, he then alienates his only ally trying to force a needless move to get her out without ever casting a vote, then defends everything he did wrong at tribal council, and in his closing statement calls his elimination a "blindside" because his ego was too massive to acknowledge that the cast would hold his horrendous gameplay against him.
  • Third-Person Person: He occasionally refers to himself in the third person.
  • Youth Is Wasted on the Dumb: He's the youngest player this season, and also not very smart. From believing that several means seven to quitting tasks not once, but twice, it was no surprise that he was the first one voted out.

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