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The cast of Star Ocean: The Divine Force.

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Protagonists

    Raymond 

Raymond Lawrence

https://static.tvtropes.org/pmwiki/pub/images/so6_raymond.png
Voiced by: Subaru Kimura (Japanese); Mark Whitten (English)

The captain of the merchant vessel Ydas and heir to a powerful trade company, Raymond hails from the non-federated planet of Verguld. During a routine shipping run back to his homeworld, his ship and its strange cargo are shot down, forcing him to fight on a foreign world to save himself and his crew.


  • Battle Aura: He emits a red aura in "Abyssal Gate" skill, before unleashing the attack proper. This aura can actually damage nearby enemies.
  • BFS: After he crash-lands on Aster IV and is accosted by the local wildlife, Laeticia and Albaird quickly provide him a large sword to protect himself, which he uses for the rest of the game. The sword he holds of the cover of the game is almost as big as he is.
  • Breaking Old Trends: Raymond is the first protagonist in the series to be from a space-faring civilization but not an Earthling.
  • The Captain: Captain of the Ydas, until the ship was shot down by a Federation vessel. His sole mission on Aster IV is to recover his missing crew and bring them home safely. Later in the game he takes command of another Lawrence Logistics merchant ship, the Aldous.
  • Experienced Protagonist: He's 22, which is a lot for an Eastern RPG protagonist, and he is not really fazed by the mess he found himself in. He also vaguely alludes to his past, such as saying that it's "been a while" since he used a sword or climbed a mountain, implying that he already did these things at some point.
  • In-Series Nickname: He asks people to call him just "Ray".
  • Limit Break: His "Extreme Daredevil" Vatting has him activating D.U.M.A., and performing an incredibly powerful thrust.
  • Orbital Bombardment: Once you proceed far enough into the story that he gets the Aldous under his command, he unlocks the ability to call in a phase cannon strike on the targetted enemy.
  • Sir Swears-a-Lot: He uses much stronger language than usual for a Star Ocean protagonist.
  • Sword and Fist: He prominently throws in some punches and kicks into his swordsmanship. It's probably because kicking turns out faster than swinging his BFS.
  • "X" Marks the Hero: He has a notable X-shaped scar on his arm, and another, much thinner one, on his chin.

    Laeticia 

Laeticia Aucerius

https://static.tvtropes.org/pmwiki/pub/images/so6_laeticia.png
Voiced by: Inori Minase (Japanese); Danielle Judovits (English)

A princess of the Kingdom of Aucerius, who is currently on a secret mission to save her country.


  • Action Dress Rip: When the rest of the party rescues her during her mock wedding, she rips off her dress' lower half and ditches some of the more elaborate accessories, and spends the following battle in this getup.
  • Battle Ballgown: She wears a full set of armor, combined with a fancy skirt. Her English profile even mentions that she likes wearing it.
  • Dual Wielding: She fights with two swords.
  • Limit Break: Her's is named "Ultime Camui", in which D.U.M.A. empowers her, and she summons energy blades to slash the area around her.
  • Politically-Active Princess: We are introduced to her while she personally tries to locate Midas, who, as she believes, is the only one able to save the kingdom. Later on, when she learns about an insurrection, she immediately goes into the capital to try to quell it. And later still, she offers herself as a pawn in Altar Diplomacy, in a ruse to buy her kingdom more time to prepare their new weapon.
  • Pretty Princess Powerhouse: She always behaves primly and properly, while possessing remarkable skill with her weapon.
  • She Cleans Up Nicely: One moment shows her in a formal dress, which makes her look even prettier than her elegant, but still bulky armor.
  • Spell Blade: She has several skills that infuse her swords with power of one of the four elements.

    Albaird 

Albaird Bergholm

https://static.tvtropes.org/pmwiki/pub/images/so6_albaird.png
Voiced by: Natsuki Hanae (Japanese); Max Mittelman (English)

Laeticia's Childhood Friend and retainer, who now protects her as a knight of the Kingdom of Aucerius.


  • Artificial Limbs: Lost an arm protecting Laeticia as a child, and had it replaced by Midas and Malkya. By the time the game's story takes place, the replacement arm has started to break down.
  • Character Tics: Occasionally gestures as if to protect his left arm.
  • Hand Seals: Makes several during his Limit Break.
  • Limit Break: In his "Limitless Shadow" he makes several Hand Seals, and D.U.M.A. bestows him with several magic orbs that revolve around him and harm every enemy that gets too close.
  • Magic Knight: He can both fight in melee, and cast semiomancy.
  • Rings of Death: He fights with a pair of chakrams, and can throw them, too.
  • Undying Loyalty: Albaird is fiercly loyal to Laeticia, and never leaves her side.

    Elena 

Elena E-014297

https://static.tvtropes.org/pmwiki/pub/images/so6_elena.png
Voiced by: Atsumi Tanezaki (Japanese); Erica Lindbeck (English)

Raymond's second-in-command on the Ydas, Elena is a calm and collected individual, highly trusted by the crew.


  • Bare-Fisted Monk: She is perfectly capable of knocking out some guards even without weapon. She also has a skill in which she punches the enemy multiple times.
  • Bare Midriffs Are Feminine
  • Limit Break: Her "Last Winner" Vatting has her locate the enemy with her targeting system, before flipping backwards and receiving a strong buff.
  • Morph Weapon: Her weapon is called "Hybrid Weapon", and includes, among other things, a whip, a spear, and a scythe.
  • Ms. Fanservice: Has a noticeable bust that is nearly spilling out of her outfit due to not being properly zipped up.
  • Only One Name: Due to being a robot.
  • Religious Robot: Exploited and subverted. When the party walks through the place of her crash-landing - an ancient sanctuary, she stops there to pray in order to "make up" for it desecration. However, it's almost immediately revealed that she actually did it to calm down Laeticia and Nina.
  • Ridiculously Human Robot: She has favorite dishes, indicating that she indeed can eat, and is shown sleeping at one point.
  • Robot Girl: She looks completely indistinguishable from a human to a casual observer, which makes it easy for her to accompany the party on Aster IV without drawing suspicion. Verguld's technology outpaces that of the Federation, and androids like Elena are commonplace there.
  • Robotic Reveal: Discussed. While Elena is implied to be artificial in Raymond's prologue, it is made clear when she arrives on Aster IV in a heavily damaged state, with a hand and leg missing revealing her body to be made of steel and circuits rather than blood and bone. Her voice, similarly, is distorted as a result of the damage she sustains. Midas is amazed at the level of technical sophistication that went into her creation.
  • Robo Cam: As seen in her Limit Break, her vision is apparently blue-tinted, and has some charts and text overlaid on top, as well as a diagram of her body and, weirdly enough, D.U.M.A. itself.

    Nina 

Nina Deforges

https://static.tvtropes.org/pmwiki/pub/images/so6_nina.png
Voiced by: Rie Takahashi (Japanese); Suzie Yeung (English)

One of the few people in Aucerius capable of using healing magic - iatrimancy, Nina devotes herself to create a cure for an illness of which her father died from.


  • Bare Midriffs Are Feminine
  • Deadly Ringer: Her weapon is shown to be a small bell, which she uses to produce Area of Effect sound waves that hurt enemies.
  • Limit Break: Hers is named "Crescedo of Tingling Chimes", in which she activates D.U.M.A. and performs a strong, very wide-range heal.
  • Magic Music: Her skills involve ringing her bell and they even produce musical staves and notes.
  • Mechanically Unusual Fighter: She locks on allies, rather than enemies, and as such, her VA skill heals allies instead of dealing damage. As a result, she can't use Blindside, and instead gains additional AP by supporting more than one ally at once.
  • Teen Genius: She manages to basically invent antibiotics at the age of 15.
  • White Mage: A specialist in iatromancy, aka healing symbology.
  • White Magician Girl: She is a healing magic user, who hates to see people suffering, and will always help the sick and injured.

    Midas 

Midas Felgreed

https://static.tvtropes.org/pmwiki/pub/images/so6_midas.png
Voiced by: Hiroki Tochi (Japanese); Keith Silverstein (English)

A brilliant mage and engineer, who once held a high position in Aucerius, but was disgraced and exiled.


    Malkya 

Malkya Trathen

https://static.tvtropes.org/pmwiki/pub/images/so6_malkya.png
Voiced by: Yōko Hikasa (Japanese); Laura Post (English)

A leader of the Trathen tribe, who live on Nihlbeth. She and Midas have some history together.


  • Cast from Hit Points: She can heal the party by sacrificing her own HP.
  • Cloning Body Parts: The Trathen's Bizarre Alien Biology grants them a malleable body and the ability to grow new body parts, which made her the ideal donor to replace Albaird's lost arm.
  • Cloudcuckoolander's Minder: When the party leaves Aster IV and is introduced to spacefaring vessels and the galaxy at large, she's the one who keeps Midas' boundless curiosity in check.
  • Jack of All Stats: She can fight physically with her fists, magically using water and earth, and sacrifice her own HP to heal others. No other character can do all of that in one skill set.
  • Kung-Fu Wizard: She fights with a mixture of martial artes and semiomancy.
  • Limit Break: Hers is "Holy Tomb Arm Grave", in which she slams D.U.M.A. into the ground to create an array of ice spikes.
  • Pointy Ears: Malkya has long and pointed ears. It is not clear why she is the only member of her tribe with this feature.
  • Rubber Woman: Malkya, like other people of her tribe, has a stretchy, malleable body, and can lash enemies with her arms from a great distance.

    Marielle 

Marielle L. Kenny

https://static.tvtropes.org/pmwiki/pub/images/so6_marielle.png
Voiced by: Fairouz Ai (Japanese); Erica Mendez (English)

An agent of the Pangalactic Federation, sent to Aster IV to uphold the Undeveloped Planet Preservation Pact. She was on board the Astoria when it blew up Raymond's ship.


  • Ambiguously Related: While not directly stated, Marielle's grandmother is heavily implied to be Anne Petriceani, as Marielle's grandmother is stated to be a federation hero in her own right, a computer expert with intimate knowledge of the Federation's systems, and the one to have taught Marielle hand-to-hand combat.
  • Breaking Old Trends: Within the recurring Kenny family, Marielle breaks one trend by being the first playable female Kenny family member (all other notable members of the family are men), and another by using her fists in combat (fist-fighting is usually reserved for the Kenny family's implied in-laws, including Marielle's own grandmother).
  • Gun Fu: "Gun Melee" variation. She incorporates some kicks in her fighting style, mostly to defend herself from enemies that get too close. It's stated that she learned these moves from her grandmother.
  • Inadequate Inheritor: She is a member of the famous Kenny family, and people around her expect a little too much of her. As such, she struggles to prove herself.
  • Heroic Lineage: The latest member of the Kenny family, descended directly from Claude Kenny and Rena Lanford via her grandfather, Emmerson Kenny.
  • Kindhearted Cat Lover: Marielle adores cats and is disappointed that she can't have one of her own while she is on duty. When Elena points out that if she becomes a captain, she can just keep a cat in her own quarters, Marielle declares that she must become a captain now, for the kitties. Marielle attributes this to her grandmother having a house full of cats.
  • Limit Break: In her "Exceed Burst" she attaches D.U.M.A. to her gun and fires a beam of energy, that leaves a lingering sphere of damaging energy.
  • Shooting Lessons From Your Parents: Marielle learned how to use a gun from her grandfather, Emmerson.
  • Rebellious Rebel: As much as she takes pride in her family legacy, she's also well aware of their reputation of bending the rules for the greater good and strives to be a by-the-book Federation officer.
  • Recurring Element: Like Claude and Emmerson, she is a member of the esteemed Kenny family and struggles to live up to their legacy.
  • Sweeping Laser Explosion: In her "Laser Blast" skill she sweeps the ground with a beam from her gun, and then explosions appear in the arc before her.
  • Token Human: The only Earthling in the playable cast, and not even a pure-blooded one at that. Unlike her ancestor Claude, who also had this distinction, Marielle is not one of the viewpoint characters.
  • Uneven Hybrid: She has distant Nedian ancestry that she inherited from her ancestor, Rena Lanford.
  • You Gotta Have Blue Hair: Marielle's hair is blue.

    J.J. 

J.J.

https://static.tvtropes.org/pmwiki/pub/images/so6_jj.png
Voiced by: Takaya Kuroda (Japanese); Jamieson Price (English)

A man in robotic samurai-like armor.


  • Charged Attack: He possesses several very powerful moves that require a long buildup time. These strikes do not charge the VA gauge.
  • Counter-Attack: A large part of his arsenal consists of various counters. When triggered, they greatly increase his VA gauge.
  • Cyborg: His body is almost completely mechanised.
  • Difficult, but Awesome: He is intended to be this. His intended playstyle is to counter attacks to build up VA gauge, then blindside enemies, and kill them with powerful, but slow moves. All three steps require a certain level of precision to input.
  • Katanas Are Just Better: He wields a katana in battle.
  • Limit Break: In his "O-Zan-Ku: Worldender" D.U.M.A. lifts his katana high into the air, after which he jumps, takes it, and performs a devastating downward slash.
  • Mutually Exclusive Party Members: With Theo, as J.J. is only recruited if Raymond's story is chosen.
  • Token Heroic Orc: Defied, as J.J.'s main role in the story is to show that the Scorpium network was never a hostile faction to begin with, and help to resolve the misunderstanding.

    Theo 

Theo Klemrath

https://static.tvtropes.org/pmwiki/pub/images/so6_theo.png
Voiced by: Takuya Sato (Japanese); Ray Chase (English)

Laeticia's cousin, and commander of the Aucerian Navy.


  • Heel–Face Turn: Theo, his father, and Neyan are all working for Vey'l in exchange for power. However, when it becomes clear that Laeticia would rather die than submit to Bohld'or's rule, he goes against Neyan to save her and helps fight back against the coup he helped start.
  • Limit Break: His is "Self-Taught Free-for-All", where he attaches D.U.M.A. to his halberd and goes for a chaotic series of thrusts and slashes.
  • Mutually Exclusive Party Members: With J.J., as Theo is only permanently recruited if Laeticia's story is chosen.
  • Sword Beam: He can create a cross-shaped long-range energy attack with his halberd.

Kingdom of Aucerius

    Raimbaut 

Raimbaut Aucerius

https://static.tvtropes.org/pmwiki/pub/images/so6_raimbaut.png
Voiced by: Hiroshi Shirokuma (Japanese); Matthew Mercer (English)

Current King of Aucerius, and Laeticia's father.


  • Mentor Occupational Hazard: Very narrowly subverted. After he's gunned down, Raymond strong-arms Marielle into saving his life using off-world tech. She acquiesces and has him beamed up to her ship to be put in a healing pod, and he makes a full recovery.
  • Taking the Bullet: Gaston takes a parting shot at him after their defeat in the citadel, but the gun is knocked out of his hands. Later, Neyan picks up the gun and tries to kill Theo in revenge for his Heel–Face Turn, but Raimbaut jumps to save the younger duke and takes the blast instead.

    Neyan 

Neyan Khezal

https://static.tvtropes.org/pmwiki/pub/images/so6_neyan.png
Voiced by: Yūma Uchida (Japanese); JP Karliak (English)

Commander of the Aucerian Royal Guard.


  • Evil All Along: He and Theo were aligned with Vey'l all along, and unlike Theo he stays loyal to the emperor's power.
  • Facial Markings: He has some kind of tattoo around his left eye.
  • Patriotic Fervour: His profile describes him as a patriot, who puts the country he serves before everything else.

    Welch 

Welch Vineyard

https://static.tvtropes.org/pmwiki/pub/images/so6_welch.png
Voiced by: Tomoe Hanba (Japanese); Melissa Fahn (English)

An eccentric girl who proclaims herself a "beautiful merchant magnate". She strives to reestablish the Vineyard family, and makes the party do errands for her.


Welch is a recurring character, and as such tropes regarding her go to the series' character page.

Vey'l Empire

    Bohld'or 

Bohld'or Il Vey'l

https://static.tvtropes.org/pmwiki/pub/images/so6_bohldor.png
Voiced by: Masaki Terasoma (Japanese); Todd Haberkorn (English)

The Emperor of the Vey'l Empire.


  • Brain Uploading: By the time he's defeated on Verguld, he's already uploaded his consciousness into the Scorpium network, allowing him to reemerge on Aster IV and forcing the party to fight him within the network to finish him for real.
  • Breaking Old Trends: Bohld'or is the first Big Bad in the franchise to be from an underdeveloped planet instead of a hyper-advanced civilization.
  • Crusading Widow: Nearly all of his actions are motivated by the pain of losing his wife, Tatiana, to disease. Even as the Sovereign of Scorpium, the throne he makes for himself is adjacent to an empty throne representing her.
  • Dragon with an Agenda: To Remington, first fighting the party on Remington's behalf when they interfere with his plans, and then forcefully taking over as Sovereign after Remington's defeat.
  • A Father to His Men: He's described as caring deeply for his state and its people.
  • A God Am I: When confronted for the final time at the end of the game, he claims that his current nature as someone that's transcended humanity and his instant mastery of Scorpium has made him its god.
  • Recurring Boss: He's fought no less than four times throughout the game, including as the Final Boss.
  • Sympathy for the Devil: Before Tatiana's death and his introduction to Scorpium and subsequent delusions of grandeur, Aucerius and Vey'l and their respective royal families were on much better terms. Laeticia deeply regrets having to fight him and repeatedly tries to talk him down.
  • Walking Spoiler: Bohld'or's role in the story is impossible to describe without spoiling some late-game twists.
  • Well-Intentioned Extremist: Upon being incorporated into Scorpium, he quickly takes command and attempts to force the conversion of others into itself, genuinely believing himself to be their new savior and guardian.

    Ger'rard 

Ger'rard Vey'l

Prince of the Vey'l Empire, and Bohld'or's only son and heir.


  • Arranged Marriage: With Laeticia, first as a condition of Aucerius' surrender and later offered by Laeticia herself to stall for time while the rest of the party plans a counterattack. He's well aware that's a ploy in either case, but hopes to make Laeticia happy regardless.
  • Just Following Orders: While otherwise amicable, he's so resigned to his role in his father's plans that he won't even lift a finger to save himself from Bohld'or's Assimilation Plot. Laeticia calls him out on it.

The Vyrians

    Velanj 

Velanj Garfuul

https://static.tvtropes.org/pmwiki/pub/images/so6_velanj.png
Voiced by: Satoshi Tsuruoka (Japanese); Ben Diskin (English)

The leader of a mysterious group known as the Vyrians, who brought off-world technology to Aster IV to tip the balance of power. Has a grudge against D.U.M.A., which he calls the "Eater of Planets".


  • Large and in Charge: He's the most physically imposing member of the Vyrians, and their leader.
  • Your Terrorists Are Our Freedom Fighters: When Scorpium first came to his homeworld of Vyr, most of its inhabitants willingly chose integration. Velanj and his compatriots were so horrified by this that they joined up with the Centralist Scorpium and recruited Bohld'or in hopes that they could take over the Scorpium network and restore Vyr to how it once was.

    Gaston 

Gaston Gaucier

https://static.tvtropes.org/pmwiki/pub/images/so6_gaston.png
Voiced by: Gakuto Kajiwara (Japanese); Sean Chiplock (English)

A member of the Vyrians, characterized by his perennial smirk.


  • In the Hood: He wears a hood that hides his unnatural paleness, but does nothing to conceal his horns.
  • Katanas Are Just Better: He uses a glowing blue katana, while everyone else fights with straight swords. Vyrians have access to an advanced technology, mind you.
  • Killed Off for Real: Despite being incorporated into Scorpium and able to fight the party again after his initial death, his innate cybernetics causes a data corruption that prevents his digital form from backing itself up, and his defeat within Scorpium is truly his last stand.

    Lola 

Lola Jornaus

https://static.tvtropes.org/pmwiki/pub/images/so6_lola.png
Voiced by: Hibiku Yamamura (Japanese); Faye Mata (English)

Another member of the Vyrians, who carries a strange firearm previously unknown to the natives of Aster IV.


  • Guys Smash, Girls Shoot: She's said to carry a firearm, while Gaston is seen holding a katana.
  • High-Heel–Face Turn: After seeing how far Velanj and Gaston had gone to infiltrate Scorpium, she's left behind by them on Aster IV to be captured by the heroes. She ends up helping the party, and pleads for them to save the other two Vyrians.

The Pangalactic Federation

    Bennett 

Bennett Maudsley

https://static.tvtropes.org/pmwiki/pub/images/so6_bennett.png
Voiced by: Go Shinomiya (Japanese); Chris Cox (English)

The captain of the battleship Astoria, who believes in extending influence of the Federation.


    Luca 

Luca Maverick

An admiral of the Federation that Ray's group contacts when Raul is in danger from their mutinous Centralist faction.


    Remington 

Remington Kurtzman

A Centralist of the Federation that, instead of willingly upholding the UP3, takes inspiration from the Kenny family's meddling with planets that led to modern symbology and tries to gain power from underdeveloped civilizations.


  • Big Bad Wannabe: He believes himself to be the Sovereign of Scorpium and the man destined to lead the galaxy into a new age under his control. Unknown to him, the network deemed Bohld'or (whom Remington thought he was using to further his own ambitions) to be a more suitable Sovereign.
  • Mole in Charge: Fleet Commander of the Federation and Sovereign of the Centralist Scorpium, who attempts a coup to take over all of Scorpium and lead the Federation into a new era.

Verguld

    Chloe 

Chloe Canarys

https://static.tvtropes.org/pmwiki/pub/images/so6_chloe.png
Voiced by: Yuka Ootsubo (Japanese); Cristina Valenzuela (English)

Another member of Ydas' crew, who managed to escape its destruction. However, as escape pods are hit by a wave of mysterious energy, the communication is lost, prompting Raymond to find her.


  • Bridge Bunnies: The Ydas' pilot, and a skilled linguist.
  • Language Barrier: When the party catches up to her after the crash-landing, she's lost access to her Universal Translator — and being unable to speak the native language, she's locked in a cell under suspicion of being a foreign spy. She takes an interest in the Aucerian language, and by the end of the game is able to communicate with Laeticia without the translator.
  • Stripperiffic: She wears what is essentially a one-piece swimsuit, that completely exposes her legs.

    Antonio 

Antonio Lawrence

https://static.tvtropes.org/pmwiki/pub/images/so6_antonio.png
Voiced by: Ryota Takeuchi (Japanese); Jay Preston (English)

Raymond's older brother.


    Raul 

Raul Lawrence

Ray and Antonio's father, a notable businessman that has grievances against the Federation.


  • Amicable Exes: His ex-wife, Jess, left him when their kids were young and founded her own rival shipping company after Raul spent too many late nights drinking at bars and charming women while claiming it was for work. With that said, Raul still respects her and claims that they still meet once a week for dinner and business negotiations.

Other characters

    D.U.M.A. 

D.U.M.A. production model 004213

Voiced by: Yuu Kobayashi (Japanese); Elizabeth Maxwell (English)

A strange, ball-shaped machine that was once the Ydas' cargo.


  • Defector from Decadence: It was originally created by Scorpium as a means of assessing other life forms and evaluating whether they should be assimilated into their network. However, after seeing Elena being treated as an equal despite being a non-organic life, it decides to instead start aiding the party, and plans to share what it's learned with the rest of Scorpium to help create a future where unforced coexistence between different species is possible.
  • Deflector Shields: It can produce an impervious energy shield that makes enemies flinch if they attack the protected character. However, the shield can only be used by the party leader, and doing so uses up the VA gauge.
  • Heroic Sacrifice: Sacrifices itself to contain and destroy Bohld'or's digital consciousness, and uses the last of its power to help the party escape the digital world. Before it does so, it transfers its knowledge to Elena and asks her to share what it's learned with Scorpium in its stead.
  • Locked Out of the Loop: For its role as an advance scout, it's not connected to the rest of the Scorpium network, leaving it unaware of the ongoing Centralist schism. D.U.M.A. refuses to admit that a hostile Scorpium faction could even exist until it has to confront them directly.
  • Mechanical Lifeforms: It looks like a robot, but it refers to itself as a "life-form".
  • Super-Empowering: D.U.M.A. has a number of powers to grant to its user.
    • D.U.M.A. can attach to character's back to allow them to fly. It's also used to power their Limit Breaks.
    • If detached from the lead character, it will provide the entire party with an "Estery Cage", that reduces damage received and makes allies less likely to flinch. However, this option turns off Deflector Shields, Limit Breaks, and every flight option.
  • Will Not Tell a Lie: The party quickly clues in that D.U.M.A. is selective with what information it'll disclose, but is always truthful. If there's anything it doesn't want known, it'll simply refuse to answer.

    Scorpium (UNMARKED SPOILERS) 
A techno-organic collective that wants to create the perfect society by analyzing planets and assimilating their cultures into itself.
  • Benevolent Alien Invasion: What they actually mean by integration - they contact worlds and offer peaceful fusion of their populations with Scorpium technology, and don't fuss if turned down - J.J. and the other non-Centralist Scorpium are found protecting refugees the Centralists were attempting to forcefully induct.
  • Blue-and-Orange Morality: Downplayed, because their motives of universal harmony and evolution are pretty understandable, but they have little ability to explain what they mean by integration, due to a vastly different set of references; J.J. himself notes that even as a converted organic lifeform, he has difficulty phrasing it.
  • Cyborg: The collective is described as "neither carbon-based nor silicon-based" life, and seeks the strengths of both.
  • Good Is Not Nice: They mean well, but are blunt about how they feel about organic life being inferior to cybernetic enhancement and are always attempting to expand their region of influence.
  • Hive Mind: Downplayed. Integration into Scorpium is ostensibly a voluntary process, and members of the collective are allowed to keep their individuality and can unplug from the network at will. The amount of integration — ranging from cybernetic enhancement to transferring one's consciousness completely into the network — is also left to the individual.
  • Improperly Paranoid: Their major flaw - they assume things like a warship hiding from Centralists is a sign of malign intent and think that the only way to guarantee peace is if every other civilization is eventually integrated, and hide from non-Scorpium spacefarers with violent fanaticism. This is why D.U.M.A. eventually grew alienated from the rest of them.
  • "Not So Different" Remark: From both ends. Raymond takes a jab at the Pangalactic Federation that their colonialist policy towards "less-developed" worlds is similar to Scorpium's own ideology of never-ending expansion and assimilation. D.U.M.A., in turn, observes that said ideology is vulnerable to the same misuse and corruption that plagued the Federation. While the Centralist schism was a unique circumstance (namely, integrating a high-ranking Federation officer whose ideas propagated through the network), something like it was bound to happen sooner or later.
  • Poor Communication Kills: They have absolutely terrible ways of explaining their desire to integrate others into the network is not an Assimilation Plot, but a transhuman remaking that leaves the core of the integrated intact.

    Centralist Scorpium (UNMARKED SPOILERS) 
A splinter group that branched off from the main Scorpium network several years before the game's events over an "ideological dispute" — namely, an idea of centralizing the network under a single leader and forcefully integrating all life in the cosmos.
  • Antagonist Title: The "Divine Force" driving the game's events: Bohld'or regards the galaxy-spanning Scorpium network as a divine power, and himself, once he's in control of the network, as divinity.
  • Hive Mind: A straighter example than the main network — all members of the Centralist network must be subservient to the Sovereign.
  • Renegade Splinter Faction: They're Scorpium who don't care whether or not potential integration subjects want to be remade into Scorpium.
  • Utopia Justifies the Means: Taking over the galaxy and bringing ruin to anyone who doesn't comply, all in the name of everlasting peace and prosperity.

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