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    Pursuit Force 
The protagonists. An elite team of cops specializing in high speed chases.

Members and hardware

  • Cool Car: Their default police car is a high speed, open top sports car. Extreme Justice introduced a police cruiser with a back turret.
  • Elites Are More Glamorous: The Pursuit Force are the elite of the police, with the fastest vehicles and more leeway in dealing with criminals.

Commander Glen James

The player character.


Chief Hugh Lee

The chief of Pursuit Force.


Sarah Hunter

The team's pilot, providing air support.


  • Ace Pilot: She often provides the Commander with support even in tricky situations.
  • The Lost Lenore: Her death seriously affected the Commander, and he quits the force by the end of the game.
  • Love Interests: Of the commander. They tie the knot in the start of Extreme Justice.
  • Mission Control: In addition to air support, she also updates the Commander in the progress of his mission.
  • Sudden Sequel Death Syndrome: She is killed off in a helicopter crash early in Extreme Justice.

Marcus Gage

The team's pursuit specialist.


  • Badass Driver: He has driving skills matching that of the Commander. He drives for the Commander when the latter mounts the vehicle's turret.
  • Plucky Comic Relief: Proves to be the joker of the team.
  • Speed Demon: In addition to being the high speed pursuit specialist, he is rather cocky and opinionated.

Benjamin Preach

The team's heavy weapons specialist.


  • Scary Black Man: He towers over other members of Pursuit Force, prefers heavy weapons like miniguns, and is often quiet and straight to the point.

Ashley Baigorria

The team's spec ops specialist.


  • Action Girl: She is often in front of the action, acting as bait for the Commander in several dangerous missions.
  • Face–Heel Turn: She defects to Viper Squad in the final act, having acted as The Mole for Decker and plants a bomb within Pursuit Force HQ, injuring the Chief.
  • Spicy Latina: She hails from an unnamed South American country, and is Hot-Blooded and confrontational. She noticably drops the accent after she is revealed to be Viper's mole in Pursuit Force.

Lucy Halladay

A British secret agent providing air support in the later missions.


  • Ace Pilot: She has piloting skills rivaling that of Sarah.
  • Action Girl: Unlike Sarah, she is also quite efficient in combat.
  • Bare Midriffs Are Feminine: She wears the same outfit as when she was undercover.
  • Deadpan Snarker: She tends to be very sarcastic towards other members of Pursuit Force.
  • Contrasting Replacement Character: She takes Sarah's role as the team pilot after the latter's death. However she does not develop romantic feelings for the Commander and is initially stand-offish about her cover being blown.
  • The Mole: She is initially introduced as the second-in-command of the Syndicate, where she is doing undercover work for British intelligence.

Dr. Stuart Pertwee

A nuclear physicist who was kidnapped by the Convicts. He helps the Pursuit Force after his rescue.


  • Kidnapped Scientist: He was kidnapped by the Convicts and then the Syndicate for his knowledge on constructing a nuclear bomb.
  • The Smart Guy: After he gets rescued by Pursuit Force, he helps them by analyzing the villains' plan and boss vehicles.
  • Techno Babble: Being depicted as the stereotypical nerd, he has a habit of describing things using technical jargon.

    Capelli Family 
https://static.tvtropes.org/pmwiki/pub/images/pursuit_force_capeli_family_card.png
The oldest crime family in Capital State. They specialize in hijacking and assassinations.

Gang members and hardware


  • Cool Car: Their fleet of cars consist entirely of Rolls Royce and Ferrari expies painted in black and gold liveries.
  • Difficult, but Awesome: The Revolver has very limited ammo and a slow rate of fire, but its rounds pack a serious punch, making it ideal for boss fights.
  • Fat Bastard: One of their Mooks is a fat, slobbish man. Don Capelli himself is a short, stubby guy, and is thoroughly evil.
  • The Mafia: Complete with Italian American accents, although they're portrayed more like stereotypical 1930s gangsters.

Don Dino Capelli

The leader of the Capelli Family.


  • And This Is for...: The Don is clearly not happy about you killing his lieutenant Deadeye.
  • Badass in a Nice Suit: Wears a white suit and fedora for that Al Capone look.
  • Beauty Is Never Tarnished: Even after getting thrown all over his limo after you defeat him, the Don still comes out uninjured and his white suit is still clean.
  • The Don: Naturally he is the head of the Mafia Capelli Family.
  • Patricide: How he became the head of the family, courtesy of a bomb that killed his father and his made-men.
  • Put on a Prison Bus: He is arrested by the Commander at the end of his boss fight, and unlike Hard Balls, does not show up in the sequel.

Stefano "Deadeye" De Tomaso

The right-hand man of Don Capelli.


  • Big "NO!": Deadeye as he falls off the boat when defeated.
  • The Dragon: To Don Capelli.
  • Cold Sniper: "Deadeye" got his name from his marksmanship. He attempted to assassinate the Mayor and in his boss fight, a sniper reticle appears and will shoot you and deal huge damage if his aim remains in sight for a second.
  • Eye Scream: It is revealed in the Character files of the PDA on the Pursuit Force website that Stefano "Deadeye" De Tomaso lost his eye by having it ripped out during an interrogation by a rival Mafia organization. He now wears an Eye Patch Of Power.
  • Names to Run Away from Really Fast: It ain't Deadeye if he doesn't get spot-on headshots with that sniper rifle.
  • Professional Killer: He is a professional hitman. You encounter him when you foil his assassination attempt on the mayor.

Johnny Leone

A former Capelli made-man until he broke the Mafia code of silence and need to escape.


  • Hawaiian-Shirted Tourist: He is wearing a red Hawaiian shirt, as though he sees his transportation as a vacation.
    Johnny Leone: "I'll send you a postcard from Hawaii!"
  • Heel–Face Turn: He sides with the cops in exchange for protection from his former gang. You have to escort him to safety in the very first case of the game.
  • He Knows Too Much: The Capilli mooks tries to kill him for ratting them out. Your job is to drive him to the airport where he will be safe out-of-state.

    Warlords 
https://static.tvtropes.org/pmwiki/pub/images/pursuit_force_warlords_card.jpg

Rogue mercenaries operating with military precision. In the first game they consist of former US Marines, and in the second game they are composed of ex-Soviet mercenaries.


Gang members and hardware


  • Cool Plane: Black Bear, the General's bomber plane in the second game. It is capable of dropping nuclear bombs and is armed to the teeth with turrets.
  • Cool Ship: The General's gunboat in the first game. It is armed with fuel barrels turned into mines, two rapid-firing tri-barreled mortars, and a Hellfire missile turret.
  • From Camouflage to Criminal: They are all former military personnel.
  • Reds With Rockets: The bulk of the Warlords in Extreme Justice is made up of Russian mercenaries who were in the Spetsnaz. They have an arsenal of Cold War era weapons. Ironically, they're blue most of the time.
  • Semper Fi: In Pursuit Force, the Warlords are made up of renegade US Marines.
  • Tank Goodness: Another of their boss vehicles in the second game is a massive double-turreted battle tank. In the case "Hell Hath No Fury!", you fight The Fury while riding on it.
  • Walking Shirtless Scene: One of the Mooks doesn't wear any top, not even a vest. They take the same damage as every other Mook.
  • Western Terrorists: Ironically and disturbingly made up of rogue US Marines in the first game. Ironic, considering what's going on in real life. Disturbing, considering the fact that they are highly trained marines and are very well-equipped.
    • The second game had The General resort to using Russian mercenaries.

Ric "The General" Jigsawn

The commander of the Warlords.


  • Arm Cannon: His prosthetic arm was replaced by a missile-shooting minigun in Extreme Justice.
  • Everyone Calls Him "Barkeep": His real name Ric Jigsawn is only mentioned in supplementary materials.
  • Eye Patch Of Power: He has one covering his right eye.
  • Hypocrite: For all his pretense of being a stern military leader, when Pursuit Force foils the General's plans in the first game, he flees to Cuba and leaves his men to take the fall.
  • Killed Off for Real: He survived the events of the first game. After you defeat him in the sequel, the General gets sniped by the Viper Squad lieutenant (who is actually Ashley) after he attempted to drop the nuke over the city.
  • Revenge: He does not take the death of Lieutenant Davies lightly that the case "Velocity" involves him rigging a bomb in a bus to force the Commander in at the risk of detonation. In the sequel, he seeks revenge against Pursuit Force by attempting to nuke Capitol City.
    The General: "Consider this a quid pro quo for the death of my Lieutenant!"
  • Sociopathic Soldier: He was a former Vietnam veteran who was jailed for committing war crimes against civilians there.
  • Spanner in the Works: He ruins Decker's false flag plot by attempting to nuke Capitol City ahead of schedule as a form of personal revenge, rather than let Viper Squad swoop in and claim credit.
  • You Have Failed Me: He get shot by the Viper Squad lieutenant for failing to stop Pursuit Force but also ratting them out by revealing Viper Squad's involvement in the entire plot.

Lieutenant Hal Davies

The second-in-command of the Warlords in Pursuit Force.


Yuri "The Fury" Andreov

The second-in-command of the Warlords in Extreme Justice.


  • Cold Sniper: He is the Warlords' sharpshooting specialist, who was once a Spetsnaz commander.
  • The Dragon: To the General in Extreme Justice.
  • Hero Killer: At the end of "Half-Life Hijack" in Extreme Justice, he kills Sarah Hunter by blowing up her copter with his sniper rifle.

    Convicts 
https://static.tvtropes.org/pmwiki/pub/images/pursuit_force_convicts_card.png

Rampaging escaped prisoners. They favor brute force and chaos.


Gang members and hardware


DeSean "Hard Balls" Jones

The leader of the Convicts.


  • Cop Killer: How he got into prison in the first place.
  • Epic Flail: He swings his ball-and-chain like a flail due to his Super-Strength. It was actually clamped to him by orders of the prison body to prevent him from escaping, but instead it became his personal weapon.
  • Hoist by His Own Petard: How he gets killed off in Extreme Justice, being crushed by his own ball.
  • Killed Off for Real: He survived the events of Pursuit Force, but Hard Balls' reign of terror finally ends in Extreme Justice after you defeat him.
  • Prison Escape Artist: He made a name for himself after escaping numerous maximum security prisons.
  • Put on a Prison Bus: What happens to him in the end of Pursuit Force. He manages to escape in Extreme Justice.
  • Run for the Border: In the final case against the Convicts in Pursuit Force, he and his cronies attempted to escape into the border where the police can't arrest them. He failed.
  • Scary Black Man: The biggest gang boss in terms of stature, complete with head plate and tattoos.

Billy Wilde

The crazed lieutenant of the Convicts.


  • Axe-Crazy
  • I'm a Humanitarian: One of his Boss Banter involves him contemplating eating the Cop.
    Billy Wilde: "Maybe I'll feed you to my pitbull - or if I'm hungry, I'll eat you myself!"
  • Jack Bauer Interrogation Technique: In Extreme Justice, Wilde was subject to one by the Commander, who ties him to the car hood and drives erratically to scare him and spill the beans.
  • Prison Escape Artist: Like Hard Balls, Billy tends to escape from custody a lot. In Extreme Justice he was last seen escaping from the Commander's custody, and is the only named character that is unaccounted for at the end.
  • Psychopathic Manchild: He talks about setting fires with childish glee.
  • Pyromaniac: He is obsessed with setting fires, having started his first fire as a child and has been loving it ever since.
  • Self-Made Orphan: His birth parents disowned him due to his pyromania, after nearly killing them, and every foster family he went to ended up being burnt to the ground, sometimes with people in it.
  • What Happenedtothe Mouse?: He set fire on the base in order to kill the Commander, and he was never mentioned again after this act.

    Vixens 
https://static.tvtropes.org/pmwiki/pub/images/pursuit_force_the_vixens_card.png
Cunning hi-tech female thieves specializing in jewel robbery.

Gang members and hardware


  • Amazon Brigade: A gang of all women.
  • Animal Motifs: A vixen is a female fox. Foxes are known to be sly and cunning, just like this gang. Also, since the gang is made entirely of girls...
  • Batman Gambit: The third mission (mid-boss level) has you driving a truck said to carry valuable items that has caught the interest of The Fox. In reality, the truck is empty--it's just a decoy. After holding off the Vixen hijackers long enough, The Fox appears and tries to steal it. You then promptly jump out of the truck, jack the nearest Vixen car, and proceed to chase her down and shoot her off her chopper.
  • Classy Cat-Burglar: They prefer to steal jewels using the stealth approach and their feminine charms.
  • Death from Above: Both The Fox and Whiplash use helicopters in their respective boss fights; Fox's is a Little Bird armed with a minigun and Whiplash's is a Pavelow that fires rockets from its fuel tanks.
  • Does Not Like Men: They absolutely hate men.
    Vixen mook: "You men are only good for one thing: target practice!"
  • The End... Or Is It?: After the defeat of Whiplash, the newscast says that all of the surviving Vixens are apprehended. However, The Stinger shows an unnamed Vixen still out there, planning to rob a large diamond. Nevertheless, the Sequel Hook is not picked up in Extreme Justice, where the Vixens did not return.
  • Fragile Speedster: Their vehicles are the fastest but cannot take much damage.
  • Gatling Good: One of their guns is the Chainpistol, a chaingun reduced to the size of a pistol. It's still pretty large, though, and functions like a sub-machinegun.
  • Killed Off for Real: No survivors of this gang exists in the sequel.
  • Kill It with Fire: The only way to inflict damage on Whiplash for the first part of her boss fight is to damage the car she's on until its hood starts to catch fire, burning her.
  • Ms. Fanservice: They're obviously use their good looks and skimpy outfits to their advantage.

Christina "Whiplash" Tamplar

The leader of the Vixens.


Dina "The Fox" Easterwood

The second-in-command of the Vixens.


    Killer 66 
https://static.tvtropes.org/pmwiki/pub/images/pursuit_force_killer66_card.png
Violent and deadly smugglers. They specialize in vehicle smuggling and drug dealing.

Gang members and hardware


  • The Aggressive Drug Dealer: They are drug dealers that sell them to the black market. One case where you fight Sudeko involves stopping them from getting access to a prototype drug, and another case involves stopping their drug trade.
    Chief: "These monsters sell drugs to kids. Make 'em pay!"
  • A.K.A.-47: The Punisher is a Desert Eagle and the SMG is an Uzi.
  • Anime Hair: Two of their Mooks have spiky hair that are dyed red and yellow.
  • Gratuitous Japanese: The Mooks are quite fond of bidding you sayonara (goodbye).
  • Katanas Are Just Better: Subverted. One of the Mooks carry two katanas in his back and Sudeko carries them and use it in the intro. Of course, they never use them and just fight with guns.
  • Rice Burner: Their entire fleet of cars plus their superbikes.
  • Yakuza: The Killer 66 are the American division of a Yakuza group, used to smuggle contrabands into the US.

"Monster" Toshima

The leader of Killer 66.


  • And This Is for...: Toshima yells one during his boss battle.
    Monster Toshima: "This is for Sudeko!"
  • Fat Bastard: He has a massive gut, even repeatedly referred to as "the head sumo" by the Chief, as he was actually a sumo wrestler before he joined the Yakuza.
  • Final Boss: Since the last Killer 66 case is the final case in the game, he qualifies.
  • Flunky Boss: In his boss fight, after hurting Toshima enough, a shield closes up on him and cars start to roll off from his car transporter.
  • Hoist by His Own Petard: He dies when he is knocked into a fuel tank powering his own flamethrower.
  • Kill It with Fire: His signature weapon is a flamethrower.
    Chief (pointing out at the cars in the car transporter): "Beware of other Killer 66 cars."
  • Names to Run Away from Really Fast: The "Monster" in Monster Toshima's name is pretty self-explanatory.
  • Papa Wolf: Killing Sudeko, who was also one of his close friends, might just have been your biggest mistake...
    Monster Toshima: "You killed Sudeko! Now, I make you tempura!" *pulls out flamethrower*

Sudeko Arakawa

The lieutenant of the Killer 66.


    Raiders 
Modern day pirates. They specialized in raids and ambushes.

Gang members and hardware


  • Cool Ship: Lockjaw's pirate hovercraft, the Swamp King, which is even equipped with boosters.
  • Deep South: Some of their members speak with a hillbilly accent with the clothes to match.
  • Dreadlock Rasta: Other Mooks have dreadlocks, one complete with a Rastafarian accent.
  • Early-Bird Cameo: The Swamp King briefly appears twice in the second mission as a Mook Maker releasing squads of jetskis. You later encounter it later on as a boss fight against Lockjaw. Also in the same mission, the Striker Twins will be taunting you. You face off against them in the last mission of Act I.
  • Ruthless Modern Pirates: They are cold-blooded killers complete with an insignia that resembles the standard skull and swords symbol of pirates of old.

Jason "Lockjaw" Greg

The leader of the Raiders.


  • Big "NO!": Lockjaw as he was getting sucked into his hovercraft's main propulsion blade.
  • Gory Discretion Shot: Upon defeating him, Lockjaw is thrown off his harpoon gun and hangs on for dear life as he was being sucked by his hovercraft's main propulsion blade. He eventually loses his grip, gets sucked into the propellor, and the next scene shows the main propulsion blade blowing up.
  • Impaled with Extreme Prejudice: Subverted. During his boss battle, Lockjaw attacks you by shooting a harpoon at you. However, it only knocks you off your feet. You do end up trying to pull yourself up from falling into one of his hovercraft's propulsion blades.
  • Press X to Not Die: Other than taking cover completely from his attacks, whenever Lockjaw is about to fire his harpoon gun, you will be prompted to press the button that flashes onscreen. If successful, you catch the harpoon and throw it back at him. You need to do this in order to break open his shield and be able to shoot at him.

The Striker Twins

Jesse and Travis Striker. Twin lieutenants of Lockjaw.


  • And This Is for...: In his boss fight,
    Travis Striker: "This is for my sister, pig!"
  • Brother–Sister Team: Up until the sister gets killed by the Commander. (Technically, she got herself ran over by that DUKW). Nice knowin' ya, sis.

    The Syndicate 
British gangsters specializing in armed bank robbery.

Gang members and hardware


  • Cool Train: The Money Train, which is not only to store the Syndicate's payload of gold bars and money, but also equipped with many weapons when you fight Pincher.
  • Evil Brit: Most of the Syndicate speak with an archetypical Cockney British accent. The Shark is a slight variant in that he has a Scottish accent as opposed to an English one.
  • The Syndicate: Literally the gang's name. They're a UK-based criminal organization in the bank robbing business.

Ed "The Shark" Pincher

The leader of the Syndicate.


  • Badass in a Nice Suit: Wears a well maintained black suit and red tie.
  • Evil Old Folks: He is 62 years old, the oldest of all of the bosses in two games, and he is the big boss in robbery and heists.
  • Only in It for the Money: Unlike other gang leaders, he wants nothing to do with the nuclear bomb plot and only wants to flee with his money.

The Syndicate Lieutenant//Lucy

The lieutenant of the Syndicate.


  • Car Fu: Fighting her involves ramming her car with your own. Justified since she has Dr. Pertwee in her custody and stopping her vehicle was the only option.
  • The Mole: The Syndicate lieutenant is actually Lucy, a MI-5 agent tasked with spying on the gang.

    Viper Squad 
https://static.tvtropes.org/pmwiki/pub/images/viper_squad.jpg
Militarized riot cops and rivals to Pursuit Force.

Gang members and hardware


  • Awesome Personnel Carrier: Their boss vehicle is gigantic, electrified APC which also serves as their mobile HQ.
  • The Bad Guys Are Cops: They are a brutal police division that enforces unlawful tactics to maintain peace. Once the masquerade is gone, they begin destroying Capital City.
  • Evil Sounds Deep: The Viper Mooks speak with a deep, inhuman voice.
  • Evil Wears Black: They wear black uniforms with red highlights.
  • Malevolent Masked Men: Before The Reveal, you fought a gang that wore masks. It is soon revealed that they were Viper Squad members incognito to stir up as much chaos as possible.
  • The Man Behind the Man: Turns out that they've been working with (or using) the Warlords to stage a terrorist threat in which, with the (intended) disposal of Pursuit Force, they will come to save the day and win the hearts of many, making it easier to control the population of Capital State and turn it into a Police State. Seeing how they calmly disposed of The General when he went rogue certainly qualifies them as this.
  • Stealing the Credit: Their first appearance involves claiming both credit and jurisdiction over the arrest of Billy Wilde in the first case of Extreme Justice.

Commander Andy Decker

The leader of the Viper Squad.


  • Big Bad: The true antagonist of Extreme Justice.
  • Jerkass: He constantly taunts Pursuit Force that Viper Squad is better.
  • Knight Templar: He wants to turn Capitol State into a Police State by utilizing criminal gangs to carry out false flag crimes, so Viper Squad could swoop in and take credit for the arrests.
  • Obstructive Bureaucrat: Before the reveal, he often gets in the way of Pursuit Force.
  • Villainous Breakdown: After the General wrecks his plan in organizing the false flag crimes, Decker drops all pretense of law and order and tries to destroy Capitol City and assassinate the President.

Viper Squad Lieutenant/Ashley

The lieutenant of the Viper Squad.


  • Bare Midriffs Are Feminine: She wears a sports bra alongside an unzipped long sleeve jacket.
  • Cold Sniper: She is equipped with a sniper rifle. She first used it to kill the General and then attempted to assassinate the President of the United States.
  • Disney Villain Death: After a brawl on the copter, the Commander and Ashley fought on what was left of the copter's gun and after kicking her, she loses grip and falls to her death.
  • Face–Heel Turn: She emerges as the Viper Squad's second-in-command in the final act.

    Others 

Mayor Sal Fonser

The Mayor of Capital City.


  • Assassination Attempt: He is subjected to one by Stefano "Deadeye" De Tomaso, and the Commander has to rescue him.

Porscha Fonser

The daughter of the Mayor.


  • Damsel in Distress: The first Killer 66 case, Guardian, involves rescuing her from the gang.
  • Spoiled Brat: Extremely unappreciative and berates the Commander for supposedly taking too long to rescue her.

The Forger

A master forger who the Convicts want to use to create fake identifications.


  • Dirty Coward: The Commander gets to him first by stealing a Convict vehicle. He panics when he finds out and tries to grab the wheel.

President Will Richards

The President of the United States. He stages a visit to Capitol City during the final chapter.


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