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Characters page for Pandemonium Wizard Village.

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Main Characters

    Zipher 
https://static.tvtropes.org/pmwiki/pub/images/zipher.jpg
The protagonist. He traveled to the variant village to bring his lover, Anna, back to life.

  • Character Development: He starts out unwilling to believe that the village doesn't have the power to revive people. It takes until the fire for him to realize that the villagers are just as vulnerable to dying as anybody else. He similarly notices how his presence is disrupting their lives, so he decides to leave, before also realizing that the brigade will put them in danger. Lastly, he gives up Anna to get through to Crain, finally being able to move on from her death.
  • Creepy Shadowed Undereyes
  • Determinator:
    • Right at the start, he walks for an entire week, loses his food and water supplies three to four days later and continues walking until he finally collapses. Once he comes to at the village, on a single glass of water and no food, he's able to run to the center of the village, only being inconvenienced by missing a step and falling down a flight of stairs.
    • During the fire, he gets hit in the face with burning pieces of wood and keeps going until he saves Brow.
    • Right after Molte is shot, even after he's taken multiple blows from Crain and the brigade, he's still able to get up and run towards Anna's coffin. Crain shoots him in the arm, and though he does slow down, Zipher pushes himself to reach the box and open it, which still required a whole lot of effort from him to open.
  • Doomed Hometown: Arkhamheim.
  • Eye Scream: Loses his left eye after it's crushed by burning debris, requiring him to wear an eyepatch for the remainder of the story.
  • Fashionable Asymmetry: After the fire, both his coat and hat are damaged, so Domika tries to fix them, but they end up patchwork and lopsided, but he doesn't mind the change. He also has to wear an eyepatch because of what happened to his eye. In the Distant Finale, his eyepatch becomes decorated to look like fireworks.
  • Happily Married: To Domika.
  • Hopeless Suitor: His true relation to Anna.
  • Interspecies Romance: With Anna, before she died. But not really. Actually with Domika.
  • I Reject Your Reality: He very stubbornly refuses to accept the truth regarding the village's lack of power to raise the dead. He eventually gets over it, though.
  • Love at First Sight: For Domika, though he initially thought it was because she looked so much like Anna.
  • The Mole: As part of a deal he had with the brigade, he was supposed to lead them to the village and signal to them with his fireworks until Anna was brought back to life, then they'd overtake it. Due to having a change of heart and learning that nobody can be brought back from the dead after all, Zipher refuses to go through with the plan in the end.
  • My Greatest Failure: Him being unable to save Anna from Arkhamheim's destruction is what drove him to seek the village's magic.
  • My Greatest Second Chance: Saving Brow from the fire in the village ends up being this for him.
  • Necromantic: Originally sought out the village based on rumors that they could resurrect his dead love interest. He very gradually moves on as he slowly realizes they can't.
  • Parental Abandonment: His parents were killed in an accident shortly after he was born.
  • Secretly Selfish: Him and Anna weren't a couple, and he intended to bring her back so she'd owe him for it, and convince her to change that.
  • The Thing That Would Not Leave: He reaches this status among the village when he continues to stay and set off fireworks long after he recovered from nearly starving and dehydrating on the way there. His attempt to remedy the situation by promising to set off less noisy fireworks is not received well and gets him socked in the face by Marco. However, once he saves Brow and accepts both his own part in causing the fire and that his goal of reviving Anna is impossible, he becomes willing to leave the village.
  • Wouldn't Hurt a Child: When Molte tosses him a knife and tells him to kill her to test his belief in the village's power of resurrection, he refuses to do so.
  • Your Approval Fills Me with Shame: Crain praises Zipher for having convinced the village that Anna was his lover, as it means he would do anything to achieve his goal. Zipher meanwhile looks completely ashamed of himself.

    Domika 
https://static.tvtropes.org/pmwiki/pub/images/domika2.jpg
A variant woman from the village that saved Zipher after he collapsed. She takes care of him even when the village doesn't trust him.

  • Artistic License – Biology: Despite being hatched from an egg, she still has a belly button. This is Lampshaded by herself when she was a little girl. Considering some of the other mutations variants can be born with, she could be considered quite lucky.
  • Black Bead Eyes
  • Caring Gardener: She finds plants and flowers on trips to gather supplies from the outside world. Due to the harsh soil and lack of gardening knowledge in the village, she's rarely able to keep them without them withering.
  • Doppelgänger Replacement Love Interest: While Zipher was technically never in a relationship with Anna, Domika still looks nearly identical to her.
  • Florence Nightingale Effect: One reason Domika develops feelings for Zipher is that she frequently has to tend to his wounds, usually by herself because the villagers distrust him.
  • Hair of Gold, Heart of Gold: Domika is the most altruistic person in the manga, being willing to help Zipher out of the kindness of her heart.
  • Happily Adopted: She was raised by Ainu, alongside Malsus, Kayoh, and Cosith.
  • Happily Married: With Zipher in the end.
  • Identical Stranger: She's a dead ringer for Anna.
  • Interspecies Romance: Her and Zipher grow closer over the course of the manga before eventually marrying.
  • Mix-and-Match Critters: She's a fox with pangolin-like claws, talons, and was born from an egg. This causes her to resemble a kikimora.
  • Nice Girl: Domika is unfailingly polite and kind. This is the main reason Zipher falls for her.
  • Parental Abandonment: Her parents were ill at the time of her birth, so they gave her egg to the village so she wouldn't grow up alone and ostracized. Whether or not they're actually dead is unknown.
  • Replacement Goldfish: Defied. Despite the physical similarities between her and Anna, Domika is never treated like a replacement for her (aside from Crain misinterpreting the situation). Zipher even thought it was because of the similarities that he was attracted to her, though he's able to figure out the actual reason why and confesses his love for her, something he couldn't do for Anna.
  • Whale Egg: She was born out of one of these, and her birth parents gave it to Ainu.

    Molte 
https://static.tvtropes.org/pmwiki/pub/images/molte.jpg
Domika's daughter, a strange mouse girl that's constantly grinning.

  • Cool Big Sis: Becomes one to Schritt in the epilogue.
  • Cool Teacher: Her students in the epilogue seem to really enjoy listening to her retell her story of the village.
  • Creepy Child: She constantly giggles at Zipher, and even dares him to kill her at one point.
  • The Cynic: Her own experiences have negatively colored her perception of people.
  • Cynicism Catalyst: The deaths of her parents.
  • Death Seeker: Originally came to the village with the intent to die, but Domika adopted her instead. Once Crain's brigade invades, she attempts Suicide by Cop and Crain follows through, but she survives.
  • Disney Death: Everyone thinks Crain killed her up until Malsus examines her body and is able to save her.
  • Expository Pronoun: Molte uses boku, befitting her tomboyish personality.
  • Happily Adopted: She considers Domika her mom. Once Zipher marries her, she considers him her father.
  • Interspecies Adoption: Domika and her are a fox variant and a mouse respectively. With the ending, both her adoptive parents are different species from hers, with Zipher becoming her father.
  • I Should Write a Book About This: She ends up writing a book titled 'Pandemonium Wizard Village' that recounts the events of the manga, as well as what happened afterwards.
  • Nice Mice: Averted for the most part, as she's morbid and cynical, but ultimately harmless and dearly loves Domika. She becomes much nicer during the Distant Finale.
  • Orphan's Plot Trinket: Her locket. It contains a photo of her with her birth parents, and later her, Zipher, Domika, and Schritt.
  • Parental Abandonment: She doesn't like to talk about what happened to her parents. They seem to have been hit by a car when she was younger.
  • Perpetual Smiler: Usually seen with a grin, until Zipher starts getting closer to Domika. She grows out of this habit after her near-death experience.
  • Pocket Protector: She is saved from being killed after Crain shoots her in part because of her locket deflecting the bullet.
  • Suicide by Cop: Attempts this by getting Crain to shoot her. She survives because she's short and her locket deflected the bullet.
  • Took a Level in Idealism: After her near-death experience, she stops being a cynic and starts valuing her life again.
  • Took a Level in Kindness: She's much nicer after the Time Skip.
  • Tragic Keepsake: Her locket. It contains a photo of her and her birth parents. It ends up saving her when she gets shot.
  • Walking Spoiler: A lot of major developments involving her are only revealed in the last few chapters.

Villagers

    Malsus 
https://static.tvtropes.org/pmwiki/pub/images/malsus.jpg
The level-headed village doctor, and one of Ainu's adopted children.

    Brow 
https://static.tvtropes.org/pmwiki/pub/images/brow.jpg
One of the children of the village. He's particularly interested in Zipher's fireworks.

    Ainu 
https://static.tvtropes.org/pmwiki/pub/images/ainu.jpg
The village chief and adoptive parent of Domika, Malsus, Kayoh, and Cosith.

  • Brutal Honesty: Right out of the gate, he informs Zipher that the village can't resurrect Anna. He later clarifies that they can't resurrect anyone.
  • Hidden Depths: Despite his rugged appearance, he is a talented artist.
  • Lizard Folk
  • Mix-and-Match Critters: He's a large crocodilian with fur and clawed hands and feet.
  • More Teeth than the Osmond Family
  • Non-Mammalian Hair: He's got a beard and fur.
  • Parents as People: He used to be overprotective towards Domika when she was younger. He was worried she might have gotten vertigo from falling on her butt.
  • Reasonable Authority Figure: He may not seem like it at first, but he just has the best interests of the village in mind. He even decrees that Zipher be allowed to stay in the village long enough to fully recover after the fire.

    Kayoh 
https://static.tvtropes.org/pmwiki/pub/images/kayoh.jpg
One of the strongest fighters in the village and one of village chief Ainu's adopted children. She reappears in Flower Knight Dakini, and tropes regarding her there are here.

    Cosith 
https://static.tvtropes.org/pmwiki/pub/images/cosith.jpg
The other strongest fighter in the village. A giant variant and one of the village chief's children.

  • Berserk Button: Don't mess with Kayoh, Ainu, or the village.
  • Beware the Quiet Ones: It goes without saying that you shouldn't anger the giant dog-man.
  • Black Bead Eyes
  • Canis Major: He used to be as tall as an adult when he was child, but he grew exponentially.
  • Game Face: When severely ticked off, his eyes become white and he shows off his entire mouthful of teeth.
  • Happily Adopted: Was adopted alongside Kayoh by Ainu.
  • Heavy Sleeper: Domika does several things to him in the extra chapter to wake him up, but he stays asleep the whole time.
  • Huge Guy, Tiny Girl: With Kayoh.
  • More Teeth than the Osmond Family
  • Nice Job Breaking It, Hero: His attack on the brigade may have thinned their numbers a bit, but once he's out, all it does is convince Crain that the villagers need to be killed. If it weren't for the ground giving way from his body collapsing onto it, then there'd be a lot of deaths because of him.
  • Our Giants Are Bigger: He's somewhere around forty feet tall.
  • The Quiet One: He's only ever seen speaking in private with Kayoh.
  • Roar Before Beating: When Crain delivers his ultimatum to the village, Cosith starts his fight with the brigade by roaring.
  • Scars Are Forever: The blow he took to the face in the finale left a scar that can still be seen 16 years later.
  • The Stoic: The only time he changes his expression is when he's angry.
  • The Worf Effect: Cosith does quite a bit of damage to the brigade, only to get knocked out by a big soldier and his grappling hook. Although, said soldier quickly realizes Gravity Is a Harsh Mistress and gets knocked out too.
  • Your Size May Vary: Cosith's size is rather inconsistent. In some shots, he's around three times as large as the other characters, in others (especially near the end), he's even larger than that.

    Marco 
https://static.tvtropes.org/pmwiki/pub/images/marco_5.jpg
A villager that doesn't take too kindly to Zipher sticking around.

  • Death Glare: His default expression.
  • Jerkass Has a Point: He beats up Zipher and orders him to leave the village, but he raises legitimate points about him overstaying his welcome, continuing to set off fireworks, and disrespecting Ainu.
    • After the fire, he brings up how it was caused as a result of ignoring the village's rule about not allowing outsiders.
  • Mix-and-Match Critters: He's a wolf with scaled claws, a serpent tail, and large dragon-like wings.
  • More Teeth than the Osmond Family
  • Negated Moment of Awesome: When Brow and his mom are being forced out of their home by the brigade, Marco swoops in, only to get bashed on the head by the member standing by the door.
  • Noble Wolf: He's got a foul temper, but he cares about the village. He also seems to be Kobolgarde and Brow's caretaker.
  • The Worf Effect: See Negated Moment of Awesome above.

    Kobolgarde 
https://static.tvtropes.org/pmwiki/pub/images/kobolgarde_3.jpg
Brow's mother. She spends much of her time indoors because of her condition.

Others

    Crain 
https://static.tvtropes.org/pmwiki/pub/images/crain.jpg
Click here to see him without the mask. 
The mysterious leader of a brigade that is searching for the village. He seeks the magic of the village so he can get revenge on the Sky Golems for destroying Arkhamheim. Due to a deal he made with them, Zipher was originally signaling to the brigade with his fireworks.

  • Anti-Villain: Of the Well-Intentioned Extremist variety. His goal is to find the village and search it for something that can destroy the Sky Golems so his hometown can be avenged. Initially, all he wants is to expel the villagers until Cosith's outburst causes him to threaten to kill them. Then Sanity Slippage seeps in and he shoots Molte in an attempt to convince himself that the magic does exist and he threatens to kill more people before being forced to face the reality of the situation.
  • Badass Crew: It's implied Crain and his entire brigade, or at least the elite members, are Knight-certified, meaning they're trained to take down insects bigger than most people.
  • Coat Cape
  • Coat, Hat, Mask
  • Doomed Hometown: Arkhamheim
  • Funny Animal: Crain and his men are all dogs.
  • Gas Mask, Longcoat: Him and his brigade's dress code. In addition, him and a few of his men wear hats.
  • Gas Mask Mooks: The rest of the brigade.
  • He Who Fights Monsters: In his search for something to destroy the Sky Golems, he acts callous towards Zipher, shoots a child, and threatens many innocents. He's distraught once this finally dawns on him.
  • Hidden Depths: As revealed in Flower Knight Dakini, he's actually a very good artist.
  • I Reject Your Reality: As the villagers and Zipher try to explain to him that they don't have any magical powers, he refuses to accept what any of them have to say, even as his men falter in the face of the truth. It takes Zipher opening up Anna's box for him to finally understand.
  • Sanity Slippage: As a result of trying to convince himself that the tales of the variant wizards are true, he accuses Ainu of being able to reanimate the Sky Golem corpses, nearly kills Molte to try to make them revive her, and threatens the lives of the others, including Ainu, Domika, and the children. He is forced to snap out of it, however.
  • Slasher Smile: Makes one after he shoots Molte. Not because he got any sadistic enjoyment out of it, but because he wants the villagers to bring her back to life as proof of their powers and when they don't, he instead thinks that she was an outsider and that the village won't use their magic on her, and thus he believes that he shot the wrong person to for that to happen.
  • Well-Intentioned Extremist: He wants to use the village's (nonexistent) magic to destroy the Sky Golems and takes more and more drastic and unhinged measures as the other characters oppose his goal.
  • Would Hurt a Child: Shoots Molte and threatens the children of the village. Once Zipher gets through to him, he realizes what a huge mistake he made.

    Anna O'Hara 
Spoiler 
Zipher's beloved, her death from the Straight Thunders was the reason Zipher went looking for the village. In reality, she was only a friend he wished to have a Relationship Upgrade with, but couldn't because she wasn't interested in being tied down because of a relationship.

    Schritt (Major Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/schritt.jpg
Schritt is Zipher and Domika's son. He only shows up in the Distant Finale.

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