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     Slappy the Dummy 

https://static.tvtropes.org/pmwiki/pub/images/slappybook.jpg

Portrayed By: Annick Obonsawin, Cal Dodd, and Ron Stefaniuk (TV); Jack Black (Film); Mick Wingert (Film 2); Joe Fria (Audiobook)
"Amy, I can hurt you and your family in a hundred ways."

The Big Bad of the "Night Of The Living Dummy" series of books and currently the one reoccurring character to appear in the most books.

  • Adaptation Dye-Job: Is a redhead in the TV series, unlike the books where his hair was dark brown.
  • Adaptational Heroism: In the first movie he was truly happy to see Stine again and wasnt hostile when he escaped despite Stine locking him away in the book. In the second movie he was genuinely helpful to Sonny and Sam and did seem to really want to be a part of the family. He only hurt bad people who hurt them . He was completely nice to them until Sarah tried to get them to turn him off and even when he's bringing Halloween to life he's still way more sympathetic than other portrayals and even still seems to consider them his family. He's also a considerably nicer boss to Walter compared to how his book and especially TV counterpart treat their minions.
  • Adaptational Badass:
    • Is far more competent and powerful in The Movie than he ever was in the books.
    • In the 2023 series he is much more effective at manipulating his "slaves" than in the book and older series, where he mostly tries to bully or frighten them into following his orders, usually with little success.
  • Advertised Extra: Features prominently on the cover for Night of the Living Dummy, despite his appearances being cameos until the very end and Mr. Wood being the main antagonist.
  • Affably Evil: In the second movie, even when he starts bringing Halloween to life, he's still kind to the Quinn family and considers them his family.
  • Ambiguous Situation: At the end of the first book when he comes alive and grabs Kris asking is "that other guy gone." If Slappy came alive after Mr Woods spirit was destroyed and became evil or if he was alive the whole time and was nice at first before turning evil due tot he spirit is unknown. The author interview says Mr Woods death made Slappy twice as evil and since nobody read the words when he was around it implied he was a nice dummy before Mr. Wood died. "I Am Slappy's Evil Twin" seems to show that he and Snappy are not hostile towards their creator unlike Mr. Wood.
  • Anti-Hero: In "Slappy's Nightmare", "The Streets of Panic Park" and "The Dummy Meets the Mummy".
  • Ascended Extra: Didn't come to life (or at least didn't show he was alive due to being non-hostile) until the very end of Night of the Living Dummy, after the heroes destroyed the main antagonist, Mr. Wood. The sequels obviously focus on Slappy, though he occasionally shares the spotlight with other dummies.
  • The Bad Guy Wins: The only times he's able to get a leg up on the protagonist in the end are in Son of Slappy, The Ghost of Slappy, and Diary of a Dummy.
  • Bad Boss: The way he treats his intended "slaves" should say enough, but he also acts this way to Rocky. Subverted in the second movie.
  • Benevolent Boss: Towards Walter in the second movie.
  • Berserk Button: From The Movie: don't call him a dummy. It has also started cropping up in the Slappyworld books.
  • Blue-and-Orange Morality: Averted in the books and TV show but played straight in the movies at least. Considering Stine wrote him to be how he is as he's literally made of evil he really can't be held responsible for his actions.
  • Big Bad: Of his mini-series and both of the movies. Could be considered this of the franchise as a whole as he appears the most more than any other villain.
  • Big Bad Wannabe: He may be the face of the franchise, but Slappy is actually a small fry compared to other, more powerful antagonists. His plans are usually thwarted by other dummies, and in the "Horrorland" series, he's just another minion of the Menace. Averted in The Movie; the other monsters obey him without question because he released them from their books.
  • Breakout Villain: Arguably the most well known villain of the series. He is also the main Big Bad in The Movie.
  • Card-Carrying Villain: He states in Son of Slappy that "Evil is its own reward".
  • Curb-Stomp Battle: Given he's a small wooden dummy, he usually gets beaten around and broken in a physical confrontation, which is probably why he prefers to manipulate rather than fight.
  • Demonic Dummy: Well, obviously
  • Demonic Possession: Happens at the end of Bride Of The Living Dummy, and possibly at the end of the TV adaptation of Night Of The Living Dummy III.
  • Determinator: His owners are always in for a surprise when they try to get rid of him.
  • The Dreaded:
    • In the movie, it quickly becomes clear that Stine — who comes across as a pretty scary person himself — is scared of him in a way that he doesn't see his other creations.
    • In the books as well, as it’s mentioned here that Slappy is the one villain who makes other villains tremble with fear, including the Horrorland Horrors, a race of powerful monsters who would do anything to stay on his good side during his visit in Horrorland.
  • Enemy Mine: In "The Streets of Panic Park" and "The Dummy meets the Mummy" where he teams up the main characters against eviler threats (The Meance and Arragotus respectively).
  • Even Evil Has Loved Ones: He did truly care about Sarah, Sonny and Sam in the second movie. Also he did care about Stine before Stine locked him in the books. Even then Slappy still didn't treat Stine with hostility until he saw Stine try to put him in the book.
  • Even Bad Men Love Their Mamas: In the second movie he truly did want a mother and believed that unlike Stine she wouldn't betray him.
  • Evil Redhead: Only in the TV show. He's a brunette in the books and The Movie.
  • Evil Sounds Raspy: He is often noted to have a raspy voice and is given such in several audiobook adaptations.
  • Eviler than Thou: In Slappy's Nightmare, another ventriloquist dummy named Wally trying to take his place serves as this for Slappy. This is also the case in "Bride of the Living Dummy", "The Streets of Panic Park" and The Dummy Meets The Mummy! all of which involve Slappy facing off against eviler threats. Then comes Goldie in Diary of a Dummy. Also with Mr Wood in "Night Of the Living Dummy" though Slappy is more friendly and isn;t really evil in that book (Mr. Wood is far more homicidal than Slappy as he attempts to murder Lindy and Kris's dog and threatens to murder their friends and parents while Slappy has one attempted murder attempt on a preteen boy and normally attempts to enslave people), Snappy in "I Am Slappy's Evil Twin" (the title is literally "I Am Slappy's Evil Twin") and Abigail in "Slappy Birthday to You" where she easily puts him to sleep only to enslave the Barker family.
  • Expy: Of Chucky from Child's Play.
  • Failure Is the Only Option: His goal is to find human slaves, which he has made no progress with since his first appearance even if he doesn't exactly lose by the end of the book. Finally averted in Goosebumps Most Wanted: Son of Slappy. After Jackson spends the entire book trying to fight off Slappy's hypnotic control, he defeats Slappy and hides him... only for his bratty sister, Rachel, to find Slappy, team up with him, and they ''both'' end up controlling him and making him do terrible things. The reason? Because Rachel was tired of her "perfect brother" making her look bad. Also averted in Ghost of Slappy, and Diary of a Dummy.
  • Flash Step: Gains this in the movie, able to move incredibly fast between flashes.
  • For the Evulz: Besides getting "slaves", this is pretty much his only motivation. He even says "Evil is its own reward" in Son of Slappy.
    • Averted in the movies. In the first film, while a lot of his mayhem is still For the Evulz, his biggest motivation is to kill Stine for keeping him trapped in his book and trying to put him back. In the second film he only wants a family and brings Halloween to life after the heroes try to put him to sleep.
  • Freudian Excuse: In the movies. It was never proven he did anything wrong to deserve being locked up. He was also made of evil so he couldn't really control his actions. You honestly can't blame him for hating Stine. In the second movie he tries to be nice to his family but they end up deciding to try to put him to sleep and then he chooses to bring Halloween alive.
  • From Nobody to Nightmare: It's heavily implied Slappy was alive all along but was a friendly dummy in his first apperance. After Mr Wood died he changed and became the biggest villain of the franchise.
  • Gaslighting: Pretty much his role in many of the novels. He causes multiple dollars worth of vandalism and pins the blame on whoever is the main protagonist of the storyline to have their relatives believe they're crazy.
  • Hate Sink: Despite Slappy's Breakout Villain status, he really doesn't have many charming, funny, or impressive qualities, coming more as a smug, callous bully who thinks he's way cooler than he actually is. His sense of humour is tasteless, he makes life miserable for everyone around him (sometimes to the point where his few allies turn on him), and pathetically begs when his enemies gain the upper hand. What's more, he doesn't even have Blue-and-Orange Morality as an excuse, since Slappy's Nightmare reveals he apparently has a human soul. Subverted in both of the movies.
  • Hoist by His Own Petard: In Revenge of the Living Dummy, he tried to use the Mind Stealer to make Britney his slave, but ends up having his mind stolen by it instead.
  • I Have You Now, My Pretty: His interactions with his female owners are pretty disturbing to read as an adult.
  • Iconic Sequel Character: While he did appear in the first Night of the Living Dummy book, Mr. Wood was the main antagonist—the fact that Slappy is also alive was just the Twist Ending. He would go on to be the Big Bad of the whole series, though, while Mr. Wood only merited a mention in Slappy's origin story.
  • Jerkass: He mocks people incessantly, smacks them around and threatens to kill them when they defy him, commits petty acts of vandalism and mischief, and enjoys turning friends and relatives against each other.
  • Joker Immunity: Gets destroyed (or at least disposed of) at the end of most books, yet always returns for another sequel. Lampshaded in the second movie, and discussed by the protagonist in Diary of a Dummy.
  • Karma Houdini: Even if he doesn't win there are books where he does not entirely lose. In his first appearance the book ends with him grabbing Kris and asking if the other guy is gone. Or in "Night of the Living Dummy 3" where the main character gives him to her cousin at the end of the book and he ends up winking at her.
  • Kick the Dog: Constantly. One notable example is in Night Of The Living Dummy 2 where he crushes a little girl's hand until it's all red and swollen.
  • Laughably Evil: He's still a prick, but he's much more playful and mischievous than outright sadistic.
  • Lesser of Two Evils: Many times such as "Bride of the Living Dummy", "Slappy's Nightmare" and "Streets of Panic Park" but best example is in "The Dummy Meets the Mummy!". Slappy only wants to enslave the main characters while Arragotus wants to outright kill them. This is why the kids bring Slappy to life so he can fight the mummy, which he does and he does help them, but not for noble reasons.
  • Nominal Hero: In "The Streets of Panic Park" where he helps the main characters defeat The Meance only so that he and the other villains don't become slaves to the Meance as well.
    • In "Slappy's Nightmare". He actually does good deeds in this book but only to stay alive due to a curse which forces him to do three good deeds. Slappy does do them or at least attempts to because somebody else ruins his attempts. He does try to kill Georgia's sister Stella but only because he's convinced she's trying to ruin his good deeds and get him killed.
    • In The Dummy Meets the Mummy! The protagonists bring Slappy back to life in the ill-conceived belief that he can help them against the rampaging Arragotus. Slappy initially doesn't care about the mummy, but when Arragotus attacks him, the two get into a fight, with Slappy being the lesser evil (sort of, he wants to enslave everyone, whereas Arragotus just wants to kill everyone) with the kids helping Slappy throughout the fight. Slappy, strangely enough, does actually try to to defeat Arragotus and does not betray the kids at least until the Mummy is defeated. That being said e doesn't mind not helping them with the bugs he brought alive attack the kids.
  • New Powers as the Plot Demands: In the earlier books, he didn't have much in terms of powers. The later books tend to give him powers that were never mentioned before, such as mind control in Son of Slappy and laser version in The Dummy Meets the Mummy.
  • Paper Tiger: Really, this is what Slappy boils down to. He acts tough and cruel, and isn't afraid to get physical with uncooperative owners, but the minute they start fighting back it becomes clear he's nothing but a loud-mouthed, overconfident, physically frail weakling whose bark is way worse than his bite. Why else would he keep getting smashed? The TV show, films, video games, and post-Series 2000 books tried to mitigate his physical frailty somewhat by giving him New Powers as the Plot Demands.
  • Pet the Dog: He truly was trying to help the Quinn family in the second movie and had no intention to betray them He even agreed to give Sarah her mom back is she gave him the book.
    • Despite Stine locking him away in the book for years when he first sees Stine in the first movie he is genuinely happy to see him and affectionately calls him "Papa". Of course Stine ruins it by trying to put him back in the book.
  • Pick on Someone Your Own Size: While Slappy is at least hundreds of years old and his victims are usually 12 years old, by default he is still tormenting people 20 feet taller than him.
  • Pintsized Powerhouse: Despite being a small wooden dummy, he's considerably strong and can hold his own against people twice his size.
  • Politically Incorrect Villain: Besides being a raging misogynist, he also mocks people's weight and age. At least he avoids racism and homophobia.
  • Pragmatic Villainy: While Slappy is willing to pull Enemy Mines with people against mutual threats like Karloff Mennis and Arragotus, he only ever does so for self-serving reasons; as he puts it in The Dummy Meets the Mummy!:
    Slappy: Don't worry, everyone! Don't worry! I'm going to save you kids—save you for ME! Hahahaha!
  • They Killed Kenny Again: No matter how many times Slappy gets destroyed, he always comes back in the next story inexplicably repaired.
  • Tragic Villain: In the movies. In the first one he was made of evil and couldn't control what he did. Despite this he was implied to be Stine's best friend and never was mentioned to do anything wrong. Stine still locked him up in the book for years.
    • In the second movie he only wanted a family. He only hurt people who he knew were hurting them. Despite this and the fact he had no intent on betraying them, they attempt to put him to sleep which leads to him trying to bring Halloween to life.
  • Villain Protagonist: Zigs-zags the line between this and a Nominal Hero in Slappy's Nightmare which is told from his perspective. Stine makes him slightly more sympathetic by pairing him with an even worse antagonist.
  • Well-Intentioned Extremist: In the second movie. While he did harm Tyler, he only did so because he upset Sarah and though he was helping his family.
  • We Used to Be Friends: With R. L. Stine in The Movie.
  • Weak, but Skilled: Being a ventriloquist's doll, he's not much of a physical threat, but Slappy knows how to take advantage of his seemingly innocent state to cause chaos and turn people at each other's throats. This, coupled with his mean fighting style, durability, and ability to somehow rebuild his body when broken makes him more of a force than he has any right to be.
  • Would Hurt a Child: Even someone like a preschooler.

     Night of the Living Dummy 

     Night of the Living Dummy II 

     Night of the Living Dummy III 

     Bride of the Living Dummy 

     Slappy's Nightmare 

Wally

Another living dummy. One of Slappy's many siblings.

  • Demonic Dummy: Wally is a dummy built by the same person who created Slappy, Mr. Wood, and Goldie (Darkwell according to Slappy Beware, Franz Maher, who is also credited with making Snappy, according to I am Slappy's Evil Twin). Unlike the other dummies, he cannot live if Slappy remains alive. In order to bring him alive, a spell must be done to put Slappy to sleep and bring Wally to life. Jimmy O'James partly reads the spell, bringing Wally to life for one week and giving Slappy one week to do three good deeds in order to avoid being put to sleep forever. Wally proves to be just as evil as Slappy though, trying to sabotage Slappy's good deeds to remain alive, even if it means endangering innocent lives.
  • Real After All: While the story turns out to have been All Just a Dream, Wally turns out to be real when Jimmy brings him in at the end.

     Revenge of the Living Dummy 

Ethan Crosby

Britney Crosby's annoying younger cousin who comes to visit her, and brings a certain dummy with him.

  • Bratty Half-Pint: He incessantly pesters and kicks Britney and her friend Molly.
  • Clashing Cousins: He fights with Britney constantly. In fact, she mentions that last time he came to visit, they got into a fistfight.
  • Parental Neglect: His parents were sick for a long time and couldn't take care of him, which is implied to be the reason for his misbehavior.
  • Spoiled Brat: Britney's parents let him get away with all of his misbehavior while blaming Britney for his actions because they feel bad about his absent parents.
  • Troubling Unchildlike Behavior: When it's revealed he was using a remote to control Slappy's actions, which included insulting and physically assaulting people, damaging his cousin's property, and even pushing her down the stairs and almost seriously injuring her at one point.

     Son of Slappy 

Jackson Stander

"It's a lot easier to be good than bad."

The protagonist of Son of Slappy. Jackson finds Slappy in his possession, only for Slappy to then start possessing him.

  • The Ace: He's a near perfect kid, much to his sister's annoyance.
  • Demonic Possession: Slappy starts controlling his actions and making him act out.
  • Foolish Sibling, Responsible Sibling: He's much more mature and well-behaved than his sister Rachel, who his parents call a problem child.
  • Nice Guy: He tries his hardest to be this.
  • O.O.C. Is Serious Business: His parents and teachers are shocked when Slappy makes him start committing bad deeds and insulting them, since he's such a good kid.
  • Parental Favoritism: His parents clearly prefer his studious, mature nature over his more disobedient and aggressive sister.

     Slappy Birthday to You 

Ian Barker

The protagonist of the story, a boy whose life is turned upside down when he receives Slappy as a birthday present.

  • Abusive Parents: His parents do nothing to stop his cousins bullying him and his father's idea of a "fun" birthday surprise is to hire actors to scare Ian.
  • Be Careful What You Wish For: He's always wanted a ventriloquist dummy. Unfortunately, he gets Slappy.
  • A Birthday, Not a Break: His birthday is the start of everything going wrong for him.
  • The Chew Toy: He is often on the receiving end of physical abuse including his cousins choking him, getting a nosebleed when they smack him in the face, and being shoved through a glass fishtank by his sister.
  • Clashing Cousins: His cousins delight in beating him up and lying to get him in trouble. He initially doesn't realize how dangerous Slappy is because he assumes his cousins are behind it as usual.
  • Dangerous 16th Birthday: Or in this case, dangerous twelfth birthday (twelve being the default age of Goosebumps protagonists.)
  • Only Sane Man: He's the only one who realizes that Slappy is responsible for everything; as well as being generally calmer than his cousins and sister.
  • The Scapegoat: He's always blamed for any trouble his annoying cousins cause and, after receiving Slappy, that Slappy causes.

Abigail

A doll given to Ian's sister.

  • The Bad Guy Wins: She manages to put Slappy back to sleep with the right magic words then enslaves the protagonist and his family for her own ends.
  • Creepy Doll: Molly is the only one who disagrees.
  • Enemy Mine: Subverted. This is seemingly her attitude where Slappy is concerned but she only did so to enslave the heroes.
  • Eviler than Thou: Easily takes care of Slappy just to enslave the heroes and betray them right after.
  • Greater-Scope Villain: She helps to defeat Slappy, only to immediately declare everyone her slaves.
  • True Blue Femininity: She's a vintage doll that comes with a blue ballgown, probably considered a feminine color at the time she was made.

     I Am Slappy's Evil Twin 

Franz Mahar

The lonesome puppeteer and ventriloquist who created Slappy, as well as other living dummies like Snappy and Goldie. He accomplished this by using black magic learned from a warlock named Kanduu. While Franz instructed his dummies to reject anger and cruelty, this appears to have been for naught, as they all ended up being rotten to the core, with the worst being Slappy.

  • Rewrite: Slappy was previously said to have been carved from coffin wood by an Evil Sorceror who brought him to life by turning him into a Soul Jar. This is largely ignored in I Am Slappy's Evil Twin, though the inconsistency could be chalked up to the previous origin only being mentioned secondhand by people like Jimmy O'James, who got it wrong because Slappy's past is Shrouded in Myth.
  • Unwitting Instigator of Doom: He was just a lonely old man who only wanted companionship, which he unfortunately decided to get by using black magic to animate Slappy, who would go on to spend the next several decades terrorizing random people, with the same going for Slappy's "siblings" Snappy and Goldie. Franz's use of the magic may have also caused all of the misfortunes that befell the small isolated village that he ended up settling in after immigrating to America.

Kanduu

A magician who performed alongside Franz Mahar in London. Kanduu was secretly an evil sorcerer who used his magic to animate Franz's dummy, Mr. Wood. Mr. Wood was as evil as Kanduu himself, and Franz fled to America to escape from him and Kanduu.

  • For the Evulz: He brought Mr. Wood to life for seemingly no reason other than just to mess with Franz.
  • Greater-Scope Villain: He was the one who brought Mr. Wood to life, and he was also indirectly responsible for all of the other living dummies, as Franz Mahar copied Kanduu's magic to animate Slappy et al.

Snappy the Dummy

https://static.tvtropes.org/pmwiki/pub/images/snappydummy.jpg

Slappy's twin brother, created by the same puppet maker. He's considerably nicer and wishes Slappy were as nice as him. Until it turns out that he was evil as well and was only pretending to be nice as a joke.

  • Black Eyes of Evil: The only difference in appearance between him and Slappy is his black eyes whereas Slappy has green eyes. He's also even more evil than Slappy himself.
  • Evil Twin: Turns out to be this. Well, eviler twin in this case.
  • Polar Opposite Twins: The nice to Slappy's mean. Subverted when it turns out he's even worse.
  • Theme Twin Naming: Slappy and Snappy.

     The Ghost of Slappy 

Shep Mooney

The protagonist, a nervous boy afraid of the ghost in his house.

  • I See Dead People: He is the only person that can see Annalee.
  • Kafka Komedy: No matter how hard he tries, nothing goes right for him and the entire universe seems to be against him. Even adults join in tormenting him.
  • The Klutz: He's clumsy on top of his many other problems.
  • Nerd Glasses: He and everyone in his family wear unflattering oversized glasses.
  • Nervous Wreck: He is pretty much constantly in a state of fear and distress.
  • Puppy Love: Has a crush on a classmate named Mary Jane.
  • We Used to Be Friends: With Trevor until Shep accidentally broke Trevor's ankle while playing sports.

Annalee

A ghost haunting the basement in Shep's home. He is the only person able to see her.

  • Barred from the Afterlife: It turns out this is the case for her because she wasn't a good person when she was alive.
  • Friendly Ghost: Played with. Shep thinks she wants to hurt him, but she was actually this trope - until she ultimately betrays him, annoyed that he refused to listen to her or help her.
  • Icy Blue Eyes: According to Shep's description of her.
  • Jacob Marley Apparel: She remains in the period clothing that she presumably died in.
  • Mistreatment-Induced Betrayal: She is so offended by Shep running away from her all the time, that she tears up the magic words that put Slappy back to sleep, leaving Shep at the mercy of Slappy who Shep had just brought back to life.
  • Not-So-Imaginary Friend: Others assume her to be Shep's imaginary friend, since he's the only one able to see her.
  • Too Good for This Sinful Earth: Shep wonders if this was the case for her, since she obviously died when she was around his age. Subverted when it turns out that her spirit can't move on because she wasn't good.
  • Unfinished Business: She is stuck as a ghost until she can do something good to redeem herself. Ultimately, she does manage to do something good - for Slappy.

    Slappy, Beware! 

Ephraim Darkwell/Darkwell The Magician

A wizard who created dummies and brought them to life. After an angry mob arrived to burn down his cottage, he used his magic to bring Slappy to life, giving him the purpose of spreading chaos and evil throughout the world.

  • Evil Sorcerer: While he was originally just a wizard who liked to bring his dummies to life and meant no harm, after an angry mob attacked his cottage, he became vengeful and created Slappy out of spite to terrorize the world. He apparently did come to realize the error of his ways overtime, however.
  • Failed a Spot Check: At the end of the story, he appears before Slappy to try and put him to sleep forever. He fails to notice Slappy covering his ears while Darkwell says the chant, and doesn't bother to make sure Slappy is really asleep and not faking it before taking his leave.
  • For Want Of A Nail: If he had noticed Slappy covering his ears, pulled his hands away from his ears, or taken Slappy with him after seemingly putting him to sleep, Slappy's reign of evil could have finally been brought to an end.
  • Heel Realization: Had one over the centuries and eventually tried to correct his actions by putting Slappy to sleep forever.
  • Karma Houdini: While he did come to see the error of his ways, he still gets off without any punishment for orchestrating Slappy's over 200 years of evil. He also fails to make up for what he did, as he fails to actually put a stop to Slappy due to not noticing that Slappy managed to cover his ears when Darkwell attempted to put him to sleep permanently.
  • Motivational Lie: Lied about Slappy needing to do one bad deed for every day he was awake in order to keep himself from falling asleep forever so that Slappy would be more inclined to do evil.
  • Rewrite: Slappy was previously said to have been carved out of wood from a coffin by an unnamed evil sorcerer who transferred his soul into the dummy when he died. This story was retconned in I am Slappy's Evil Twin to say that Slappy was created by a man named Franz Maher, who only wanted to have living dummies as his friends. The story of Darkwell retcons this a second time, creating a third origin story for Slappy. The book synopsis does address the first origin story, stating that it was only one of several rumored origin stories for Slappy, and that the story of Darkwell is the true one, but it completely ignores the story of Franz Maher and makes no mention of Snappy, who was Slappy's even more evil twin brother from the same book that featured Maher. It also makes no mention of Goldie or Wally, Slappy's other siblings, and shows that there was a mass-produced line of Mr. Wood dummies besides the one from the first book. Honestly, at this point, the lore of Slappy is very confusing.
  • Robe and Wizard Hat: He wears a typical pointed wizard hat and a robe.
  • Then Let Me Be Evil: At first he was a non-malevolent wizard who just liked bringing his dummies to life. After the village formed a mob and attacked his home while accusing him of using the living dummies he created for evil, he became vengeful and created Slappy to make humanity suffer for scorning him and treating him like a menace.
  • Ungrateful Bastard: He had Slappy use his magic to send the police officer who came to warn Darkwell of the mob flying off into the distance.
  • Wizard Beard: He has a long grey beard to go with his Robe and Wizard Hat and make him look just like the classic image of a wizard.
  • Wizards Live Longer: He is still alive in the present, over 200 years later.

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