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In General

The tropes common for all evil deities on this page.
  • Ancient Evil: The most ancient and most evil beings in existence.
  • Dark Is Evil: All are this like you would not believe. Elim's name means "Dark", Death's and Tanit's sacred colour is black, Shekka controls Dark Magic, the God of Shadows unsurprisingly hides in shadows, and so on and so forth...
  • Divine Ranks: Elim is a Primal Deity, Above the Gods by several orders of magnitude. Death, Disease, and Decay are Major Deities, with Death being more or less on par with the Top God Titan himself. Finally, the others are minor deities, much weaker but still enormously powerful, with total control over their domain.
  • The Ghost: None of them appear directly in a gamebook.
    • Shekka and Slangg influence their worshippers from afar in Spellbreaker and Sorcery, but that's all.
    • The closest thing to an intervention by Elim in the entire series, is a Living Statue in his likeness. But all in all it's just another Golem.
  • Greater-Scope Villain: They are collectively this to the franchise' Mythology and expanded universe, due to never being faced in a gamebook proper.
    • Elim was the Greatest Scope Villain in the franchise, until he left the universe. He was this in the Mythopoeia, having pretty much greenlighted Death's, Disease's, and Decay's bid to Take Over the World. He is also this in the role-playing game Advanced Fighting Fantasy, as the Big Bad is his High Priest who seeks to give him the world. But empowering his worshippers is all he does.
    • Death is the single most powerful entity of evil in the entire franchise, arguably even worse than Elim himself. Most of the horrors plaguing Titan can be traced back to him, one way or another. However, he is a Sealed Evil in a Can that will never ever get out.
    • Shekka can be seen as this in the gamebooks whose Big Bad is a Sorcerous Overlord, which means a lot. Then again, she is rarely mentioned in most and has direct influence in just one. In Spellbreaker, she is the Greatest Scope Villain above the Kurakil who is the Climax Boss, by virtue of being worshipped by Big Bad Nazek and his coven, and enabling the plot through Shekka's Moon.
  • Our Gods Are Different: Evil they may be but they are all deities.
  • Time Abyss: They all predate the world. Elim is even older than the universe itself.

Primal Deity of Destruction

The one at the root of everything, surprisingly less evil than his creation.
    Elim 
https://static.tvtropes.org/pmwiki/pub/images/elim.jpg
Worshippers of Elim kneeling before a statue in his likeness
Appears in: Titan The Fighting Fantasy World | Advanced Fighting Fantasy (mentioned only)

One of the three Primal Deities birthed from Arn at the very Beginning, Elim along with Ashra and Vuh created the Planes of Existence, with him creating the Magical Planes, and spawned the Young Gods. Elim however, soon disagreed with his siblings, stating that Creation was turning out badly and needed to be redone without flaws. He sought to highlight such flaws by spawning from them the High Lords of Evil and Chaos: Death, Disease and Decay.

Feeling wronged after his creations were banished into the Void, he sent his worshippers into gruesome wars against those of his brothers, but the Young Gods put an end to it and vanished them from the memory of mortals. Now, like his brothers, he left the word of Titan altogether. But some of his cults are not as extinct as one could think.


  • Above the Gods: Above all gods, but specifically above the God of Evil of the setting, being their maker and all that jazz...
  • Anthropomorphic Personification: Of Primeval Darkness.
  • Apocalypse How: Elim's ultimate goal is a universal one, dusting all Planes of Existence. Note that this is not his end but his mean, as he wants to restart creation in a better way. At least what he deems better.
  • Artifact of Doom: He created the Dagger of Elim, that obliterates any follower of Ashra or Vuh at contact. It is now lost and never appeared in a gamebook.
  • Bald Mystic: One of the mightiest beings in existence, a creator deity with nearly unrivaled power. Judging from the golem in his likeness, he has no hair whatsoever.
  • Bald of Evil: The root of all evil is completely hairless.
  • The Complainer Is Always Wrong: The only one to point out the flaws of creation is the highest Greater-Scope Villain of the franchise.
  • Cain and Abel: With his brothers and especially with Ashra.
  • Cosmic Entity: Elim might be represented as a humanoid but he is one of the oldest, mightiest beings in existence, who predates concepts like space, time, physics, existence and mortality.
  • Dark Is Not Evil: At first. Elim took part in shaping the universe and helped give life to the first gods. It is only after that things went south and he became the opposite trope.
  • Death of the Old Gods: The First Battle was the last straw for the Primal Deities, who were cast out of the universe by the Young Gods, and did not really protest much.
  • Destroyer Deity: The Primeval God of Destruction ladies and gentlemen.
  • Divine Delegation: The Primal Deities left the world to the Young Gods (the sealed Gods of Evil and the Dark Gods in his case) a while after the First Battle, and exited the universe. There are hints that they are still around, watching from afar without intervention, no longer interested.
  • Fallen Hero: Elim was totally on board with his brothers in this "creation" thing... Until the result disgusted him so much he started working towards its total destruction.
    • Elim actively fought against his brothers after the First Battle, pushing his worshippers into devastating wars against theirs. It was this who prompted the Young Gods to ask the three to scram.
  • A Form You Are Comfortable With: His worshippers depict him as a bald giant, but whether he really looks like this is never confirmed. Keep in mind that he is too old and powerful to be truly represented.
  • Foil: Elim and Ashra are diametrical opposites, though both share the same obsession with perfection and did everything following what they deemed as right. One representing Darkness and trying to restart it all, the other Light and pushing creation further. Elim's staunch insistence that creation should not go further and Ashra's staunch refusal to even consider a flaw in it fanned each other's flames and led to a disaster.
  • God of Darkness: Primeval God of Darkness as a Cosmic Force necessary for the universe to function. It only got perverted when Elim started working towards undoing the universe.
  • God of Evil: Primeval God of Evil, the step even above. Elim created the Satanic Archetype of the Fighting Fantasy universe and is the indirect root of all evil.
    • In a strange twist, he created them to give form to the flaws he wanted to correct. More like "Hey look, there's something rotten in the universe" rather than For the Evulz. Whether he created them in disgust to destroy the world in his stead when his brothers refuted his arguments, or to ruin it in such fashion that Ashra and Vuh would have no other choice but to go along remains unknown.
  • Heroic Build: Played with in that he is no hero any longer, but still a broad shouldered musclebound giant, at least in representation.
  • Knight Templar: Creation shall be totally perfect or there will be no Creation. Middle Ground? Working gradually towards betterment? Foreign concepts to him...
  • A Lighter Shade of Black: Evil and extremist he might be, but he raised valid concerns (at first) and aims for something better, contrary to the others on this page defined by For the Evulz and Evil Is Petty.
  • The Maker: Of the Spiritual Planes of Existence, and of the first Young Gods with his brothers.
    • He later created the God of Evil, and the rest is history...
  • Meaningful Name: In-universe, Elim means "Dark".
  • Names to Run Away from Really Fast: Elim evokes eliminate, which is his goal. And don't get started on his Meaningful Name and his titles.
  • Never My Fault: Elim feels that he was the one betrayed as the gods created by his brother defeated his own. Never mind that his children dearest started the First Battle and had to be stopped.
  • Not Quite the Almighty: The most powerful evil being in existence above all else, but still second to Arn.
  • The Old Gods: Older than the evil gods, but no longer in activity.
  • Omnicidal Maniac: He wants to return creation to the Primal Chaos and start it anew.
  • Person of Mass Construction: One of the architects of the universe.
  • Person of Mass Destruction: He could flush the cosmos himself, if it wasn't for his brothers' interference.
  • Principles Zealot: Adamantly refused to even consider that Creation might be viable, despite Ashra rightly pointing it out. Had he agreed to change a bit while they still could, nothing would have been the same.
  • Red Baron: He is known as the Dweller in Darkness, fitting his status as God of the Primeval Darkness, and later as the Great Enemy, due to wanting to cause an Apocalypse How.
  • Restart the World: His ultimate goal is to create a brand new and perfect universe.
  • The Sacred Darkness: The Primeval Darkness he personifies is an essential Cosmic Force.
    • Subverted with Darkness as the Force of Evil, which he gave shape to. It might be that way due to him molding it in his likeness.
  • The Scottish Trope: Among the rare people who still know of the primal deities on Titan, only the priests of Ashra and Vuh dare speak his name...
  • Screw This, I'm Outta Here: Elim and his two brothers left the entire universe to the Fantasy Pantheon they created and don't intend to come back. Well at least they agreed on something at last.
  • Sibling Team: He used to be in one, before it all went to crap.
  • Strong Family Resemblance: Elim is represented the same way as Arn, in-universe as statues and in a meta way on illustrations: as a powerfully built giant with a bald head.
  • Super-Empowering: In Advanced Fighting Fantasy, the Big Bad Sargon owes his immunity to normal weapons and lack of need to rest to his priestly blessing.
  • Unseen Evil: The indirect source of all evil in the franchise, never ever seen and only told about. Though Elim himself is comparatively less evil than his creations and even his worshippers.
  • Unperson: The Primal Deities left the universe instead of being killed, but all trace of them was wiped out from history and living memory, with their role Creation of the Universe itself being known only to the gods and a select few.
  • Villain Has a Point: Let's face it, the universe is flawed. Titan might be easier to live in than most High Fantasy worlds thanks to widespread magic and benevolent gods, but it remains a world where Everything Is Trying to Kill You, permanently scarred by evil, and constantly under threat from the next Evil Overlord to come. But his solutions are... Less valid to say the least.
  • Well-Intentioned Extremist: Elim wants a flawless universe, and to hell with the imperfect one. Literally...

High Lords of Evil and Chaos

The active Satanic Archetype of the setting. Three for the price of one.
    Death 
https://static.tvtropes.org/pmwiki/pub/images/20180625_182755.JPG
Appears in: Titan - The Fighting Fantasy World | Night Dragon (mentioned only)

Death is the Satanic Archetype of the entire Fighting Fantasy franchise, the elder and most influential of the High Lords of Evil And Chaos: consisting of him and his brothers Disease and Decay. Appearing in many different forms, Death is aptly described as the "puppet-master who guides the scaly hand of Evil and Chaos".

It was he who released Time into the world and subjected mortals to its power, causing the apocalyptic First Battle and all the bloodshed that ensued, created the Demon Princes, and corrupted all sort of entities. He is imprisoned in the Void with his brothers and his mightiest followers, but he continues to send perverted inspirations and ideas to the Demon Princes to further the cause of evil on Titan.


  • Alphabetical Theme Naming: The three Gods of Evil of the Fighting Fantasy universe share the initial "D".
  • Anthropomorphic Personification: Subverted, Death is named after the end of life and draws power from it, corrupting it in the process, but he is not the real deal. On the other hand, he clearly personifies the Primal Fear of it, hence his dominion over it.
    • Played straight with Evil though, as he and his brothers are pretty much every flaw of Creation put together in a triple package.
  • Apocalypse How: His main goal.
  • Archenemy: To the God King Titan, namesake of the world.
  • Bald Mystic: An uber powerful evil god whose bald head contributes to making him scary.
  • Bald of Evil: Got as much hair as he got decency. None at all...
  • Barbaric Battleaxe: The most evil being on Titan wields a giant axe in battle.
  • Big Bad: He was this in the backstory of Titan in general, and The Tale of the First Battle in particular.
    • In the franchise proper, Death is instead the Greater-Scope Villain to put all others to shame. Mercifully, he is never faced, for no-one but the Greater Gods would stand the ghost of a tiny speck of the sliver of a chance against him.
  • Big Bad Ensemble: He forms this with his two brothers, but subverts it by being clearly in charge.
  • Blackmail: Death captured Time, and ordered the gods to relinquish Creation to him. If not, he would have spread its ageing power all over, causing every mortal to wither and suffer forever without the closing of death. The gods told him to get bent and tried to set Time free, leading to the First Battle.
  • Body Horror: He has corpses sprouting from all over his body.
  • Casting a Shadow: He creates and controls Darkness, as in the primordial cosmic force of Evil.
  • The Corrupter: Death has corrupted countless beings over the millennia, ranging from the human demigod who became Voivod down to the entire troll, orc and goblin species, and every chaotic race plaguing Titan today. If Death and the Night are tainted by Evil instead of being the neutral cosmic forces they were meant to be, this is his doing. The demons were even created from his corruption of every aspect of creation, as a spiteful mockery of the gods' work.
  • Dem Bones: When he assumes a Grim Reaper aspect.
  • Enemies with Death: Everyone on Titan is this. Downplayed in that he is no true God of Death.
  • Everybody Hates Hades: Justified in-story. Death is the most feared thing in existence, so people gave this name to the most fearsome, loathsome being to ever dwell Titan.
  • Evil Is Bigger: He is gigantic and there is no worse evil under the stars.
  • Evil Counterpart: He is the ruler and most powerful of the gods of Evil, and the exact opposite to Titan, the ruler and most powerful of the gods of Good.
  • Evil Overlord: Death was this on a planetary scale during the Age of the Gods. He wants to be this not just to Titan, but to the entire universe.
  • Evil Weapon: His weapons are forged in the Night Metal, only accessible to evil gods and major demons.
  • Family Theme Naming: The three Gods of Evil are siblings named after what is considered as the worst scourges there is, and built their identity on it.
  • Generic Doomsday Villain: The super scary, super evil, super threatening God of Evil who wants to destroy the world and rule the ashes... Sadly, he has zero characterisation whatsoever aside from the trope, and being only in the back story prevents him from being really developed.
    • At least Death fares better than his brothers, who are Flat Satellite Characters completely dependent to him, in addition to the above.
  • God of Evil: There are three, Death and his brothers, but Death clearly got the lion's share. They are even more evil than their creator Elim. They were born from everything wrong in creation and are their Anthropomorphic Personifications.
  • Greed: Death wants all of creation to belong to him and him alone, and would rather blast it into smithereens than leave it to the gods.
  • The Grim Reaper: Subverted. He often takes this aspect and draws power from the cosmic force he was named after, corrupting it in the process. However, the one and only Grim Reaper, the Watcher of the Gate, is a True Neutral divine being who loathes people overstepping in his domain. Consequently, the Watcher most likely does not hold him in high regards...
  • I Have Many Names: Death is also known as Krsh, the sound of someone's last breath. And then there is the subject of his titles.
  • In Their Own Image: Death wants to reshape the universe following his own twisted designs, with everything and everyone either obliterated or so awfully warped by evil that they would wish to be.
  • Large and in Charge: Huge and the God of Evil.
  • Leaking Can of Evil: Death and his brothers are sealed forever, unable to manifest on Titan in any shape and form, but they can continue to influence the evil entities from afar.
  • Living Relic: Of the Dawn of Times, no less.
  • Magic Knight: Wields god-like demonic powers and has perfect mastery of his axe.
  • Made of Evil: Elim basically created him from everything wrong in Creation.
  • Manipulative Bastard: He continues to manipulate everyone from the Demon Princes to powerful entities, all the way down to power-hungry humans and orcs.
  • Meaningful Name: As noted before, each Demon God is named after a scourge. But they helped define it, and corrupted it from a neutral cosmic force to something far creepier.
  • Names to Run Away from Really Fast: Invoked in-story, he and his brothers are named after what mortals regard as the worst scourges in existence. And indeed, it inspires no love.
  • Not Quite the Almighty: He is not exactly omnipotent, being dwarfed by Elim and Arn, but he is so damn obscenely powerful that it makes little difference for mortals.
  • Obviously Evil: A black-skinned Scary Black Man sporting the mother of all Slasher Smile and the vilest scum to ever blight Titan.
  • Omnicidal Maniac: Destroying Creation is pretty much the sole reason Death exists.
  • Orcus on His Throne: Justified in that he and the rest of the Dark Gods are trapped in the Void.
  • The Power of Hate: Death weaponizes it, firing a dark bolt of hatred and fear at Titan in the First Battle.
  • The Power of the Void: He channels and controls the power of Primordial Chaos, the nothing before creation that warps it due to being incompatible.
  • Primal Fear: He personifies that of death itself, obviously. It's even in his name.
  • Rank Scales with Asskicking: The supreme ruler of all Dark Gods and Evil beings, and far and away the mightiest of them. He was created to lead them after all, so this could be no surprise.
  • Red Baron: Death is known as The Closer, the Finisher, and the First Lord of Chaos. Sweet isn't it?
  • Satanic Archetype: Old Nick's counterpart on Titan.
  • Scary Black Man: Death takes many different forms across Titan, but the most common is that of a large, black-skinned giant, carrying a huge axe of the same colour.
  • Sealed Evil in a Can: Death and the other Dark Lords were defeated at the end of the First Battle and imprisoned for all of eternity in the Void.
  • Sibling Team: As you might have gathered, he leads one.
  • Sinister Scythe: He wields one whenever he assumes a Grim Reaper aspect.
  • Skeleton Motif: His sacred symbol is the skull.
  • Slasher Smile: Death is always depicted sporting those.
  • Unseen Evil: Death plays the part even more than his creator and his two brothers. He is the direct root of every evil and keeps influencing it, but will never be seen by mortal eyes, which is for the best.
  • Villain World: What he has in mind for Titan, should he get his hands on it. Fortunately, he will never have it. His servants on the other hand...
  • Voluntary Shape Shifting: He can take basically any forms that strikes his fancy. Though it is doubtful that he can assume a pleasant aspect.

     Disease and Decay 
https://static.tvtropes.org/pmwiki/pub/images/disease_and_decay.jpg
On your left, Disease. On your right, Decay. Front and center, hideousness.
Appear in: Titan - The Fighting Fantasy World

Death's younger twin brothers and fellow Gods of Evil, for in Titan you buy one and get two more in bonus. Like Death, they are named after what the people deem the worst scourges in existence. They helped Death corrupt all his victims, create demons and evil beings, and fight the gods' forces during the First Battle. Now, like him they were banished in the Void for ever and ever.


  • Alphabetical Theme Naming: The three Gods of Evil all share the initial "D".
  • Animal Motifs: Insects in general. Disease's sacred symbol is the maggot and Decay's is the fly.
  • Anthropomorphic Personification: Subverted, for they are named after diseases and decay and draw power from them, corrupting both cosmic concepts in the process, but they are not the real deal. On the other hand, they clearly embody the Primal Fear of them, hence the power they hold over it.
    • Played straight with Evil though, as the three Gods of Evil are pretty much every flaw of Creation put in a triple package.
  • Apocalypse How: What they would like to cause.
  • Bald of Evil: Disease having no hair due to disease deformities and Decay by virtue of being a skeleton.
  • Big Bad Ensemble: They formed this in the Mythopoeia as a whole in general and The Tale of the First Battle in particular. Ultimately averted as Death is clearly the most important and influential of the three.
    • In the franchise proper, they form the Greater-Scope Villain ensemble to put all others to shame. Mercifully, they are never faced, for no mortal hero would stand the ghost of a tiny speck of the sliver of a chance against one. Only the Greater Gods can fight them face to face.
  • Body Horror: Disease's physical appearance is atrociously bloated and deformed by every disease and sickness under the sun.
  • Co-Dragons: They serve as this to Death.
  • Dem Bones: Decay looks like a skeleton with his withered bones full of cracks and holes.
  • The Dividual: They are worshipped separately and acted on their own in the First Battle, but story-wise, one would be hard-pressed to hear of one with no mention of the other.
  • Evil Makes You Ugly: The evil concept they personify is not the kind to make one win a beauty pageant...
  • Evil Overlord: They were this on a planetary scale during the Age of the Gods. They wants to be this not just to Titan, but to the entire universe.
  • Family Theme Naming: The three Gods of Evil are siblings named after what is considered as the worst scourges there is, and built their identity on it.
  • Generic Doomsday Villain: The super scary, evil, frightening, yadda yadda Gods of Evil who wants to destroy the world and rule the ashes. Sadly, they have even less characterisation than Death. While Death has little to nothing about him than his role, they have not even this, being completely under his shadow.
  • God of Evil: On Titan you buy one you get three, but while incredibly powerful and influential, they are a bit weaker than Death, who plays the role the most, with them being second fiddles at best.
  • Gold and White Are Divine: Atrociously subverted. Miles away from pure gold and white, Disease's sacred colour is a sick, disgusting pus-yellow, while Decay's is a creepy, deathly bone-white. Yuck!
  • The Grotesque: Big bro is fearsome and awe-inspiring, but while frightening, Disease and Decay only inspire disgust and revulsion. Far from pitiable, it only makes them all the more loathsome.
  • I Have Many Names: Disease is also known as Voma and Krur. Decay is also known Urgulla.
  • In Their Own Image: They would love to make everything alive plague-ridden and deformed by sickness and everything dead rotten to the bone... What a delightful prospect...
  • Large and in Charge: Huge and the lesser Gods of Evil.
  • Leaking Can of Evil: They can no longer display their full power in Titan from their dimensional prison, but that doesn't stop them from still influencing their proxies.
  • Living Relic: Of the Dawn of Times, no less.
  • Meaningful Name: As noted before, they are each named after a scourge. But they helped define it, and corrupted it from a neutral cosmic concept to something creepier than it should be.
  • Names to Run Away from Really Fast: Invoked in-story, they are named after what mortals regard as the worst scourges in existence. And indeed, it inspires no love.
  • Obviously Evil: People looking like a rotten skeleton and a festering mass of diseased flesh is not the kind to be invited to many birthday parties...
  • Omnicidal Maniac: They want to kill everyone in the world to claim it for their kind.
  • Orcus on His Throne: Justified in that they and the rest of the Dark Gods are trapped in the Void.
  • Primal Fear: They personify that of disease and decay themselves, obviously. It's even in their name.
  • Red Baron: The Festering Lord for the former, the Scavenger for the latter. Charming isn't it?
  • Satellite Character: They have no existence outside of the shadow of brother dearest. It's almost a wonder why they were created when Death alone was more than enough to fill the place.
  • Sealed Evil in a Can: Death, Disease and Decay were defeated at the end of the First Battle and imprisoned in the Void. They will never escape but can still speak to people outside.
  • Sibling Team: Form one with their big bro.
  • Skeleton Motif: Decay's second sacred symbol is a skeletal hand.
  • Villain World: What they have in mind for Titan.
  • Voluntary Shape Shifting: They can take pretty much every form that strike their fancy. Though it is doubtful that they can assume a pleasant aspect.

Lesser Dark Deities

Deities born from the Fantasy Pantheon of the Celestial Court, but either evil from the start or corrupted by the High Lords of Evil, they became their servants for eternity and fought by their side in the First Battle. As they fought fairly and remain essential to the balance of the world, they were allowed to remain on Titan, but forbidden to antagonize the gods directly. They still influence mostly the evil races and push their gloomy masters' agenda, but in an Enforced Cold War with the gods.

    Arhallogen 
Appears in: Titan - The Fighting Fantasy World

The God of Spiders. Contrary to the True Neutral deities of the Animal Court, this one is so irredeemably corrupted that he is part of the Dark Gods, while even other animal deities corrupted or blackmailed by Death, Disease and Decay remain firmly in the Animal Court. He provides many Giant Spider monsters to fight against heroes and giving a spider-theme to many a villain.


  • All Webbed Up: Implied to fight that way, notably during the First Battle, as well as to grant this ability to his priests and acolytes. Not to mention what his "children" do on a daily basis. Death Spiders can One-Hit Kill you and drag your soul to the Demonic Planes this way.
  • Attack of the 50-Foot Whatever: Arhallogen is described as gigantic enough to dwarf even the truck-sized Giant Spiders.
  • Black Sheep: The most evil deity of the Animal Court, yet he remains part of it out of necessity. He is even a High Lord of Invertebrates, with his brother Rikat the Scorpion God, Hmurresh the Goddess of Flying Insects and Siluva the God of Crawling Insects. Still, the others are Ambiguously Evil at worst, only associated with evil due to Disease and Decay overstepping in their domains.
  • Bugs Herald Evil: The local Spider God is evil. Coudn't have happened to the god of cuter animals...
  • Cobweb Jungle: He remains a spider, so he is bound to build these, as do his Mooks.
  • Evil Is Deathly Cold: Arhallogen is associated with Winter, his sacred days happening during the months of Freeze and Snow Cloak.
  • Giant Spider: He is one, as well as their creator god.
  • Lawful Evil: As evil and devoted to Evil as he is, he keeps his place in the natural order of things and make his people strive without being a danger to anyone else... Save from the normal preys.
  • The Maker: Arhallogen created spiders... of all sizes.
  • Monster Progenitor: He created the Giant Spiders who frequently prey on sentient mortals. Also, he most likely have a hand... Eeeer pincer or whatever, in the creation of the horribly powerful Death Spiders and the Spider-Man, whose instantly lethal venom more than compensates his tiny size.
  • Mook Maker: Giant Spiders are frequent Giant Mooks in Fighting Fantasy adventures. And Titan help you if you stumble upon a Death Spider: a beast with skill 12 and a One-Hit Kill move, who could send many a Final Boss crying for mommy.
  • Mysterious Past: Whether Arhallogen was once a normal True Neutral deity like the rest of the Animal Court before pulling a Face–Heel Turn, or was Evil with a capital E from the start is never fully explained.
  • Necessarily Evil: Spiders are a major part of the Invertebrate Kingdom and the natural order in general, that's why he is still accepted in the Animal Court.
  • Poison Is Evil: Venomous animals are hardly benevolent in stories, and this one is no exception.
  • Projectile Webbing: His Giant Spiders try this on you when fighting and most likely take it from him. God or not, he is a spider above all.
  • Red Baron: Known as the Spider King.
  • Sibling Rivalry: All but stated outright between him and his brother Rikat. With one being rotten to the core and the other being True Neutral and only associated with Evil when forced or with no other choice. Downplayed though, for they fight for a different side in the Balance Between Good and Evil yet work to keep natural order intact.
  • Spiders Are Scary: Especially so when they are a powerful deity serving the forces of Evil.
  • Spider Swarm: Say hello to Arhallogen's sweetest darlings... The Big Bad of Spellbreaker summons one to kill you, just to name one occurrence.
  • Teeth-Clenched Teamwork: Being Evil among Neutral deities, the ruling of the Higher Invertebrates must not be very easy for everyone. Yet, while he openly favours the Gods of Evil, he never tries to disturb the delicate balance of the ecosystem.

    Bythos 
See his entry on the Allansia page under Rulers.

    The God of Shadows 
https://static.tvtropes.org/pmwiki/pub/images/god_of_shadows_0.jpg
Appears in: Titan - The Fighting Fantasy World

Named like this because he dwells in shadows, not because he controls them, his true name is only known by his fellow deities and his most influential High Priests and officials of the Guild of Assassins. Son of Slangg and Tanit, he is the God of Murders, Deceit and Conspiracies.


  • Brother–Sister Incest: He is the son of a brother and sister.
  • Carnival of Killers: He controls them all.
  • The Chessmaster: The God of Shadows and his priests are the indirect source of every plot and intrigue, no matter the scale.
  • The Conspiracy: Whenever there is one, The God of Shadows has his Unseen Hand moving the pieces.
  • The Corrupter: His parents taught him how to plant the seed of ambition and greed in the hearts of people. And he was a very good student, even worse than his parents.
  • Covert Group: His followers are not exactly the kind who flaunt their activities for everyone to witness.
  • Evil Genius: The God of Deceit and Conspiracies, with the brains to inspire them. He is feared as a cunning and vicious mind and he lives up the hype.
  • Evil Is Petty: Downplayed. He encourages petty grudges and squabbles, but he prefers the grander scale.
  • Evil Plan: The God of Shadows inspires them to conspirators of all ilk.
  • Eviler than Thou: Slangg and Tanit are all manners of vile and twisted, but keep on low scale villainy. Their son however plays a much deadlier game.
  • The Faceless: He never shows his face, to the point it can be asked whether he has one at all, for his domain is dissimulation and dangerous secrets of all kind.
  • I Have Many Names: More like "titles", but he is only referred by them so the point still stands.
  • I Know Your True Name: Knowing it does not grant power over him, but marks a very high rank in his worshipper's hierarchy.
  • In the Back: The God of Shadows favours this method of murder.
  • In the Hood: Assassins and plotters remain hidden to avoid suspicion after all.
  • Manipulative Bastard: The God of Shadows and his worshippers know how to inspire vile thoughts.
  • Murder, Inc.: The patron deity of all Assassins' Guilds across Titan.
  • Murder Is the Best Solution: The God of Shadows favours the sneaky, carefully planned assassinations, but he is the god of all forms of murder and promotes them all. Murder in the Family, Inheritance Murder, A Deadly Affair, Leave No Witnesses and all that Jazz... Repulsive only begins to describe this wretch.
  • Names to Run Away from Really Fast: Gotta say that none of his titles inspire much sympathy.
  • No Name Given: The dubious honour of knowing it is only given to the vilest and most dangerous among the scum who worship him.
  • Professional Killer: He is their patron deity.
  • Red Baron: He is also known as The Whisperer, the Cloaked One and the Unseen Hand. Positively charming isn't it?

     Shekka 
Appears in: Titan The Fighting Fantasy World | Spellbreaker (indirectly) | Knights of Doom (mentioned only)

The evil Goddess of Sorcery (read The Dark Arts). She is worshipped by, and indirectly influences all Evil Sorcerers and Wicked Witches of the series.


  • Archenemy: She is somehow this to the God of Learning Hamaskis, fighting him in the First Battle.
  • Bad Moon Rising: Every thirty seven years happens the gloomy night of Shekka's Moon, also known as the Witches' Moon, in which the moon rises blood-red, spreading Shekka's power all over Titan and vastly empowering practices of The Dark Arts. It serves as a major plot point in Spellbreaker.
  • Black Mage: She is one, and the source of power for all in Titan.
  • Black Magic: Shekka controls this form of magic.
  • The Corrupter: Studying dark magic, even for a strictly scientific purpose, can warp one's mind. Many a Big Bad was driven irredeemably evil because of this.
  • The Dark Arts: Shekka controls this form of magic and is its very source.
  • Evil Counterpart: Downplayed. As the Goddess of Dark Magic she is a direct opposition to the God of Magic Hamaskis, but she is a normal goddess while he is a Greater Deity several magnitudes more powerful. She needed the Arch Spirit of Voodoo Quezkari by her side to face him.
  • Evil Sorcerer: Shekka is their patron goddess.
  • Lady of Black Magic: A powerful and regal goddess, and the power behind all forms of wicked sorcery.
  • Minor Major Character: In a setting filled to the brim with Sorcerous Overlords she should be a major player, but her influence is limited, probably due to the gods' punishment after the First Battle.
  • Red Baron: She is reverred as the Dark Goddess.
  • Sorcerous Overlord: Shekka is their patron goddess.
  • Wicked Witch: Shekka is their patron goddess.

     Slangg 
https://static.tvtropes.org/pmwiki/pub/images/slangg_1.jpg
Slangg facing one of his priests
Appears in: Titan - The Fighting Fantasy World | Sorcery!

The twisted God of Malice, brother and husband of Tanit. He is one of the most revered Dark Gods among Always Chaotic Evil beings, and the only one who intervenes in a gamebook, albeit indirectly.


  • Affably Evil: In Sorcery, if you succeed his High Priest's test he answers your question honestly, without trying to cheat in any way.
  • Antagonistic Offspring: Asrel, Goddess of Love and Beauty gave birth to the God of Malice, Vice and Cruelty, pretty much the polar opposite of everything she stands for.
  • Bald of Evil: One of his many disturbing features, but admittedly not the most repulsive.
  • Benevolent Boss: Gotta grant him that, Slangg treats his worshippers well. In the IOS adaptation of Sorcery, he can raise your skill score. His favour is costly though, as praying to him reduce your skill and wishing to him can be a recipe for disaster.
  • Black Sheep: Asrel is the Goddess of Love. Her sisters Usrel and Libra are the Goddesses of Peace and Justice, and their parents are Sindla Goddess of Luck and Hamaskis God of Learning. Suffice to say that neither Slangg and his Malice nor Tanit and her Envy are exactly their pride and joy...
    • He associates with the Hall of Mind gathering deities of personality and virtues, but is not a part of it for he represents flaws.
  • Body Horror: Slangg's tongue is long and forked, symbolising his honeyed, poisonous words of discord.
  • Brother–Sister Incest: Slangg's consort is his sister Tanit.
  • The Corrupter: His whispers bring out the worst in people. During the First Battle he managed to turn the Dragons against one another and to corrupt many a fighter of Good.
  • Even Evil Has Standards: Slangg and Tanit are evil, nasty and vicious big time, but they frown upon gratuitous, excessive cruelty and pointless destruction.
  • Evil Is Petty: Slangg chose his vile domain specifically to defy his mother's and aunts' benevolence.
    • His Godly Domain is rife with this and he encourages that as much as he can.
  • Evil Makes You Monstrous: A possible explanation for his hideousness.
    • His priests get horribly mutated over time, getting sickly purplish skin, having tentacles instead of an arm, among other niceties...
  • Extra Eyes: He has them in most unusual locations.
  • Eyes Do Not Belong There: On his elbows of all places.
  • Fat Bastard: A morbidly obese, and utterly vile Dark God.
  • Gonk: Freaking ugly, freakish-looking and fat enough to fill a room. Seriously, this guy has nothing pleasant to look at. Poor Asrel really could not have sired a son more unlike her if she tried.
  • I Have Many Names: The Dark Elves call him Ar Anwar Gerithan.
  • Jackass Genie: He does grant wish all right, and does not bother twisting them. The jerkassery comes from the fact that any prayer addressed to him has a price, and that the wishes he grants to his followers can have disastrous consequences.
  • Manipulative Bastard: Slangg knows which buttons to push to make his victims make the worst decisions and give in to their nastiest impulses.
  • Mysterious Past: Contrary to his sister and wife, Whether Slangg was once a god of good before making a Face–Heel Turn or always was evil is never explained.
  • Necessarily Evil: As unsavoury as Malice, Vice and Cruelty are, they are and will always be linked to mortals, no matter the amount. Hence why he still walks the Hall of Mind.
  • Obviously Evil: Not exactly the kind of guy you would trust at first glance. And neither at second or third...
  • Overly-Long Tongue: Quite long, adding to the grotesque of his repulsive aspect.
  • Secret Test: His High Priest subjects you to this in Sorcery for a vital clue: A logic test in the book, a question requesting a Mathematician's Answer in the IOS adaptation. Lose and you must worship him, leading to a Non-Standard Game Over in the book.
  • Sinister Schnoz: A large, disgracious one.
  • Token Evil Teammate: Not liked very much by the deities of the Hall of Mind. To say the least.
  • Ugly Guy, Hot Wife: Slangg is a morbidly obese Gonk while Tanit is a regal and dignified beauty.
  • Villainous Incest: Slangg mated with her equally evil sister, siring an offspring that out-evils them both.
  • Warrior Monk: His priests carry weapons like spears and hooks, and know how to use them.

     Tanit 
https://static.tvtropes.org/pmwiki/pub/images/tanit_graphic_novel.jpg
Picture from the City of Thieves Graphic Novel
Appears in: Titan - The Fighting Fantasy World

Daughter of Asrel, the Goddess of Love and Beauty, who grew to despise everything her mother stands for. Now the Goddess of Envy, she married her brother Slangg, whose defection inspired her to change sides.


  • Always Someone Better: While drop-dead gorgeous, her beauty pales compared to that of Asrel, which led to her Face–Heel Turn.
  • Antagonistic Offspring: Asrel, Goddess of Love and Beauty gave birth to the Goddess of Envy, Spite and Hatred, who makes her mission to destroy everything she builds.
  • Black Sheep: Asrel is the Goddess of Love. Her sisters Usrel and Libra are the Goddesses of Peace and Justice, and their parents are Sindla Goddess of Luck and Hamaskis God of Learning. Suffice to say that neither Tanit and her Envy nor Slangg and his Malice are exactly their pride and joy...
    • She associates with the Hall of Mind gathering deities of personality and virtues, but is not a part of it for she represents flaws.
  • Bond Breaker: She hates relationships of all sorts and does what she can to end them in cruel ways.
  • Brother–Sister Incest: Tanit's consort is her brother Slangg.
  • The Corrupter: She and her priestess spread jealousy and grudges, and generally appeal to humanity's worst. They plant the seed of doubt and mistrust in the minds of people to darken their hearts.
  • The Corruptible: Being outshone by her mother and not finding a Godly Domain made Tanit an easy prey for Death's tantalizing whispers.
  • Devious Daggers: She hides a curved dagger behind her back to strike her unsuspecting victims when they expect it the least. It symbolizes the figurative stab of jealousy but also serves as a weapon.
  • Does Not Like Men: She only accepts women in her priesthood.
  • Driven by Envy: The reason of her Face–Heel Turn, and in turn she spreads it around.
  • Even Evil Has Standards: Tanit and Slangg are evil, nasty and vicious big time, but they frown upon gratuitous, excessive cruelty and pointless destruction.
  • Evil Is Petty: Tanit hates her mother for the capital offence being more beautiful than her, and goes out of her way to antagonize her by any mean she can think of. Replace her by an Alpha Bitch, her priestesses by a Girl Posse and everyone she ruins as the hero of a romantic comedy and it could fill the bill.
  • Evil Wears Black: Fully clad in it. Her priestesses also wear black robes.
  • Fairest of Them All: As explained above, Tanit resents her mother for surpassing her in beauty. Since she cannot kill her due her being a major goddess, she trashes her domain all over out of spite.
  • Fallen Cupid: Tanit and her priestesses instil mistrust in the hearts of lovers to break the relationships her mother inspires.
  • Fallen Hero: Once a goddess of good, or at least neutral alignment, who fell prey to evil and followed her brother among the Dark Gods.
  • Green-Eyed Monster: Tanit was so jealous of her mother that Envy became her godly domain.
  • The Man Behind the Monsters: Well the human-looking goddess behind the monster in that case. Tanit did not create them but she has control over harpies, commanding vast hordes of them during the First Battle.
  • Manipulative Bastard: Or bitch in that case. She instils doubt, mistrust and second thoughts to poison people's mind and ruin their relationships.
  • Narcissist: Tanit's world revolves around herself and herself alone. Woe betide anyone who makes her feel inferior, or worse feel slighted (even if the slight is only in her head).
  • Necessarily Evil: As unsavoury as Envy, Spite and Hatred are, they can be found in every mortal, no matter how scarce. Hence why she still walks the Hall of Mind.
  • Overshadowed by Awesome: The deities in her family hold impressive domains and she had a hard time standing out. So rather than fitting in she heeded Death's poisonous words and renounced them all.
  • Psychotic Smirk: Always depicted with a cruel smile.
  • The Resenter: Three guesses on who and the first two do not count.
  • Silk Hiding Steel: Don't let her fine dresses and regal composure fool you, this wench can and will stab you in the heart in more ways than one.
  • Token Evil Teammate: Not liked very much by the deities of the Hall of Mind. To say the least.
  • Ugly Guy, Hot Wife: Tanit is regal, dignified and gorgeous, while Slangg is a morbidly obese Gonk.
  • Villainous Incest: Tanit mated with her equally evil brother, siring an offspring that out-evils them both.

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