Awesome Music / The Legend of Zelda

The Legend of Zelda's Awesome Music. You surprised that there's a lot of it here? We aren't. Neither are these guys.

The franchise has spawned some of the most iconic and beloved musical compositions in the entire video game medium. Koji Kondo is the man responsible for the music in this series, and he personally composed most of the best known themes, especially those created in the first entries. However, other composers like Toru Minegishi, Hajime Wakai, Kenta Nagata, Asuka Ota, or Mahito Yokota, among others, have worked on the series as well, delivering some truly memorable tunes.

Here you have some of them.

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In-game tracks

Recurring themes

    The Legend of Zelda Main Theme 
The Main Theme of the series, which is usually used as the Overworld music in most games, and eventually also became Link's own Leitmotif as well. Even in games where it's not prominently featured, the main riff of the melody usually appears in some fashion. And even if it doesn't, the Overworld theme will always follow a similar style.

One of the most iconic melodies in video game history, with tons of different versions and renditions to boot.

    Zelda's Theme 
The main heroine also has one of the most beautiful, iconic themes in the franchise associated to her. Just like Link, her theme was bootstrapped to her after its first appearance in A Link to the Past. Now it's one of the most beloved melodies by the fandom, and it's just as prominent in the series as the Main Theme itself. In some games it's even MORE prominent.

One small clarification, although the official title is "Zelda's Theme", it's better known among fans as "Zelda's Lullaby". So don't be surprised if you see that title in some of these linked videos.

  • Zelda's iconic theme debuted in A Link to the Past. Although in this game it was associated to the Seven Maidens in general, the first time you hear it is when you first meet Zelda at the beginning. That was one of the most memorable moments in the entire game, and the music fits just perfectly, hence why people associated with her above the others.
  • Ocarina of Time was the game where this theme truly found its footing:
    • The first appearance was when you first meet her. Yet again, one of the most memorable moments in the entire game, an another reason why this melody is so beloved. It was also later on reused for Majora's Mask during her brief cameo.
    • Remember when we said this theme is better known among fans as "Zelda's Lullaby"? Well, you can thank this little ocarina tune for that. By far, the most remembered song you could play with the ocarina. And considering you read that title every time you played it (which was, by far, the most often out of all the ocarina songs), no wonder it stuck with players more than the official title from the original theme.
    • Her theme makes one more comeback in its original form when you meet her again as an adult.
    • And finally, the ending and the Staff Credits, where her leitmotif completely steals the show and wraps up one of the most acclaimed games of all time. Anyone left wondering why fans love this theme so much?
    • All the more reason why Mahito Yokota used it for opening up the orchestrated theme for the extended credits in the 3DS remake.
  • Zelda's Theme from the Linked Adventure of Oracle of Ages/Seasons is... a completely different melody. But still, it's a beautiful piece for the Princess of Hyrule, given when the hero meets her for the first time, and when you rescue her in the true ending.
  • The Wind Waker came back to the original melody, and although it wasn't nearly as prominent as in Ocarina of Time, it still left its mark:
    • The new rendition, which appeared right at The Reveal, cementing the moment in every player's psyche even further.
    • Zelda's also has a stellar appearance in the magnificent "Staff Credits" theme, of which it forms the third movement. And also, it's the riff that wraps up the melody, putting a perfect final bow to one of the best themes in the entire series. Like the appearance of Link's leitmotif, this would also become another common practice in the Staff Credits music for later installments.
  • Even in the often ignored Four Swords for GBA this theme has its chance to shine.
  • Ditto for The Minish Cap, which used it more prominently than any other handheld game up to that point.
  • Four Swords Adventures gave also a couple of neat 16-bit like renditions.
  • "Twilight Princess", which uses it more prominently in a leitmotif fashion than previous installments, also managed to keep it fresh thanks to some really smart and surprising music design choices.
    • Starting off with the gloriously orchestrated movie demo music that appeared after the title screen if you didn't actually start the game. It's a testament to this theme's awesomeness that it got an official orchestrated version inside an actual game before the Main Theme itself!
    • Of course, when you first meet the actual princess, her leitmotif makes a return. This time it has a slightly somber tone compared to previous renditions, but that makes it all the more fitting in this story.
    • "Sacrifice", where it's mixed up perfectly with "Midna's Theme" to twist the knife in one of the most tearful moments in the game.
    • What else can this theme do to stay awesome? Well, how about being howled by Wolf Link?
    • Near the end of the game, this theme pulls the rug from under us with "Puppet Zelda", the most twisted version of the theme ever. And for good reason giving the scene where it sound.
    • Which is followed by this little snippet that surely makes the player breath with relief when it appears.
    • Shortly afterwards, we get this sweet rendition.
    • Right before the Final Battle, Zelda's theme gives us a morale boost with a bombastic rendition.
    • And finally, Zelda's and Link's leitmotifs get mixed together to wrap up the Staff Credits music once again.
  • In Phantom Houglass it also got a couple of stand out moments:
  • In Spirit Tracks, since Zelda is Promoted to Playable, her leitmotif is specially prominent:
  • Zelda's Theme makes a comeback in Skyward Sword, with a full orchestra backing it up, which surely will bring tears to any Zelda's fan's eyes. Surprisingly enough, though, this is the only rendition of Zelda's leitmotif in the entire game, which was extremely rare in the franchise at this point. Unless you count "Ballad of the Goddess" (AKA "Zelda's Theme" backwards) and its multiple iterations, of course.
  • A Link Between Worlds went back to use this theme prominently:

    Ganon's Theme 
  • Ganon's theme debuts alongside Zelda's theme in A Link to the Past, and it also goes on to become his theme.
  • Ganon's Castle in OoT. Foreboding architecture? Check. Ominous pipe organs? Check. One hell of a confrontation at the top? You betcha.
  • The Twilight Princess version of Hyrule Castle. Starts creepy, but as you progress, more and more elements of Ganon's theme are woven in. Then, when Link and Midna finally reach Ganon, he rises from his throne as an epically arranged version of the original Legend of Zelda's Ganon intro plays.
  • In A Link Between Worlds, Lorule Castle's theme winds up adding in Ganon's theme... in a Triumphant Reprise. Let that sink in for a moment.

     The Legend of Zelda (1986) 
  • While everyone remembers the overworld theme, the underworld theme often gets neglected.
  • The Nintendo-published Pictobits includes a badass remix of Death Mountain (the final dungeon from the original game) by Japanese Chiptune band YMCK. After the original song plays for a bit, it speeds up and morphs into what can only be described as 8-bit metal, complete with a makeshift guitar solo.

    Zelda II: The Adventure of Link 

    A Link to the Past 
  • This little ditty plays at the title as the Triforce comes together. Ocarina of Time uses it in a more subtle choral form for the moment when the Triforce was created AND the moment when the Sages help Link enter Ganon's Castle. Wind Waker uses it when a certain princess key to the Triforce is revealed.
  • The opening demo is the song that DEFINES LttP. The melancholy feel of it foreshadows the mood of the game perfectly.
  • The File Select theme became a recurring track for file select screens, its haunting, almost sombre beauty reeling the player into the game before it even begins properly.
  • Hyrule Castle, which eventually became one of Zelda's recurring riffs. From the opening cymbal crash, to the swooping string figure backed by percussive trumpets and drums, to a climax that brings the strings and brass together before the energy ebbs and the melody moves to the lower strings, every note practically screams, "Hurry, Link! Only you can save Zelda now!"
  • The Light World dungeon music starts with a haunting figure in lower strings before giving way to an insistent rhythm in the upper strings, just perfect for trekking into an unfamiliar dungeon. The track got an awesome violin and piano remix for the Zelda-centered DLC in Sonic Lost World.
  • The ethereal, string-led Lost Woods theme is perfect for the mysterious, fog-enclosed forest, and may make you wish you didn't have to draw the Master Sword, because after that point, this song is gone forever.
  • You got the Master Sword! Now go smite evil with it! Appropriately, on its most essential level, this is a remix of the "You Got (Insert Important Item Name Here)" tune.
  • The Boss Clear Fanfare. Nothing says complete victory like this song, especially when you kill the final boss to get the Master Sword or free Zelda to break into Ganon's tower.
  • The Dark World theme is one of the game's most instantly familiar themes, its catchy melody and lively yet slightly sinister atmosphere making for the perfect accompaniment for a trek through the grimly transformed Golden Land.
  • The other Dark World theme (Hidden Mountain and Forest), and its Brawl remix, its almost marchlike atmosphere really conveying how much is now at stake following Agahnim drawing Link into the Dark World.
  • The music for the final boss battle with Ganon is relentless and terrifying, everything a final boss battle track should be.
  • The three tracks that play over the end of the game convey a perfect sense of achievement and finality.
    • The Triforce Chamber. After beating the piss out of Ganon, to hear this song tells you that you have finally arrived where you need to be.
    • Expanding on that, the music played over the ending cutscene right before the credits, is just fantastic. Heroic to accompany the king's return to Hyrule, reverent to accompany the priest's revival, light and tripping to accompany the ocarina player's return, and finally triumphant to accompany Link returning the Master Sword to its resting place, it fits every scene in the montage perfectly.
    • The credits music starts out soft as the pieces of the Triforce spin on screen, but as the sun rises in the background, the main Zelda theme slowly, almost imperceptibly at first, begins to take shape, seeing the game out in an atmosphere of majesty and victory.

    Link's Awakening 

    Ocarina of Time 
  • The Hyrule Field theme. It's not the overworld theme, but it isn't a bad alternative, and it contains elements of the series's main overworld theme. The theme is made up of various shorter segments, and which one plays at what point depends on whatever Link is doing at the time.
  • The Lost Woods, a.k.a. "Saria's Song". This guy has a video teaching you to play it on the violin. And it is AWESOME.
  • Kakariko Village.
  • Has there ever been an Earworm quite like the Song of Storms? It's also featured remixed in this Brawl medley.
    • The windmill guy couldn't forget the song and neither can anyone else. So much so that it has been in at least four Zelda games.
    • Even more awesome in metal form.
  • The Gerudo Valley theme, good enough to be featured unaltered in Brawl, and awesome enough to get its own epic track on the 25th Anniversary Soundtrack that came with Skyward Sword. It gets an even more awesome arrangement in Nintendo Land.
  • Temple of Time. A rare case of Un-Ominous, Relaxing Chanting. Especially the part that plays when you open the Door of Time! If pure awesomeness could be converted into 21-second music clips...
  • Even if it's only about 30 seconds long, there's gotta be some love out there for Sheik's Theme. Combined with the dialogue, it just works really well
  • The Forest Temple. If ever there was a track in a video game that makes you scared of discovering just what's behind the next corner, it is this.
  • The original chanting in the Fire Temple, before it was altered in later editions to respect the sensibilities of Muslims. The revised version isn't bad itself, though it's kind of atmospheric for a temple in which it's possible to burn to death even with a tunic that negates convection.
  • If you can't imagine asses getting kicked from the music fighting Volvagia...
  • The Bolero of Fire
  • The Spirit Temple.
  • If you can, try to trigger the cutscene where you learn the Requiem of Spirit just as the sun sets. It fits the music. And on the flipside, the Prelude of Light is ideal for playing at sunrise.
  • Koume and Kotake/Twinrova's Theme.
  • The Serenade of Water.
  • Ganondorf's battle music.
  • The final battle against Ganon.
  • The end credits. Ten minutes of pure bliss and magnificence.
  • Goron City. It's the perfect Goron theme, and welcome in every game that's featured it since.
  • The title theme. Listen to the very beginning of the flute melody in the title theme. You only need to listen to the first 20 seconds. Sound familiar? Oh, yes it does!
  • The chest opening theme.
  • The Minuet of Forest.
  • The Nocturne of Shadow.
  • Nintendo released a CD called Hyrule Symphony, which was a series of orchestral versions of the Ocarina Of Time music. It also includes a medley of all the main themes from the previous titles. Here, just listen.
  • The Shadow Temple theme. Dark, eerie, and frightening, yes. But that's also what makes it downright awesome. Definitely shows a grittier part of the game. The Shadow levels are large... but it's like the music itself is trying to trap you and sap your willpower.
  • The quiet, echoing flutes that play in the Great Deku Tree are very soothing.
  • And the steel drum-centric Zora's Domain theme captures the grace of its inhabitants quite well.
  • Lon Lon Ranch.
  • The Spiritual Stone Get song definitely counts.
  • The Boss Clear Fanfare. Better combined with the visuals.
  • No list of Awesome Zelda Music is complete without Ocarina of Time's signature song The Song of Time regardless of how short it is.
  • The new orchestrated medley played at the remake developer's part of the OOT 3D end credits. Being done by the same guy that gave us Super Mario Galaxy's awesome soundtrack, it's not only an incredible way to end an awesome remake, but it gives us a good look at how Skyward Sword's orchestrated soundtrack will play out.
  • This guy plays fleshed out versions of the ocarina songs on a real ocarina and puts some accompaniment to it. Anyone who played the game who watches this will feel their heart swell with nostalgic joy, and then the Manly Tears come at the end when he does the song of time.
  • Nobody likes that owl (Kaepora Gaebora), but his music certainly is an Ear Worm. Do you understand?

    Majora's Mask 
  • The title theme. It starts out as a slower, more calming remix of Clock Town, but becomes more and more ominous as it goes on - by the end it's become kinda scary.
  • The Song of Healing's soothing powers are not limited to the video game world.
    • As well as the even more soothing yet sinister (when played by itself without ambient sounds from the watermill that appears alongside it in the actual game) version heard in the Clock Tower.
    • And who would think a song like that could sound sinister?
    • It's scary as hell when played during the Ben Drowned videos, but the reversed Song of Healing deserves a place here.
    • There were tears shed when the cutscenes played after playing the song for Darmani and Mikau.
    • The piano version of the reversed Song of Healing seems much less creepy and more soothing due to the lack of distortions resulting from normally reversing a song though when the it's reversed back into the Song of Healing it becomes even scarier than the distorted version reversed Song of Healing thus becoming the true Song of Unhealing.
  • Ah, Clock Town, the theme of which gradually morphs from cheerful to... disturbing. Its theme is at its most sedate on the First Day, but gets a little busier on the Second Day. And then its the Third Day, when civilization is beginning to break down in stark gibbering terror as the moon gets lower and lower in the sky. Which leads to...
  • The Last Day. An evocative mixture of awe and dread, conveying a sense of unreality in the face of annihilation, and at the same time a serene acceptance of the inevitable. Nightmare Fuel AND a Tear Jerker in musical form. It's even better in-game with the clock tower's echoing bells going off every few seconds.
  • Never fear, your ol' pal Kaepora Gaebora is here to trap you in some exposition when you select the wrong response.
  • The Pirates' Fortress. Beginning with sinister strings punctuated by snare drums and timpani and moving on to a solemn trumpet melody over a synthesised clarinet accompanying figure, it is the perfect music to infiltrate a heavily guarded fortress, conveying just the right balance of tension and adventure.
  • The Astral Observatory, which is beautiful and ethereal, but also sad in some ways.
  • The Deku Palace music, and its orchestrated remix.
  • The bar music.
  • Although it's the Link's Awakening song In-Name-Only, "Ballad of the Windfish" as it appears in Majora's Mask: Link's four selves playing in perfect harmony, each of which contributes an indispensable part of the whole.
  • Romani Ranch. It's Lon Lon Ranch without the synthesized vocals.
  • There's also the music for the Stone Tower Temple.
  • The Majora's Mask's boss battle music. It fits the race-style battle with Goht perfectly. And, somehow, the deep groans Goron Link makes when he's hit by Goht's lightning also blend with the music.
  • And the Oath to Order, especially when you play it at the end to summon the Four Giants. Then there's the orchestrated version.
  • Surely Majora has a good track to his name? Yes, and nice and creepy at that.
  • And at the end, some awesome credits music. This one as well. And in the remake, this beautiful composition ending with the main theme.
  • The Keaton Quiz music.
  • The Bremen Mask March may just be a simple ocarina figure, but it's so catchy that it's easy to see why the baby Cuccos are irresistibly drawn to Link as he plays it.
  • The final boss tracks.

    Oracle of Seasons/Ages 

     The Wind Waker 
  • The Legendary Hero which opens the game while the legend of the Hero of Time is told. Awesome.
  • Aryll's theme is heard within the Outset-island theme (along with the old Kokiri-forest theme), during her kidnapping and in both of her appearances in the Forsaken Fortress. It is also, as one might assume, a key component of Aryll's Kidnapping. Absolutely heart wrenching when the main theme peters out around 0:54.
  • While it isn't the Overworld theme, the sailing music isn't bad to listen to, which is good, because you'll be hearing a lot of it. And then it gets cursed, and a familiar and ominous leitmotif is mixed in with it...
  • Dawn is no slouch, either. It's always smile-worthy to hear it in the middle of sailing.
  • Gohdan's Theme is one of the more original sounding boss themes in the series, and certainly creates the feeling that a fight against a futuristic, mechanized being is being made.
  • Dragon Roost Island. Also Medli's Awakening, with this theme played softly with a guitar.
  • The battle with Molgera. So good, it was reused in Brawl without changing a single note of the original arrangement.
  • Tower of the Gods and the boss battle Gohdan.
  • Also, the Wind and Earth Sage's respective prayers. The game's theme song incorporates both.
  • Laruto's theme has some nice melancholy to it, while Fado seems to be cheerful even in death. And of course, both sages' themes are rearrangements of "The Legendary Hero". Yeah!!
  • Now that's some good music for a duel with Ganondorf.
  • Farewell, Hyrule King. A melancholy piano arrangement of the now-classic Hyrule Castle music.
  • Before Tetra switched to having Zelda's characteristic theme for a leitmotif, she and her crew shared this awesome music for a theme, which pretty much sums up everything you need to know about Miss Tetra's bumbling Pirates: So fitting.
  • The miniboss theme. The Western sounding tune makes it.
  • The musical nods to previous Zelda games' music are Awesome Music in themselves:
  • The dang victory theme. It really makes you feel like you accomplished something.
  • Grandma's theme. Depressingly awesome.
  • The Snake Form from the Puppet Ganon fight evokes the battle of a legendary Pokémon.
  • Or how about the game demo theme? A really cool mix of the Great Sea theme and the classic Zelda theme.
  • The fantastic Epilogue music is really inspiring, mixing Journey (The music you hear when you first depart from Outset) with the classic series theme.
  • Say what you will about the Fairy Queen, but her version of the fairy fountain theme is several kinds of awesome.
  • The Earth Temple theme, with its rhythmic drum and the didgeridoo. There's also the boss of the Earth Temple Jalhalla's theme, being a fun carnival music-like song to contrast the dark tone of the Earth Temple.
  • The fight against the Helmaroc King gets this gem, perfect for getting revenge on the bird that kidnapped your sister.
  • And the best for last: The Staff Credits music. This one is all the game's musical awesomeness concentrated into a song. This theme is not only arguably the best of the entire game, or even the entire franchise. It's probably one of the best melodies in video game history.

    Four Swords Adventures 
  • The wintry remix of the Dark World theme, played in world 7, has a lot of mystery and suspense and makes you feel like you're in a snowbound land.
  • As usual in the series, the Staff Credits theme is absolutely stellar. This game has one of the most upbeat in the entire franchise.

    The Minish Cap 

    Twilight Princess 
  • The hauntingly beautiful title screen music.
  • The first time you go into the field and you hear this.
  • And there's also a beautiful remix of the main theme for the Fishing Hole area.
  • Ilia's Theme and the triumphant reprise that plays when she regains her memories.
  • Also the Horseback battle music and the King Bulblin battle theme.
  • Twilight Princess also had this song, from when Midna is cursed by Zant.
  • The Zora Queen, Rutela. So beautiful and haunting and poignant and... perfect. It is, appropriately enough, a remix of the Serenade of Water from Ocarina of Time.
  • The Temple of Time showed up again—completely unaltered—in Twilight Princess... not just Awesome Music, but a Moment of Awesome as well.
  • It's short, but the Master Sword theme. Mixing the original theme with the new theme...beyond words.
  • Stallord is an awesome boss, especially since the music is strangely familiar...
  • The theme of the Snowpeak Ruins.
  • Snowpeak itself. Very simple, but very eerie remix of the main theme.
  • The battle against Blizzetta, specifically phase two of it. Even better since, like all boss fights, the music changes if you get the upper hand in the fight.
  • As said above, there's this little ditty that plays whenever you expose a boss' weak point, and constantly cries out for more (da-da-da-da da da da!). Remixed in Spirit Tracks!
  • The Hidden Village theme, which, like the Molgera music, is fitting enough to appear in Brawl without being remixed at all.
  • The actual battle with Zant. The same (twilight remix) theme plays throughout, gradually getting more complex, while combined with the themes of each boss Zant copies. It gets faster and crazier with every phase, mirrorring Zant's mental state: relatively calm at first, but more frantic as you kick his ass, before descending into utter insanity.
  • And this song played after each boss fight.
  • The Twilight Realm. Haunting, otherworldly, beautiful.
  • The first theme of the final battle. The sheer eeriness of hearing that rendition of Zelda's Theme.
  • Then comes the second theme, A.K.A. Beast Ganon's battle music. That eerie twist in the music and the chanting make you feel like you're trapped in Ganon's hell.
  • And afterwards comes the Horseback Battle with Ganon. With all that epic movement going on, the suspense makes you worry if you're gonna fall off Epona and get trampled by Ganondorf's ghost riders.
  • The final battle against Ganondorf in Twilight Princess is also particularly awesome, and also manages to use Ganon's regular theme in there as well.
  • The river music.
  • THIS is how you get someone to learn a skill.
  • The Death Sword.
  • The wolves' singing some of the most classic tunes in the whole series, as well as the all-new "Ballad of Twilight", it's all as hauntingly beautiful as the view of Hyrule when they're singing them. A highlight of the entire game is playing the haunting, addicting melody of Requiem of Spirit in a wolf's voice.
  • Death Mountain
  • The credits theme.
  • The trailer theme.
  • Lake Hylia during the day has the absolutely lovely music, as befits the scenery.
  • The Malo Mart theme.
  • Sacred Grove theme. Just the perfect blend of ominous, ethereal, and blissful tones giving the impression that one get get lost forever in their dreams of the forest. Also a huge layer of nostalgia. Doubly incredible because it's the exact same as Saria's Song, but the piano in the back changes the tone from light and cheery to sombre and pensive.
  • The music when you fight Armogohma evokes a Giant Spider stomping around insanely well. And then when you complete the first phase of the battle, It becomes Funny Music as well.
  • The Giant Deku Toad!
  • During most Boss Fights, when the enemy's weak point is exposed, an amazingly triumphant tune plays.
  • When a fragment of the Fused Shadow or Twilight Mirror is uncovered, a gorgeous, yet haunting theme plays.
  • Fyer's cannon theme is both hilarious and one of the most awesome earworms in the whole series.
  • Ook's Theme which is the very first miniboss theme sets the stage for many of the above songs. And it gets remixed for part of the Zant fight.
  • Our Children Taken is a beautifully depressing song. Its music-box tune paired with the somber oboe, strings, and guitar just has that lost feeling; lost innocence, lost lives, lost everything. Like life was at its peak, then just slipped right through your fingers.
  • The music for the Twilit Bloat fight increases the tension that comes from having to fight a giant swimming invisible bug on a handful of tiny rafts.

    Phantom Hourglass 

    Spirit Tracks 
  • The trailer theme, which, as many expected, turned out to be the overworld theme, is just way beyond awesome!
  • Every time Link plays one of the duets with a Lokomo includes some fantastic melodies, particularly the finale, when Link, Zelda, and every Lokomo in the game join in to play the main theme. Here's the finale. Also, the links to the Lokomo duets, which are short but awesome.
  • Chancellor Cole's theme is the perfect mixture of disturbing and regal-sounding.
    • Speaking of the good chancellor, there's also the version of his theme that plays while defending Zelda in one of the final boss phases. Yes, it was already awesome, this is just continuing the trend.
    • And then there's, quite possibly, the sweetest fifteen seconds of Spirit Tracks.
    • This is equal parts awesome and Oh, Crap!.
  • While Byrne's is just as awesome as you'd expect for the series' new resident Ensemble Dark Horse.
    • Byrne Helps Out, a remix of Byrne's theme with a bit of Zelda's Theme thrown in. Absolutely great.
    • His boss battle music is pretty durn catchy, too.
  • The song that plays once you're at the very top of the Tower of Spirits. As you progress up the stairs, the song gets more and more energetic. This is the finished result and it really gives you that sense of accomplishment.
  • Final Battle: Malladus.
  • Both of the regular boss battle themes (yeah, there are two, like in Ocarina of Time) are among the better in the series, rivaling even Molgera!
  • Cursed Overworld a remix of the overworld theme, which plays in the Snow and Fire Realms before their respective Temples are cleared, does a great job of conveying a sense of urgency. You definitely feel like you're in a place that's been thrown into disarray, and that it's imperative to set things right again.
  • Demon Train!
  • This track, which plays near the beginning of the game on the world map, when Link is still a trainee engineer, as well as later in the game during the Goron target range mini-game.
  • This track comes from right before the battle with Malladus, and it is a beautiful rendition of the Spirit Tracks overworld theme.
  • It starts with the opening. Yes, it's the fairy fountain theme again, but there's something inexplicably awesome about the 'backbone' of the track that the other versions lack.
  • Underwater is a nice, soothing track, to boot.
  • "Saying Goodbye" is a Tear Jerker distilled into musical form. Especially after the short track that accompanied Byrne's Heel–Face Turn and Heroic Sacrifice. Beware— the title of this song contains spoilers in and of itself.
  • The credits. It's the overworld theme mixed with even more awesome than before— including a build-up perfectly suited to the game itself and a bit of the series' main theme thrown in for good measure. What's not to like?
  • The Spirit Flute's leitmotif is one of the recurring riffs throughout the game, and it definitely earns that position.
  • The song that plays when you first chart a course through any given realm is often overlooked— since it transitions so perfectly into the overworld theme, which has already been listed— but it's catchy enough to earn a spot here, too.
  • While it doesn't quite measure up to Wind Waker's, the miniboss theme isn't half bad, either.
  • Some of the tracks from after a boss is defeated are noteworthy, as well— like The Force Gem Awakens and Restoring the Spirit Tracks (which may or may not be 'Restoring the Tower of the Spirits' instead. It's hard to tell with some of the track names.)
  • Sword Training and Intense Sword Training are both jaunty tracks that suit the minigame they accompany perfectly.
  • The Goron Village music; it's not quite the Goron City music, but the feel is largely the same. It's a nice change of pace once the latter gets old, though.
  • Spirit Tracks also brings us this rendition of Linebeck's theme. Not quite as epic as the original, but infinitely more cheerful.
  • There's also Invincibility from battle mode. Short, sweet and oh-so-satisfying.

    Skyward Sword 

    A Link Between Worlds 
  • The Fan Nicknamed Dawn of the First Day, which plays right at the beginning of the game after Link just had woken up and got called to work by Gulley. It really sets the mood for the upcoming adventure.
  • The first three snippets of music to be revealed were Hilda, Ravio, and Yuga's themes, all carrying the torch of awesome music long established by the series.
  • The minigame theme, which plays, among other times, when you do the Cucco dodging minigame and the race. It's incredibly festive and epic.
  • Yuga's second battle theme, an awesome battle music accompanied by Ominous Latin Chanting for good measure.
  • Lorule Castle. It starts simple, but as you progress, it gets more and more complex and sounds like something out of Super Mario Galaxy. The perfect music for a castle siege. The latter parts of the song mix in Ganon's theme. In addition, playing the song backwards will reveal a section with the Hyrule Castle Theme!
  • Lorule Field 2, played once you rescue all the Sages, is a beautiful and epic remix of the already awesome Dark World theme.
  • "Hidden Mountain and Forest", while no longer playing in the Skull Woods, gets an extended version on Lorule's Death Mountain.
  • Unlike the dungeons in the first act of the game (excluding Hyrule Castle), all the dungeons after you start searching for the sages have their own unique theme, sometimes being both beautiful and creepy at the same time. They include Dark Palace, Swamp Palace, Desert Palace, Skull Woods, Thieves' Hideout, Turtle Rock and Ice Ruins. On another note, some of the Lorule dungeons actually have the same melody. They just sound so different you won't even notice the first time.
  • There is also battle theme during the first phase of the battle against Yuga Ganon, which is a rearragement of his battle theme from A Link to the Past. It even does some Retraux by starting out exactly how it sounded on the SNES console before gradually transitioning into epic orchestral.
  • The absolutely epic and nostalgiagasmic Lorule Overworld theme, which takes the Dark World theme from A Link to the Past and makes it even more amazing.
  • The StreetPass battle theme, surprisingly remixing Zelda II's dungeon theme to amazing effect. It also gets a triumphant major-key victory version.

    Tri Force Heroes 
  • The title theme. Those who enjoyed the realistic instrumentation of A Link Between Worlds can rest easy; this soundtrack satisfies right from the get-go.
  • The Zelda series has many water dungeons with gorgeous songs, and now, the theme to the Riverside Area, a mesmerizing tune in its own right, can be added to the list.

     Breath of the Wild 
  • The piano and choir music playing at the Sheikah towers is very soothing and refreshing, perfect for looking out over the breathtaking landscape of Hyrule. This is Scenery Porn in pure musical form.
  • When Impa's legend gets to Ganon, the first measures of Ganon's Theme is played on a pipe organ. This then segues into the most epic rendition of the main theme ever. It's the main theme on a goddamn pipe organ with a goddamn choir. It cannot possibly get any more epic than that.
  • What better music to play at Death Mountain than the music from the original Zelda's dungeon of the same name?
  • The battle theme that plays during the first phase of Dark Beast Ganon's boss battle. It manages to simultaneously sound triumphant and intimidating, since it remixes the main theme song of the game alongside Ganon's classic Leitmotif.
  • Hyrule Castle's theme. Both Outside and Inside variations. It combines the Hyrule Castle theme with parts of the Ballad of the Windfish, the Main theme/Song of the Hero, and Ganon's Message into a triumphant "take back the castle" theme. And the Inside version features Zelda's Lullaby. On top of that, both versions gain extra drumbeat during combat, making them sound like epic military marches.
  • The theme that plays on top of some mountains is a very soothing, atmospheric piece. The feeling a being on top of a peak has never been captured so well in a song. It also helps that it was the song that played at the very beginning of the E3 2016 trailer.
  • The Guardian battle theme certainly lets you know that you'd better run. Their Shrine counterparts, the Guardian Scouts, have their own battle theme, which is memorable in its own right.
  • Daruk's theme, also known as the song that plays in the Life in the Ruins trailer, is just incredible.
  • Hateno Village's theme is beautiful, and perfectly captures the feeling of arriving somewhere cozy after a long voyage.
  • The Ganon Blight battle themes. All four of them. They are all different renditions of the same piece using different instrumentation, starting out very intimidating and evolving into one of the most epic versions of Ganon's Theme ever. Then, there's the Calamity Ganon battle theme, a slower and even more epic version of the theme.
  • The Temple of Time theme. It's one of the most subtle pieces of Zelda music ever. If you listen REALLY closely, you'll realize it's a slowed down version of the Song of Time.
  • All four of the Divine Beasts' themes during the assaults launched on them:
    • Vah Rudania, as alien as the Divine Beast scaling Death Mountain. The variant that plays should its sentries detect you adds a tense air to the scenery.
    • Vah Medoh, ominous and foreboding with a heroic touch to it, perfect for a battle above the skies as you work in tandem with a local Rito archer to destroy the generators to Medoh's force field.
    • Vah Ruta, a beautiful dramatic piece suitable to its perpetual rainfall as you and Prince Sidon fight through its own Cryonis powers and avenge Mipha.
    • Vah Naboris, exotic and fast-paced to set the tone surrounding it, namely, Riju assisting you in avoiding Naboris' thunderbolts and closing in on it to reach its interior.

    CDi Games 

    Symphony of the Goddesses / Twenty-Fifth Anniversary Symphony 
  • The opening medley. Hello, Spirit Tracks overworld, Dragon Roost Island, and Dark World theme. (Among others.)
  • Kakariko Village, with some Twilight Princess thrown in for flavor.
  • The Wind Waker symphonic movement. It lives up to its name; it will move you.
  • Why hello there, Gerudo Valley.
  • The Great Fairy's Fountain sounds absolutely marvelous.
  • Wind Waker doesn't get all the fun. Say hello to the symphonic movement for Twilight Princess. That final half minute is the most powerful on the CD.
  • The main theme to end all main themes gets its own medley.
  • Skyward Sword offers up the Ballad of the Goddess.
  • From Symphony of the Goddesses, we have Majora's Mask Medley. The big, dramatic finale with "The Final Hours" and "Oath to Order" is enough to bring tears to the eye, especially if you are fortune enough to see it performed live in concert. Unfortunately, like most Symphony of the Goddesses songs outside the eight tracks included in the Twenty-Fifth Anniversary Symphony CD, it has yet to see an official CD release, so this unofficial recording is the best quality we currently have.


Fan Remixes

     Zelda Reorchestrated (ZREO) 
You can find their main page here.

Ocarina of Time

Majora's Mask
  • Clock Town Day 1 and Clock Town Day 1 Redux . Oh ZREO! Why did you have to remix something already so fantastic!
  • Clock Town Day 2 and Clock Town Day 2 Redux. The kind of song you want to wake up to. The crispier remix makes it feels like every day is going to be a brand new adventure.
  • Clock Town Day 3. Probably the most horrifying and apocalyptic tune from Majora's Mask. It's no longer hiding behind the happy and cheerful first and second day song like the original, it's bursting out, drowning out the barely audible happy foreground and proclaiming: YOU. ARE. GOING. TO. DIE.
  • Calling the Four Giants. It really emanates the sense of weariness and sadness from the giants part as everything around them is falling apart.
  • The Final Hour. "We shall greet the morning...together". One of the best moments in the game.
  • Song of Healing. It's so heartwarming!
  • Clock Tower.
  • They manage to make the Pirate's Fortress pure, concentrated EPIC.
  • Stone Tower Temple is an excellent piece of music. And then ZREO took it and made it amazing.

Oracle of Seasons/Ages

Wind Waker

The Minish Cap:

Twilight Princess:

Spirit Tracks

    Over Clocked Remix 

    Time's End: Majora's Mask Remixed 
  • Literally every song here. Special mention must go to Terrible Fate, easily the most definitive and jaw-dropping song of them all. Try not to get a heart attack from the welcome wagon.
  • The final, title track, "Time's End", which is an astoundingly beautiful remix of "Final Hours" and "Song of Time". It's also a new and improved version of one of Theophany's earlier remixes, listed in the "Other Fan Remixes" folder.
  • The second volume of Time's End, which was partially used in the Majora's Mask: Terrible Fate short film, was well worth the four-year wait.

  • Someone on the internet is adapting Majora's Mask into a staged opera. As such, the entire score is composed of the game's original soundtrack arranged With Lyrics. So far only a few early production demos have been released, but all of them are nothing short of stunning.
  • The "Mayor's Council Room Fugato" is a rather tense trio encapsulating the heated dispute between Captain Viscern and Mutoh over the impending threat of the moon, all the while the confused Mayor is caught in between.
  • Even as an outdated demo marked for instrumental and vocal makeover, Giant's Aria is a chilling rendition of the already-haunting "Oath to Order". The ending especially stands out as the Giant begs for the Skull Kid to be forgiven, accompanied by the visual of the moon crashing down upon Termina. Its updated version, Giant's Lament, is no slouch either.

    Other Fan Remixes