Follow TV Tropes
Yeah but the games imply Dracula was sealed away from his power by Julius' buddies and then Julius fought Drac one-to-one. The others helped Julius indirectly, but they still helped him. I'd assume that without that Dracula wasn't at his full power... He was far exceeding it thanks to the impending end of the millennium and freaky moon magic. There's a lot of variables.
Man we really need that conflict to be properly documented.
Edited by ShirowShirow on Nov 14th 2018 at 11:43:54 AM
Honestly, it sounds like one of those battles that's so plain ass crazy that nothing would actually do it justice.
I think there was talk about a Castlevania Warriors a while back, that might actually be a possible way to depict it. It’d get the scale of it across better than most other options, at any rate.
Man, just thinking about it, it would have to suck being Charlotte outliving your best friend but living long enough to team up with the best of the best to take out Dracula once and for all. And we know she'd outlive him, because the game's lore makes it pretty clear a non-Belmont wielding the Vampire Killer will suffer life drain at some point or another.
It's worth noting that Julius destroyed a barrier that Soma and Alucard were having trouble busting, and was able to kills the monsters in Celia's fortress without sealing them and is able to kill Somacula. The same Soma that defeated Chaos and survived the destruction of its realm, Julius was even holding back in their iconic fight in Aria.
It's worth noting that Jonothan broke the curse on the Vampire Killer and thus wasn't affected by the life drain. As far as we know, he lived a full life. Hell, it's entirely possible that he's the one who trained Julius.
Edited by Zelenal on Nov 14th 2018 at 12:57:11 PM
Not really. He broke the seal to unlock the whip's power, which is what activates the life drain in the first place. He's warned by all three of the Lecardes not to overuse it.
It's still likely he did help train Julius though. Which just throws him into Mentor Occupational Hazard territory.
Edited by ShirowShirow on Nov 14th 2018 at 1:00:44 PM
Like father, like son really. RIP Eric.
On the other hand, charlotte would be in her late 80s for the battle of 1999 or something soooooo not sure she would participate
Early 70's, tops. Assuming she's 16 in POR (and I don't think she's that old), 55 years later, she'd be 71.
And yeah, I'm playing DOS right now. Julius does things in the background that are explicitly Beyond the Impossible through sheer power, so... yeah.
Edited by Larkmarn on Nov 15th 2018 at 10:05:17 AM
oh yeah, I can't do math today apparentl. Still, 70s is a bit old to fight the biggest battle of all castlevania. Julius is what, 50-55 in dawn of sorrow, assuming he was around 18 when the battle happened ? And if memory serves it's noted in the game he is getting old and past his prime,it's just he was that good he still kicks ass.
One thing about Portrait of Ruin that I don't terribly like is how certain quests require you to have certain items that can only be gotten once per playthrough. If you sell that item, you need to wait for NG+ to complete that quest. That's some bad game design right there.
So I've asked this before, but if they were to make a new Castlevania Game what would you guys expect out of it?
We've gone over stuff like when it should take place, so I guess I switch to the gameplay?
Should they go back to the classic style from the first three games, the Super Nintendo Remake and the original Rondo?
Stick with the Metroid Vania style introduced by SOTN?
Or maybe find some way to adapt the gameplay of the various 3D games?
Or perhaps mix all of the different styles together. Take the best parts of each and create something new?
I gotta say, I'm curious as to where the franchise is gonna go. I know it looks bleak with Konami still in full Pachinko mode, but with both the animated series and Simon and Richter deciding to settle it with Smash, I feel like—similar to Pitt and Mega Man before them—a comeback is a coming.
Pit is not a good example. He came back for exactly 1 game.
...Huh. That's a good point.
I thought Uprising was supposed to be pretty good. How come there weren't more games from him?
Ah well, that's for another thread. My point still stands though, because he hadn't had a game in years (the last time we saw him was a gameboy sequel I believe).
Probably because Sakurai is stuck in Smash Bros hell.
I really appreciate the handheld entries aside from the Rondo Remake stuck with 2d sprite art in a market at that time where the genre was falling out of favor. It's a shame Ecclesia fell off where it did, because the Metroidvania and side-scrolling action genre exploded in the indie scene.
I hope at least Inti Creates will do more Bloodstained work, it's a very accessible Classicvania, even more so than Rondo or the Adventure Rebirth.
Supposedly it was because Sakurai was upset that there were people who hated the control scheme — probably because he tried to make it as customizable as possible — and didn't want to make a sequel because of it (I imagine he wasn't into the idea of making a sequel on the Wii U either). Admittedly, I'm one of those people, and haven't finished the game despite liking everything else about it.
Anyways, it sounds weird, but if the rumor that he made Smash Bros Brawl the way it was in an attempt to spite the competitive crowd is to be believed, then it's not implausible.note And obviously if that were the case, then he's changed his opinions on the matter over the years, considering how Smash For and especially Smash Ultimate were developed.
As for a new Vania, I have no idea what I'd want for them to do. As long as the game is made with passion and not solely as a cash grab, I'm sure I'd be fine with whatever.
Granted, the only CV games I've played to completion are most of the Classicvanias, with IV being my favorite, and including Castlevania Rebirth. The only other games I've played were Harmony of Despair and Order of Ecclesia, both of which I really liked. I still need to play Bloodlines...
I stopped playing the series when SOTN was out, since my parents never bought it and I didn't like the direction it went in besides. Even now I can't get into it at all and I really have no idea why that is. Only time I really tried to get into was with the DXC version.
Despite that, recently I tried to get every other game thanks to enjoying HOD and OOE, and am playing through the supposedly mediocre Circle of the Moon before moving in to the other games.
Bloodstained looks like it'll maintain the Metroidvania style for now, so I hope a new proper Castlevania tries to innovate somehow. I don't think just retreading nostalgic ground would do the series any favors.
Edited by Customer on Nov 15th 2018 at 10:11:40 AM
You know, the more I play Circle of the Moon, the more I both like it and hate it. The core game is really solid but there are a lot of little things that endlessly infuriate me.
Yeah. It really shows that it's the second Metroidvania in the series, and one that's on weaker (and unfamiliar) hardware, to boot.
Actually, a remake of COTM would be pretty neat.
So random question:
How much do the Belmonts know about their own history. They know it's their job to slap Dracula in the face (as Richter himself stated...more or less), but do they know the full history?
Do they know who Dracula was before he was Dracula? Do they know the origin of the Vampire Killer?
How much of this gets passed down?
I imagine the gist of it all gets passed down, but they wouldn't have much sympathy for a guy who causes misfortune and death whenever his castle shows up.
Even brainwashed, I have to think Richter's bit of anger over the fact that one out of every 3 Belmonts or so actually gets to fight Drac once, then pass the lore down to their kids has got to be hard on them. Still though, especially as the timeline went on, Dracula's followers found several ways to cheat anyway and bring him back several times in a century.
I mean jesus christ between Order of Ecclesia, Bloodlines and Portrait of Ruin Drac's revived 3 times in what, 50-75 years?
They could make some stuff up to justify it. Maybe Shanoa absorbing some of Drac's power made him easier to ressurect since some of him is always on the mortal plane now. Or maybe the dark ritualists who do it have started passing notes around.
Community Showcase More