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YMMV / Ys V: Lost Kefin, Kingdom of Sand

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  • Heartwarming Moments: Adol fulfilling Stoker's last wish by going back in time and preventing Foresta's Heroic Sacrifice. Stoker repays the favor by using the last of his power to rescue Niena from Kefin's collapse.
  • It's Easy, So It Sucks!: Ys V was so easy, Falcom had to make an Updated Re-release entitled Ys V Expert three months after the Super Famicom original.
  • Sequelitis: The original SNES game is often ranked at the bottom of popularity polls, and it's not just because of the bevy of changes to Ys V. First, this game came out after Ys IV: The Dawn of Ys that had a strong soundtrack and impressive narrative presentation. The music in Ys V is, while not bad, nothing home to write about compared to The Dawn of Ys or other works by the Falcom Sound Team jdk, nor is the story as memorable or interesting, despite exploring a new environment of the Ys lore. Ys V also removed "Bump Attack" combat system, a change that stuck for future entries. However, Ys V does little to reinvent the game-play in its replacement, so what remains is an unremarkable game overshadowed by other Action RPGs on the Super Nintendo Entertainment System (some would prefer The Legend of Zelda: A Link to the Past over Ys V, despite the former being released four years earlier). It's not a bad game, but the general fan reception is that Ys V needs a Video Game Remake by Falcom to truly make it a worthy Ys installment.
  • That One Boss: Karion and Jabir's One-Winged Angel form, particularly in Ys V Expert - both are battles of attrition, where players will need plenty of healing items.
  • They Changed It, Now It Sucks!: Ys V showed not only the growing pains of Falcom returning to making a Ys installment themselves after a creator hiatus that resulted in two different versions of Ys IV, but also them attempting to evolve past the classic Bump Attack system. The result was a game that plays like nothing before or after it, with stilted combat and mechanics that felt like it was trying to replicate other Eastern RPGs at the time; even a drastically overhauled PlayStation 2 Video Game Remake didn't fix the issues or inherently improve upon the game. Needless to say, Falcom had Ys VI: The Ark of Napishtim took on a more bombastic approach to game-play after the lessons learned from Ys V; simultaneously, many fans that do see potential in Ys V have been wanting to see a remake in the style of Ys: The Oath in Felghana or Ys: Memories of Celceta.

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