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What is this password game you might ask? Well, The Password Game is a simple little game about making a password. Sounds easy, right?

Well you'd be wrong. Very wrong.

Making said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said the amount of rules there were....

You can play the game here, on your very own browser.


This nightmare of a game provides examples of:

  • Burn Baby Burn: Rule 20 sets your password ablaze. You need to delete all the fire emoji as it's slowly undoing your progress to satisfy rule 20. Your run ends if Paul gets burned.
  • Chekhov's Gun:
    • Anything you put in the password can come back to bite you in the behind.
  • Companion Cube: šŸ„š This is Paul. Paul's just a chick waiting to hatch, and will eat three worm Emojis per minute. Just try not to overfeed him or let him starve.
  • Continuing is Painful: The game is made out of over 30 ridiculous tasks. If Paul dies or you quit, you'll need to start over.
  • Highly Visible Password: The password is not obscured, and incorrect parts of the password are also highlighted. At best, some parts of the password may be obscured when fonts start appearing.
  • In-Universe Game Clock: The final rule requires the current time... so you've got to have been playing at a particularly specific time to gel with all the other rules you've juggled up to that point.
  • Luck-Based Mission:
    • The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't. Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
    • Rules 10 and 28 can be reloaded if needed, but the fixed luck still persists with rules 16 and 24.
  • No Fair Cheating: The final task is to retype your password and at this point the game will make it unselectable, so you must just know to copy it right before.
  • Non-Standard Game Over: While it's easy to mess up and invalidate an earlier rule by accident while trying to satisfy another rule, that can be bounced back from if you're smart. Once Paul is thrown in, however, things change; if you let the fire from rule 20 engulf him, starve him or overfeed him once he's hatched, or simply delete him from the password, the game switches to a message that Paul has been slain. Once this message is here, you can't change the password anymore, forcing you to start a new run.
  • Only Smart People May Pass: Finding the best move for chess.
  • Product Displacement: Although playing GeoGuessr is one of the rules, its name was removed.
  • Product Placement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks, or Shell.
  • Rule 34: Implied defiance of the internet rule without directly referencing it, by deliberate skipping of "Rule 34" once you reach such a point, going straight to Rule 35.
    "Uhh let's skip this one."
  • Shout-Out:
    • Kind of blurring the line here, but you need the day's Wordle answer for rule 11.
    • The game over message when Paul dies is in the style of the Dark Souls series.
  • Unexpected Gameplay Change: Comping up with a password requires the player to play Wordle, Chess, GeoGuessr, and a minigame that requires constantly keeping Paul safe.
  • Unwinnable by Design: The game has no intention of guaranteeing that the password is even possible. Additionally, there's no safety for players that sacrifice the wrong letters, and they're required for something important.
  • A Winner Is You: Once you clear all 35 (really 34) rules and retype your password, the game ends on a simple congratulatory message.
    "Congratulations! You have successfully chosen a password in X characters."
  • Wizard Needs Food Badly: You must feed 3 worm emojis to Paul per minute and you cannot input in more than 8 at once, or else he'll die and cause a game over.

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