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Changed line(s) 36 (click to see context) from:
* UnexpectedGameplayChange: Comping up with a password requires the player to play ''VideoGame/{{Wordle}}, ''TabletopGame/{{Chess}}'', ''[=GeoGuessr=]'', and a minigame that requires constantly keeping Paul safe.
to:
* UnexpectedGameplayChange: Comping up with a password requires the player to play ''VideoGame/{{Wordle}}, ''VideoGame/{{Wordle}}'', ''TabletopGame/{{Chess}}'', ''[=GeoGuessr=]'', and a minigame that requires constantly keeping Paul safe.
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Nintendo Hard is now YMMV
Deleted line(s) 26 (click to see context) :
* NintendoHard: Good luck finding a password that satisfies all the requirements, let alone while feeding Paul three times a minute.
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Changed line(s) 6,7 (click to see context) from:
What is this password game you might ask? Well, The Password Game is a [[SarcasmMode simple little game about making a password.]] Sounds easy, Right?
to:
What is this password game you might ask? Well, The ''The Password Game Game'' is a [[SarcasmMode simple little game about making a password.]] Sounds easy, Right?
right?
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The said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said the amount of rules there were....
to:
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You can always add more atomic symbols, so there's no need to have a particularly high one for Rule 12. If anything, you want a low one, since if you picked a high one, there's a good chance that the other mandatory elements of your password will put you over 200.
Deleted line(s) 19 (click to see context) :
** Rule 12 requires you to put in a two-letter atomic symbol. Well, just make sure you put a high one, as Rule 18 REQUIRES you to put the amount of atomic numbers equaling to 200.
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Changed line(s) 22 (click to see context) from:
* HighlyVisiblePassword: The password is not obscured, and incorrect parts of the password are also highlighted. This partially changes when the font has to be changed.
to:
* HighlyVisiblePassword: The password is not obscured, and incorrect parts of the password are also highlighted. This partially changes At best, some parts of the password may be obscured when the font has to be changed.fonts start appearing.
Changed line(s) 24 (click to see context) from:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't. Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
to:
* LuckBasedMission: LuckBasedMission:
** The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't. Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
** Rules 10 and 28 can be reloaded if needed, but the fixed luck still persists with rules 16 and 24.
** The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't. Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
** Rules 10 and 28 can be reloaded if needed, but the fixed luck still persists with rules 16 and 24.
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* NoFairCheating: The final task is to retype your password and at this point the game will make it unselectable, so you must just know to copy it right before.
to:
* NoFairCheating: The final task is to retype your password and at this point the game will make it unselectable, [[LoopholeAbuse so you must just know to copy it right before.before]].
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* OnlySmartPeopleMayPass: Finding the best move for chess.
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* UnwinnableByDesign: The game has no intention of guaranteeing that the password is even possible. Additionally, there's no safety for players that sacrifice the wrong letters, and they're required for something important.
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Changed line(s) 28 (click to see context) from:
* ProductDisplacement: Although playing ''GeoGuessr'' is part of the rules, its name was removed.
to:
* ProductDisplacement: Although playing ''GeoGuessr'' ''[=GeoGuessr=]'' is part one of the rules, its name was removed.
Changed line(s) 35 (click to see context) from:
* UnexpectedGameplayChange: Comping up with a password requires the player to play ''VideoGame/{{Wordle}}, ''TabletopGame/{{Chess}}'', ''GeoGuessr'', and a minigame that requires constantly keeping Paul safe.
to:
* UnexpectedGameplayChange: Comping up with a password requires the player to play ''VideoGame/{{Wordle}}, ''TabletopGame/{{Chess}}'', ''GeoGuessr'', ''[=GeoGuessr=]'', and a minigame that requires constantly keeping Paul safe.
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Product Displacement is for censoring trademarks, these ones are used.
* HighlyVisiblePassword: The password is not obscured, and incorrect parts of the password are also highlighted. This partially changes when the font has to be changed.
Changed line(s) 27 (click to see context) from:
* ProductDisplacement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks, and Shell.
to:
* ProductDisplacement: Although playing ''GeoGuessr'' is part of the rules, its name was removed.
* ProductPlacement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks,and or Shell.
* ProductPlacement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks,
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* UnexpectedGameplayChange: Comping up with a password requires the player to play ''VideoGame/{{Wordle}}, ''TabletopGame/{{Chess}}'', ''GeoGuessr'', and a minigame that requires constantly keeping Paul safe.
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Changed line(s) 23,24 (click to see context) from:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't.
** Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
** Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
to:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't.
**don't. Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
**
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Changed line(s) 25 (click to see context) from:
* NintendoHard: Good luck finding a password that satisfies all the requirements.
to:
* NintendoHard: Good luck finding a password that satisfies all the requirements.requirements, let alone while feeding Paul three times a minute.
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None
* ContinuingIsPainful: The game is made out of over 30 ridiculous tasks. If Paul dies or you quit, you'll need to start over.
* InUniverseGameClock: The final rule requires the current time... so you've got to have been playing at a ''particularly specific time'' to gel with all the other rules you've juggled up to that point.
* InUniverseGameClock: The final rule requires the current time... so you've got to have been playing at a ''particularly specific time'' to gel with all the other rules you've juggled up to that point.
* NoFairCheating: The final task is to retype your password and at this point the game will make it unselectable, so you must just know to copy it right before.
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* ShoutOut: Kind of blurring the line here, but you need the day's ''VideoGame/{{Wordle}}'' answer for rule 11.
to:
-->''"Uhh let's skip this one."''
*ShoutOut: ShoutOut:
** Kind of blurring the line here, but you need the day's ''VideoGame/{{Wordle}}'' answer for rule11.11.
** The game over message when Paul dies is in the style of the ''VideoGame/DarkSouls'' series.
* AWinnerIsYou: Once you clear all 35 (really 34) rules and retype your password, the game ends on a simple congratulatory message.
-->''"'''Congratulations!''' You have successfully chosen a password in X characters."''
* WizardNeedsFoodBadly: You must feed 3 worm emojis to Paul per minute and you cannot input in more than 8 at once, or else he'll die and cause a game over.
*
** Kind of blurring the line here, but you need the day's ''VideoGame/{{Wordle}}'' answer for rule
** The game over message when Paul dies is in the style of the ''VideoGame/DarkSouls'' series.
* AWinnerIsYou: Once you clear all 35 (really 34) rules and retype your password, the game ends on a simple congratulatory message.
-->''"'''Congratulations!''' You have successfully chosen a password in X characters."''
* WizardNeedsFoodBadly: You must feed 3 worm emojis to Paul per minute and you cannot input in more than 8 at once, or else he'll die and cause a game over.
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Violation Of Common Sense is when you get rewarded for doing the stupid thing
Changed line(s) 24 (click to see context) from:
* NonStandardGameOver: While it's easy to mess up and invalidate an earlier rule by accident while trying to satisfy another rule, that can be bounced back from if you're smart. Once Paul is thrown in, however, things change; if you let the fire from rule 20 engulf him, starve him or overfeed him once he's hatched, or [[ViolationOfCommonSense simply delete him from the password]], the game switches to a message that Paul has been slain. Once this message is here, you can't change the password anymore, forcing you to start a new run.
to:
* NonStandardGameOver: While it's easy to mess up and invalidate an earlier rule by accident while trying to satisfy another rule, that can be bounced back from if you're smart. Once Paul is thrown in, however, things change; if you let the fire from rule 20 engulf him, starve him or overfeed him once he's hatched, or [[ViolationOfCommonSense simply delete him from the password]], password, the game switches to a message that Paul has been slain. Once this message is here, you can't change the password anymore, forcing you to start a new run.
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None
Added DiffLines:
** Given that the answer for some of these types of rules is randomized, you may get answers that may make your final password much more difficult to complete due to them interacting with other rules, if not nigh-impossible.
Added DiffLines:
* Rule34: Implied [[DefiedTrope defiance of the internet rule]] without directly referencing it, by deliberate skipping of "Rule 34" once you reach such a point, going straight to Rule 35.
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None
Added DiffLines:
You can play the game [[https://neal.fun/password-game/ here]], on your very own browser.
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Changed line(s) 14 (click to see context) from:
* BurnBabyBurn: Rule 20 sets your password ablaze. You need to delete all the fire emoji as it's slowly undoing your progress to satisfy rule 20.
to:
* BurnBabyBurn: Rule 20 sets your password ablaze. You need to delete all the fire emoji as it's slowly undoing your progress to satisfy rule 20. Your run ends if Paul gets burned.
Changed line(s) 19 (click to see context) from:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run.
to:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run. Similarly, rule 14 is a Google Map that challenges you to find where the map is, then put that country in the password. Depending on the area the map puts you, it can either be easy as pie if you know these locations, a quick search away, or near impossible to determine. Rule 16 also gives you a Chess game in progress, randomly generated, and asks you for the best move for the current turn. Easy if you know Chess, a nightmare if you don't.
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* NonStandardGameOver: While it's easy to mess up and invalidate an earlier rule by accident while trying to satisfy another rule, that can be bounced back from if you're smart. Once Paul is thrown in, however, things change; if you let the fire from rule 20 engulf him, starve him or overfeed him once he's hatched, or [[ViolationOfCommonSense simply delete him from the password]], the game switches to a message that Paul has been slain. Once this message is here, you can't change the password anymore, forcing you to start a new run.
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Changed line(s) 1,3 (click to see context) from:
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/passwordgame_9.png]]
[[caption-width-right:350:[[ArsonMurderAndJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
[[caption-width-right:350:[[ArsonMurderAndJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
to:
%%Please do not replace or remove without discussion on Image Pickin'
[[quoteright:350:https://static.tvtropes.
[[caption-width-right:350:[[ArsonMurderAndJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
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[[caption-width-right:350:[[ArsonMurderandJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
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Changed line(s) 8,9 (click to see context) from:
The said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said that the amount of rules there were....
to:
The said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said that the amount of rules there were....
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* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} per minute. Just try not to [[NonStandardGameOver overfeed him or let him starve.]]
to:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} {{UsefulNotes/Emojis}} per minute. Just try not to [[NonStandardGameOver overfeed him or let him starve.]]
Changed line(s) 20 (click to see context) from:
* ShoutOut: Kind of blurring the line here, but you need the day's {{VideoGame/Wordle}} answer for rule 11.
to:
* ShoutOut: Kind of blurring the line here, but you need the day's {{VideoGame/Wordle}} ''VideoGame/{{Wordle}}'' answer for rule 11.11.
----
----
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* BurnBabyBurn: Rule 20 sets your password ablaze. You need to delete all the fire emoji as it's slowly undoing your progress to satisfy rule 20.
Changed line(s) 16 (click to see context) from:
* NintendoHard: Good luck finding a password that satisfies all the requirements.
to:
* LuckBasedMission: The CAPTCHA in rule 10 can easily disrupt your run.
* NintendoHard: Good luck finding a password that satisfies all therequirements.requirements.
* ProductDisplacement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks, and Shell.
* ShoutOut: Kind of blurring the line here, but you need the day's {{VideoGame/Wordle}} answer for rule 11.
* NintendoHard: Good luck finding a password that satisfies all the
* ProductDisplacement: Rule 8 requires you to put in one of three sponsors in your password: Pepsi, Starbucks, and Shell.
* ShoutOut: Kind of blurring the line here, but you need the day's {{VideoGame/Wordle}} answer for rule 11.
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Changed line(s) 15 (click to see context) from:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} per minute. Just try not to {{Nonstandardgameover overfeed him or let him starve.}}
to:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} per minute. Just try not to {{Nonstandardgameover [[NonStandardGameOver overfeed him or let him starve.}}]]
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Changed line(s) 15 (click to see context) from:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
to:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{UsefulNotes/Emoji}} per minute. Just try not to [[Nonstandardgameover {{Nonstandardgameover overfeed him or let him starve.]]}}
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Changed line(s) 15 (click to see context) from:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{Emoji}} per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
to:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm {{Emoji}} {{UsefulNotes/Emoji}} per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
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Changed line(s) 15 (click to see context) from:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm [[UsefulNotes/Emoji Emojis]] per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
to:
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm [[UsefulNotes/Emoji Emojis]] {{Emoji}} per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
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Added DiffLines:
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/passwordgame_9.png]]
[[caption-width-right:350:[[ArsonMurderandJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
What is this password game you might ask? Well, The Password Game is a [[SarcasmMode simple little game about making a password.]] Sounds easy, Right?
Well you'd be wrong. Very wrong.
The said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said that the amount of rules there were....
----
!!This nightmare of a game provides examples of:
* ChekhovsGun:
** Anything you put in the password can come back to bite you in the behind.
** Rule 12 requires you to put in a two-letter atomic symbol. Well, just make sure you put a high one, as Rule 18 REQUIRES you to put the amount of atomic numbers equaling to 200.
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm [[UsefulNotes/Emoji Emojis]] per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
* NintendoHard: Good luck finding a password that satisfies all the requirements.
[[caption-width-right:350:[[ArsonMurderandJaywalking As well as an uppercase letter, a special character, the digits adding up to 25...]]]]
What is this password game you might ask? Well, The Password Game is a [[SarcasmMode simple little game about making a password.]] Sounds easy, Right?
Well you'd be wrong. Very wrong.
The said password involves a whole hurdle of hoops in a variety of subjects, and need we mention the whole "real-time" bullcrap? Well, we never said that the amount of rules there were....
----
!!This nightmare of a game provides examples of:
* ChekhovsGun:
** Anything you put in the password can come back to bite you in the behind.
** Rule 12 requires you to put in a two-letter atomic symbol. Well, just make sure you put a high one, as Rule 18 REQUIRES you to put the amount of atomic numbers equaling to 200.
* CompanionCube: 🥚 This is Paul. Paul's just a chick waiting to hatch, and will eat three worm [[UsefulNotes/Emoji Emojis]] per minute. Just try not to [[Nonstandardgameover overfeed him or let him starve.]]
* NintendoHard: Good luck finding a password that satisfies all the requirements.