Welcome to Illyria, a browser-based MMO/Real-Time Strategy game hybrid. Its alpha was first launched in 2010, with it being upgraded to full game the following year. The game keeps on going as of 2019.
Illyriad provides examples of the following tropes:
- All There in the Manual: Unlike most web games in its vein, Illyriad has a complex and extremely pervasive backstory. Small snippets of it are revealed in unit descriptions, but most of the information comes from an easily overlooked side page.
- Ambadassador: Saxil of Tundale. He never fights, but his use of careful analysis has saved lives and impressed a lot of people over his long career.
- Asskicking Equals Authority: Every orc faction in the game, as well as the Sma Uruk.
- Badass Army: Bane's Irregulars, Treggar's Crows, King Sigurd's Praetorian Guard... it's easier to list the armies that aren't badass. Even your own army can be this, if you lead them well.
- Bribing Your Way to Victory: Downplayed. Boosts to production and building construction can be purchased, but none of them give players an overwhelming advantage. Plus, the points for said upgrades can be obtained for free every day.
- A Commander Is You: Humans are Balanced, Elves are Elitist/Guerilla, Dwarves are Brute Force, and Orcs are Brute Force/Spammer.
- Deadly Decadent Court: The Council of Illyria has several members and allies that are unhelpful or even harmful, especially the Lannigolds.
- Expy: Several. Most obviously, the Lannigolds, Nordlanders, and Guardians of Zera are highly similar to the Lannisters, Starks, and Night's Watch.
- Savage Wolves: The Foshnu Ob Wulpor, the horse-sized wolves that orcs ride into battle. They're also sentient.
- You Have Researched Breathing: The concept of haggling needs to be researched, and an expensive research option is required to even give your units different equipment.