Basic Trope: Enemies in a video game can be defeated by jumping on them.
- Straight: Bob, the hero of Super Trope Land, can defeat the monstrous Mooks by jumping and landing on their heads, causing them to turn upside-down and fall off the screen.
- Exaggerated: Everything Bob lands on after jumping is destroyed in a dazzling explosion, and Mooks burst into Ludicrous Gibs.
- Downplayed: Bob can land on monsters to damage them, but it doesn't do much damage, and there are other, more effective means of fighting them.
- Justified: The Mooks are small and he weighs much more than them, allowing him to clear them with a normal jump and flatten them with ease.
- Inverted: Bob can defeat Mooks just by running into them, but he has to avoid being stomped on by them.
- Subverted: Mooks come stock with a large target painted on top of their skulls, but Bob harmlessly bounces off if he tries to stomp on them. It's actually where he's supposed to shoot them.
- Double Subverted: Shooting the top of a Mook's head merely opens up the top of its helmet, allowing Bob to defeat it with a stomp.
- Parodied: All of the obstacles Bob comes across are solved by jumping on them. Mooks? Stomp them. Food? Stomp it to restore health. Bottomless Pit? Stomp it into submission. Final Boss? What do you think? Rescued the princess and now she wants to get married? Stomp her brains out.
- Averted: Bob takes Collision Damage no matter what angle he touches any of the game's enemies from.
- Enforced: Super Trope Land is for small children, and the publisher decided that any realistic form of combat was too violent for the kiddies, but the game is still a platformer, and the devs still wanted to include some way to defeat enemies.
- Invoked: When Bob receives incredible jumping powers and sees approaching Mooks, he thinks back to when he played Super Mario Bros. as a child, and gets the idea to try stomping on them.
- Defied: Lord Killington straps a helmet covered in nasty spikes to every Mook in his army, just in case Bob gets any funny ideas.
- Bob lands on a monster, crushing it to death in a violent splatter.
- Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, he breaks his legs, and even when he sticks the landing, the high-impact collision hurts him a bit anyway.
- Bob is in a kill-or-be-killed situation, and the Goomba Stomp just so happens to be the most efficient way of incapacitating - fatally or not - the monster.
- Bob is in a desperate situation with no weapons, and is doing whatever he can to survive. Since he can't fight the Mooks head-on, he has to use whatever he has at his disposal, and what he has just happens to be his body mass.
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