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** Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[RealityEnsues the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]].

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** Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[RealityEnsues [[SurprisinglyRealisticOutcome the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]].


* '''Deconstructed''': Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[RealityEnsues the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]].
* '''Reconstructed''': [[ActionSurvivor Bob]] is in a desperate situation with no weapons, and is doing whatever he can to survive. Since he can't fight the Mooks head-on, he has to use whatever he has at his disposal, and what he has just happens to be his body mass.

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* '''Deconstructed''': '''Deconstructed''':
** Bob lands on a monster, crushing it to death in a [[LudicrousGibs violent splatter]].
**
Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[RealityEnsues the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]].
* '''Reconstructed''': '''Reconstructed''':
** Bob is in a kill-or-be-killed situation, and the Goomba Stomp just so happens to be the most efficient way of incapacitating - fatally or not - the monster.
**
[[ActionSurvivor Bob]] is in a desperate situation with no weapons, and is doing whatever he can to survive. Since he can't fight the Mooks head-on, he has to use whatever he has at his disposal, and what he has just happens to be his body mass.


%%* '''Double Subverted''': Shooting the top of a Mook's head merely opens up the top of its helmet, allowing Bob to defeat it with a stomp.

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%%* * '''Double Subverted''': Shooting the top of a Mook's head merely opens up the top of its helmet, allowing Bob to defeat it with a stomp.

Added DiffLines:

'''Basic Trope''': Enemies in a video game can be defeated by jumping on them.
* '''Straight''': Bob, the hero of Super Trope Land, can defeat the monstrous {{Mooks}} by jumping and landing on their heads, causing them to [[DeathThrows turn upside-down and fall off the screen]].
* '''Exaggerated''': ''Everything'' Bob lands on after jumping is destroyed in a [[StuffBlowingUp dazzling explosion]], and Mooks burst into LudicrousGibs.
* '''Downplayed''': Bob can land on monsters to damage them, but it doesn't do much damage, and there are other, more effective means of fighting them.
* '''Justified''': The Mooks are small and he weighs much more than them, allowing him to clear them with a normal jump and flatten them with ease.
* '''Inverted''': Bob can defeat Mooks [[CollisionDamage just by running into them]], but he has to avoid being stomped on by them.
* '''Subverted''': Mooks come stock with a [[AttackItsWeakPoint large target painted on top of their skulls]], but Bob harmlessly bounces off if he tries to stomp on them. It's actually where he's supposed to shoot them.
%%* '''Double Subverted''': Shooting the top of a Mook's head merely opens up the top of its helmet, allowing Bob to defeat it with a stomp.
* '''Parodied''': All of the obstacles Bob comes across are solved by jumping on them. Mooks? Stomp them. Food? Stomp it to [[HyperactiveMetabolism restore health]]. BottomlessPit? [[BeyondTheImpossible Stomp it into submission]]. FinalBoss? What do you think? Rescued [[DistressedDamsel the princess]] and now she wants to get married? ''[[CrossesTheLineTwice Stomp her brains out]]''.
%%* '''Zig-Zagged''': ???
* '''Averted''': Bob takes CollisionDamage no matter what angle he touches any of the game's enemies from.
* '''Enforced''': Super Trope Land is for small children, and the publisher decided that any realistic form of combat was too violent for the kiddies, but the game is still a platformer, and the devs still wanted to include some way to defeat enemies.
%%* '''Lampshaded''': ???
* '''Invoked''': When Bob receives incredible [[JumpPhysics jumping powers]] and sees approaching Mooks, he thinks back to when he played ''VideoGame/SuperMarioBros'' as a child, and gets the idea to try stomping on them.
%%* '''Exploited''': ???
* '''Defied''': [[BigBad Lord Killington]] straps a helmet [[TheSpiny covered in nasty spikes]] to every Mook in his army, just in case Bob gets any funny ideas.
%%* '''Discussed''': ???
%%* '''Conversed''': ???
* '''Deconstructed''': Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[RealityEnsues the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]].
* '''Reconstructed''': [[ActionSurvivor Bob]] is in a desperate situation with no weapons, and is doing whatever he can to survive. Since he can't fight the Mooks head-on, he has to use whatever he has at his disposal, and what he has just happens to be his body mass.
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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