1 | '''Basic Trope''': Enemies in a video game can be defeated by jumping on them. |
2 | * '''Straight''': Bob, the hero of Super Trope Land, can defeat the monstrous {{Mooks}} by jumping and landing on their heads, causing them to [[DeathThrows turn upside-down and fall off the screen]]. |
3 | * '''Exaggerated''': ''Everything'' Bob lands on after jumping is destroyed in a [[StuffBlowingUp dazzling explosion]], and Mooks burst into LudicrousGibs. |
4 | ** Bob can simply jump INTO Mooks and they'd take damage. |
5 | * '''Downplayed''': Bob can land on monsters to damage them, but it doesn't do much damage, and there are other, more effective means of fighting them. |
6 | * '''Justified''': The Mooks are small and he weighs much more than them, allowing him to clear them with a normal jump and flatten them with ease. |
7 | * '''Inverted''': Bob can defeat Mooks [[CollisionDamage just by running into them]], but he has to avoid being stomped on by them. |
8 | * '''Subverted''': Mooks come stock with a [[AttackItsWeakPoint large target painted on top of their skulls]], but Bob harmlessly bounces off if he tries to stomp on them. It's actually where he's supposed to shoot them. |
9 | * '''Double Subverted''': Shooting the top of a Mook's head merely opens up the top of its helmet, allowing Bob to defeat it with a stomp. |
10 | * '''Parodied''': All of the obstacles Bob comes across are solved by jumping on them. Mooks? Stomp them. Food? Stomp it to [[HyperactiveMetabolism restore health]]. {{Bottomless Pit|s}}? [[BeyondTheImpossible Stomp it into submission.]] FinalBoss? What do you think? Rescued [[DamselInDistress the princess]] and now she wants to get married? ''[[CrossesTheLineTwice Stomp her brains out.]]'' |
11 | %%* '''Zig-Zagged''': ??? |
12 | * '''Averted''': Bob takes CollisionDamage no matter what angle he touches any of the game's enemies from. |
13 | * '''Enforced''': Super Trope Land is for small children, and the publisher decided that any realistic form of combat was too violent for the kiddies, but the game is still a platformer, and the devs still wanted to include some way to defeat enemies. |
14 | %%* '''Lampshaded''': ??? |
15 | * '''Invoked''': When Bob receives incredible [[JumpPhysics jumping powers]] and sees approaching Mooks, he thinks back to when he played ''VideoGame/SuperMarioBros1'' as a child, and gets the idea to try stomping on them. |
16 | %%* '''Exploited''': ??? |
17 | * '''Defied''': [[BigBad Lord Killington]] straps a helmet [[TheSpiny covered in nasty spikes]] to every Mook in his army, just in case Bob gets any funny ideas. |
18 | %%* '''Discussed''': ??? |
19 | %%* '''Conversed''': ??? |
20 | * '''Deconstructed''': |
21 | ** Bob lands on a monster, crushing it to death in a [[LudicrousGibs violent splatter]]. |
22 | ** Bob is obsessed with killing monsters by landing on them, but they're human-sized and he has a normal, human jump height. This means he has to climb to a high place and lie in wait to pull it off properly. If he misses, [[FallingDamage he breaks his legs]], and even when he sticks the landing, [[SurprisinglyRealisticOutcome the high-impact collision]] [[CastFromHitPoints hurts him a bit anyway]]. |
23 | * '''Reconstructed''': |
24 | ** Bob is in a kill-or-be-killed situation, and the Goomba Stomp just so happens to be the most efficient way of incapacitating - fatally or not - the monster. |
25 | ** [[ActionSurvivor Bob]] is in a desperate situation with no weapons, and is doing whatever he can to survive. Since he can't fight the Mooks head-on, he has to use whatever he has at his disposal, and what he has just happens to be his body mass. |
26 | ---- |
27 | Back to GoombaStomp |
28 | ---- |
29 | %% Optional items, added after Conversed, at your discretion: |
30 | %% * '''Implied''': ??? |
31 | %% * '''Played for Laughs''': ??? |
32 | %% * '''Played for Drama''': ??? |
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