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Treguard

https://static.tvtropes.org/pmwiki/pub/images/knightmare_treguard.jpg
Face the dungeon door... and step boldly forward.
Played by: Hugo Myatt
The show's dungeon master, who guided the teams through, introduced the challenges, and really made the Dungeon his own. Originally he was a deliberately ambiguous character, and in earlier series especially didn't seem to care what happened to those in his dungeon maze, but in later series was firmly on the good side of the divide. The only character to last all eight series.

  • Badass Boast: In the show's first episode he announced that he alone had conquered the dungeon, and now challenged those who felt they could do the same.
  • Character Catchphrase: "Warning, team!" whenever the dungeoneer encounters a perilous situation, and "Ooh, nasty" if said situation gets the dungeoneer killed.
  • Deadpan Snarker: A lot more pronounced in the show's early years, though he still didn't hesitate to mock later teams whenever they made silly blunders.

Pickle

https://static.tvtropes.org/pmwiki/pub/images/treguard_and_pickle.jpg
A mischievous elf always dabbling in some nonsense. And Pickle on the left.
Played by: David Learner
Treguard's assistant from Series 4-6. More of an avowed Good Guy than Treguard ever was, and was likely inserted as Treguard's Foil. Left at the end of Series 6.
  • Base-Breaking Character: Though fans generally liked Pickle and praised David Learner's acting, they're divided on whether his character was really necessary, and whether Treguard was better on his own.
  • Butt-Monkey: Often on the receiving end of put-downs from Treguard whenever he speaks up at an inopportune moment.
  • Put on a Bus: Is mentioned as having returned to the forest between Series 6 and 7, though was thoughtful enough to provide Majida as a replacement assistant.
  • Wham Line: "Bog off!" from Series 5. It proved contagious, with other characters saying it until Pickle's departure.

Majida

Played by: Jackie Sawiris
https://static.tvtropes.org/pmwiki/pub/images/knightmare_majida.jpg
A genie in a bottle.
Pickle's considerably more exotic and flamboyant replacement for Series 7, who had spent a week in a bottle that Pickle had helpfully left behind. Often clashed with Treguard, and was considerably less obedient than her predecessor. Left at the show's conclusion in Series 8.

  • Chuck Cunningham Syndrome: In the YouTube special, the reason why she is absent and has been replaced by Veruca is never revealed.
  • Genie in a Bottle: She's first found in a bottle inside the antechamber, which Treguard thinks is a bottle of wine. When he uncorks it, she appears in a flash of smoke. Downplayed in that she was only in there for about a week.
  • Overly Long Name: Majida is just a name she uses for short. Her real name is "Daughter of the Setting Moon, whose Eyes are like Daggers in the Hearts of Men who Guide the Great Caravan of the Sultan”.
  • The Pirates Who Don't Do Anything: Her status is a genie is never really relevant after her introductory episode, as she rarely displays any abilities.
  • Replacement Scrappy: Sometimes considered to be this for Pickle.
  • Running Gag: After a team is defeated, she'll almost always complain about the game being too difficult.

Merlin

Played by: John Woodnutt
https://static.tvtropes.org/pmwiki/pub/images/knightmare_merlin.jpg
The original dungeon Good Guy, and meeting him in the middle of Level 2 is often a sign of good things to come. Originally posed three riddles - the more you got right, the more helpful info you got. Series 3 turned these into 'step clues' - a series of clues to a dance routine you had to perform to get his magic. Left at the end of Series 4, but he's still talked about well into the next few series.

  • The Ditz: Has a very bad memory, and often has to be reminded of various things — including his own name — by the dungeoneer.
  • Flanderization: His last series is often seen as a misuse of John Woodnutt's talents. Merlin in the stocks with the dungeoneer having to free him? Yes, he's forgetful, but his magic should be stronger than any other.
  • Public Domain Character: Yes, he's meant to be the same Merlin from Arthurian legend. He even lampshades this during one quest:
    Merlin: You may have heard of me, perhaps. Or better still, you may have even read of me.
  • Put on a Bus: Disappears between Series 4 and 5. His disappearance is never addressed directly, though he does get mentioned by name a few times in Series 5.

Hordriss the Confuser

Played by: Clifford Norgate
https://static.tvtropes.org/pmwiki/pub/images/knightmare_hordriss.jpg
Ambivalent, if egotistic, warlock who went from a slightly ambiguous character in Series 3 to finally having to pick a side by Series 5. Stuck around until the end of Series 8.
  • Earned Stripes: Hordriss' promotion in Series 5 made him wear a gold medallion.
  • Defrosting Ice Queen: A male version. In Series 3 and (to a lesser extent) 4 he could be quite antagonistic towards the dungeoneers, even to the point of threatening to kill them, though he never actually did so. Starting with Series 5 he moved into Merlin's old role and became much friendlier, if sometimes haughty and pompous.
  • Rank Up: Gets promoted off-screen from a warlock to a fully-fledged wizard.

Sidriss the Confused

Played by: Iona Kennedy
https://static.tvtropes.org/pmwiki/pub/images/knightmare_sidriss.jpg
Hordriss' daughter who arrives in Series 6.
  • Distaff Counterpart: She's essentially this to Merlin, as both are powerful but forgetful users of magic, albeit in Merlin's case it was due to his advanced age, and with Sidriss it's because of her inexperience and ditzy nature.
  • Dumb Blonde: Played with; she actually is a very capable sorceress whenever she's able to properly remember her spells. The problem is, more often than not she can't remember them.
  • Oh, Crap!: Accidentally turns a dungeoneer into a cat at one point!

Smirkenorff

Voiced by: Clifford Norgate
https://static.tvtropes.org/pmwiki/pub/images/knightmare_smirkenorff.jpg
Dragon who arrived in Series 5 to transport dungeoneers from Level 1 to Level 2. Only usually averted if the dungeoneers had faced an easy Level 1 and producers wanted to give an extra challenge to dungeoneers via the Descender. Flew away after Series 8.
  • Suddenly Voiced: In Series 5 it was mentioned a few times that Smirkenorff actually could talk, but just didn't have anything to say to dungeoneers. Presumably this was due to real-world technical limitations, as he spoke regularly during Series 6-8.

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