A list of Characters from Age of Mythology.
The Admiral of Atlantis and a great warrior, he's the main character of the campaign, and fights to protect Atlantis from the evil ones. In the end he's turned into a god after Gargarensis's defeat and Atlantis' fall.
- Ascend to a Higher Plane of Existence: He's resurrected as a God after his death.
- Badass Normal: For most of the game, he is a normal man from Atlantis, albeit one able to compete with mythical beasts and half-gods.
- Baleful Polymorph: He and Ajax are turned into boars by Circe. However, unlike Odysseus and his crew who cannot fight back as pigs, Arkantos and Ajax can still regenerate and fight off the villagers who want to eat them.
- Battle Cry: His power consists of a battle cry that boosts the attacks of his allies.
- Blade on a Stick: Wields a spear in battle.
- Cool Helmet: Zeus' blessing gives him a crested helmet which he continues to wear as a deity.
- Empowered Badass Normal: He become blessed by Zeus at the end of the game.
- Four-Star Badass: Admiral of the armies of Atlantis. Controllable in almost every mission of the campaign.
- God's Hands Are Tied: Presumably the reason he doesn't just warn Kastor not to trust Krios in The Titans.
- Gold and White Are Divine: His armor becomes white and golden when he is raised as a god.
- Good Is Not Soft: He's The Hero, a good and fair leader and a loyal friend. However, he doesn't show mercy to his enemies, as proven when he orders the execution of Gargarensis (actually a disguised Kemsyt) when the latter is captured and defenseless. He's also shown to have taken part in the sack of Troy, which while effective was a very underhanded sneak attack.
- The Hero: The main protagonist of the first campaign.
- Heroic Sacrifice: He stays on the sinking Atlantis in order to stop Gargarensis once and for all.
- It's Personal: He had a conflict with Kamos since he was responsible for the death of his wife.
- Make Me Wanna Shout: Very much downplayed, but the battle cry does Scratch Damage and it can kill enemy units or buildings... by Cherry Tapping.
- Meaningful Name: One syllable away from "arkontos" or ἄρχοντος, which comes from "archon," meaning "war leader."
- One-Man Army: He becomes one when he's blessed by the Gods in the last level.
- Original Generation: He exists entirely within AoM's fiction and has no actual mythological counterpart.
- Papa Wolf: Quite protective towards his son Kastor.
- Physical God: After his death, he ascends to godhood.
- Shell-Shocked Veteran: Downplayed; Arkantos is a sane guy and a competent military leader, but it's implied in the prologue cinematic (which starts with him dueling and slaying his late enemy Theris in a dream) that reliving in his dreams the countless battles he has fought and facing opponents "no other man dared fight" is wearing down on him.Athena: That looked like Theris. It has been a long time since you sent him to the Underworld, Arkantos. Fighting old battles again?
Arkantos: Yes. Old enemies. I still see them here.
A famous Greek hero, he joined the war against Troy and later follows Arkantos in his quest. He also appears in the Titans campaign where he tries to stop Kastor from weakening the gods.
- Ascended Extra: In the original myths Ajax (Telamonian) plays a rather secondary role compared to Achilles, Hector and Odysseus, and kills himself before the end of the war. Here not only he survives the conflict, but he also co-stars together with Arkantos, the main hero, and plays an important role in the following campaign as well.
- Baleful Polymorph: He and Arkantos are turned into boars by Circe. However, unlike Odysseus and his crew who cannot fight back as pigs, Arkantos and Ajax can still regenerate and fight off the villagers who want to eat them.
- The Big Guy: This trope naturally carries over from his portrayal in the original mythology, though his model, strangely, doesn't appear to be significantly larger than the other characters.
- Blade on a Stick: Unlike Arkantos, he uses it with one hand.
- Bling-Bling-BANG!: In the Titans campaign.
- Boisterous Bruiser: And often eager to tearing heads apart.
- Cool Helmet: Apparently made from a lion's head complete with mane.
- Dumb Muscle: He's not too bright but is no less effective in battle.
- The Lancer: To Arkantos.
- Luckily, My Shield Will Protect Me: Just like in myths, he wields a gargantuan shield, though he also uses it in combat.
- Nemean Skinning: Wears a lion pelt on his head.
- Running Gag: He seems to have a thing for pulling off the heads of his foes, as he threatens to do so a few times throughout both campaigns.
- Shield Bash: Not only his shield is huge and ornated with a demonic face, he also uses it to send people flying.
- Spared by the Adaptation: In the original myths, Ajax died at Troy. Both of them. (Curiously, Ajax the Lesser is nowhere to be seen).
- Warrior Prince: He's both heir to the throne of Salamis and a fierce warrior.
A warrior-priestess of Isis met by our heroes in Egypt, she's fighting against Kemsyt forces to recover Osiris' body and resurrect the god, and then she follows Arkantos in his quest to the North. In the Titan Expansion she's become Nubia's Queen, and fights first against Kastor and then the Titans.
- Action Girl: She's a strong fighter.
- Authority Equals Asskicking: She starts out as a mercenary captain and later becomes the Queen of Nubia. Whichever position she holds, she's a recountable warrior.
- Bare Your Midriff: Her two outfits leave her belly exposed.
- Blade on a Stick: Her weapon is a sort of staff with what seems to be a crescent-shaped blade on the top.
- Bling-Bling-BANG!: As the Queen of Nubia, she wears a lot more golden jewelry in battle.
- Exposed to the Elements: She wears the same skimpy desert outfit in the snowy north. However, upon arrival, she does voice out her hope that it'll be warmer in their destination.
- Hyper-Competent Sidekick: Amanra's bio says that her skill in battle and ability to speak many Egyptian languages were the main reason her commander, a man of little competence and great girth named Fierce Mnevis, rose in power.
- In a Single Bound: She can attack the enemies from far away in one big leap.
- It's Personal: She's been long clashing with Kemsyt. While preparing to take the second piece of Osiris from Kemsyt, Amanra tells her troops that she'll be the only one to touch him.
- Lady of War: She leads an army and was fighting Kemsyt's forces even before Arkantos' arrival.
- Religious Bruiser: A priestess of Isis besides being a mercenary captain.
- Royals Who Actually Do Something: As Queen of Nubia she still fights to keep her people safe.
King of Ithaca and hero of The Odyssey, Odysseus pops up a few times through the campaign, first at Troy, secondly on Circe's island, and thirdly leading a Badass Army to help Arkantos and co in the Norse lands.
- Adaptational Wimp: In regards to what happens on Circe's island. With some outside assistance, he was able to avoid being turned into a pig, make an ally out of Circe, and convince her to return his men to their true forms. This Odysseus is turned into a pig and needs to be bailed out by Arkantos and Ajax.
- Archer Archetype: Naturally, he uses a bow as his weapon.
- Badass in Distress: The way the Circe's island incident plays out is with him captured and having to be rescued by our heroes.
- Baleful Polymorph: Unlike in The Odyssey, he's turned into a pig along with his crew by Circe and needs Arkantos and Ajax's help to turn back.
- The Cavalry: When the huge army of Gargarensis is about to route Arkantos' forces in the north, Odysseus arrives with a big ass army to save the day.
- "Eureka!" Moment: He gets the idea of the Trojan Horse when Arkantos tells that when beaten, an Atlantean general surrenders his horse to the enemy.
- Hero of Another Story: After Troy, he parts ways with Arkantos to go through his own adventures.
- The Sixth Ranger: Works together with Arkantos a few times throughout the story.
- Watching Troy Burn: Odysseus is the only one to react with horror and sorrow of watching Atlantis destroyed. However, Amanra disagrees because its people still live so there is chance of reconstruction while Ajax is more concerned about Arkantos.
A centaur hero and wise man, who's rescued by Arkantos. He's the first to point him to Gargarensis, and help the Atlantean in his journey. He ends up sacrificing himself against some fire giants after sealing the Nordic Gate.
- Archer Archetype: He too uses a bow.
- Heroic Sacrifice: He dies causing an avalanche to stop a large group of fire giants.
- The Lancer: To Arkantos, depending on how you see Ajax.
- Multishot: Chiron has a special ability that his original version lack, an ability to shoot three arrows at once. It deals significant damage to a single target, especially against myth units.
- Our Centaurs Are Different: The wisest and kindest of them all, and possibly immortal.
- The Smart Guy: Regarded as the wisest centaur of mythology.
Son of the Pharaoh, Ramses the Great. A famed hero as well as a magician, scholar, statesman, and even an adventurer. He was first seen locked up by Gargarensis along with Arkantos and his company before being rescued by Amanra. He would later accompany the resurrection of Osiris.
- Combat Medic: Since he is a priest, that means he can fight and defeat myth unit with ease.
- Guest-Star Party Member: Is only seen in the Egyptian campaign as he is nowhere to be seen after Osiris is summoned and meteors destroyed Gargarensis's army, and does not go with the heroes to Scandinavia. Could have survived and remained high priest, however.
- Sixth Ranger: Joins halfway through the Egyptian campaign.
An immortal Valkyrie and daughter of Odin, she's fighting Gargarensis' troops in the North. Helps Arkantos and co in their campaign in Midgard.
- Action Girl: As a Valkyrie, this was a given.
- Combat Medic: Like the other Valkyries in the game, she can heal allies as well as fight.
- Guest-Star Party Member: She is only with the team during the Norse campaign.
- Javelin Thrower: Her way of attacking.
- Sixth Ranger: Joins halfway through the Norse campaign.
- Stone Wall: Has both more HP and better armor than Ajax, but her attacks are less damaging, slow, and have a chance to miss at long range.
Brokk and Eitri
Two dwarves who owned a great furnace that was occupied by the giants. They eventually help Arkantos by reforging Thor's Hammer. They're also the main characters of their own Campaign.
- An Axe to Grind: Brokk wields a massive labrys.
- Crouching Moron, Hidden Badass: As dwarves they're quite weak and almost useless, but they prove useful when they forge back Thor's Hammer, which is used to shut down the Titan Gate.
- Drop the Hammer: Eitri's weapon of choice.
- Lovable Coward: Eitri is described as such in his profile
- Our Dwarves Are All the Same: Averted, they're mainly blacksmiths and miners, but quite useless in combat (unless you are fighting light mythic units). Oh, and they can be used as peasants.
- Ultimate Blacksmith: They craft a new hammer for Thor, as well as a battle boar in their special campaign.
The main villain of the campaign, he's a giant Cyclops hero who's blood-related to Poseidon. He's trying to open the Titan Gates in Erebus in order to free Kronos, hoping to receive immortality as a reward.
- Ambition Is Evil: He's extremely ambitious and arrogant to boot.
- Arch-Enemy: He becomes one to Arkantos over the course of the first campaign. He provides the most difficult challenge the Atlantean veteran has ever faced and the greatest threat to everything he holds dear. Though Arkantos ultimately vanquishes Gargarensis, the cyclops still manages to cause the destruction of Atlantis and make the Atlanteans refugees for ten years, while Arkantos himself dies and ascends to godhood, which is ironically what Gargarensis desired all along.
- Big Bad: Of the first campaign.
- Big "NO!": His main form of expressing fear at his failures. Also doubles as Famous Last Words.
- Crazy-Prepared: He made multiple alliances and built countless bases across the world to accomplish his goal. Dude spared no expense to say the least.
- Cyclops: He is a cyclops, even having their special ability of instantly killing a non-siege human unit.
- Dirty Coward: For all his big mouth and ego, he's not above running away when things go south for him. Lampshaded once by Arkantos.
- Genius Bruiser: Despite his race, he's quite clever. Though you never get to fight him, you can control him during a Dream Sequence. He has ridiculously high HP, armor and damage output.
- Godhood Seeker: He has Poseidon's blood in his veins, and he wants to become a fully immortal god at any cost.
- Hoist by His Own Petard: He animates the Statue of Poseidon in Atlantis to protect himself from harm. When Arkantos brings the statue down, it falls on Gargarensis and skewers him with the trident.
- Horned Humanoid: Like all Cyclopses in this game, he has a single horn on his Bald of Evil.
- Impaled with Extreme Prejudice: He was killed by a stone trident that fell on him after Arkantos destroys the Living Poseidon Statue.
- Insane Troll Logic: Long ago, his great grandmother was seduced by Poseidon. For this reason, he firmly believes that the sea god "owes" him something.
- Large and in Charge: He's far bigger than normal cyclops.
- Large Ham: A Warrior Poet who has a flair for the dramatic.
- Oh, Crap!: The most spectacular one may be in Egypt: after taunting the heroes and telling them that, despite their efforts, Osiris is dead, the God promptly returns to life and annihilates his army.
- Prongs of Poseidon: His weapon, fittingly enough.
- Warrior Poet: Oddly enough, he regularly announces his entrances with verses from Lepanto, a poem of G. K. Chesterton.
A brutal minotaur pirate who raided Atlantis several times and has a grudge against Arkantos. He's working for Gargarensis.
- A Load of Bull: He's a minotaur. He can even send people flying with a horn attack.
- Arch-Enemy: To Arkantos, albeit more in the backstory than in the story proper. He raided Atlantis several times in the past, and his pirates were responsible for the death of Arkantos' wife.
- The Beastmaster: He attempted to tame a Leviathan in his teens, and it's implied that he managed to do it later.
- Defiant to the End: Even with his fortress conquered, troops killed and himself cornered on a cliff by Arkantos, Kamos chooses not to beg for mercy or surrender. Instead, he defiantly tells Arkantos that someone will vanquish the Atlantean one day before he lashes out to attack, only to be run through by Arkantos' spear.
- Disney Villain Death: Falls of a cliff after fighting Arkantos.
- Co-Dragons: To Gargarensis, with Kemsyt.
- Hook Hand: A sword hand. He lost his right hand while trying to tame a Leviathan.
- Impaled with Extreme Prejudice: Courtesy of Arkantos.
- Karmic Death: He is cornered on a cliff, all his men are dead, and his arch-enemy approaches him. What does he do? Rather than surrendering, he jumps on Arkantos, and impales himself on his spear, and then falls to his death. The intent seems to have been to portray him as a pure Blood Knight whose recklessness directly lead to his death.
- Moses in the Bulrushes: A rare villainous example; his bio tells that he was a minotaur calf when he fell from a ship and was raised by the goddess Bast. It is unknown if this has anything to do with his villanous tendencies. Really, you think he would have turned out better.
- Sinister Scimitar: A simple hook isn't good enough for him, so he uses a whole khopesh blade instead.
- Starter Villain: He's the main antagonist of the first two missions of the campaign and is the one who sets the plot into motion when he steals the trident. However, he soon fades into the background in favor of the Troyans, Gargarensis and Kemsyt. His army is only confronted in a few maps afterwards and he dies half-way in the story.
- The Unintelligible: Like all minotaurs he speaks in grunts and in cutscenes it is clear that he can't speak very well.
A follower of Set who's working for Gargarensis. He's magically turned into a Gargarensis deadringer in order to buy the original one more time and is executed by Ajax.
- Arch-Enemy: Of Amanra, apparently. They have fought many times in the past, and while Kemsyt is too cowardly to fight her personally, he tells her that he'd love her demise more than anything.
- Beard of Evil: Black moustache and a goatee, that can't be good.
- Co-Dragons: To Gargarensis, with Kamos.
- Dirty Coward: Runs from Amanra rather than fight her one on one.
- Evil Counterpart: To Amanra, for they're both Egyptian heroes who greatly aid Arkantos and Gargarensis during the campaign.
- The Generic Guy: The enemies faced during the campaign include a cyclops, a minotaur, a trickster god and... this guy. Kemsyt isn't really remarkable.
- In the Hood: This sneaky and cowardly assassin and poisoner is always wearing a hood over his head. The hood remains on his head even after his decapitation.
- Off with His Head!: Beheaded by Ajax, while shapeshifted as Gargarensis.
- Smug Snake: Has this tone whenever you find him. Not so much when he speaks to Gargarensis, though.
- Sinister Scimitar: His weapon of choice, though he never actually uses it in the campaign.
- Villain: Exit, Stage Left: Grabs onto a Roc and flies away when Amanra has him cornered after taking the second piece of Osiris from him. In fact, he has always managed to escape her during their past clashes. This ends when he's made to impersonate Gargarensis.
- You Have Failed Me: At one point Gargarensis actually says: "You have failed me again Kemsyt", and he repeatedly threatens to perform this trope on him, but although he finally sacrifices him for his own ends, it's more like You Have Outlived Your Usefulness.
- You Have Outlived Your Usefulness: When Gargarensis finds himself trapped in the Norselands with the gate closed, he needs to get to Atlantis fast. He then uses Skult's magics to turn Kemsyt into a replica of him, effectively ensuring Kemsyt's death and buying himself more time. Overlaps with You Have Failed Me.
A frail, suspicious old man living in Midgard who offers his help to Arkantos, but is eventually revealed to be Loki's avatar. He also appears in the campaign focused on Brokk and Eitri.
- Canon Character All Along: At first, he seems to be a Canon Foreigner. In reality, he's the God Loki in disguise.
- The Corrupter: In The Golden Gift, he drives Brokk and Eitri against each other and steals the Golden Boar from them once it's been created.
- Dirty Coward: His special attack? Crawling and begging for mercy.
- Escort Mission: You have to escort him and his flag across a country of giants. Presumably he does this just to annoy, since he's Loki in disguise.
- Evil All Along: And a God to boot!
- Karma Houdini: Every part of Loki's plans goes off without a hitch and he gets away scot free.
A beautiful enchantress met by Arkantos and Ajax, she turns the men who land on her island into pigs and swines.
- Baleful Polymorph: She turns men into pigs. Arkantos and Ajax were luckier and turned into boars.
- Bare Your Midriff: Not easy to see on her model, but it's obvious in the cutscene.
- Chain Lightning: Her attack is a forked lightning, similar to that of the Son of Osiris.
- Filler Villain: The villain in one mission between Egypt and the Norse Lands. Otherwise totally alien to the campaign.
- Orcus on His Throne: After turning the heroes into boars, she only appears at the very end, after you have damaged her Fortress enough.
- Showgirl Skirt: A dark purple one.
- This Cannot Be!: She says this if you kill her before destroying her Fortress.
- Vain Sorceress: Implied, given her outfit and how she's usually portrayed in media.
The inhabitants of one of the strongest kingdoms of Ancient Greece. They are currently at war with the other Greeks because their prince Paris kidnapped Helen, the wife of the king of Sparta, Menelaus. After retrieving Poseidon's Trident, Arkantos receives the task to help Agamemnon and the Greeks to win the war. They are the antagonists of the first half of the Greek campaign.
- Arc Villain: They are the main antagonists of the first half of the Greek campaign, and it takes several missions to defeat them.
- Anti-Villain: Outside of Paris, they are just soldiers trying to protect their city.
- Everybody Hates Hades: Averted. Hades is their patron deity.
- Gameplay and Story Segregation: As noted below, being worshippers of Hades grants them (in theory) access to heroes such as Ajax (in casual games he lacks his special attack and resurrection) and Achilles, the same heroes that fought against them in the Iliad.
- Offstage Villainy: When Arkantos arrives, the war has already started, and neither Paris, nor the other important Troyans are mentioned.
- Out of Focus: Paris? Hector? Penthesilea? Nope, nowhere to be seen. Given the lack of Achilles on the Greek side and the fact that the wooden horse trick is pulled days after Arkantos arrives, the important Trojans are mostly dead.
Arkantos' son, he's leading the Atlanteans to a new age and, guided by Krios, decides to accept the cult of the Titans and attack the other gods. He ends up releasing several Titans from Tartarus and atones himself by releasing Gaia to defeat Kronos.
- Ascended Extra: He appears a few times as a child in cutscenes of the Fall of the Trident's campaign and is playable during a Dream Sequence level, but doesn't have any importance in the plot. Ten years later, as an adult he is the hero of the Titan's campaign.
- The Atoner: In the second half of The Titans campaign, he tries to make up for his mistake by defeating and sealing the released Titans.
- Authority Equals Asskicking: The new leader of the Atlanteans is also their strongest fighter.
- Awesome Moment of Crowning: Arkantos makes him the new ruler of Atlantis as a reward for his heroic deeds.
- Dual Wielding: He uses two swords in battle.
- Easily Forgiven: Amanra and Ajax quickly brush off the fact that he conducted devastating raids on Greece, Egypt and Scandinavia, even if he was deceived by Krios. Justified however, as with the Titans now rampaging, they have bigger fish to fry.
- Foe-Tossing Charge: His special attack is sending enemies flying with his swords.
- Leeroy Jenkins: His character flaw. He's happy to go charging around the world without thinking on the slightest provocation, and the damage he does in the process ends up unleashing the Titans.
- My God, What Have I Done?: Enters in a Heroic BSoD after realizing that he ended up releasing the Titans and weakening the Gods.
- Nice Job Breaking It, Hero!: All his Rage Against the Heavens and Idiot Ball managed to release several colossal abominations on this world.
- Rage Against the Heavens: Tame at first, when he decides to screw the Greek Gods (slightly justified, given the events of the previous campaign) and worship the Titans, but egregious later on when, upon finding himself on Olympus, decides that the best course of action would be storming the top of the mountain with an army of myth units.
The old and stern Theocrat of Atlantis, who guides the people alongside Kastor. He was actually killed by Kronos' winged servant Kronny, who is killed by Kastor in the end.
- Ascended Extra: Like Kastor, he originally appeared in Fall of the Trident (known then as only "the Theocrat") and was the one who convinced Arkantos to go to Troy in the first place.
- Contrasting Sequel Antagonist: Like Gargarensis from Fall of the Trident, "Krios" attempts to unleash the Titans on earth. While Gargarensis was a mortal warlord cyclops who expected to be rewarded with immortality for freeing Kronos, "Krios" is little more than a shapeshifting extension of Kronos' will that has no other motivations than to serve Kronos. Gargarensis never hid his villainous nature, and his every attempt to release Kronos was thwarted by Arkantos. "Krios" in turn manages to release lesser Titans (and eventually Kronos himself) by manipulating Kastor as his superior.
- Cutscene Boss: You never actually fight him during the campaign.
- Kill and Replace: The poor old man was killed before the start of the campaign.
- Evil Old Folks: Subverted, as the old man was replaced by Kronos' minion.
- Evil Chancellor: His urging are what prompt Kastor to go charging around the world breaking things. The description of him, and a few other comments, suggest he is technically Kastor's boss, but he still gives his instructions the tone of advice.
- One-Winged Angel: Turns into a winged, miniature version of Kronos halfway through the campaign.
The Greek General who orders his troops to attack the Atlanteans when he finds out that they're worshipping the Titans. He's eventually killed by Kastor.
- Asskicking Equals Authority: Mentioned in his bio that he got his position for his skills on the battlefield.
- Battle Cry: Just as Arkantos, he can motivate his troops with a battlecry.
- Cool Sword: Wields a sword identical to those employed by Kastor.
- The Fighting Narcissist: He's a battle-hardened warrior, who also has statues of himself built all over the land and uses a small squad of soldiers to polish his armor over and over again.
- General Ripper: The description paint him as an eccentric and cruel warrior, who rarely faces the battlefield himself. He and his men shows nothing but hostility to the Atlantineans, which starts the conflict.
The king of the frost giants mentioned in The Fall of the Trident. Along with his loyal subjects he joins forces with our heroes to stop the Nordic Titan from destroying everything. He also appears in The Golden Gift, as a minor antagonist.
- An Ice Person: He can even freeze Titans solid for a while, and in The Golden Gift, he repeatedly freezes anyone crossing the pass leading to his base, or approaching him.
- Authority Equals Asskicking: King of the frost giants.
- The Beastmaster: In The Golden Gift, if the player accesses the island where he is, polar bear heroes will defend him.
- Bears Are Bad News: The polar bears defending him in The Golden Gift.
- Boss in Mook Clothing: The Golden Gift.
- Brick Joke: in Fall of the Trident, a Norseman angrily remarks that Folstag ate his cattle and tossed his cabin into a river. Folstag's bio in The Titans says that his hobbies include eating cattle and cabin-tossing.
- Cool Helmet: Wears a large horned helm.
- Early Installment Character Design Difference: In The Golden Gift, he actually appears in person, but as his finished model is only present in the expansion, and the campaign were made both for people with and without the expansion, he is instead represented as a Frost Giant of Thrym.
- Enemy Mine: In order to stop the Norse Titan, he agrees to ally himself with the humans, although slightly subverted, as by then, he has changed his ways and is now respected among the Norsemen.
- HeelFace Turn: After hearing of Arkantos' victory over the forces of Gargarensis, he decided that humans were worth something after all, and left his evil ways in order to forge a peace between the humans and the giants.
- Filler Villain: His appearance in The Golden Gift. Ha has no relation to the plot or characters of the story at all, he just obstructs Brokk's path to the mines, and his forces must be defeated.
- Large and in Charge: He's much more bigger than the other giants.
- Large Ham: Namely in The Golden Gift."You tiny men stay out of MY PASS!"
- Offstage Villainy: Mentioned to be a vicious and bloody tyrant in the original campaign. According to one of the Norse warriors, he ate his cattle and tossed his cabin into a river.
- Royals Who Actually Do Something: Joins you to stop one of the titans.
The Emperor of China. Upon witnessing the disasters striking his country he send his best generals, Jiao-Long and his son Danzhu, to investigate the source of this chaos.
- Big Good: Emperor of China and the one who sends the heroes on their quest.
- The Good King: Seems to be genuinely worried about the well-being of his people.
The main character of the Tale of the Dragon campaign, he's the best general of Emperor Yao. He journeys to the west and north, trying to find the source of China's corruption and put an end to it. His heroic unit fights with a sword and can raise the morale of nearby soldiers.
- Battle Cry: His special ability, like Arkantos and Melagius.
- Captain Ersatz: He's essentially a chinese Arkantos, only a tad weaker in combat.
- Cool Sword: His weapon of choice is the jian.
- Four-Star Badass: The best general of China and it shows. He's not afraid of facing monsters or venturing Diyu to save his country.
- Helmets Are Hardly Heroic: Averted, wears a Chinese helmet that covers his head while leaving his face exposed.
- The Hero: Of the Chinese campaign.
The son of Emperor Yao and one of his generals, he's sent to investigate the chaos of the land, but eventually he betrays his own father and fights Jiao-Long several times.
- Big Bad: Of his campaign, being the sole concrete commander of the Forces of Chaos.
- Dirty Coward: Upon being defeated by Jiao-Long in the last battle, he promptly spouts praise for his father's best general and affirm that "he knew he could succed". Jiao-Long has none of his bullshit and has him arrested.
- Evil Counterpart: To Jiao-Long, reinforced with their clothing: Jiao-Long, a good general who heroically fights alongside his soldiers, wears a fancy armor and blue clothes, Danzhu commands his troops from afar and wears a black and red robe, like a sorcerer.
- FaceHeel Turn: About halfway-through the campaign.
- Flat Character: Unlike Gargarensis, he lacks a personality, and is just there to give Jiao-Long an antagonist. It is never revealed why he sided with the forces of Chaos.
- General Failure: Implied, especially in mission 5: Despite having 200 soldiers against Jiao-Long's 120 soldiers, he shows no tactics beside advance and attack. After losing most of his men he withdraws, swearing revenge.
Chief of a small village on the riverbank of the Yellow River, currently besieged by lizards and salamanders. After the construction of the Great Dam that will protect his village from the flood, he swears to follow and help Jiao-Long. As a hero he fights with two swords and can send enemy flying.
- Dual Wielding: How he uses his swords.
- Expy: He's the Kastor to Jiao-Long's Arkantos.
- The Lancer: Follows Jiao-Long out of gratitude after he saves his village.
- Megaton Punch: His special attack can send mortal soldiers flying.
A wise monk and historian who lived in a temple far away in the west, he's forced by Danzhu to summon Dilong to do the prince's bidding, but is rescued by Jiao-Long and aids him instead.
- The Atoner: Helps Jiao-Long to make amend for what he did.
- Combat Medic: He can heal allied troops.
- Distressed Dude: He's watched over by a small troop of Chu Ko Nu and Pixiu and must be rescued in mission 3.
- Forced into Evil: Danzhu forced him to use the ritual to summon Dilong, ignoring that each ritual causes a catastrophic explosion that quakes the earth. Once he's rescued he joins the good guys.
- The Smart Guy: Of Jiao-Long's party.
The Earth Dragon, which can be summoned from the holes he made into the earth. Once summoned he can fight for the summoner. Jiao-Long and Zhi summon him to deal with Danzhu and show them the way to the Underworld.
- Breath Weapon: He attacks by breathing fire on nearby troops, though in a small area.
- Cutscene Power to the Max: Once summoned in the campaign he istantly obliterates the forces of Danzhu, far away from his place. In normal gameplay he cannot do that.
- Our Dragons Are Different: A gigantic earth-bound dragon that can move freely in the ground, breath fire and knows the way to reach the Underworld.
- Stationary Boss: He cannot move from his summoning point. If he survives his summoning though you can use him again in a different place.
The King of Diyu, an evil, unseen and powerful entity that rules over the Underworld and tortures the souls of mortals, showing no interest in aiding Jiao-Long on his quest.
- Dark Is Evil: Zigzagged. He's grim, aloof and dark, and only by force he reveals Jiao-Long the only mean to restore order in China.
- Everybody Hates Hades: Unlike Hades, this ruler of hell is much more ruthless and hostile to mortals. Jiao-Long has to destroy his followers just to get his attention.
- Evil Sounds Deep: A rasping, booming voice fitting a demon king.
- Not Me This Time: After Jiao-Long destroys the settlements in the first layer, Yama reveals that Diyu is afflicted by Chaos as well, and tells him to find and summon Pangu to restore the order.
- The Unseen: The only trace of the presence of this god is his booming voice.
The legendary elder deity who created the world, Jiao-Long is told by Yama to look for him and summon him to the mortal realm to end the Chaos afflicting China. He's also the Titan for the Chinese.
- Attack of the 50-Foot Whatever: He's a Titan, this is a must.
- Big Good: Ultimately it's his intervention in the end that ends the Chaos corrupting China for good.
- Horned Humanoid: The most human-looking of all the Titans, sporting a small pair of horns on his head.
- Sealed Good in a Can: The final objective of the campaign is to summon him.
- World-Healing Wave: Once released, he unleash a large wave of white light to restore the balance, instantly destroying the enemy hordes with it.
King of the Gods and ruler of Olympus, he's one of the three main Greek Gods. He doesn't appear directly but still helps Arkantos in his struggle against Gargarensis.
- God Power: Bolt (instantly kill one enemy units; deal massive damage to Titans)
Bonuses: Start with 15 favor and doubled favor cap (from 100 to 200).
Villagers gather favor faster.
Hoplites move faster.
Infantries deal double damage to buildings.
Technologies: Olympic Parentage (increases heroes' hitpoints)
Unique Units: Myrmidon (slow-moving infantry that deals bonus damage to non-Greek human units)
Heroes: Jason (Archaic), Odysseus (Classical), Heracles (Heroic), Bellerophon (Mythic)
Focus: Infantries and heroes
- Big Good: In the first Campaign, he's the God you play as during most of the Greek scenarios. It is he that aids Arkantos in his journey to stop Gargarensis's evil plans, rather than his patron god, Poseidon, who is siding with Gargarensis.
- Bolt of Divine Retribution: His divine power allows you to zap a single enemy unit, even heroes and monsters (with the exception of Titans, who can be bolted but will simply lose about a sixth of their HP).
- God's Hands Are Tied: Athena explains that the reason Zeus is using Arkantos to stop Gargarensis' plans to release the Titans is because if he interfered directly, it would cause a war between all the gods.
- Grandpa God: Is depicted as an older man with white hair and a beard.
- Really Gets Around: This is Zeus, he had many affairs with gods and mortals alike, resulting in many demigod children. This is also reflected in the Olympic Parentage unique technology which gives all heroes extra hitpoints.
- Reasonable Authority Figure: At least during the campaign.
- Shock and Awe: His bolt as a weapon of choice.
- The Voice: In the last scenario of the Fall of the Trident campaign, a voice tells Arkantos to take the blessing to stop Gargarensis from freeing Kronos. Considering that he is heard after building the Wonder, it's obviously Zeus giving Arkantos godly powers to defeat Poseidon's living statue.
God of the Sea and defender of Atlantis, he's the god worshiped by both the Atlanteans and Gargarensis. Revealed to be the Greater-Scope Villain behind Gargarensis, he's envious of Zeus' power, so he wants to free Kronos and use him against the other gods.
- God Power: Lure (attracts hunting animals to the targeted stone)
Bonuses: Cavalry are cheaper.
Stables are cheaper.
Buying and selling at markets are more efficient.
Any destroyed buildings produces Militia.
Spawn Hippocampus at Docks if the Temple is built.
Technologies: Lord of Horses (increases cavalry's extra line-of-sight)
Unique Units: Hippocampus (naval myth unit that scouts the sea), Hetairoi (cavalry that has bonus damage to buildings), Militia (weak infantry that spawns from destroyed buildings)
Heroes: Theseus (Archaic), Hippolyta (Classical), Atlanta (Heroic), Polyphemus, the Argo (Mythic)
- Adaptational Villainy: While the Greek Gods have always been Jerkass Gods, Poseidon tends to be less abjectly evil than this interpretation and certainly wouldn't ally himself with Kronos.
- The Beastmaster: His divine power summons a giant runic stone that attracts all the animals nearby. He also improves cavalry, as he is also the God of Horses.
- Grandpa God: Just like his little brother.
- Greater-Scope Villain: The one that sent Gargarensis in his quest.
- Our Hippocamps Are Different: Upon building the Dock and the Temple, he will grant you a Hippocampus, an aquatic scouting unit that allow you to survey the seas.
- Instant Militia: Any building destroyed spawn a group of Militia.
- Karma Houdini: So far as is shown in the games, never suffers any repercussions for selling Atlantis and his fellow Olympians out in the hopes of getting a reward from the Titans. Unless the loss of Atlantis weakened him somehow.
- Making a Splash: God of the seas, after all...
- Our Mermaids Are Different: A full artwork of Poseidon shows him having a fish tail, a common misconception of Poseidon.
- Prongs of Poseidon: Well, no duh, he IS the Trope Namer.
- Wizard Beard: He has quite an impressive one in his portrait.
God of the Underworld, he rules over the Fire and Brimstone Hell of Erebus. Despite his status, he never ever appears and is actually pretty helpful.
- God Power: Sentinel (summons 5 Sentinels to protect a Town Center)
Bonuses: When a human unit die, it may create a Shade. Progressively grow stronger up an Age.
Buildings has increased hitpoints and attack.
Archers deal more damage.
Technologies: Vault of Erebus (generate a small trickle of gold)
Unique Units: Gastraphetes (expensive but powerful archers), Shades (weak Myth units that grows stronger with Age)
Heroes: Ajax (Archaic), Chiron (Classical), Achilles (Heroic), Perseus (Mythic)
Focus Archers and buildings
- Archer Archetype: Hades worshippers have very stronger archers with his own bonus to improved archer's attack and the Gastraphetes. Worshipping Ares, Apollo, and Artemis will vastly improve their attack capabilities.
- Cool Hat: His Helmet of Invisibility.
- Dark Is Not Evil: He rules over a dark place full of monsters and lava, but he's not really a bad guy.
- Everybody Hates Hades: Averted, he's the God of choice for the Trojans, but he's not the main villain of the campaign.
- Gameplay and Story Segregation: Ironically, he's the God worshiped by Troy despite the fact that two of his heroes fought against Troy.
- Infinite Supplies: Age of Mythology remembers that Hades isn't just the God of the Underworld, but also all of the riches beneath the ground. Therefore, researching his Vaults of Erebus technology will give you a small trickle of that wealth.
- Living Statue: His god power summons five of these guardians to protect a Town Center.
- Night of the Living Mooks: Troops of his armies may return from the dead as Shades that fight for you.
- Prophet Eyes: Barely visible under the helmet, but they're there.
The main Egyptian god of the Sun. He doesn't appear in the main campaign, as the heroes are more focused on Osiris.
- God Power: Rain (Villagers gather food from Farms faster, including allies' and enemies')
Bonuses: Pharaoh empower resource gathering more efficiently.
Priests can empower resource gathering and buildings.
Camelry and Chariot Archers have increased hitpoints and speed.
Technologies: Skin of the Rhino (Villagers have increased armor and attack)
Focus: Camels and Chariots
- Above Good and Evil: Implied. He's worshiped both by the heroic Arkantos and the villainous Kamos depending on the campaign.
- Noble Bird of Prey: He has the motif, being a benevolent deity with the head of a falcon.
- Non-Human Head: Has the head of a falcon, though it's different from the one of Horus (who still appears as a lesser god).
- Out of Focus: For a Top God of the Egyptian pantheon, he hardly shows up or is represented in the campaign. In the main campaign, Ra is only played twice and much of the arc's story involves returning Osiris's piece of his body back to wholeness.
- The Power of the Sun: His divine power causes rain.
The Egyptian goddess of magic and Osiris' wife. She helps Amanra and Arkantos in their quest against Gargarensis.
- God Power: Prosperity (Gold mining is faster)
Bonuses: All technologies are cheaper.
Monuments prevent god power from being targeted near them; decreases their hitpoints.
Town centers provide extra population.
Priests summon Obelisk faster and cheaper.
Technologies: Flood of the Nile (generate a small trickle of food)
- Black Vikings: Inverted. For an Egyptian, Isis is remarkably fair-skinned.
- Bare Your Midriff: In her portrait.
- Big Good: She is the main major god you will be playing as throughout the Egyptian campaign.
- Deus ex Machina: When Arkantos' forces are captured and Amanra is left alone, Isis answers to her prayer by summoning a huge number of mythological monsters to aid her.
- Gameplay and Story Segregation: Story-wise, she's the Big Good of the Egyptian campaign. Yet, sometimes, the enemies (especially Kemsyt, who's a follower of Set) use monuments worshiping her to block your god powers.
- Hot Goddess: One of the hottest. Stands out among the other Egyptian deities who mostly have Non Human Heads or are reanimated corpses.
- Hot Witch: Being the goddess of magic, this naturally follows.
- Ms. Fanservice: Her in-game portrait shows her posing sexily in a midriff-bearing outfit and looking sultrily at the "camera".
- Royals Who Actually Do Something: She's actively aiding her followers during the campaign.
- The Smurfette Principle: Until Gaia in the Titans expansion, she is the only female major god.
Osiris' brother and God of the storms, desert, war and foreign countries. In the campaign he killed and mutilated Osiris, and now is providing Kemsyt with help.
- God Power: Vision (Reveals a large area in the map)
Bonuses: Start with a Hyena scout.
Priests can convert animals.
Pharaohs can summon animals at a cost of favor. Have more variety for each Age.
Five animals are summoned upon advancing an Age.
Slingers and Chariot Archers are trained faster.
Slingers has increased hitpoints and hack invulnerability.
Migdol Strongholds are cheaper.
Technologies: Feral (Converted animals has increased hitpoints, armor, and attack)
Unique Units: Animals of Set (converted animals)
- Adaptational Villainy: Downplayed. He did kill Osiris out of jealousy and ambition, and did other nasty things to Horus. However, Set in the Egyptian mythology is not a God of Evil either. He's also one of Ra's protectors and defends him every day against Apep, a giant snake who embodies chaos and tries to eat Ra (the sun) every day during his course (at dawn or at sun set depending on the stories).
- Although several later Egyptian sources do portray him as evil, Set having been subjected to Adaptational Villainy in his own mythology so the game's just continuing the tradition.
- The Atoner: Maybe. In Titans, he's your patron deity when you face the Titan Cerberus in Egypt. So it's either this or an Enemy Mine situation.
- Bad Boss: Implied, while Isis actually helps Amanra, Set doesn't seem to favor his follower Kemsyt that much. It doesn't help that Kemsyt is a Dirty Coward.
- The Beastmaster: His followers can summon or convert wild animals (including crocodiles, monkeys, giraffes and rhinos) and use them in battle or steal any animals that are nearby the enemy to deny them of potential food.
- Cain and Abel: Kills his brother, Osiris out of sheer jealousy.
- Enemy Mine: In Titans, he's your patron deity during the fight against the Titan Cerberus in Egypt.
- Even Evil Has Standards: Implied. As noted above, he helps Kastor and his friends to protect Egypt from being destroyed by the Titan Cerberus, as he is their patron deity during the mission.
- Evil Uncle: To Horus.
- Greater-Scope Villain: Kemsyt is one of his followers and the enemies you face in Egypt.
- God of Evil: The God of choice of your enemies during the Egyptian campaign.
- Non-Human Head: Has a head of an animal... but just WHAT animal is currently unknown, referred to in modern day as the "Set Animal" because it either went extinct, was poorly portrayed or never existed at all. However, the game implies its actually a hyenanote .
- Offstage Villainy: He killed Osiris so that Gargarensis and his army can open the gate without interference.
Ruler of the Norse gods, he never appears directly in the campaign and his only contribution is sending Reginleif to stop Gargarensis.
- God Power: Great Hunt (Increases number of animals in an area)
Bonuses: Villagers hunt faster.
Gain two Ravens as scouts upon building a Temple.
Human soldiers regenerate hitpoints when idle. Slow when active.
Huskarls, Jarls, Portable Rams, and Ballistae has increased hitpoints.
Technologies: Lone Wanderer (Ulfsarks move faster)
Unique Unit: Raven (flying scouts)
Focus: Hill Fort units
- Animal Motif: Ravens. He gains ravens as scout units and raven heads on top of his UI.
- Blade on a Stick: Wields Gugnir in his portrait, and the spear itself can be found as a relic that boosts the attack of anti-cavalry infantry.
- Clever Crows: He periodically summons two ravens that can be used to explore the land.
- Eyepatch of Power: He sacrificed an eye to gain knowledge.
- Grandpa God: Like most depictions of Odin, his portrait portrays him as a white-bearded old man.
- War God: Most of the Norse Gods qualify, but Odin especially, since most of his benefits go towards your human soldiers.
Son of Odin and Norse god of lightning. Never appears in person, but he uses his hammer to smash closed (and blow up) the Norse Tartarus gate.
- God Power: Dwarven Mine (Create a gold mine in a targeted area. The number of gold is based on the Age)
Bonuses: Start with two Dwarves instead of two Gatherers.
Dwarves are cheaper and gather food and wood nearly equal to Gatherers
Build Dwarven Foundry instead of the Armory. It has no Age restriction, in addition, it has additional upgrades.
Dwarven Foundry upgrades are cheaper.
Technologies: Pig Sticker (Villagers deal extra damage to animals and hunt faster), Hammer of the Gods (increases all human unit's attack), Meteoric Iron Mail (increases all human unit's hack armor), Dragonscale Shields (increases all human unit's pierce armor)
Unique Building: Dwarven Foundry (improved Armory)
- Big Good: He is the major god you will play throughout the majority of the Norse campaign.
- Deus ex Machina: In the main campaign, once Brokk and Eitri repairs his hammer he uses it to stop Gargarensis and close the Norse Gate.
- Drop the Hammer: His weapon of choice, which appears in the UI as a symbol, as well as the ultimate attack upgrade. In the campaign, Loki tricked him into destroying Mjolnir, which forced Thor to order Brokk and Eitri in repairing his hammer. Once the hammer is fixed, he used it to shut the gate.
- Extra-ore-dinary: His God Power summons a massive gold ore for you to mine which gets better depending on what age you choose to summon it in.
- Theme Park Version: Looks not too far off from the Marvel version of Thor, though he is at least a redhead.
- Ultimate Blacksmith: Thanks to the Dwarven Foundry, Thor's worshippers can research all the upgrades from the start of the game and even get bonus upgrades.
Norse god of trickery. Appears in-game in the form of Skult.
- God Power: Spy (Grant line-of-sight to one enemy unit)
Bonuses: Hersirs move faster.
Hersirs may summon myth units in battle.
Myth units cost less favor.
Longhouse units train faster.
Ox carts move faster and cost less but has less hitpoints.
Technologies: Eyes in the Forest (infantry gain increased line-of-sight)
Focus: Myth units
- Animal Motif: His UI shows snakes on top of the interface, referencing him fathering the World Serpent, Jormundgandr and possibly the snake destined to drip poison into his eyes as punishment for Baldur's murder.
- Cool Old Guy: Double subverted. Skult is mostly useless for the duration you're with him, but later walks right in front of a ballista to ask the guy firing it to surrender.
- Evil Laugh: Does this, usually after commiting his tricks.
- For the Evulz: In his backstory, he become bored the life of being a god and decided to use his powers for pissing off anyone and everyone.
- The Mole: His God Power allows you to turn an enemy unit into this, by giving you its line of sight without the enemy knowing (unless the enemy researches Omniscience)
- The Trickster: His most defining trait. He tricks the heroes twice during the campaign, too. Probably for his amusement. He claims the Battle Standard of Folstag will unite the Norse. It does... against you. Later, when it looks like you killed Gargarensis, turns out that it was Kemsyt, transformed by Loki.
Big Bad of The Titans, father of almost half of the Greek pantheon, and emitter of purple smoke. Appears in game as an unplayable (except in the map editor) myth unit during the final mission.
- God Power: Deconstruction (Demolishes an enemy's building but refunds the cost)
Bonuses: Siege units move faster and cost less.
Myth units move faster and cost less.
Can time shift buildings into another location within line-of-sight.
Technologies: Focus (Oracles take less time setting up for maximum line-of-sight and gain increased speed; Oracle Heroes also gain increased speed, hitpoints, and attack)
Focus: Siege and myth units
- Attack of the 50-Foot Whatever: One of, it not the biggest unit in the whole game: he's noticeably larger than the other Titans.
- Big Bad: Of The Titans storyline.
- Composite Character: His encyclopedia entry and abilities suggest elements of Chronos is integrated to Kronos, which is commonly interpreted due to them having almost similar sounding names.
- Glowing Eyes of Doom: His eyes appear to be made of fire. Probably the effect of staying too long in Tartarus.
- Greater-Scope Villain: In Fall of the Trident, he influences Gargarensis and Poseidon to release him from his prison.
- Hopeless Boss Fight: There's no way to stop him once he's unleashed — except to summon Gaia.
- Magma Man: Takes this appearance when seen in person.
- Purple Is the New Black: His body is covered in pitch black rocks, but the smoke around him is strangely purple.
- Sealed Evil in a Can: To the point that two campaigns are spent dealing with people who want to open the can.
- Suddenly Voiced: During the prologue of The Titans he does speak, but when he emerges from Tartarus he's back at doing grunts, roars and feral cries.
- Time Master: His set of powers. He can Time Shift one of his buildings into another area or send an enemy building back in time, deconstructing it and returning the materials to the enemy's stockpile.
Father of Kronos and god of the sky. Helps the Atlanteans to escape a frozen wasteland, resulting in them waging war on every other civilization in the game.
- God Power: Shockwave (create a shockwave that cast enemy units into the air and stun them)
Bonuses: Can build Sky Passage up to 10.
Shares visibility of allies of all Settlements.
Human and hero units move faster.
Technology: Safe Passage (Sky Passage is cheaper, can defend itself, and gain increased line-of-sight)
Focus: Human units
- Affably Evil: While still being a Titan, he never does anything against the Atlanteans even after they stop worshipping him. Some just guess he only want to help them rebuild, until Kronos decided to help.
- Enemy Mine: He has no reason to be fond of Kronos after what Kronos did to him but seems to have thrown in with him anyway, presumably as the only way to get any power back.
- Grandpa God: Just like his grandsons Zeus and Poseidon.
- Out of Focus: His role in the campaign pales in comparison to those of Kronos and Gaia, being limited primarily to kickstarting the plot by helping Kastor and the others to reach New Atlantis.
- Sadly Mythtaken: Like his wife, Ouranos is not a Titan.
- Sealed Evil in a Can: Presumably the reason he never does anything in person in the campaign is that he's still being sealed in Tartarus. Or powerless after being mutilated by Kronos.
- Shockwave Stomp: His divine power stuns and damages all enemies caught in a small area of effect.
Mother of Kronos and essentially the earth. Helps Kastor and company against Prometheus and appears later on in person to defeat her son.
- God Power: Gaia Forest (Create a wall of trees that has extra wood)
Bonuses: All buildings provide a field that prevents enemy from building near them.
Buildings regenerate hitpoints.
Fishing boats and Caravans are cheaper and has increased hitpoints.
Economic Guild improvements are cheaper.
Technology: Channels (Citizens, Citizen Heroes, and Caravan move faster)
- Adaptational Heroism: Gaia is generally one of the major villains in Classical Mythology, having convinced Kronos to usurp his father, assisted Zeus in overthrowing Kronos after the latter refused to release the cyclopes and Hundred-Handed-Ones from Tartarus (or, in one myth, releasing the cyclopes to build Kronos a new throne and then throwing them back in For the Evulz), then sent the Gigantes and Typhon against Zeus for imprisoning the majority of the Titans in Tartarus for siding with Kronos. Here, though, she's firmly on the side of the heroes and once again in opposition of her son. Presumably she's mellowed out a lot.
- Bare Your Midriff: As a unit, she wears basically a bikini made of leaves.
- Big Good: Despite being one of the titans, she actively helps the Atlanteans against her son. Even in quick battles and multiplayer, her powers are more to help the player survive early on than later game warfare.
- Buxom Is Better: She is a mother goddess.
- Gaia's Vengeance: Downplayed, as her powers are more about bolstering your economy, but the mission where you use her power to help weaken Prometheus stands out.
- Giant Woman: When she appears as a unit. Though she's noticeably shorter than Kronos, or most titans for that matter.
- Green Thumb: Has the power to grow trees and vegetation. Obviously.
- Godzilla Threshold: The only answer Kastor and company have to Kronos' rampaging is to summon Gaia.
- Ms. Fanservice: As a unit. She dresses much more conservatively in her portrait.
- Sadly Mythtaken: Gaia was not actually one of the Titans in Classical Mythology. She's actually an even older entity known as a Protogenoi, who collectively make up the oldest beings in Classical Mythology after Chaos and the Gods of Destiny.
- Silver Vixen: One of the oldest deities in the game and an actual grandma to Zeus, Poseidon, Hades, and Hera. Being an ageless goddess, she appears as an attractive and well-endowed young woman.
- Token Good Teammate: Of the Titans, she is the only one never used as a patron by the villains and her power is essential to defeating the rampaging Prometheus and Kronos.
One of the creator gods of China and brother/husband to Nu Wa. He taught mankind many wisdom in order to survive the earth and brought order to it.
- God Power: Year of the Goat (spawn a herd of Goats in a targeted area. Increase quantity per Age.)
Bonuses: Can use Blessed Construction to build faster.
Buildings cost less wood.
All eight Immortals can be trained from the Archaic Age.
Unit upgrades is cheaper.
Technology: Domestication (Peasants gather from herdable animals, berry bushes, chickens, and ducks faster)
Focus: Buildings and hero units
- Above Good and Evil: Like all three Chinese gods, he's neither evil, nor good, being worshipped freely by both Jiao-Long, Danzhu and Yama.
- BrotherSister Incest: Far from unusual among deities, but his wife is also his sister.
- Cool Helmet: Wears a classical chinese helmet.
- Snake People: He's traditionally represented as a snake man, as seen in his artwork, though the mugshot cuts out the tail.
- Summon Magic: Year of the Goat does this with, you guessed, goats.
The sister/wife of Fu Xi and the creator of mankind. She created the upper class from the mud of the Yellow River and created the lower class from scattering the droplets.
- God Power: Recreation (Resurrect fallen Peasants)
Bonuses: Gardens generate favor faster and provide 1 population.
Human units are cheaper.
Markets can be built in the Classical Age.
Technology: Acupuncture (Peasant regenerate hitpoints)
Focus: Economy and human units
- Back from the Dead: Her God Power allows you to resurrect peasants.
- BrotherSister Incest: She's married to her brother.
- Healing Factor: The Acupuncture technology.
- Snake People: Her full portrait gives her a serpentine tail in lieu of her legs.
A god with horns of an ox, a bronze forehead, and an iron skull, he is known as the "God of the burning wind." He taught mankind about agriculture, medicine, and the calender, among other skills.
- God Power: Timber Harvest (Wood gathering is faster)
Bonuses: Monks can convert myth units.
Siege units deal more damage.
Wall upgrades is cheaper.
Technology: Wheelbarrow (Increases the number of resources gathered)
Focus: Monks and siege units
The messenger of the gods. Known for his speed, he is capable of delivering the message of gods to other gods and men.
- God Power: Ceasefire (prevent combat in the entire map for a duration of time)
Unique Technologies: Spirited Charge (Cavalry gain increased speed and attack), Sylvan Lore (Centaurs gain increased hitpoints and speed), Winged Messenger (Pegasus cost no food, gain increased line-of-sight and train faster)
Myth Unit: Centaur/Centaur Polemarch (Mythic horse archers. Can deal a strong, unmissable attack)
Major God Availability: Zeus and Poseidon
- Our Centaurs Are Different: His myth units. These horseman are known for their hit-and-run tactics because of their bows and speed.
- Horse Archer: Centaurs are essentially this, though in this case they are one being.
- I Surrender, Suckers: One of the utilizing of Ceasefire is getting your entire army in the enemy's base and the enemy cannot do anything about it until the Ceasefire ends.
- Super Speed: It wouldn't be Hermes if he wasn't fast. His upgrades improve the speed of cavalry and has access to fast Centaurs, allowing them to perform hit-and-run and chasing down fleeing enemies.
The goddess of wisdom. The favorite of Zeus and the complete opposite of Ares. As Ares is bloodthirsty and destructive, she is cunning and strategic. The city Athens is named after her.
- God Power: Restoration (heals friendly units and buildings over a period of time)
Unique Technologies: Aegis Shield (infantry gain increased pierce armor), Sarissa (Hoplites gain increased hack armor), Labyrinth (Minotaurs cost less food and gain increased hitpoints)
Myth Unit: Minotaur/Bull Minotaur (tough melee fighters that fling non-siege units away from combat, dealing extra damage)
Focus: Human defense
Major God Availability: Zeus and Hades
- Adaptation Dye-Job: In Classical Mythology, Athena is traditionally described and depicted with black hair. Here she is blonde.
- Big Good: While she is not a major god, she aided Arkantos in revealing Gargarensis' plan, and even reviving him and turning him into a god.
- Blown Across the Room: The minotaurs's special attack flings a single unit from combat, dealing damage and pushing them away from the fight. Can be strong against units with terrible speed.
- A Load of Bull: Her myth units. These axe-wielding bovinemen can gore a non-siege unit away from combat.
- War Goddess: While Ares is the god of war, she is still one and prefer tactics and defense over brute force. Her upgrades improve the defense of your units.
The god of war. Known for being a terror among armies and the darker side of war.
- God Power: Pestilence (prevent a military building from producing units)
Unique Technologies: Phobos' Spear (Hoplite gain increased attack), Deimos' Sword (Hypaspist gain increased attack), Enyo's Bow (Toxotes gain increased attack), Will of Kronos (Cyclops gain increased attack and train faster)
Myth Unit: Cyclops/Elder Cyclops (tough melee fighters that is strong against buildings and tough units. Can pick up and hurl human units, instantly killing them.)
Focus: Human offense
Major God Availability: Poseidon and Hades
- Badass Beard: Quite an impressive one in his portrait.
- Cyclops: His myth units, they are tough and has the ability to instantly kill a human soldier. Interestingly, it is depicted with hooved and furred legs and a single horn, a character design inspired from Ray Harryhausen.
- Grandpa God: In his in-game portrait he appears old and white-haired. This is unusual for depictions of Ares, who is generally portrayed as young and handsome, but common for his more respectable Roman equivalent Mars.
- Multi-Melee Master: His power ups extend to Swords, Spears and Bows, increasing the attack of both infantry and archers.
- Mystical Plague: His Pestilence god power affects buildings that can produce units.
- One-Hit Kill: The cyclop's special ability can instantly kill a human soldier. It usually takes a few second for him to throw the soldier, but it is enough to take out a strong unit.
- War God: As can be expected from a guy named Ares.
Twin brother of Artemis, and the god of archery and healing. Known for his domain of foretelling the future with his temples and oracles.
- God Power: Underworld Passage (Create two portals in the map. Any units can instantly teleport to the other end.)
Unique Technologies: Sun Ray (Archers gain increased attack), Oracle (Units and buildings gain increased line-of-sight), Temple of Healing (Temples can heal units)
Myth Unit: Manticore (ranged units that hurl volley of tail spikes at groups of enemies)
Major God Availability: Zeus and Hades
- Archer Archetype: He even poses with a bow in his art.
- Light 'em Up: His power up for the archers is called Sun Ray, grants a better line of sight to buildings and the healing powers take the form of shiny beams from the heavens.
- The Medic: One of his upgrades lets temples heals units that stand close to them.
- Portal Door: His god power allow your units to teleport between two portals.
- Walking Shirtless Scene: He's almost naked.
The goddess of love and beauty. Despite being married to Hephaestus, she enjoys the attention of gods and other men over her beauty.
- God Power: Curse (Transform a group of human units into pigs)
Unique Technologies: Golden Apples (Villagers gather favor faster), Divine Blood (Villagers move faster, can carry more resources, and build faster), Roar of Orthus (Nemean Lion gain increased armor)
Myth Unit: Nemean Lion/Nemean Rex (An armored lion that has bonus damage against archers and buildings. It can roar to deal damage to enemies.
Major God Availability: Poseidon and Hades
- Apple of Discord: The golden apple she holds, which was given to her by Paris, prince of Troy. She also has them as her upgrade, improving favor gathering.
- Baleful Polymorph: Her god power.
- I'm a Humanitarian: Remember that those pigs from Curse can still be eaten. Please don't think about it.
- Love Goddess: Aphrodite is this for the greek pantheon, though she leans more toward sex and passion rather than love.
- Ms. Fanservice: The only deity depicted nude in-game.
- Nice to the Waiter: Most of her upgrades benefit villagers.
- Panthera Awesome: The Nemean Lion, a giant golden lion with a powerful roar capable of damaging multiple enemies.
- Toplessness from the Back: In her portrait.
- God Power: Bronze (increases armor of human units in the area)
Unique Technologies: Bacchanalia (all units gain increased hitpoints), Anastrophe (Pentekonters gain increased attack, speed, and train faster), Thracian Horses (Cavalry gain increased hitpoints)
Myth Unit: Hydra (A tough melee unit. Gain heads for every kill, which increases their attack), Scylla (the naval equivalent of the Hydra)
Major God Availability: Zeus and Poseidon
- Adaptational Attractiveness: Inverted. Contrary to traditional depictions of Dionysus as a young and pretty youth, here he appears as a grey-haired middle-aged man (more in line with his Roman equivalent Bacchus).
- Chrome Champion: All mortal units blessed with Bronze. They also make metallic noises when hit.
- Everything's Better with Dinosaurs: The Hydra and Scylla resemble a sauropod and a plesiosaur respectively.
- Our Hydras Are Different: His myth unit. At first, it only has one head but gains more as it kills up to 5, improving its attack.
- Scylla and Charybdis: The Scylla, which is a naval version of the Hydra.
- Made of Iron: Bronze does this to the mortal soldiers in the area of effect, greatly improving their armor.
Wife of Zeus and goddess of marriages. She is known for being vengeful, especially against Zeus' lovers and children.
- God Power: Lightning Storm (Summons a storm that devastate enemy armies)
Unique Technologies: Monstrous Rage (Myth units gain increased attack), Face of the Gorgon (Medusas gain increased hitpoints), Athenian Wall (Buildings gain increased hitpoints)
Myth Unit: Medusa/Medusa Matriarch (Ranged mythic unit that can turn unit to stone), Carcinos (Tough naval unit that deals hack and crush damage)
Focus: Building and myth units
Major God Availability: Zeus
- Giant Enemy Crab: Carcinos, her naval myth unit. Her affiliation with the crab is fighting alongside the Hydra against Heracles. When it died, Hera turned it into the constellation Cancer.
- God Save Us from the Queen!: One of the most vengeful gods.
- Medusa: Her myth unit. They are dangerous as they can turn anything to stone, even myth units.
- Shock and Awe: As the wife of Zeus, her god power is Lightning Storm.
- Snake People: Medusas (Medusae?) are based on the version from Clash of the Titans, so this si a given.
- Taken for Granite: Medusa's special ability.
- Woman Scorned: Mostly attacked Zeus' lovers and their children.
Goddess of the wilds, who is attended by nymphs and shunned the attention of men. Known for her hunting skill.
- God Power: Earthquake (A devastating landshake that destroy bases)
Unique Technologies: Flame of Typhon (Chimera has increased hitpoints, attack, and special ability), Shafts of Plague (Archers gain increased attack), Trierarch (Triremes gain crush armor)
Myth Unit: Chimera/Chimera Tyrant (a three-headed monster that breath fire that deals damage)
Major God Availability: Poseidon and Hades
- Archer Archetype: An archer like her brother. Both of them also have upgrades for archers.
- Classical Chimera: A true to form depiction of the monster. A lion with a goat's head and snake's tail and can breath fire.
- Dishing Out Dirt: Her god power causes a massive earthquake to shake the map and destroy buildings in a rapid pace. However, it is not very effective against other units so it is useful for destroying your enemies' defense and breaking down their military production.
- Glass Cannon: Chimeras have strong attacks but poor defenses.
- Poisoned Weapons: Though it doesn't actually let the arrows poison enemies, the Shafts of Plague upgrade increases the damage of archers.
God of the smiths. Born lame, he is known for crafting many artifacts, such as Zeus' mighty thunderbolts and Athena's aegis.
- God Power: Plenty (Create a Vault that generates resources for every 5 seconds)
Unique Technologies: Forge of Olympus (Armory technology cost less resources), Hand of Talos (Colossi gain increased hitpoints), Shoulder of Talos (Colossi gain increased hitpoints and hack armor), Weapon of the Titans (Unique units gain increased attack)
Myth Unit: Colossus/Silver Colossus/Gold Colossus (Giant but slow myth units known for its high hitpoints and siege capabilities. They can eat trees and gold mines to heal.)
Focus: Human units
Major God Availability: Zeus, Poseidon, and Hades
- Adaptational Attractiveness: Hephaestus is traditionally described as deformed and ugly, but here he's portrayed as a ripped shirtless guy with no visible deformities whatsoever.
- The Blacksmith: The god of them. One of his upgrades makes all the Armory upgrades super-cheap.
- Infinite Supplies: One of his greatest boons is the Plenty god power, which creates a vault that generate all resources. It means that while non-Hephaestus worshipping Greeks or non-Chinese opponents may run the risk of no renewable resources in a very late game, the Plenty can make sure they are still plentiful of resources and units.
- Living Statue: The Colossi. They can talk and even heal themselves by eating trees or gold ore.
- Mighty Glacier: His myth unit, the Colossus. Fully upgraded, they are *the* toughest unit in the game barring Titans, having about ten times the HP of infantry units. They are, however, just as vulnerable as any unit to any attacks that can One-Hit Kill.
God of the funeral. He weighs the hearts of the dead to test if they could continue their journey in the afterlife.
- God Power: Plague of Serpents (summon a group of snakes in an area)
Unique Technologies: Feet of the Jackal (Anubites gain attack, hit points and their jump range), Serpent Spear (Spearmen gain increased attack), Necropolis (Monuments generate favor faster)
Myth Unit: Anubite/Guardian Anubite (Fast-moving melee units that can jump to deal damage)
Focus: Infantry and myth units
Major God Availability: Isis and Set
- Advertised Extra: Oddly, he is used to represent the Egyptian god in the box art of the game alongside Zeus and Thor, despite being a Minor God.
- Dark Is Not Evil: A death god, but not a bad guy at all.
- Fragile Speedster: Anubite are fast and can leap at the enemies to reach them, but are rather frail.
- In a Single Bound: The Anubite's special ability is leaping at the enemy, dealing damage upon landing.
- Non-Human Head: Has the head of a jackal.
- Reptiles Are Abhorrent: His power summons snakes under your control.
- The Undead: Anubites are undead guardians that feed off fear and attack with dual sickles.
Though not featured in many stories of Egyptian Mythology, he is credited as the creator god. He passed down knowledge and wisdom to other gods and the world.
- God Power: Shifting Sands (teleport a group of units anywhere in line-of-sight)
Unique Technologies: Scalloped Axe (Axemen gain increased attack), Leather Frame Shield (Spearmen gain increased pierce armor), Electrum Bullets (Slingers gain increased attack), Shaduf (Farms cost less and build faster)
Myth Unit: Wadjet (Ranged unit that spits venom and regenerate)
Major God Availability: Ra and Set
- Black Eyes of Evil: Subverted, his eyes are hollow and black, but he's a good guy.
- Feathered Serpent: The Wadjet, which is represented as a winged cobra, is his myth unit. They have high attack and can regenerate health. That being said, the game gives them bat wings instead of bird ones, which appear to be downsized versions of Nidhogg's wings.
- Healing Factor: Wadjet's regeneration.
- The Maker: Through wisdom than through shape.
One of the avenger gods, pointed by Ra to destroy the enemies of Egypt. Known for her association with the desert cats and lions, and known to be ruthless and ferocious.
- God Power: Eclipse (Myth units get increased attack and speed and prevent God Powers from activating for a duration)
Unique Technologies: Sacred Cats (Villagers gather food from farm faster), Adze of Wepwawet (Villagers knock down trees in one hit and gather wood faster), Criosphinx (Sphinx gains increased hitpoints and attack to hack and crush), Hieracosphinx (Sphinx gains increased speed and attack to hack and crush)
Myth Unit: Sphinx/Criosphinx/Hieracosphinx (Fast melee units that are effective in siege)
Major God Availability: Ra and Isis
- Cat Girl: She's goddess of cats, and thus naturally resembles a women with feline traits.
- Convenient Eclipse: Her god power allows her to create an eclipse that both boosts mythic units' stats and prevents other god powers from being used.
- Non-Human Head: She has a cat's head.
- Our Sphinxes Are Different: The Sphinx are lions with human heads with efficiency in destroying buildings and becoming whirlwind of sands to damage nearby units.
Goddess of life and death. Sister to the goddess Isis, wife of Set, and the mother of Anubis. (But not by Set, but through Osiris.)
- God Power: Ancestors (Summon undead Minions in an area for a duration)
Unique Technologies: Funeral Rites (Priests and Pharaohs deal more damage to myth units), Spirit of Ma'at (Priests and Pharaohs heal faster and Priest cost less), City of the Dead (Pharaoh gains hitpoints and attack and respawn faster when killed)
Myth Unit: Leviathan (naval myth units that can transport units), Scorpion Man (fast melee units that can poison units)
Major God Availability: Isis and Set
- Dark Is Not Evil: Goddess of the dead and wife of Set, but never helped her husband's ploys.
- Healing Hands: While priests can heal normally, priests under Nephthys are faster.
- Kraken and Leviathan: Her followers can summon the Leviathan, a massive red whale that acts as a transport.
- Scorpion People: Scorpion Men, myth units with high hack armor and can poison enemies that doesn't look out of place in The Mummy Returns.
- The Undead: She looks like a decayed mummy and can summon hordes of living dead or ghost ships with her power.
The goddess of the sky, whose domain stretched as far as the limits of Egypt and the lands beyond. She is the protector of the queen of Egypt. Many stories say that she is the benevolent side of Sekhmet, the destructive goddess of war and pestilence.
- God Power: Locust Swarm (Summon a swarm of locusts that damage Farms and Fishing Boats)
Unique Technologies: Medjay (Mercenaries and Mercenary Cavalry gain increased lifespan), Crocodopolis (Petsuchos gain increased range and line-of-sight), Sundried Mudbrick (Buildings gain increased hitpoints and cost less)
Myth Unit: Roc (Flying eagle that transport units), Petsuchos/Petsuchos Ra (Crocodiles that fire unmissable laser)
Major God Availability: Ra and Isis
- Always Accurate Attack: Petsuchos' attack cannot miss.
- Giant Flyer: Rocs can fly and act as airborne transports.
- Glass Cannon: Petsuchos is deadly, but is slow and vulnerable.
- Never Smile at a Crocodile: Especially one with lasers.
- Non-Human Head: Her head is that of a cow.
The goddess of vengeance and war. She accompanied Pharaohs into battle and guided arrows to their marks. Some say that she is the malevolent side of Hathor.
- God Power: Citadel (Transform a Town Center into a Citadel Center with increased hitpoints, line-of-sight, an additional attack, and additional population)
Unique Technologies: Bone Bow (Chariot Archers gain increased range), Slings of the Sun (Slingers deal more damage to infantry), Stone of Red Linen (Catapults and War Barge deals more damage), Ram of the West Wind (Siege Towers gain increased hitpoints and attack)
Myth Unit: Scarab (siege unit that leave behind acidic blood that damages nearby enemies when killed)
Focus: Archer and Siege
Major God Availability: Ra and Set
- Big Creepy-Crawlies: The Scarabs, natch. They can demolish a building in a matter of seconds.
- Blood Knight: A very violent fighter.
- Good Is Not Nice: A loyal servant of Ra, but dangerously bloodthirsty.
- Non-Human Head: Has the head of a lioness.
- Stone Wall: Citadels are much tougher than Town Centers. That being said, they can't move, since they're buildings.
- Underboobs: In her portrait.
- War God: She focuses on siege technology, even.
The god of wisdom. He is known for his vast wisdom and counsels problems of both gods and men.
- God Power: Meteor (Rain down meteor to deal damage to buildings and units)
Unique Technologies: Valley of the Kings (Migdol Stronghold units are trained faster), Book of Thoth (villagers gather faster), Tusk of Apedemak (War Elephants gain increased hitpoints and attack)
Myth Unit: Phoenix (airborne myth unit that burns an area and turns into an egg when killed. Can revive itself if it isn't destroyed), War Turtle (a tough naval unit that can fling nearby ships)
Focus: Migdol Stronghold units
Major God Availability: Isis and Set
- Death from Above: His Meteor ability.
- Non-Human Head: Has the head of an ibis.
- The Phoenix: A powerful myth unit that can burn an area to damage enemies and can revive itself if its egg isn't destroyed.
- Playing with Fire: Phoenixes and the Meteor power.
- Ptero Soarer: The Phoenix resembles a pterosaur.
- The Smart Guy: He's this among the Egyptian pantheon, keeping secrets that benefit his worshipers' economy and military might.
- Turtle Power: War Turtles are slow but powerful and can send ships flying with their buck attack.
The husband of Isis and once king of Egypt, who was killed by the vengeful Set. His body is cut to pieces which Isis bound together through mummification. Although resurrected, he instead became the god of the underworld. In Arkantos' journey, in under to shut down the gate of the underworld, he and his party must gather pieces of his body in order to resurrect him and destroy Gargarensis' army.
- God Power: Son of Osiris (Transform a Pharaoh into a powerful Son of Osiris that can shoot chain of lightning)
Unique Technologies: Desert Wind (Camelry gains increased attack, speed, and hitpoints), New Kingdom (Grant another Pharaoh), Funeral Barge (Kebenit deals more damage to arrow ships), Atef Crown (Mummies gain increased hitpoints and attack, and Minions gain increased lifespan)
Myth Unit: Mummy/Mummy Vizier (ranged myth unit that can kill a human unit and turn them into a Minion)
Major God Availability: Ra and Isis
- Amazing Technicolor Population: He is green, as he is undead.
- Badass Boast: When you finally resurrect him in the campaign, doubling as a Pre-Asskicking One-Liner: "I stand upon the earth, and with my two feet take possession." KRACKATHOOM!
- Big Damn Hero: When Gargarensis' army surrounds the heroes, Osiris is resurrected in time to destroy them.
- Big Good: During the Egyptian campaign, for he's the main obstacle between Gargarensis and the Egyptian Underworld. Reviving him forces the cyclops to give up on releasing Kronos there.
- Chain Lightning: The Son of Osiris's attack hits four target like a chain lightning. It is effective against a horde of enemies, especially myth units.
- Dark Is Not Evil: God of the dead, but still on the heroes' side.
- Gameplay and Story Segregation: In the campaign he's treated as a major deity capable of turning the war against Set, despite the fact that the latter is a Major God while Osiris is a Minor one. Furthermore, you can still worship Osiris and banefit from his powers despite his death.
- Mummy: A decrypted ranged myth unit that can turn a human unit into a Minion.
- One-Hit Kill: The Mummy's special ability instantly kill a single unit and turn it into a weak Minion.
- Sealed Good in a Can: Much of the campaign in Egypt is to bring his body back together in order the shut down the gate of the underworld in Egypt.
- Super Mode: His god power, Son of Osiris, to the Pharaoh.
Known as the Avenger. Son of Isis and Osiris, he is known for his tale to avenge his father's death by his uncle Set.
- God Power: Tornado (Create a cyclone that devastate an area, harming buildings and units)
Unique Technologies: Axe of Vengeance (Axemen deal more damage to buildings and gain increased attack), Spears on the Horizon (Spearmen gain increased hitpoints and attack), Greatest of Fifty (Spearmen deal more damage to Cavalry and gain hack armor)
Myth Unit: Avenger (a powerful melee unit that spins to deal nearby units)
Major God Availability: Ra and Set
- Do Not Touch the Funnel Cloud: The tornado can do a lot of damage, so try to avoid it.
- Dual Wielding: The Avenger fights with two swords.
- Irony: He can be worshiped by followers of Set, the god that killed his father and wanted to avenge him. Word of God was that they are aware of this, but chose to let followers of Set worship him because the other option would've been allowing followers of Set to worship Osiris, which would've been even more ironic.
- Non-Human Head: Like Ra, he has a head of a falcon.
- You Killed My Father: His main mission is to avenge Osiris' death.
Watcher of Bifrost, the rainbow bridge that connected Asgard to Midgard. He is in charged with preventing the giants from attacking the Aesir's home. He watches for when the final battle, Ragnarok, comes.
- God Power: Undermine (Destroys walls and towers and damage Town Centers and Fortresses in an area)
Unique Technologies: Arctic Winds (Longboats gain increased hitpoints and speed), Safeguard (Walls and Towers gain increased hitpoints and Tower cost less), Elhrimnir Kettle (Einherjars gain hitpoints and attack)
Myth Unit: Einherjar/Giant-killer Einherjar (Powerful but slow myth units that are strong against buildings. They blow their horn to increases friendly unit's attack.)
Major God Availability: Odin and Loki
- Battle Cry: Einherjar's special ability.
- Dual Wielding: Also One-Handed Zweihänder, Einherjar fights with two long axes, which become two double-bladed long axes when upgraded.
- Irony: Worshipers of Loki can worship him, the same god that will battle him to the death in Ragnarok. Plus, despite his bonus for defensive buildings, his power can destroy walls and towers.
- Stone Wall: Literally, he can increase the wall's health. Also, the Einherjar is slow but very defensive.
- The Undead: Einherjar are undead Vikings chosen by the Valkyrie to live in Valhalla so that they prepare for the final battle.
The goddess of beauty and love of nature.
- God Power: Forest Fire (Set a forest on fire that deals damage to closeby units)
Unique Technologies: Thundering Hooves (Jarls, Raiding Cavalry, and Valkyries gain increased hitpoints and speed), Aurora Borealis (Valkyries gain increased attack and healing)
Myth Unit: Valkyrie/Shieldmaiden Valkyrie (Horseriding myth units that can are stronger than human units and can heal allies)
Major God Availability: Odin and Thor
- Blade on a Stick: Both her and her Valkyries.
- Healing Hands: Valkyrie's special ability.
- Lady of War: Naturally, being a Norse goddess.
- Playing with Fire: Forest Fire can completely incinerate a forest and damage all surrounding units or buildings.
- Shown Their Work: The valkyries' helmets are winged instead of horned, which is accurate to the myths.
- Valkyries: Warrior maidens on horseback who chooses warriors who died in battle for the eternal feast in Valhalla. They are effective Combat Medics, as they are capable of combat and can heal allies.
God of justice. He is the judge in the dwarven built palace of Glitnir, where gods would turn to him for disputes among themselves.
- God Power: Healing Spring (Create a spring that heals nearby allies. Can be captured by enemies.)
Unique Technologies: Mithril Breastplate (Ulfsark gain hack armor), Hamarrtroll (Trolls gain increased hitpoints, attack, and range), Hall of Thanes (Hersir gain increased hitpoints and speed)
Myth Unit: Troll/Hamarrtroll (Tough long-ranged myth units that can heal themselves when attacking)
Focus: Ulfsarks and Hersir
Major God Availability: Thor and Loki
- Grandpa God: Appears as a solemn old man.
- Healing Spring: His God Power creates one.
- Heavily Armored Mook: One of Forsetis technologies gives more armor to Ulfsarks, the most basic unit available to the Norse faction.
- Our Trolls Are Different: Giant and ugly monsters that serve as archers. Though slow, they have long range and can heal themselves when attacking.
God of poetry and patron of bards.
- God Power: Flaming Weapons (Human and Heroes unit gain attack for a duration)
Unique Technologies: Call of Valhalla (Ulfsarks gain increased hitpoints), Swine Array (Ulfsarks deal more damage to cavalry), Thurisaz Rune (Myth units move faster)
Myth Unit: Battle Boar (Tough armored construct that can frenzy and knock away enemies)
Major God Availability: Thor and Loki
- Anti-Cavalry: Bragis technology Swine Arrey makes Ulfsarks more effective against cavalry.
- Flaming Sword: During the duration of Flaming Weapons, their weapons ablaze.
- Full-Boar Action: Battle Boars are dangerous mechanical beings that can deal a lot of damage to units and buildings alike.
- Grandpa God: Appears considerably old and wizened even compared to the other examples on this page.
- Speedy Snail: Several Norse myth units are quite slow, but Bragis runes allows them to speed up.
- Warrior Poet: The god of them.
- Wizard Beard: As per his traditional depiction.
A frost giantess and the personification of bitter winter. She was married to the god Njord to prevent her from attacking Aesir to get revenge for her father's death by their hands.
- God Power: Frost (Freezes an entire area)
Unique Technologies: Winter Harvest (Villagers gather food from farm faster), Rime (Frost Giants gain hitpoints and attack), Huntress Axe (Throwing Axemen gain attack)
Myth Unit: Frost Giant/Frost Giant of Thrym (A giant myth unit that can freeze a single target)
Focus: Throwing Axeman
Major God Availability: Odin and Thor
- Amazing Technicolor Population: She is the same white color as her frost giant brethren.
- An Axe to Grind: Skadi grants Throwing Axemen better axes, increasing their damage.
- Breath Weapon: The frost giants' special attack, who can freeze an unit in place. Unlike the Frost God Power, it doesn't gain the victim extra armor, making them actually vulnerable to attacks.
- Our Giants Are Different: Both herself and the Frost Giants she can summon.
- Harmless Freezing: In fact, Frost makes affected units receive only Scratch Damage from any attack.
- An Ice Person: Depicted as such in her art. Her myth unit and divine power are ice-related as well.
- Ice Queen: Goddess of winter and ice.
- Mighty Glacier: The frost giants; slow, powerful, and made of actual ice to boot!
The Vanir god of the sea, winds, and fire. His blessing brings good luck to sailors and hunters, but when angered, he can create fierce storms.
- God Power: Walking Woods (Turn a group of trees into living creatures)
Unique Technologies: Wrath of the Deep (Kraken gain increased hitpoints), Ring Giver (Jarls gain increased hitpoints), Long Serpent (Longboats gain increased attack and crush armor)
Myth Unit: Kraken/Trench Kraken (Naval myth unit that can destroy a naval ship or grab a human unit), Mountain Giant (a giant myth unit that can crush a building)
Focus: Ships and Hill Forts
Major God Availability: Odin and Loki
- Glacier Waif: Both the Kraken and the Mountain Giant, in the latter's case when he's attacking buildings with his special attack.
- Kraken and Leviathan: The Kraken myth unit. They can sink a single boat with its special ability.
- Mighty Glacier: Mountain Giant, they can make good work on buildings, but are very slow.
- Screw the Rules, I Have Green Hair!: In his portrait. Probably something to do with being a sea god.
- When Trees Attack: His god power.
God of valor and bravery. He lost his hand as a result of placing his hand in Fenrir's mouth when the gods were chaining him.
- God Power: Fimbulvetr (Summons wolves to attack Town Centers. Prevent God Powers from activating during the duration)
Unique Technologies: Bravery (Huskarl gain increased attack and deal more damage to buildings), Berserkgang (Ulfsarks gain increased hitpoints and attack)
Myth Unit: Fenris Wolf Brood (a myth unit that gain attack when in a pack of other Fenris Wolf Brood), Jormund Elver (Naval myth unit that shoots long-ranged venom)
Major God Availability: Odin, Thor, and Loki
- Badass Beard: A very impressive one.
- Handicapped Badass: Lost his hand to Fenrir, but still a powerful god.
- Irony: He allows you to summon the Fenris Brood. You know, the puppies of the same big bad wolf that bit his hand off.
- Endless Winter: The Fimbulwinter God Power.
- Savage Wolves: The Fenris Wolf and the wolves in Fimbulwinter.
The youngest child of the god Loki, who was casted into the underworld to be its ruler. Is described to be half woman, but half, rotted like a decaying corpse.
- God Power: Nidhogg (Summons Nidhogg, a powerful airborne myth unit.)
Unique Technologies: Rampage (Myth units can be trained nearly instantaneous), Granite Blood (Mountain, Frost, and Fire Giants gain increased hitpoints)
Myth Unit: Mountain Giant (a giant myth unit that can crush a building), Frost Giant (A giant myth unit that can freeze a single target), Fire Giant (a giant myth unit that hurls fireball that bounces into a line of enemies)
Focus: Myth units
Major God Availability: Loki
- Body Horror: Half of her body is rotten and decayed.
- Mother Of Monsters: At the very least she does something to unleash the hordes.
- Our Dragons Are Different: Nidhogg, a dragon that is capable of devastating buildings but is vulnerable to archers.
- Our Giants Are Different: All three of them.
God of joy, purity, and innocence. Loved by all gods for his friendly demeanor but was killed by Loki. He will soon be reborn after the events of Ragnarok.
- God Power: Ragnarok (Transform all villagers into Heroes of Ragnarok, powerful hero units)
Unique Technologies: Son of Sleipnir (Raiding Cavalry deal more damage to archers), Dwarven Auger (Portable Ram gain increased speed and attack and train faster), Arctic Gale (Dragon Boats gain speed and hack armor)
Myth Unit: Fire Giant (a giant myth unit that hurls fireball that bounces into a line of enemies)
Focus: Siege and Cavalry
Major God Availability: Odin and Thor
- Battering Ram: Balder makes dwarven battering rams move faster, hit harder and be trained quicker.
- Blow You Away: Subverted, Balders technology lets Siege ships move faster.
- Glass Cannon: Compared to other giants, Fire Giants are rather frail, having less than half as many HP as Mountain Giants do. But their damage output is very good.
- Incendiary Exponent: Fire Giants are wreathed in flames and use them to attack from afar.
- Last Disc Magic: Ragnarok, which turns all villagers into Heroes of Ragnarok. While you have a powerful army, you destroy your entire economy and the enemies as well, so use it when you are about to finish the game.
The wisest Titan, who can foretell the future. It is said that he helped create mankind along with his brother, Epimetheus. He is known for giving fire to men, which angered Zeus and punished him by imprisoning him. When the Titan escaped, he brought havoc to Greece with an army of Promethean, which could have killed Kastor, hadn't he been rescued by Amanra and Ajax. He was defeated by Kastor and his party with the aid of Gaia.
- God Power: Valor (Transform a group of units into heroes)
Unique Technologies: Heart of the Titans (Hero upgrades is less expensive), Alluvial Clay (Promethean gain increased health)
Myth Unit: Promethean (Men of clay that splits into two tiny men when killed)
Major God Availability: Kronos and Oranos
- Adaptational Villainy: In the original myth, he helped mankind. In this game, he wants to wreak havoc on them. Though this is explained as taking vengeance on the Olympians who unjustly imprisoned him, it's a bit jarring.
- Asteroids Monster: The Promethean.
- Enemy Summoner: As a Titan unit, he can summon Promethean spawns.
- Same Character, but Different: Strangely, he looks different in both his portrait (depicting him as a bearded man) and in-game, where looks just like a mix between Kronos and a Promethean. Probably due to his overstay in Tartarus.
The bright Titan and the mother of Apollo and Artemis. She is despised by Hera, because of her affair with Zeus.
- God Power: Spider Lair (Hatch a spider egg that traps human units in the area)
Unique Technologies: Hephaestus Revenge (Automatons gain increased health and can repair themselves), Volcanic Forge (Automatons, human units, heroes, and ships gain pierce armor)
Myth Unit: Automaton (Metal being that can repair and rebuild themselves, even when destroyed)
Major God Availability: Kronos and Gaia
- Giant Spider: Her divine power summons a series of spider eggs. After they hatch into a burrow, the adult spiders will instantly kill any mortal unit (except for siege weapons) that walks over them.
- Mecha-Mooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
- Zerg Rush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.
The personification of the oceans. He and his wife produce the rivers and his offsprings, the Oceanids. Poseidon ruled the sea that he created.
- God Power: Carnivora (Summon a maneating plant that can instantly kill a human unit or destroy ships)
Unique Technologies: Bite of the Shark (Murmillo and Fanatic gain increased attack), Weightless Mace (Katapeltes gain increased speed and attack)
Myth Unit: Caladria (flying unit that can heal allies), Servant (naval unit that can heal allies)
Major God Availability: Oranos and Gaia
- Anthropomorphic Personification: Of the ocean.
- Fish People: He is depicted as a blue, scaly humanoid with fins and gills.
- Healing Hands: Both Caladria and Servant. Worshipping him is the only way to gain healing units.
- Making a Splash
- Man-Eating Plant: The Carnivora.
- Nonstandard Character Design: Most of the Greek/Atlantean gods look like humans. Oceanus looks like a fish person.
The Titan of observation and the sun. He married the Titan, Theia, and had three children: Helios, Selene, and Eos.
- God Power: Chaos (Turn a group of enemies into hostile, neutral units)
Unique Technologies: Heroic Renewal (Heroes regenerate), Gemino (Satyrs gain additional attack)
Myth Unit: Satyr (ranged myth unit that throws javelins), Neroid (naval myth unit that can deal devastating damage to ships)
Major God Availability: Kronos and Oranos
- Fauns and Satyrs: His myth units. They are ranged myth units that can throw many javelins.
- Hate Plague: His god power, which turns a group of enemies into neutral and hostile units that fight all sides.
- Healing Factor: Grants heroes health regeneration.
- Javelin Thrower: Satyrs wield and throw multiple spears at once.
- Threatening Shark: The Nereid ride sharks, allowing them to butcher most naval myth units with ease.
The Titan of Sight, glimmered in gold, silver, and gems. The mother of Helios, Eos, and Selene.
- God Power: Hesperides (Spawn a tree that create Dryads. They can be captured by enemies.)
Unique Technologies: Lemurian Descendants (human units gain increased line-of-sight), Poseidon's Secret (Cavalry gain increased speed and hack attack), Lance of Stone (Contarius heroes gain attack)
Myth Unit: Stymphalian Bird (airborne myth unit that is nearly indestructible and deal more damage to myth units)
Major God Availability: Oranos and Gaia
- Bare Your Midriff: And pretty much everything else.
- Feather Flechettes: How the Stymphalian Birds attack.
- Impossibly Cool Clothes: Her outfit in her portrait manages to be extremely elaborate and extremely revealing at the same time. One can only assume that her breasts stay in her top (if one can cal it that) by some kind of Titan magic.
- Plant Person: The Dryads.
- Stripperiffic: Her portrait shows her wearing what is by far the most revealing outfit in the game (not counting Aphrodite, who is nude). Very, very little is left to the imagination.
The Titan of Fertility and the Mother of the Gods. The wife of Kronos and the mother of six Gods: Hades, Poseidon, Hestia, Hera, Demeter, and Zeus. She is known for aiding her sixth child, Zeus, in overthrowing Kronos.
- God Power: Traitor (Convert an enemy unit)
Unique Technologies: Rheia's Gift (Myth improvements cost less favor), Mail of Orichalkos (Archer gain increased armor), Horns of Consecration (Town Center gain favor faster)
Myth Unit: Behemoth (giant beasts that can damage buildings efficiently)
Focus: Favor Generation
Major God Availability: Kronos and Gaia
- Enemy Exchange Program: Her god power.
- Mama Bear: Rebeled against Kronos because he kept eating their children.
- Mighty Glacier: Behemoths are slow but durable and can even regenerate themselves.
Goddess of witchcraft and evil.
- God Power: Tartarian Gate (Create a Gate, which spawns Tartarian Spawn that is hostile to all players)
Unique Technologies: Mythic Rejuvenation (Myth units regenerate), Asper Blood (Lampades deal damage to nearby units upon death), Celerity (Myth units train faster)
Myth Unit: Lampades (Myth units that can turn enemy units chaotic)
Focus: Myth units
Major God Availability: Oranos and Gaia
- Bare Your Midriff: She wears nothing more than a black bra on top.
- Dark Magical Girl: The goddess of them.
- Eerie Pale-Skinned Brunette: In her portrait.
- Hate Plague: Lampades' ability is similar to Chaos.
- Healing Factor: Can give one to Myth units.
- Irony: She is the goddess of evil, but is not available to the game's Big Bad.
- Legions of Hell: Her god power allows her to release hordes of monsters from the depths of Tartarus.
The god of the sun.
- God Power: Vortex (Teleports all military units to target)
Unique Technologies: Petrified (Cheiroballista, Fire Siphon, and Onager gain hack armor), Halo of the Sun (Fireship and Fire Siphon gain attack)
Myth Unit: Man O' War (Naval myth unit that can fire lightning to ships and units), Heka Gigantes (strong melee fighters that pound the ground around them)
Unique Building: Mirror Tower (A tower that fires a beam, strong against ships, buildings, and siege weapons)
Focus: Siege weapons
Major God Availability: Kronos and Oranos
- Our Giants Are Bigger: Heka Gigantes are large, powerful and can send units flying with their Ground Pound attack.
- Mass Teleportation: Vortex can sends every single military unit into one spot.
- Multi-Armed and Dangerous: Heka Gigantes, who look more beast than men.
- Shock and Awe: Man O' War can attack with Chain Lightning.
The Titan of the Heavens. After the war between the Titans and the gods, Zeus banished into holding the heaven for eternity. When refusing shelter for Perseus, he turned him into stone with the head of Medusa. Mount Atlas in northern Africa is said to be the stone Atlas.
- God Power: Implode (Creates a Black Hole that sucks all nearby units and buildings then explode)
Unique Technologies: Eyes of Atlas (Myth units gain increased line-of-sight), Titan Shield (Buildings gain increased hack and crush armor), Io Guardian (Argus gain increased line-of-sight and reduced cooldown to special ability)
Myth Unit: Argus (Myth unit that sprays acid to instantly kill a single target)
Major God Availability: Kronos and Gaia
The famed Monkey King, famous for his role in the Journey to the West.
- God Power: Great Journey (All units gain increased speed for a duration)
Unique Technologies: Golden-banded Staff (Monkey King gain increased attack), Pillar of the Ocean (Fishing Boats, Junks, and Docks gain increased hitpoints), Paper Talisman (Halberdiers gain increased armor)
Myth Unit: Monkey King (giant primates that can stun enemies)
Focus: Halberdier and Navy
Major God Availability: Fu Xi and Shennong
- Demoted to Extra: The hero of the Journey to the West, a top-class badass capable of scaring the crap out of the whole chinese pantheon now reduced to a starter minor deity.
- Everything's Better with Monkeys: The Monkey King, both the myth unit (probably copies of himself) and the god.
- Simple Staff: Monkey Kings are equipped with a copy of the Ryui Jing Bang, which allows them to stun nearby units.
The Yellow Emperor himself and the lord of heaven. He was once an apprentice to Yuanshi Tianzun, the original god of heaven, gave his students the Scripture of the Magic Jewel and instructs them in Taoism. After Huang Di left to cultivate his Tao and faced trials for million of years, a great demon attempted to take the heavens. After he defeated the demon, he became the supreme ruler of heaven.
- God Power: Call to Arms (Duplicates random number of units in an area)
Unique Technologies: Oracle Bone Script (War Academy units are cheaper and train faster), Five Grains (Farm cost less wood), Stone Armor (Terracotta Warriors deal more damage when killed)
Myth Unit: Terracotta Warriors (soldiers of stone that explode dust and refund some resources upon death)
Major God Availability: Fu Xi and Nu Wa
- Mecha-Mooks: Terracotta Warriors can be seen as a more low-tech counterpart to the Atlantean Automatoi.
- Taking You with Me: The Terracotta Soldiers upon death.
The goddess of the moon and the lovely wife of the archer Houyi. When her husband killed the 9 of the 10 sunbirds that troubled mankind, their father Shangdi was furious and banished them as mortals. Her husband bought an elixir that grant eternal life when half is drunk, godhood when all of it is drunk. Before he could share it, Chang'e drank it out of curiousity and her godhood was restored. She ascended to the moon where the Moon Rabbits became her servants, and her husband ascended to the Sun after he was murdered by his own apprentice.
- God Power: Barrage (A barrage of arrows that damage units)
Unique Technologies: Elixir of Immortality (Immortal regenerates), Houyi's Bow (Chu Ko Nu and Mounted Archers gain attack), Jade Rabbit (human and hero units gain increased speed)
Myth Unit: Qilin (A melee unit that is immune to most special abilities. Upon death, it heals allies.
Major God Availability: Nu Wa and Shennong
- Archer Archetype: She has stronger archers and uses the Barrage god power. It helps that her husband is an archer.
- Moon Rabbit: Seen cuddling an adorable bunny in her portrait.
- No-Sell: Qilin are immune even to most divine powers.
- Rain of Arrows: The Barrage god power.
Zhong Kui was once human and he achieved top scores on the Imperial Examination, however, the emperor revokes his title due to his ugliness. Furious, he charged the door of the palace until he died, where he was a ghost in Hell for his suicide. However, because of his scores, he was made the overseer of the ghosts and was known for hunting down evil spirits.
- God Power: Uproot (Send roots to damage buildings)
Unique Technologies: Demon Slayer (Immortal deal more damage to myth units), Life Drain (Jiangshi gain increased life drain on their special ability), Unbridled Anger (Infantry gain increased hitpoints)
Myth Unit: Jiangshi (Undead units that can drain life)
Major God Availability: Fu Xi and Shennong
- Chinese Vampire: The Jiangshi, which can perform Life Drain.
- Dark Is Not Evil: A deity of the underworld who hunts evil spirits.
- Face of a Thug: What drew him to suicide and gave him his current job.
The god of the Yellow River, whose true form is a fish with a human head and has the power to transform into any creature.
- God Power: Geyser (Summon a hole that sprouts water and deal damage)
Unique Technologies: Lord of the River (Fire Ships gain increased hitpoints), Rammed Earth (Buildings gain increased hitpoints), Sacrifices (Slowly generate favor)
Myth Unit: War Salamander (amphibious unit that can fight in both land and water)
Focus: Building and Navy
Major God Availability: Nu Wa and Shennong
- Good Is Not Nice: Sacrifices, enough said.
- Making a Splash: His divine power and his job as a God of the Yellow River.
- Reptiles Are Abhorrent: Well, Amphibian in this case. The War Salamander.
The god of the soil and land, he traditionally venerated in burial rituals and his reputation for his blessing earned him the name Fudegong, god of blessing and virtue. When other gods complained to the Jade Emperor for being too free with his blessing, he gave him a wife known as Tu Di Po to keep him in check from being too generous.
- God Power: Imperial Examination (Buildings construct and produce faster for the duration)
Unique Technologies: House Altars (Garden regenerate resources faster), Burials (Monks converted unit faster), Landlord Spirit (Peasant train faster)
Myth Unit: Pixiu (myth unit that generates gold when fighting)
Major God Availability: Fu Xi and Nu Wa
- Panthera Awesome: Pixiu, though the awesomeness is mitigated by the fact that its only outstanding power consist in spawning gold in combat.
The Dragon King of the Eastern Sea, and rulers of one of four different seas along with his brothers. His sons are known to cause mayhems and many followers gives him gifts as appeasements, earning him many enemies. One of them including Nezha, when he demands children as sacrifices, he defeated his minions and killed one of his sons, Ao Bing. When he tried to report this to the Jade Emperor, Nezha beat him severely. When he held his family hostage, Nezha commited suicide to appease the King.
- God Power: Great Flood (Sends a wave of destruction that sweeps building and units in a direction)
Unique Technologies: Dragon Scales (Human and hero units gain increased hack armor), East Sea (Ships are cheaper), Nezha's Defeat (Azure Dragon gain increased special ability damage)
Focus: Human units and Navy
Major God Availability: Fu Xi and Shennong
- Distressed Dude: He was captured by a rogue force, and was saved by Jiao-Long and his forces.
- Making a Splash: His divine power, which makes He Bo's look like child's play.
The god of fire and warfare, who rides a tiger into battle. His son Gong Gong was a sea monster who wanted to take the throne from Shangdi and Chongli has to stop him. After defeating Shangdi, he bashes his head against the pillars which held the earth together, forcing Nu Wa's intervention.
- God Power: Inferno (Burn down buildings and units)
Unique Technologies: Heavenly Fire (Remove wood and food cost of Armory), Stirrup (Cavalry gain increased hitpoints), Ancient Destroyer (Ships gain increased speed)
Myth Unit: Vermillion Bird (Powerful airborne unit that create a firestorm)
Focus: Cavalry and Navy
Major God Availability: Fu Xi and Nu Wa
- Playing with Fire: Chongli's centered around this element, including the Vermillion Birds and Inferno god power.
- War God: One who breaths fire and rides a Tiger.
The Queen Mother of the West, she lives on top of Mount Kunlun and a counterpart to the Queen Mother of the East, both attested in Shang oracle bones. She once guarded the elixir of life and gave it to Houyi.
- God Power: Earth Dragon (Summon a powerful but stationary dragon. Can be reused if it survives during its duration)
Unique Technologies: Golden Peaches (Generals, War Chariots, Fire Lance, Sitting Tiger, and Immortals gain increased hitpoints), Celestial Palace (Castle gain increased hitpoints and train units faster), Tiger Spirit (White Tiger gain increased hitpoints and speed)
Myth Unit: White Tiger (Strong melee unit that can leap)
Focus: Castle units
Major God Availability: Nu Wa and Shennong