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Characters / Age of Mythology

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A list of Characters from Age of Mythology.

For tropes for most of the gods and heroes in the mythologies, see their character page.

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    The Fall of the Trident's Characters 


The Admiral of Atlantis and a great warrior, he's the main character of the campaign, and fights to protect Atlantis from the evil ones. In the end he's turned into a god after Gargarensis's defeat and Atlantis' fall.

  • Ascend to a Higher Plane of Existence: He's resurrected as a God after his death.
  • Badass Normal: For most of the game, he is a normal man from Atlantis, albeit one able to compete with mythical beasts and half-gods.
  • Battlecry: His power consists of a battle cry that boosts the attacks of his allies.
  • Blade on a Stick: Wields a spear in battle.
  • Empowered Badass Normal: He become blessed by Zeus at the end of the game.
  • Four-Star Badass: Admiral of the armies of Atlantis. Controllable in almost every mission of the campaign.
  • God's Hands Are Tied: Presumably the reason he doesn't just warn Kastor not to trust Krios in The Titans.
  • Gold and White Are Divine: His armor becomes white and golden when he is raised as a god.
  • Good Is Not Nice: He's The Hero, a good and fair leader and a loyal friend. However, he doesn't show mercy to his enemies, as proven when he orders the execution of Gargarensis (actually a disguised Kemsyt) when the latter is captured and defenseless. He's also shown to have taken part in the sack of Troy, which while effective was a very underhanded sneak attack.
  • The Hero: The main protagonist of the first campaign.
  • Heroic Sacrifice: He stays on the sinking Atlantis in order to stop Gargarensis once and for all.
  • It's Personal: He had a conflict with Kamos since he was responsible for the death of his wife.
  • Make Me Wanna Shout: Very much downplayed, but the battle cry does Scratch Damage and it can kill enemy units or buildings... by Cherry Tapping.
  • Meaningful Name: One syllable away from "arkontos" or ἄρχοντος, which comes from "archon," meaning "war leader."
  • One-Man Army: He becomes one when he's blessed by the Gods in the last level.
  • Original Generation: He exists entirely within AoM's fiction and has no actual mythological counterpart.
  • Papa Wolf: Quite protective towards his son Kastor.
  • Physical God: After his death, he ascends to godhood.


A famous Greek hero, he joined the war against Troy and later follows Arkantos in his quest. He also appears in the Titans campaign where he tries to stop Kastor from weakening the gods.


A warrior-priestess of Isis met by our heroes in Egypt, she's fighting against Kemsyt forces to recover Osiris' body and resurrect the god, and then she follows Arkantos in his quest to the North. In the Titan Expansion she's become Queen, and fights first against Kastor and then the Titans.


King of Ithaca and hero of The Odyssey, Odysseus pops up a few times through the campaign, first at Troy, secondly on Circe's island, and thirdly leading a Badass Army to help Arkantos and co in the Norse lands.

  • Archer Archetype: Naturally, he uses a bow as his weapon.
  • Badass in Distress: The way the Circe's island incident plays out is with him captured and having to be rescued by our heroes.
  • The Cavalry: When the huge army of Gargarensis is about to route Arkantos' forces in the north, Odysseus arrives with a big ass army to save the day.
  • Hero of Another Story: After Troy, he parts ways with Arkantos to go through his own adventures.
  • What Happened to the Mouse?: He disappears from the campaign after helping Arkantos in the north. Given he mentions he was almost home when Athena spoke to him, it can be presumed he returned to Ithaca to play out the rest of The Odyssey.
  • The Sixth Ranger: Works together with Arkantos a few times throughout the story.


A centaur hero and wise man, who's rescued by Arkantos. He's the first to point him to Gargarensis, and help the Atlantean in his journey. He ends up sacrificing himself against some fire giants after sealing the Nordic Gate.


Son of the Pharaoh, Ramses the Great. A famed hero as well as a magician, scholar, statesman, and even an adventurer. He was first seen locked up by Gargarensis along with Arkantos and his company before being rescued by Amanra. He would later accompany the resurrection of Osiris.

  • Combat Medic: Since he is a priest, that means he can fight and defeat myth unit with ease.
  • Guest-Star Party Member: Is only seen in the Egyptian campaign as he is nowhere to be seen after Osiris is summoned and meteors destroyed Gargarensis's army, and does not go with the heroes to Scandinavia. Could have survived and remained high priest, however.
  • Sixth Ranger: Joins halfway through the Egyptian campaign.


An immortal Valkyrie and daughter of Odin, she's fighting Gargarensis' troops in the North. Helps Arkantos and co in their campaign in Midgard.

  • Sixth Ranger: Joins halfway through the Norse campaign.
  • Stone Wall: Has both more HP and better armor than Ajax, but her attacks are less damaging, slow, and have a chance to miss at long range.

Brokk and Eitri

Two dwarves who owned a great furnace that was occupied by the giants. They eventually help Arkantos by reforging Thor's Hammer. They're also the main characters of their own Campaign.


The main villain of the campaign, he's a giant Cyclops hero who's blood-related to Poseidon. He's trying to open the Titan Gates in Erebus in order to free Kronos, hoping to receive immortality as a reward.

  • Ambition Is Evil: He's extremely ambitious and arrogant to boot.
  • Arch-Enemy: He becomes one to Arkantos over the course of the first campaign.
  • Big Bad: Of the first campaign.
  • Big "NO!": His main form of expressing fear at his failures. Also doubles as Famous Last Words.
  • Crazy-Prepared: He made multiple alliances and built countless bases across the world to accomplish his goal. Dude spared no expense to say the least.
  • Dirty Coward: For all his big mouth and ego, he's not above running away when things go south for him. Lampshaded once by Arkantos.
  • Genius Bruiser: Despite his race, he's quite clever. Though you never get to fight him, you can control him during a Dream Sequence. He has ridiculously high HP, armor and damage output.
  • Godhood Seeker: He has Poseidon's blood in his veins, and he wants to become a fully immortal god at any cost.
  • Hoist by His Own Petard: He animates the Statue of Poseidon in Atlantis to protect him from harm. When Arkantos brings the statue down, it falls on Gargarensis and skewers him with the trident.
  • Horned Humanoid: Like all Cyclopses in this game, he has a single horn on his Bald of Evil.
  • Impaled with Extreme Prejudice: He was killed by a stone trident that fell on him after Arkantos destroys the Living Poseidon Statue.
  • Insane Troll Logic: Long ago his great grandmother was seduced by Poseidon. For this reason, he firmly believes that the sea god "owes" him something.
  • Large and in Charge: He's far bigger than normal cyclops.
  • Large Ham: A Warrior Poet who has a flair for the dramatic.
  • Oh, Crap!: The most spectacular one may be in Egypt: after taunting the heroes and telling them that, despite their efforts, Osiris is dead, the God promptly returns to life and annihilates his army.
  • Prongs of Poseidon: His weapon, fittingly enough.
  • Warrior Poet: Oddly enough, he regularly announces his entrances with verses from Lepanto, a poem of G. K. Chesterton.


A brutal minotaur pirate who raided Atlantis several times and has a grudge against Arkantos. He's working for Gargarensis.

  • A Load of Bull: He's a minotaur. He can even send people flying with a horn attack.
  • Arch-Enemy: To Arkantos, albeit more in the backstory than in the story proper. He raided Atlantis several times in the past and his pirates were responsible of the death of Arkantos' wife.
  • The Beastmaster: He attempted to tame a Leviathan in his teens, it's implied that he managed to do it later.
  • Disney Villain Death: Falls of a cliff after fighting Arkantos.
  • Co-Dragons: To Gargarensis, with Kemsyt.
  • Hook Hand: A sword hand. He lost his right hand while trying to tame a Leviathan.
  • Impaled with Extreme Prejudice: Courtesy of Arkantos.
  • Karmic Death: He is cornered on a cliff, all his men are dead, and his arch-enemy approaches him. What does he do? Rather than surrendering, he jumps on Arkantos, and impales himself on his spear, and then falls to his death. The intent seems to have been to portray him as a pure Blood Knight whose recklessness directly lead to his death.
  • Moses in the Bulrushes: A rare villanous example, his bio tells that he was a minotaur calf when he fell from a ship and was raised by the goddess Bast. It is unknown if this has anything to do with his villanous tendencies. Really, you think he would have turned out better.
  • Sinister Scimitar: A simple hook isn't good enough for him, so he uses a whole khopesh blade instead.
  • Starter Villain: He's the main antagonist of the first two missions of the campaign and is the one who sets the plot into motion when he steals the trident. However, he soon fades into the background in favor of the Troyans, Gargarensis and Kemsyt. His army is only confronted in a few maps afterwards and he dies half-way in the story.
  • The Unintelligible: Like all minotaurs he speaks in grunts and in cutscenes it is clear that he can't speak very well.


A follower of Set who's working for Gargarensis. He's magically turned into a Gargarensis deadringer in order to buy the original one more time and is executed by Ajax.

  • Arch-Enemy: Of Amanra, apparently.
  • Beard of Evil: Black moustache and a goattee, that can't be good...
  • Co-Dragons: To Gargarensis, with Kamos.
  • Dirty Coward: Runs from Amanra rather than fight her one on one.
  • The Generic Guy: The enemies faced during the campaign include a cyclops, a minotaur, a trickster god and... this guy. Kemsyt isn't really remarkable.
  • Off with His Head!: Beheaded by Ajax, while shapeshifted as Gargarensis.
  • Smug Snake: Has this tone whenever you find him... not so much when he speaks to Gargarensis, though.
  • Sinister Scimitar: His weapon of choice... though he never actually uses it in the campaign.
  • Villain: Exit, Stage Left: Grabs onto a Roc and flies away when Amanra has him cornered after taking the second piece of Osiris from him.
  • You Have Failed Me: At one point Gargarensis actually says: "You have failed me again Kemsyt", and he repeatedly threatens to perform this trope on him, but although he finally sacrifices him for his own ends, it's more like You Have Outlived Your Usefulness.
  • You Have Outlived Your Usefulness: When Gargarensis finds himself trapped in the Norselands with the gate closed, he needs to get to Atlantis fast. He then uses Skult's magics to turn Kemsyt into a replica of him, effectively ensuring Kemsyt's death and buying himself more time. Overlaps with You Have Failed Me.


A frail, suspicious old man living in Midgard who offers his help to Arkantos, but is eventually revealed to be Loki's avatar. He also appears in the campaign focused on Brokk and Eitri.


A beautiful enchantress met by Arkantos and Ajax, she turns the men who land on her island into pigs and swines.

  • Baleful Polymorph: She turns men into pigs. Arkantos and Ajax were luckier and turned into boars.
  • Bare Your Midriff: Not easy to see on her model, but it's obvious in the cutscene.
  • Chain Lightning: Her attack is a forked lightning, similar to that of the Son of Osiris.
  • Filler Villain: The villain in one mission between Egypt and the Norse Lands. Otherwise totally alien to the campaign.
  • Orcus on His Throne: After turning the heroes into boars, she only appears at the very end, after you have damaged her Fortress enough.
  • Showgirl Skirt: A dark purple one.
  • Vain Sorceress: Implied, gived her outfit and how she's usually portrayed in media.

The Trojans

The inhabitants of one of the strongest kingdoms of Ancient Greece. They are currently at war with the other Greeks because their prince Paris kidnapped Helen, the wife of the king of Sparta, Menelaus. After retrieving Poseidon's Trident, Arkantos receives the task to help Agamemnon and the Greeks to win the war. They are the antagonists of the first half of the Greek campaign.

  • Arc Villain: They are the main antagonists of the first half of the Greek campaign, and it takes several missions to defeat them.
  • Anti-Villain: Outside of Paris, they are just soldiers trying to protect their city.
  • Everybody Hates Hades: Averted. Hades is their patron deity.
  • Gameplay and Story Segregation: As noted below, being worshippers of Hades grants them (in theory) access to heroes such as Ajax (in casual games he lacks his special attack and resurrection) and Achilles, the same heroes that fought against them in the Iliad.
  • Offstage Villainy: When Arkantos arrives, the war has already started, and neither Paris, nor the other important Troyans are mentioned.
  • Out of Focus: Paris? Hector? Penthesilea? Nope, nowhere to be seen.
    • Given the lack of Achilles on the Greek side and the fact that the wooden horse trick is pulled days after Akantos arrives the important Trojans are mostly dead.


    The Titans Characters 


Arkantos' son, he's leading the Atlanteans to a new age and, guided by Krios, decides to accept the cult of the Titans and attack the other gods. He ends up releasing several Titans from Tartarus and atones himself by releasing Gaia to defeat Kronos.

  • Ascended Extra: He appears a few times as a child in cutscenes of the Fall of the Trident's campaign and is playable during a Dream Sequence level, but doesn't have any importance in the plot. Ten years later, as an adult he is the hero of the Titan's campaign.
  • The Atoner: In the second half of The Titans campaign, he tries to make up for his mistake by defeating and sealing the released Titans.
  • Authority Equals Asskicking: The new leader of the Atlanteans is also their strongest fighter.
  • Awesome Moment of Crowning: Arkantos makes him the new ruler of Atlantis as a reward for his heroic deeds.
  • Dual Wielding: He uses two swords in battle.
  • Easily Forgiven: Amanra and Ajax quickly brush off the fact that he conducted devastating raids on Greece, Egypt and Scandinavia, even if he was deceived by Krios. Justified however, as with the Titans now rampaging, they have bigger fish to fry.
  • Foe-Tossing Charge: His special attack is sending enemies flying with his swords.
  • Leeroy Jenkins: His character flaw. He's happy to go charging around the world without thinking on the slightest provocation, and the damage he does in the process ends up unleashing the Titans.
  • My God, What Have I Done?: Enters in a Heroic BSoD after realizing that he ended up releasing the Titans and weakening the Gods.
  • Nice Job Breaking It, Hero!: All his Rage Against the Heavens and Idiot Ball managed to release several colossal abominations on this world.
  • Rage Against the Heavens: Tame at first, when he decides to screw the Greek Gods (slightly justified, given the events of the previous campaign) and worship the Titans, but egregious later on when, upon finding himself on Olympus, decides that the best course of action would be storming the top of the mountain with an army of myth units.


The old and stern Theocrat of Atlantis, who guides the people alongside Kastor. He was actually killed by Kronos' winged servant Kronny, who is killed by Kastor in the end.

  • Ascended Extra: Like Kastor, he originally appeared in Fall of the Trident (known then as only "the Theocrat") and was the one who convinced Arkantos to go to Troy in the first place.
  • Contrasting Sequel Antagonist: Like Gargarensis from Fall of the Trident, "Krios" attempts to unleash the Titans on earth. While Gargarensis was a mortal warlord cyclops who expected to be rewarded with immortality for freeing Kronos, "Krios" is little more than a shapeshifting extension of Kronos' will that has no other motivations than to serve Kronos. Gargarensis never hid his villainous nature, and his every attempt to release Kronos was thwarted by Arkantos. "Krios" in turn manages to release lesser Titans (and eventually Kronos himself) by manipulating Kastor as his superior.
  • Cutscene Boss: You never actually fight him during the campaign.
  • Kill and Replace: The poor old man was killed before the start of the campaign.
  • Evil Old Folks: Subverted, as the old man was replaced by Kronos' minion.
  • Evil Chancellor: His urging are what prompt Kastor to go charging around the world breaking things. The description of him, and a few other comments, suggest he is technically Kastor's boss, but he still gives his instructions the tone of advice.
  • One-Winged Angel: Turns into a winged, miniature version of Kronos halfway through the campaign.

General Melagius

The Greek General who orders his troops to attack the Atlanteans when he finds out that they're worshipping the Titans. He's eventually killed by Kastor.

  • Asskicking Equals Authority: Mentioned in his bio that he got his position for his skills on the battlefield.
  • Battlecry: Just as Arkantos, he can motivate his troops with a battlecry.
  • Cool Sword: Wields a sword identical to those employed by Kastor.
  • Evil Counterpart: He's sort of a dark mirror of Arkantos. They both are experienced military leaders — an Atlantean admiral and a Greek general — with connections to Greek, Egyptian and Norse factions as well as a special ability to embolden their troops with a Battlecry. Melagius is vain and arrogant, directing his troops from the safety of his fortress to extend his influence in the Sikyos region. This contrasts with the down-to-earth Arkantos who has fought many battles personally and traveled around the world to keep the entire world safe from the Titans' return.
  • The Fighting Narcissist: He's a battle-hardened warrior, who also has statues of himself built all over the land and uses a small squad of soldiers to polish his armor over and over again.
  • General Ripper: The description paint him as an eccentric and cruel warrior, who rarely faces the battlefield himself. He and his men shows nothing but hostility to the Atlantineans, which starts the conflict.


The king of the frost giants mentioned in The Fall of the Trident. Along with his loyal subjects he joins forces with our heroes to stop the Nordic Titan from destroying everything. He also appears in The Golden Gift, as a minor antagonist.

  • An Ice Person: He can even freeze Titans solid for a while, and in The Golden Gift, he repeatedly freezes anyone crossing the pass leading to his base, or approaching him.
  • Authority Equals Asskicking: King of the frost giants.
  • The Beastmaster: In The Golden Gift, if the player accesses the island where he is, polar bear heroes will defend him.
  • Bears Are Bad News: The polar bears defending him in The Golden Gift.
  • Boss in Mook Clothing: The Golden Gift.
  • Brick Joke: in Fall of the Trident, a Norseman angrily remarks that Folstag ate his cattle and tossed his cabin into a river. Folstag's bio in The Titans says that his hobbies include eating cattle and cabin-tossing.
  • Cool Helmet: Wears a large horned helm.
  • Early Installment Character Design Difference: In The Golden Gift, he actually appears in person, but as his finished model is only present in the expansion, and the campaign were made both for people with and without the expansion, he is instead represented as a Frost Giant of Thrym.
  • Enemy Mine: In order to stop the Norse Titan, he agrees to ally himself with the humans, although slightly subverted, as by then, he has changed his ways and is now respected among the Norsemen.
  • Heel–Face Turn: After hearing of Arkantos' victory over the forces of Gargarensis, he decided that humans were worth something after all, and left his evil ways in order to forge a peace between the humans and the giants.
  • Filler Villain: His appearance in The Golden Gift. Ha has no relation to the plot or characters of the story at all, he just obstructs Brokk's path to the mines, and his forces must be defeated.
  • Large and in Charge: He's much more bigger than the other giants.
  • Large Ham: Namely in The Golden Gift.
    "You tiny men stay out of MY PASS!"
  • Offstage Villainy: Mentioned to be a vicious and bloody tyrant in the original campaign. According to one of the Norse warriors, he ate his cattle and tossed his cabin into a river.
  • Royals Who Actually Do Something: Joins you to stop one of the titans.

    Tale of the Dragon characters 

Emperor Yao

The Emperor of China. Upon witnessing the disasters striking his country he send his best generals, Jiao-Long and his son Danzhu, to investigate the source of this chaos.

  • Big Good: Emperor of China and the one who sends the heroes on their quest.
  • The Good King: Seems to be genuinely worried about the well-being of his people.


The main character of the Tale of the Dragon campaign, he's the best general of Emperor Yao. He journeys to the west and north, trying to find the source of China's corruption and put an end to it. His heroic unit fights with a sword and can raise the morale of nearby soldiers.

  • Battlecry: His special ability, like Arkantos and Melagius.
  • Captain Ersatz: He's essentially a chinese Arkantos, only a tad weaker in combat.
  • Cool Sword: His weapon of choice is the jian.
  • Four-Star Badass: The best general of China and it shows. He's not afraid of facing monsters or venturing Diyu to save his country.
  • Helmets Are Hardly Heroic: Averted, wears a Chinese helmet that covers his head while leaving his face exposed.
  • The Hero: Of the Chinese campaign.


The son of Emperor Yao and one of his generals, he's sent to investigate the chaos of the land, but eventually he betrays his own father and fights Jiao-Long several times.

  • Big Bad: Of his campaign, being the sole concrete commander of the Forces of Chaos.
  • Dirty Coward: Upon being defeated by Jiao-Long in the last battle, he promptly spouts praise for his father's best general and affirm that "he knew he could succed". Jiao-Long has none of his bullshit and has him arrested.
  • Evil Counterpart: To Jiao-Long, reinforced with their clothing: Jiao-Long, a good general who heroically fights alongside his soldiers, wears a fancy armor and blue clothes, Danzhu commands his troops from afar and wears a black and red robe, like a sorcerer.
  • Face–Heel Turn: About halfway-through the campaign.
  • Flat Character: Unlike Gargarensis, he lacks a personality, and is just there to give Jiao-Long an antagonist. It is never revealed why he sided with the forces of Chaos.
  • General Failure: Implied, especially in mission 5: Despite having 200 soldiers against Jiao-Long's 120 soldiers, he shows no tactics beside advance and attack. After losing most of his men he withdraws, swearing revenge.


Chief of a small village on the riverbank of the Yellow River, currently besieged by lizards and salamanders. After the construction of the Great Dam that will protect his village from the flood, he swears to follow and help Jiao-Long. As a hero he fights with two swords and can send enemy flying.

  • Dual Wielding: How he uses his swords.
  • Expy: He's the Kastor to Jiao-Long's Arkantos.
  • The Lancer: Follows Jiao-Long out of gratitude after he saves his village.
  • Megaton Punch: His special attack can send mortal soldiers flying.


A wise monk and historian who lived in a temple far away in the west, he's forced by Danzhu to summon Dilong to do the prince's bidding, but is rescued by Jiao-Long and aids him instead.

  • The Atoner: Helps Jiao-Long to make amend for what he did.
  • Combat Medic: He can heal allied troops.
  • Distressed Dude: He's watched over by a small troop of Chu Ko Nu and Pixiu and must be rescued in mission 3.
  • Forced into Evil: Danzhu forced him to use the ritual to summon Dilong, ignoring that each ritual causes a catastrophic explosion that quakes the earth. Once he's rescued he joins the good guys.
  • The Smart Guy: Of Jiao-Long's party.


The Earth Dragon, which can be summoned from the holes he made into the earth. Once summoned he can fight for the summoner. Jiao-Long and Zhi summon him to deal with Danzhu and show them the way to the Underworld.

  • Breath Weapon: He attacks by breathing fire on nearby troops, though in a small area.
  • Cutscene Power to the Max: Once summoned in the campaign he istantly obliterates the forces of Danzhu, far away from his place. In normal gameplay he cannot do that.
  • Our Dragons Are Different: A gigantic earth-bound dragon that can move freely in the ground, breath fire and knows the way to reach the Underworld.
  • Stationary Boss: He cannot move from his summoning point. If he survives his summoning though you can use him again in a different place.


The King of Diyu, an evil, unseen and powerful entity that rules over the Underworld and tortures the souls of mortals, showing no interest in aiding Jiao-Long on his quest.

  • Dark Is Evil: Zigzagged. He's grim, aloof and dark, and only by force he reveals Jiao-Long the only mean to restore order in China.
  • Everybody Hates Hades: Unlike Hades, this ruler of hell is much more ruthless and hostile to mortals. Jiao-Long has to destroy his followers just to get his attention.
  • Evil Sounds Deep: A rasping, booming voice fitting a demon king.
  • Not Me This Time: After Jiao-Long destroys the settlements in the first layer, Yama reveals that Diyu is afflicted by Chaos as well, and tells him to find and summon Pangu to restore the order.
  • The Unseen: The only trace of the presence of this god is his booming voice.


The legendary elder deity who created the world, Jiao-Long is told by Yama to look for him and summon him to the mortal realm to end the Chaos afflicting China. He's also the Titan for the Chinese.

  • Attack of the 50-Foot Whatever: He's a Titan, this is a must.
  • Big Good: Ultimately it's his intervention in the end that ends the Chaos corrupting China for good.
  • Horned Humanoid: The most human-looking of all the Titans, sporting a small pair of horns on his head.
  • Sealed Good in a Can: The final objective of the campaign is to summon him.
  • World-Healing Wave: Once released, he unleash a large wave of white light to restore the balance, instantly destroying the enemy hordes with it.

    Major Gods 



King of the Gods and ruler of Olympus, he's one of the three main Greek Gods. He doesn't appear directly but still helps Arkantos in his struggle against Gargarensis.

Under his worship, he benefits infantry and heroes. You have 15 starting favor, your favor cap is doubled (from 100 to 200), villagers create favor faster, Hoplites move faster, and all infantry units have twice the strength. His god power is Bolt, which instantly kills any unit and damages Titan units. His technology is Olympic Parent, which increases heroes' health.

His heroes are Jason, Odysseus, Heracles, and Bellerophon.

  • Big Good: In the first Campaign he's the God you play as during most of the Greek segments.
  • Bolt of Divine Retribution: His divine power allows you to zap a single enemy unit, even heroes and monsters (with the exception of Titans, who can be bolted but will simply lose about a sixth of their HP).
  • Grandpa God: Is depicted as an older man with white hair and a beard.
  • Reasonable Authority Figure: At least during the campaign.
  • Shock and Awe: His bolt as a weapon of choice.


God of the Sea and defender of Atlantis, he's the god worshiped by both the Atlanteans and Gargarensis. Revealed to be the Greater-Scope Villain behind Gargarensis, he's envious of Zeus' power, so he wants to free Kronos and use him against the other gods.

Under his worship, he benefits cavalry. Cavalry are cheaper, stables are faster to build, buying and selling at the market is more efficient, and any buildings destroyed provide Militia. His god power is Lure, which attracts animals to a runic stone which crumbles after a set number of animals are attracted. His technology is Lord of the Horses, which improves cavalries' line of sight. If you build a dock, he'll provide a Hippocampus, a scout unit in the water that respawns a while after being killed.

His heroes are Theseus, Hippolyta, Atalanta, Polyphemus (for ground) and the Argo (for naval).

  • Wizard Beard: He has quite an impressive one in his portrait.


God of the Underworld, he rules over the Fire and Brimstone Hell of Erebus. Despite his status, he never ever appears and is actually pretty helpful.

Under his worship, he benefits buildings and archers. When soldier dies, it has a chance of becoming a Shade which becomes stronger as the ages progress. Buildings have more health and towers and archers deal more damage. His god power is Sentinels, which summons four stone archers to protect a single Town Center. His technology is Vaults of Erebus, which provide a small amount of gold per second.

His heroes are Ajax, Chiron, Achilles, and Perseus.

  • Cool Hat: His Helmet of Invisibility.
  • Dark Is Not Evil: He rules over a dark place full of monsters and lava, but he's not really a bad guy.
  • Everybody Hates Hades: Averted, he's the God of choice for the Trojans, but he's not the main villain of the campaign.
  • Gameplay and Story Segregation: Ironically, he's the God worshiped by Troy despite the fact that two of his heroes fought against Troy.
  • Infinite Supplies: Age of Mythology remembers that Hades isn't just the God of the Underworld, but also all of the riches beneath the ground. Therefore, researching his Vaults of Erebus technology will give you a small trickle of that wealth.
  • Living Statue: His god power summons four of these.
  • Night of the Living Mooks: Troops of his armies may return from the dead as Shades that fight for you.
  • Prophet Eyes: Barely visible under the helmet, but they're there.



The main Egyptian god of the Sun. He doesn't appear in the main campaign, as the heroes are more focused on Osiris.

Under his worship, he benefits chariots, priests, and pharaohs. Pharaohs empower buildings more efficiently than other Major Egyptian Gods as well as Priests having the ability to empower. Chariot archers and Camels have more health and are faster, and monuments are less expensive and has more health. His god power is Rain, which makes all farm and fishing boats gather faster (note that all means even enemies benefit from it). His technology is Skin of the Rhino, which provide villagers with improved armor and attack.

  • Above Good and Evil: Implied. He's worshiped both by the heroic Arkantos and the villainous Kamos depending on the campaign.
  • Demoted to Extra: In the main campaign, in favor of Osiris.
  • Noble Bird of Prey: He has the motif, being a benevolent deity with the head of a falcon.
  • Non-Human Head: Has the head of a falcon, though it's different from the one of Horus (who still appears as a lesser god).
  • The Power of the Sun: His divine power causes rain.


The Egyptian goddess of magic and Osiris' wife. She helps Amanra and Arkantos in their quest against Gargarensis.

Under her worship, she benefits buildings. All technology under her worship is less expensive, God powers cannot be targeted near monuments under her worship, town halls provide more population, and priests build Obelisks faster and cheaper. Her god power is Prosperity, which causes villagers to mine gold faster. Her technology is Flood of the Nile, which provides a small amount of food per second.

  • Black Vikings: Inverted. For an Egyptian, Isis is remarkably fair-skinned.
  • Bare Your Midriff: In her portrait.
  • Big Good: For most of the Egyptian campaign.
  • Deus ex Machina: When Arkantos' forces are captured and Amanra is left alone, Isis answers to her prayer by summoning a huge number of mythological monsters to aid her.
  • Gameplay and Story Segregation: Story-wise, she's the Big Good of the Egyptian campaign. Yet, sometimes, the enemies (especially Kemsyt, who's a follower of Set) use monuments worshiping her to block your god powers.
  • Hot Goddess: One of the hottest. Stands out among the other Egyptian deities who mostly have Non Human Heads or are reanimated corpses.
  • Hot Witch: Being the goddess of magic, this naturally follows.
  • Ms. Fanservice: Her in-game portrait shows her posing sexily in a midriff-bearing outfit and looking sultrily at the "camera".
  • Royals Who Actually Do Something: She's actively aiding her followers during the campaign.
  • The Smurfette Principle: Until Gaia in the Titans expansion, she is the only female major god.


Osiris' brother and God of the storms, desert, war and foreign countries. In the campaign he killed and mutilated Osiris, and now is providing Kemsyt with help.

Under his worship, he benefits archers and allow priests to convert animals. Pharaohs have the ability to summon converted animals as long as you have favors, he gets more, stronger animals as the age progresses. Slingers and chariot archers can train faster, slingers have more health and hack invulnerability, and Migdol Strongholds are less expensive. His god power, Vision, reveals a large area in the fog of war. His technology, Feral, improves converted animal's health, attack, and armor.

  • Adaptational Villainy: Downplayed. He did kill Osiris out of jealousy and ambition, and did other nasty things to Horus. However, Set in the Egyptian mythology is not a God of Evil either. He's also one of Ra's protectors and defends him every day against Apep, a giant snake who embodies chaos and tries to eat Ra (the sun) every day during his course (at dawn or at sun set depending on the stories).
    • Although several later Egyptian sources do portray him as evil, Set having been subjected to Adaptational Villainy in his own mythology so the game's just continuing the tradition.
  • The Atoner: Maybe. In Titans, he's your patron deity when you face the Titan Cerberus in Egypt. So it's either this or an Enemy Mine situation.
  • Bad Boss: Implied, while Isis actually helps Amanra, Set doesn't seem to favor his follower Kemsyt that much. It doesn't help that Kemsyt is a Dirty Coward.
  • The Beastmaster: His followers can summon or convert wild animals (including crocodiles, monkeys, giraffes and rhinos) and use them in battle or steal any animals that are nearby the enemy to deprive them of potential food.
  • Cain and Abel: Kills his brother, Osiris out of sheer jealousy.
  • Enemy Mine: In Titans, he's your patron deity during the fight against the Titan Cerberus in Egypt.
  • Even Evil Has Standards: Implied. As noted above, he helps Kastor and his friends to protect Egypt from being destroyed by the Titan Cerberus, as he is their patron deity during the mission.
  • Evil Uncle: To Horus.
  • Greater-Scope Villain: Kemsyt is one of his followers and the enemies you face in Egypt.
  • God of Evil: The God of choice of your enemies during the Egyptian campaign.
  • Non-Human Head: Has a head of an animal... but just WHAT animal is currently unknown, referred to in modern day as the "Set Animal" because it either went extinct, was poorly portrayed or never existed at all.
  • Offstage Villainy: He killed Osiris so that Gargarensis and his army can open the gate without interference.



Ruler of the Norse gods, he never appears directly in the campaign and his only contribution is sending Reginleif to stop Gargarensis.

Under his worship, he benefits infantries from Hill Forts. At the Classical Era, you are given Ravens which provide sight and respawn if killed, but have no offensive capability. Villagers hunt faster, all human soldiers have regeneration, and Hill Fort units have more health. His god power is Great Hunt, which increases a number of animals, providing you more food. His technology is Lone Wanderer, which improves Ulfsark movement speed.

  • Animal Motif: Ravens. He gains ravens as scout units and raven heads on top of his UI.
  • Blade on a Stick: Wields Gugnir in his portrait, and the spear itself can be found as a relic that boosts the attack of anti-cavalry infantry.
  • Clever Crows: He periodically summons two ravens that can be used to explore the land.
  • Eyepatch of Power: He sacrificed an eye to gain knowledge.
  • Grandpa God: Like most depictions of Odin, his portrait portrays him as a white-bearded old man.
  • War God: Most of the Norse Gods qualify, but Odin especially, since most of his benefits go towards your human soldiers.


Son of Odin and Norse god of lightning. Never appears in person, but he uses his hammer to smash closed (and blow up) the Norse Tartarus gate.

Under his worship, he benefits dwarves and upgrades. At the beginning, you start with 2 dwarves, are less expensive and train faster and are better than other Norse Major Gods' dwarves when collecting food and lumber. Instead of a foundry, has the Dwarven Foundry, which can be built in any age, has additional upgrades, and reduces gold cost. His god power is Dwarven Mines, which provides a free gold mine, which improves vastly depending on what age your civilization is in, giving the player an incentive to hold on to it. His technology is Pig Sticker, which increases villagers' attack against animals and gather food faster.

  • Big Good: For most of the Norse campaign.
  • Deus ex Machina: In the main campaign, once Brokk and Eitri repairs his hammer he uses it to stop Gargarensis and close the Norse Gate.
  • Drop the Hammer: His weapon of choice. Also, how he closes the underworld door. In the campaign, Loki destroyed it in order to render him powerless.
  • Extra-ore-dinary: His God Power summons a massive gold ore for you to mine which gets better depending on what age you choose to summon it in.
  • Theme Park Version: Looks not too far off from the Marvel version of Thor, though he is at least a redhead.
  • Ultimate Blacksmith: Thanks to the Dwarven Foundry, Thor's worshippers can research all the upgrades from the start of the game and even get bonus upgrades.


Norse god of trickery. Appears in-game in the form of Skult.

Under his worship, he benefits infantry from long houses and myth units. Hersirs gain the ability to randomly summon myth units in combat and are faster, myth units require less favors, longhouse units train faster, and Ox Carts are cheaper and faster, but at a cost of reduced health. His god power is Spy, which grants a line of sight of an enemy unit, this is the only God Power whose use is not announced to hostile players. His technology, Eyes in the Forest, which improves infantries' line of sight.

  • Animal Motif: His UI shows snakes on top of the interface, referencing him fathering the World Serpent, Jormundgandr and possibly the snake destined to drip poison into his eyes as punishment for Baldur's murder.
  • Cool Old Guy: Double subverted. Skult is mostly useless for the duration you're with him, but later walks right in front of a ballista to ask the guy firing it to surrender.
  • Evil Laugh: Does this, usually after commiting his tricks.
  • For the Evulz: In his backstory, he become bored the life of being a god and decided to use his powers for pissing off anyone and everyone.
  • The Mole: His God Power allows you to turn an enemy unit into this, by giving you its line of sight without the enemy knowing (unless the enemy researches Omniscience)
  • The Trickster: His most defining trait. He tricks the heroes twice during the campaign, too. Probably for his amusement. He claims the Battle Standard of Folstag will unite the Norse. It does... against you. Later, when it looks like you killed Gargarensis, turns out that it was Kemsyt, transformed by Loki.



Big Bad of The Titans, father of almost half of the Greek pantheon, and emitter of purple smoke. Appears in game as an unplayable (except in the map editor) myth unit during the final mission.

Under his worship, he benefits siege units and myth units. Siege units and myth units are cheaper, and all of his building can Time Shift into another location within your line of sight. His god power is Deconstruction, which demolishes an enemies' building but return the resources. His technology is Focus, which improves the Oracle's speed and speed to reach maximum line of sight.

  • Hopeless Boss Fight: There's no way to stop him once he's unleashed — except to summon Gaia.
  • Magma Man: Takes this appearance when seen in person.
  • Purple Is the New Black: His body is covered in pitch black rocks, but the smoke around him is strangely purple.
  • Sealed Evil in a Can: To the point that two campaigns are spent dealing with people who want to open the can.
  • Suddenly Voiced: During the prologue of The Titans he does speak, but when he emerges from Tartarus he's back at doing grunts, roars and feral cries.
  • Time Master: His set of powers. He can Time Shift one of his buildings into another area or send an enemy building back in time, deconstructing it.


Father of Kronos and god of the sky. Helps the Atlanteans to escape a frozen wasteland, resulting in them waging war on every other civilization in the game.

Under his worship, he benefits human units and allow of construction of Sky Passages, which transport units into another Sky Passage. He shares all visibility with allies of all Settlements and all human units move faster. His god power is Shockwave, which stuns a group of enemies. His technology is Safe Passage, which reduces the cost of Sky Passages as well as improving their line of sight and giving them an attack.

  • Affably Evil: While still being a Titan, he never does anything against the Atlanteans even after they stop worshipping him. Some just guess he only want to help them rebuild, until Kronos decided to help.
  • Demoted to Extra: His role in the campaign pales in comparison to those of Kronos and Gaia, being limited primarily to kickstarting the plot by helping Kastor and the others to reach New Atlantis.
  • Enemy Mine: He has no reason to be fond of Kronos after what Kronos did to him but seems to have thrown in with him anyway, presumably as the only way to get any power back.
  • Grandpa God: Just like his grandsons Zeus and Poseidon.
  • Sealed Evil in a Can: Presumably the reason he never does anything in person in the campaign is that he's still being sealed in Tartarus. Or powerless after being mutilated by Kronos.
  • Shockwave Stomp: His divine power stuns and damages all enemies caught in a small area of effect.


Mother of Kronos and essentially the earth. Helps Kastor and company against Prometheus and appears later on in person to defeat her son.

Under her worship, she benefits early game, as economic technologies are cheaper, buildings regenerate, and provide Lush Terrain which enemies cannot build on. Fishing boats are cheaper, caravans are cheaper and have more health. Her god power is Gaia's Forests, which creates a wall of trees and can be used numerous times. Her technology is Channels, which improves Citizens' movement speed.

  • Bare Your Midriff: As a unit, she wears basically a bikini made of leaves.
  • Big Good: Despite being one of the titans, she actively helps the Atlanteans against her son. Even in quick battles and multiplayer, her powers are more to help the player survive early on than later game warfare.
  • Buxom Is Better: She is a mother goddess.
  • Gaia's Vengeance: Downplayed, as her powers are more about bolstering your economy, but the mission where you use her power to help weaken Prometheus stands out.
  • Giant Woman: When she appears as a unit. Though she's noticeably shorter than Kronos, or most titans for that matter.
  • Green Thumb: Has the power to grow trees and vegetation. Obviously.
  • Godzilla Threshold: The only answer Kastor and company have to Kronos' rampaging is to summon Gaia.
  • Ms. Fanservice: As a unit. She dresses much more conservatively in her portrait.
  • Sadly Mythtaken: Gaia was not actually one of the Titans in Classical Mythology.
  • Silver Vixen: One of the oldest deities in the game and an actual grandma to Zeus, Poseidon, Hades, and Hera. Being an ageless goddess, she appears as an attractive and well-endowed young woman.
  • Token Good Teammate: Of the Titans, she is the only one never used as a patron by the villains and her power is essential to defeating the rampaging Prometheus and Kronos.


Fu Xi

One of the creator gods of China and brother/husband to Nu Wa. He taught mankind many wisdom in order to survive the earth and brought order to it.

Under his worship, he benefits buildings and hero units. Peasants can use Blessed Construction to speed up building construction, building cost 20% less wood, unit line upgrades are cheaper, and he can train all 8 Immortals in Archaic Age, instead of 2 Immortals per age. His god power is Year of the Goat, which spawns a herd of goats which can be used for food. More goats spawn if saved for later ages. His technology is Domestication, which increases gathering rate from Herdable animals (like goats and cows), berry bushes, chickens, and ducks.

  • Above Good and Evil: Like all three Chinese gods, he's neither evil, nor good, being worshipped freely by both Jiao-Long, Danzhu and Yama.
  • Brother–Sister Incest: Far from unusual among deities, but his wife is also his sister.
  • Cool Helmet: Wears a classical chinese helmet.
  • Snake People: He's traditionally represented as a snake man, as seen in his artwork, though the mugshot cuts out the tail.
  • Summon Magic: Year of the Goat does this with, you guessed, goats.

Nu Wa

The sister/wife of Fu Xi and the creator of mankind. She created the upper class from the mud of the Yellow River and created the lower class from scattering the droplets.

Under her worship, she benefits economy and human units. Gardens generate more favor and provide 1 population, human units are cheaper, and markets can be built in the Classical Age. Her god power is Recreation, which revives fallen peasants. Her technology is Acupuncture, which grants peasant health regeneration.


A god with horns of an ox, a bronze forehead, and an iron skull, he is known as the "God of the burning wind." He taught mankind about agriculture, medicine, and the calender, among other skills.

Under his worship, he benefits monks and siege units. monks can convert Myth Units and heal faster, siege weapons deal more damage, and wall upgrades are cheaper. His god power is Timber Harvest, which temporarily increases the gathering rate of wood. His technology is Wheelbarrow, which increases the number of resources gathered.

    Greek Minor Gods 

Classical Age

"You have advanced to the Classical Age through the Guidance of Hermes."

The messenger of the gods. Known for his speed, he is capable of delivering the message of gods to other gods and men.

Under his worship, he benefits cavalry. His technology, Spirited Charge, which improves cavalry's attack and movement speed; Winged Messenger, which makes Pegasus cost no food and provide more line of sight and training speed; and Sylvan Lore, which increases Centaur's health and movement speed.

His myth unit is the Centaur, who are better archers with better health, movement speed, and attack, and has the ability to deal more damage and never miss, but take time to line up.

His god power is Ceasefire, which forces all armies to stop fighting for a certain time as well as stopping the construction of towers and Forts.

Available to Zeus and Poseidon.

  • Horse Archer: Centaurs are essentially this, though in this case they are one being.
  • I Surrender, Suckers: One of the utilizing of Ceasefire is getting your entire army in the enemy's base and the enemy cannot do anything about it until the Ceasefire ends.
  • Super Speed: It wouldn't be Hermes if he wasn't fast. His upgrades improve the speed of cavalry and has access to fast Centaurs, allowing them to perform hit-and-run and chasing down fleeing enemies.

"You have advanced to the Classical Age through the Wisdom of Athena."

The goddess of wisdom. The favorite of Zeus and the complete opposite of Ares. As Ares is bloodthirsty and destructive, she is cunning and strategic. The city Athens is named after her.

Under her worship, she benefits defense. Her technology is Aegis Shield, which increases pierce armor on infantry; Sarissa, which increases hack armor on Hoplites; and Labyrinth, which reduces cost on Minotaurs and improve their health.

Her myth unit is the Minotaur, who are tough melee fighters who are good against other fighters, even myth units. Its special attack is flinging non-siege units away from combat, dealing extra damage.

Her god power is Restoration, which restores health on friendly units and buildings over a period of time.

Available to Zeus and Hades.

  • Adaptation Dye-Job: In Classical Mythology, Athena is traditionally described and depicted with black hair. Here she is blonde.
  • Big Good: While she is not a major god, she aided Arkantos in revealing Gargarensis' plan, and even reviving him and turning him into a god.
  • Blown Across the Room: The minotaurs's special attack flings a single unit from combat, dealing damage and pushing them away from the fight. Can be strong against units with terrible speed.
  • War Goddess: While Ares is the god of war, she is still one and prefer tactics and defense over brute force. Her upgrades improve the defense of your units.

"You have advanced to the Classical Age through the Strife caused by Ares."

The god of war. Known for being a terror among armies and the darker side of war.

Under his worship, he benefits offense. His technology is Phobos' Spear, which increases Hoplites' attacks; Deimos' Sword, which increases Hypaspists' attacks; Enyo's Bow, which increases Toxotes' attacks; and Will of Kronos, which improves Cyclops attack and training speed.

His myth unit is the Cyclops, who are tough melee fighters who are strong against buildings and tough units. Its special ability is picking up and hurling human enemies, instantly killing them.

His god power is Pestilence, which prevents enemy buildings from producing units.

Available to Poseidon and Hades.

  • Badass Beard: Quite an impressive one in his portrait.
  • Grandpa God: In his in-game portrait he appears old and white-haired. This is unusual for depictions of Ares, who is generally portrayed as young and handsome, but common for his more respectable Roman equivalent Mars.
  • Multi-Melee Master: His power ups extend to Swords, Spears and Bows, increasing the attack of both infantry and archers.
  • War God: As can be expected from a guy named Ares.

Heroic Age

"You have advanced to the Heroic Age through the Foresight of Apollo."

Twin brother of Artemis, and the god of archery and healing. Known for his domain of foretelling the future with his temples and oracles.

Under his worship, he benefits archers and buildings. His technology is Sun Ray, which improves attack on archers, Centaurs, and Manticores; Oracle, which improves units' and buildings' line of sight; and Temple of Healing, which causes temples to heal a single unit.

His myth unit is the Manticore, which are ranged units and hurl tail spikes at groups of enemies.

His god power is Underworld Passage, which creates two portals at any location, where units are instantly transported into the other. If one portal is destroyed, the second portal is destroyed as well.

Available to Zeus and Hades.

  • Archer Archetype: He even poses with a bow in his art.
  • Light 'em Up: His power up for the archers is called Sun Ray, grants a better line of sight to buildings and the healing powers take the form of shiny beams from the heavens.
  • Portal Door: His god power allow your units to teleport between two portals.
  • Walking Shirtless Scene: He's almost naked.

"You have advanced to the Heroic Age by the Passion of Aphrodite."

The goddess of love and beauty. Despite being married to Hephaestus, she enjoys the attention of gods and other men over her beauty.

Under her worship, she benefits villagers. Her technology is Roar of Orthus, which increases Nemean Lions' armor; Golden Apples, which makes villagers gather favor faster; and Divine Blood, which helps villagers move faster, carry more resources, and construct buildings faster.

Her myth unit is the Nemean Lion, which are melee units which the ability to roar that hits every enemy in their path.

Her god power is Curse, which turns human units into harmless pigs. Has no effect on heroes or myth units.

Available to Poseidon and Hades.

"You have advanced to the Heroic Age through the Drunken Revelry of Dionysus."
God of wine and revelry, who left his worshipers in a mindless euphoria which led them to follow him in the land, constantly dancing and singing.

Under his worship, he benefits cavalry. His technology is Thracian Horses, which increases cavalry's health; Anastrophe, which improves Pentekonters' attack, movement speed, and training speed; and Bacchanalia, which increases all units' health.

His myth units are the Hydra (for land) and Scylla (for naval). Giant creatures that grow a head after killing enough enemy units, which increases its attack, they may grow up to 5 heads.

His god power is Bronze, which turns units' skin into bronze, improving their armor. Does not affect heroes or myth units.

Available to Zeus and Poseidon.

  • Adaptational Attractiveness: Inverted. Contrary to traditional depictions of Dionysus as a young and pretty youth, here he appears as a grey-haired middle-aged man (more in line with his Roman equivalent Bacchus).
  • Chrome Champion: All mortal units blessed with Bronze. They also make metallic noises when hit.
  • Everything's Better with Dinosaurs: The Hydra and Scylla resemble a sauropod and a plesiosaur respectively.
  • Made of Iron: Bronze does this to the mortal soldiers in the area of effect, greatly improving their armor.

Mythic Age

"You have advanced to the Mythic Age through the Schemes of Hera."

Wife of Zeus and goddess of marriages. She is known for being vengeful, especially against Zeus' lovers and children.

Under her worship, she benefits myth units and buildings. Her technology is Face of the Gorgon, which increases the hit points of Medusae; Monstrous Rage, which increases myth units' attacks; and Athenian Wall, which increases buildings' health.

Her myth units are the Medusa, Gorgons who are ranged units with the special ability to instantly turn a unit to stone, and Carcinos, giant crabs which are tough naval units.

Her god power is Lightning Storm, which summons a storm that damages enemy units within its large area. Has little damage on buildings.

Available only to Zeus.

"You have advanced to the Mythic Age through the Determination of Artemis."

Goddess of the wilds, who is attended by nymphs and shunned the attention of men. Known for her hunting skill.

Her under worship, she benefits archers. Her technology is Flames of Typhon, which increases Chimaeras' attack, and health; Shafts of Plague, which increases archers' attack; and Trierarch, which increases Triremes' crush armor.

Her myth unit is the Chimera, which has a lot of damage, but poor defense. Its special ability is a fan of flames that damage any units in front of it.

Her god power is Earthquake, which is capable of destroying entire cities, but cannot deal effective damage to units.

Available to Poseidon and Hades.

  • Archer Archetype: An archer like her brother. Both of them also have upgrades for archers.
  • Dishing Out Dirt: Her god power causes a massive earthquake to shake the map and destroy buildings in a rapid pace. However, it is not very effective against other units so it is useful for destroying your enemies' defense and breaking down their military production.
  • Glass Cannon: Chimeras have strong attacks but poor defenses.
  • Poisoned Weapons: Though it doesn't actually let the arrows poison enemies, the Shafts of Plague upgrade increases the damage of archers.

"You have advanced to the Mythic Age through the Toil of Hephaestus."

God of the smiths. Born lame, he is known for crafting many artifacts, such as Zeus' mighty thunderbolts and Athena's aegis.

Under his worship, he benefits upgrades. His technology is Forge of Olympus, which reduces the costs Armory technology; Weapon of the Titans, which increases unique units' attacks; Hand of Talos, which increases the hit points of Colossi; and Shoulder of Talos, which increases health and hack armor.

His myth unit is the Colossus, which are giant statues which are slow but very powerful. They can devour gold mines or trees to regain health.

His god power is Plenty, which creates an indestructible vault that generates 10 food, wood, and gold for every 5 seconds. It can be captured by enemy units.

Available to Zeus, Poseidon, and Hades.

  • Adaptational Attractiveness: Hephaestus is traditionally described as deformed and ugly, but here he's portrayed as a ripped shirtless guy with no visible deformities whatsoever.
  • The Blacksmith: The god of them. One of his upgrades makes all the Armory upgrades super-cheap.
  • Golem: The Colossi. They can talk and even heal themselves by eating trees or gold ore.
  • Infinite Supplies: One of his greatest boons is the Plenty god power, which creates a vault that generate all resources. It means that while non-Hephaestus worshipping Greeks or non-Chinese opponents may run the risk of no renewable resources in a very late game, the Plenty can make sure they are still plentiful of resources and units.
  • Mighty Glacier: His myth unit, the Colossus. Fully upgraded, they are *the* toughest unit in the game barring Titans, having about ten times the HP of infantry units. They are, however, just as vulnerable as any unit to any attacks that can One-Hit Kill.

    Egyptian Minor Gods 

Classical Age

"You have advanced to the Classical Age through the Judgment of Anubis."

God of the funeral. He weighs the hearts of the dead to test if they could continue their journey in the afterlife.

Under his worship, he benefits infantry and myth units. His technology is Serpent Spear, which increases the attack of Spearmen; Necropolis, which improves Monuments' gathering favor faster; and Feet of the Jackal, which increases Anubites' health, attack, and jump range.

His myth unit is the Anubite, which are fast but not as powerful as other units. Its special ability is to leap through the air to deal damage.

His god power is Plague of Serpents, which summons friendly uncontrollable serpents to guard the area. It can be used in both the land and water.

Available to Isis and Set.

"You have advanced to the Classical Age through the Creations of Ptah."

Though not featured in many stories of Egyptian Mythology, he is credited as the creator god. He passed down knowledge and wisdom to other gods and the world.

Under his worship, he benefits infantry. His technology is Scallopped Axe, which increases the attack of Axemen; Leather Frame Shield, which increases pierce armor of Spearmen; Electrum Bullets, which increases Slingers' attack; and Shaduf, which reduces farm cost and builds twice as fast.

His myth unit is the Wadjet, which are tough archer units who spit venom. It can regenerate health.

His god power is Shifting Sands, which transport any units, belonging to either you or an enemy, to any point on the map you have line of sight to.

Available to Ra and Set.

"You have advanced to the Classical Age under the Protection of Bast."

One of the avenger gods, pointed by Ra to destroy the enemies of Egypt. Known for her association with the desert cats and lions, and known to be ruthless and ferocious.

Under her worship, she benefits villagers. Her technology is Sacred Cats, which has villagers farm faster; Adze of Wepwawet, in which villagers knock down trees in one hit and gather wood faster; Criosphinx, which increases the Sphinx's health and hack and crush damage; and Hieracosphinx, which increases the Sphinx's movement speed and hack and crush damage.

Her myth unit is the Sphinx, which are good against buildings. Its special ability is becoming a whirlwind of sand that damages nearby units.

Her god power is Eclipse, which increases myth units' attack and speed for a minute. It also prevents other god powers from being used while it is in effect.

Available to Ra and Isis.

  • Cat Girl: She's goddess of cats, and thus naturally resembles a women with feline traits.
  • Convenient Eclipse: Her god power allows her to create an eclipse that both boosts mythic units' stats and prevents other god powers from being used.
  • Non-Human Head: She has a cat's head.

Heroic Age

"You have advanced to the Heroic Age through the Rituals of Nephthys."

Goddess of life and death. Sister to the goddess Isis, wife of Set, and the mother of Anubis. (But not by Set, but through Osiris.)

Under her worship, she benefits pharaohs and priests. Her technology is Spirit of Maat, in which Pharaoh and Priest heal faster and cost less; Funeral Rites, which has the Pharaoh and Priest deal more damage to myth units; and City of the Dead, in which increases the Pharaoh's attack, health, and re-spawning rate.

Her myth units are the Scorpion Man, which are melee units with high hack armor and attack and a special ability to inflict poison which deals hack damage for a short period of time, and the Leviathan, a living transport that can ferry units across water and can attack enemy ships, though they are not as good as regular ships.

Her god power is Ancestors, which summons a small army of minions under your control, but die out after a short period of time. If used on water, it instead summons a group of Lost Ships.

Available to Isis and Set.

  • Dark Is Not Evil: Goddess of the dead and wife of Set, but never helped her husband's ploys.
  • Healing Hands: While priests can heal normally, priests under Nephthys are faster.
  • Kraken and Leviathan: Her followers can summon the Leviathan, a massive red whale that acts as a transport.
  • Scary Scorpions: Scorpion Men, myth units with a poisonous attack.
  • The Undead: She looks like a decayed mummy and can summon hordes of living dead or ghost ships with her power.

"You have advanced to the Heroic Age through the Grace of Hathor."

The goddess of the sky, whose domain stretched as far as the limits of Egypt and the lands beyond. She is the protector of the queen of Egypt. Many stories say that she is the benevolent side of Sekhmet, the destructive goddess of war and pestilence.

Under her worship, she benefits buildings and mercenaries. Her technology is Medjay, which increases mercenaries' duration; Sun Dried Mud Brick, which increases buildings' health and reduces cost; and Crocodopolis, which increases Petsuchos' range.

Her myth units are the Petsuchos, a long-ranged crocodile that deals large amounts of damage and is always accurate, but has slow attack range

Her god power is Locust Swarm, which can destroy enemy farms and fishing boats, and transfer food to your resources. It can damage units inside farms or fishing boats.

Available to Ra and Isis.

"You have advanced to the Heroic Age through the Violence of Sekhmet."

The goddess of vengeance and war. She accompanied Pharaohs into battle and guided arrows to their marks. Some say that she is the malevolent side of Hathor.

Under her worship, she benefits archers and siege units. Her technology is Bone Bow, which increases Chariot Archers' range; Slings of the Sun, which increases slingers' damage against infantry and Throwing Axemen; Ram of the West Wind, which increases Siege Towers' hit points and attack; and Stones of Red Linen, which increases Catapults' and War Barges' attack.

Her myth unit is the Scarab, which are siege units with a melee attack. If killed, they leave behind acidic blood that damages nearby units.

Her god power is Citadel, which transforms a town center into a mighty citadel, increasing its health, attack, and range. Also provides more population.

Available to Ra and Set.

Mythic Age

"You have advanced to the Mythic Age through the Secrets of Thoth."

The god of wisdom. He is known for his vast wisdom and counsels problems of both gods and men.

Under his worship, he benefits Migdol Stronghold units. His technology is Valley of the Kings, which increases Migdol Stronghold units' training speed; Tusks of Apedemak, which increases War Elephants' health and attack; and Book of Thoth, which increases Villagers' gathering of gold, food, and wood.

His myth units are Phoenix, which is a flying unit that is only vulnerable to ranged units and buildings, and if killed, then it spawns an egg which can be retrained if isn't destroyed, and the War Turtle, which is a tough naval unit, which can fling nearby ships to deal extra damage.

His god power is Meteor, which rains down meteors in the target area randomly, hitting both allies and enemies. It is also effective against buildings.

Available to Isis and Set.

"You have advanced to the Mythic Age through the Authority of Osiris."

The husband of Isis and once king of Egypt, who was killed by the vengeful Set. His body is cut to pieces which Isis bound together through mummification. Although resurrected, he instead became the god of the underworld. In Arkantos' journey, in under to shut down the gate of the underworld, he and his party must gather pieces of his body in order to resurrect him and destroy Gargarensis' army.

Under his worship, he benefits camels and pharaohs. His technology is Desert Wind, which increases the speed, attack and health of Camelry; New Kingdom, which gives you two pharaohs instead of one; Funeral Barge, which gives Kebenits twice the damage against arrow ships; and Atef Crown, which increases Mummies' health and attack and minions live twice as long.

His myth unit is the Mummy, which is a ranged unit that can instantly kill a non-hero unit and turn into a minion.

His god power is Son of Osiris, which gives the Pharaoh more health and armor, and a powerful chain lightning attack that hits up to four enemies. The Son of Osiris cannot be healed, however, and a normal pharaoh regenerates when the Son of Osiris is killed.

Available to Ra and Isis.

  • Amazing Technicolor Population: He is green, as he is undead.
  • Badass Boast: When you finally resurrect him in the campaign, doubling as a Pre-Asskicking One-Liner: "I stand upon the earth, and with my two feet take possession." KRACKATHOOM!
  • Big Damn Hero: When Gargarensis' army surrounds the heroes, Osiris is resurrected in time to destroy them.
  • Big Good: During the egyptian campaign.
  • Chain Lightning: The Son of Osiris's attack hits four target like a chain lightning. It is effective against a horde of enemies, especially myth units.
  • Dark Is Not Evil: God of the dead, but still on the heroes' side.
  • Gameplay and Story Segregation: In the campaign he's treated as a major deity capable of turning the war against Set, despite the fact that the latter is a Major God while Osiris is a Minor one. Furthermore, you can still worship Osiris and banefit from his powers despite his death.
  • One-Hit Kill: The Mummy's special ability instantly kill a single unit and turn it into a weak Minion.
  • Sealed Good in a Can: Much of the campaign in Egypt is to bring his body back together in order the shut down the gate of the underworld in Egypt.
  • Super Mode: His god power, Son of Osiris, to the Pharaoh.

"You have advanced to the Mythic Age through the Vindication of Horus."

Known as the Avenger. Son of Isis and Osiris, he is known for his tale to avenge his father's death by his uncle Set.

Under his worship, he benefits infantry. His technology is Axe of Vengeance, which increases the Axemen's damage against buildings; Greatest of Fifty, which increases the hack armor of Spearmen and increases damage against cavalry; and Spears of the Horizon, which increases attack and health of Spearmen.

His myth unit is the Avenger, which are tough melee fighters who are good against other melee units. Its special attack is a whirlwind of sapping blades which hit every adjacent enemy.

His god power is Tornado, which creates a wandering tornado that deals massive damage to enemy buildings and units.

Available to Ra and Set.


    Norse Minor Gods 

Classical Age

"You have advanced to the Classical Age through the Vigilance of Heimdall."

Watcher of Bifrost, the rainbow bridge that connected Asgard to Midgard. He is in charged with preventing the giants from attacking the Aesir's home. He watches for when the final battle, Ragnarok, comes.

Under his worship, he benefits defensive buildings. His technology is Eldhrimnir Kettle, which increases the attack and health of Einherjar; Safeguard, which increases walls' and towers' health and reduces cost; and Arctic Wind, which increases Longboats' speed and attack.

His myth unit is the Einherjar, undead warriors which are slow but very durable and effective against buildings. Its special ability is boosting the attack of nearby units for a short period of time.

His god power is Undermine, which instantly destroys walls and towers, and deals significant damage to fortresses and town centers.

Available to Odin and Loki.

  • Battlecry: Einherjar's special ability.
  • Dual Wielding: Also One-Handed Zweihänder, Einherjar fights with two long axes, which become two double-bladed long axes when upgraded.
  • Irony: Worshiper of Loki can worship him, the same god that will battle him to the death in Ragnarok. Plus, despite his bonus for defensive buildings, his power can destroy walls and towers.
  • Stone Wall: Literally, he can increase the wall's health. Also, the Einherjar is slow but very defensive.
  • The Undead: Einherjar are undead vikings summoned from Valhalla.

"You have advanced to the Classical Age by the Glory of Freyja."

The goddess of beauty and love of nature.

Under her worship, she benefits cavalry. Her technology is Aurora Borealis, which increases Valkyries' damage and healing, and Thundering Hooves, which increases cavalry's and Valkyries' speed and health.

Her myth unit is Valkyries, who are slightly stronger than human units with the special ability to heal units.

Her god power is Forest Fire, which sets ablaze a group of trees. It can disrupt wood gathering and damage nearby buildings and units.

Available to Odin and Thor.

"You have advanced to the Classical Age by the Justice of Forseti."

God of justice. He is the judge in the dwarven built palace of Glitnir, where gods would turn to him for disputes among themselves.

Under his worship, he benefits infantry and heroes. His technology is Hamarrtroll, which increases Trolls' health, range, and attack; Hall of Thanes, which increases Hersirs' health and speed; and Mithril Breastplate, which increases Ulfsarks' hack armor.

His myth unit is the Troll, which are tough archers. Slow but has long range, and regains health while damaging enemies.

His god power is Healing Spring, which creates a spring that heal nearby units. It can be captured by enemies.

Available to Thor and Loki.

Heroic Age

"You have advanced to the Heroic Age through the Lore of Bragi."

God of poetry and patron of bards.

Under his worship, he benefits infantry and myth units. His technology is Call of Valhalla, which increases Ulfsarks' health; Swine Array, which increases Ulfsarks' damage against cavalry; and Thurisaz Rune, which increases myth units' movement speed.

His myth unit is the Battle Boar, which has heavy armor and health. Its special ability is kicking units into the air from combat.

His god power is Flaming Weapons, which ignite human units' weapons in flame, increasing their attack for a minute.

Available to Thor and Loki.

  • Full-Boar Action: Battle Boars are dangerous mechanical beings that can deal a lot of damage to units and buildings alike.
  • Grandpa God: Appears considerably old and wizened even compared to the other examples on this page.
  • Warrior Poet: The god of them.
  • Wizard Beard: As per his traditional depiction.

"You have advanced to the Heroic Age through the Vengeance of Skadi."

A frost giantess and the personification of bitter winter. She was married to the god Njord to prevent her from attacking Aesir to get revenge for her father's death by their hands.

Under her worship, she benefits villagers and archers. Her technology is Huntress Axe, which increases the attack of Throwing Axemen; Winter Harvest, which increases villagers' gathering of food from farm faster; and Rime, which increases Frost Giants' health, attack, and ability recharge.

Her myth unit is the Frost Giant, which are tough but slow units with the ability to freeze a unit in place for several seconds.

Her god power is Frost, which freezes all enemy units in a large area, but makes them almost impervious to damage.

Available to Odin and Thor.

  • Amazing Technicolor Population: She is the same white color as her frost giant brethren.
  • Breath Weapon: The frost giants' special attack, who can freeze an unit in place. Unlike the Frost God Power, it doesn't gain the victim extra armor, making them actually vulnerable to attacks.
  • Our Giants Are Different: Both herself and the Frost Giants she can summon.
  • Harmless Freezing: In fact, Frost makes affected units receive only Scratch Damage from any attack.
  • An Ice Person: Depicted as such in her art. Her myth unit and divine power are ice-related as well.
  • Ice Queen: Goddess of winter and ice.
  • Mighty Glacier: The frost giants; slow, powerful, and made of actual ice to boot!

"You have advanced to the Heroic Age at the Feet of Njord."

The Vanir god of the sea, winds, and fire. His blessing brings good luck to sailors and hunters, but when angered, he can create fierce storms.

Under his worship, he benefits naval units. His technology is Ring Giver, which increases Jarls' health; Long Serpent, which increases Longboats' attack and crush armor; and Wrath of the Deep, which increases Kraken health.

His myth units are the Mountain Giant, which are slow but tough units with a special ability to deal extra damage to buildings, and the Kraken, which are naval units with the ability to instantly destroy ships.

His god power is Walking Woods, which transforms several trees into uncontrollable walking trees that attack enemy units or buildings in sight.

Mythic Age

"You have advanced to the Mythic Age through the Valor of Tyr."

God of valor and bravery. He lost his hand as a result of placing his hand in Fenrir's mouth when the gods were chaining him.

Under his worship, he benefits infantry. His technology is Berserkergang, which increases Ulfsarks' health and attack; and Bravery, which increases Huskarls' attack and damage against buildings.

His myth units are the Fenris Wolf Brood, which are units that are weak by themselves, but increase attack when grouped with more Fenris Wolf, and the Jormund Elver, a naval unit that attacks at long range.

His god power is Fimbulwinter, which summons four packs of wolves to attack enemy towns on the map. Stronger than regular wolves and are good against buildings.

Available to Odin, Thor, and Loki.

  • Badass Beard: A very impressive one.
  • Handicapped Badass: Lost his hand to Fenrir, but still a powerful god.
  • Irony: He allows you to summon the Fenris Brood. You know, the puppies of the same big bad wolf that bit his hand off.
  • Endless Winter: The Fimbulwinter God Power.
  • Savage Wolves: The Fenris Wolf and the wolves in Fimbulwinter.

"You have advanced to the Mythic Age through the Malice of Hel."

The youngest child of the god Loki, who was casted into the underworld to be its ruler. Is described to be half woman, but half, rotted like a decaying corpse.

Under her worship, she benefits myth units. Her technology is Granite Blood, which increases Frost, Fire, and Mountain Giants' health, and Rampage, which increases myth units' training speed massively.

Her myth units are the Frost, Fire, and Mountain Giants.

Her god power is Nidhogg, which summons the dragon that deals splash damage and is flying.

Available only to Loki.

"You have advanced to the Mythic Age through Faith in Baldr."

God of joy, purity, and innocence. Loved by all gods for his friendly demeanor but was killed by Loki. He will soon be reborn after the events of Ragnarok.

Under his worship, he benefits cavalry and siege units. His technology is Sons of Sleipnir, which increases Raiding Cavalry's damage against archers and Throwing Axemen; Dwarven Auger, which increases Portable Rams' training speed, attack, and speed; and Arctic Gale, which increases Dragon Boats' speed and increases hack armor.

His myth unit is the Fire Giant, which is a tough range unit with a special ability to throw a chain of fireballs that bounce along the line, dealing damage in its path.

His god power is Ragnarok, which transforms all gatherers and dwarves into heroes.

Available to Odin and Thor.

  • Glass Cannon: Compared to other giants, Fire Giants are rather frail, having less than half as many HP as Mountain Giants do. But their damage output is very good.
  • Incendiary Exponent: Fire Giants are wreathed in flames and use them to attack from afar.
  • Last Disc Magic: Ragnarok, which turns all villagers into Heroes of Ragnarok. While you have a powerful army, you destroy your entire economy and the enemies as well, so use it when you are about to finish the game.

    Atlantean Minor Gods 

Classical Age

"You have advanced to the Classical Age through the Influence of Prometheus."

The wisest Titan, who can foretell the future. It is said that he helped create mankind along with his brother, Epimetheus. He is known for giving fire to men, which angered Zeus and punished him by imprisoning him. When the Titan escaped, he brought havoc to Greece with an army of Promethean, which could have killed Kastor, hadn't he been rescued by Amanra and Ajax. He was defeated by Kastor and his party with the aid of Gaia.

Under his worship, he benefits heroes. His technology is Alluvial Clay, which increases Promethean's health, and Heart of the Titans, which reduce the cost for heroes.

His myth unit is the Promethean, which is a strong myth unit. If it is destroyed, then it splits off into two mini-versions of itself to keep fighting.

His god power is Valor, which transforms a group of units into heroes, instantly.

Available to Kronos and Oranos.

  • Adaptational Villainy: In the original myth, he helped mankind. In this game, he wants to wreak havoc on them. Though this is explained as taking vengeance on the Olympians who unjustly imprisoned him, it's a bit jarring.
  • Asteroids Monster: The Promethean.
  • Enemy Summoner: As a Titan unit, he can summon Promethean spawns.
  • Same Character, but Different: Strangely, he looks different in both his portrait (depicting him as a bearded man) and in-game, where looks just like a mix between Kronos and a Promethean. Probably due to his overstay in Tartarus.

"You have advanced to the Classical Age through the Guidance of Leto."

The bright Titan and the mother of Apollo and Artemis. She is despised by Hera, because of her affair with Zeus.

Under her worship, she benefits myth units. Her technology is Volcanic Forge, which increases Automatons' pierce armor, and Hephaestus Revenge, which increases Automatons' health and second regeneration speed.

Her myth unit is the Automaton, which are strong metal men. They are strong against both building and units, and have the ability to repair each other.

Her god power is Spider Lair, which places spider eggs that will hatch a burrow. Anything that crosses the burrow gets instantly killed. The eggs can be killed before they hatch.

Available to Kronos and Gaia.

  • Giant Spider: Her divine power summons a series of spider eggs. After they hatch into a burrow, the adult spiders will istantly kill any mortal unit (except for siege weapons) that walks over them.
  • Mecha-Mooks: The Automaton. Unlike Colossi or Battle Boars, you're encouraged to make many of them.
  • Zerg Rush: Automatons are cheap for Myth units, and individually they're not particularly powerful. But since they can rebuild one another, large armies of them can be really hard to put down.

"You have advanced to the Classical Age through the Guidance of Oceanus."

The personification of the oceans. He and his wife produce the rivers and his offsprings, the Oceanids. Poseidon ruled the sea that he created.

Under his worship, he benefits infantry. His technology is Bite of the Shark, which increases Murmillo attacks, and Weightless Mace, which increases Katapeltes' speed and attack.

His myth units are the Servant of Oceanus, which are naval units that heal ships and other naval units, and the Caladria, which can heal units but lacks any attack.

His god power is Carnivora, which generates a plant that eats other units.

Available to Oranos and Gaia.

Heroic Age

"You have advanced to the Heroic Age under the Watchful Eyes of Hyperion."

The Titan of observation and the sun. He married the Titan, Theia, and had three children: Helios, Selene, and Eos.

Under his worship, he benefits heroes and myth units. His technology is Gemino, which increases the number of Javelins thrown by Satyrs, and Heroic Renewal, which allow heroes to regenerate.

His myth units are the Satyr, which are slow ranged units, and the Nereid, which are naval units that ride sharks into combat, using its bite to attack other ships and naval units.

His god power is Chaos, which turns a group of enemies into neutral units that attack any units in sight.

Available to Kronos and Oranos.

"You have advanced to the Heroic Age in the Arms of Theia."

The Titan of Sight, glimmered in gold, silver, and gems. The mother of Helios, Eos, and Selene.

Under her worship, she benefits cavalry. Her technology is Lemurian Descendants, which increases human units' line of sight; Poseidon's Secrets, which increases cavalry speed and attack; and Lance of Stones, which increases Contarius Heroes' attack.

Her myth unit is the Stymphalian Bird, which are flying units a with ranged attack.

Her god power is Hesperides, which creates a tree that makes Dryads and prevents enemies from casting god powers near it. You can use the power twice, but only have five Dryads. It can be controlled by other players if they are too close.

Available to Oranos and Gaia.

  • Impossibly Cool Clothes: Her outfit in her portrait manages to be extremely elaborate and extremely revealing at the same time. One can only assume that her breasts stay in her top (if one can cal it that) by some kind of Titan magic.
  • Plant Person: The Dryads.
  • Stripperiffic: Her portrait shows her wearing what is by far the most revealing outfit in the game (not counting Aphrodite, who is nude). Very, very little is left to the imagination.

"You have advanced to the Heroic Age through the Fertility of Rheia."

The Titan of Fertility and the Mother of the Gods. The wife of Kronos and the mother of six Gods: Hades, Poseidon, Hestia, Hera, Demeter, and Zeus. She is known for aiding her sixth child, Zeus, in overthrowing Kronos.

Under her worship, she benefits myth units and archers. Her technology is Rheia's Gift, which reduces favor for myth upgrades; Mail of Orichalkos, which increases archers' hack armor; and Horn of Consecration, which increases the Favor gathering rate.

Her myth unit is the Behemoth, which is a tank that damages effectively on buildings, but nothing else.

Her god power is Traitor, which converts an enemy unit to your side.

Available to Kronos and Gaia.

Mythic Age

"You have advanced to the Mythic Age under the Supremacy of Hekate."

Goddess of witchcraft and evil.

Under her worship, she benefits myth units. Her technology is Asper Blood, which increases Lampades' damage; Mythic Rejuvenation, which grants myth unit health regeneration; and Celerity, which improve myth unit's training rate.

Her myth unit is the Lampade, Underworld nymphs which are ranged units that can deal damage and convert enemies in a trace of 'Chaos.'

Her god power is Tartarian, which summons a gate of the underworld that summon creatures that attack everyone.

Available to Oranos and Gaia.

"You have advanced to the Mythic Age through the Conviction of Helios."

The god of the sun.

Under his worship, he benefits siege units. His technology is Petrified, which increases siege units' hack armor, and Halo of the Sun, which increases Fire Siphons' and Fire Ships' attack.

His myth units are the Man O' War, which are naval units that attack both enemy ships and units, and the Heka Gigantes, which are strong melee fighters that pound the ground around him, making minor earthquakes.

He can upgrade towers into becoming Mirror Towers which fire laser-like rays.

His god power is Vortex, which teleports all military units to another point of the map.

Available to Kronos and Oranos.

"You have advanced to the Mythic Age through the Daring of Atlas."

The Titan of the Heavens. After the war between the Titans and the gods, Zeus banished into holding the heaven for eternity. When refusing shelter for Perseus, he turned him into stone with the head of Medusa. Mount Atlas in northern Africa is said to be the stone Atlas.

Under his worship, he benefits myth units and buildings. His technology is Eyes of Atlas, which increases myth units' line of sight; Io Guardian which increases Argus' lines of sight and reduces its ability recharge; and Titan Shield, which increases buildings' hack and crush armor.

His myth unit is the Argus, which is a little green blob which is strong against most units and can instantly kill any unit with its special attack.

His god power is Implode, which creates a black hole that sucks in nearby units and deals damage to nearby buildings.

Available to Kronos and Gaia.

    Chinese Minor Gods 

Classical Age

Sun Wukong
"You have advanced to the Classical Age through the Rebellion of Sun Wukong."

The famed Monkey King, famous for his role in the Journey to the West.

Under his worship, he benefits Halberdiers and navy. He grants three technology: Golden-banded Staff, which increases Monkey King's damage; Pillar of the Ocean, which makes Fishing Junks, Junks, and Docks stronger; and Paper Talisman, which makes Halberdier stronger.

His myth unit is the Monkey King, large monkeys that has a strong area of effect stun.

His god power is Great Journey, which temporarily increases the movement speed of all units.

Available to Shennong and Fu Xi.

  • Demoted to Extra: The hero of the Journey to the West, a top-class badass capable of scaring the crap out of the whole chinese pantheon now reduced to a starter minor deity.
  • Everything's Better with Monkeys: The Monkey King, both the myth unit (probably copies of himself) and the god.
  • Simple Staff: Monkey Kings are equipped with a copy of the Ryui Jing Bang, which allows them to stun nearby units.

Huang Di
"You have advanced to the Classical Age through the Rule of Huang Di."

The Yellow Emperor himself and the lord of heaven. He was once an apprentice to Yuanshi Tianzun, the original god of heaven, gave his students the Scripture of the Magic Jewel and instructs them in Taoism. After Huang Di left to cultivate his Tao and faced trials for million of years, a great demon attempted to take the heavens. After he defeated the demon, he became the supreme ruler of heaven.

Under his worship, he benefits economy. He grants three technology: Oracle Bone Script, which makes human units cheaper and faster to train; Five Grains, which makes Farm cheaper; and Stone Armor, which increases the damage of Terracotta Soldiers upon death.

His myth units is the Terracotta Soldier, soldiers made of clay, which returns part of its cost after death and explode lethal dust upon the enemy.

His god power is Call to Arms, which duplicate a number of units in the area.

Available to Fu Xi and Nu Wa.

  • Mecha-Mooks: Terracotta Soldiers can be seen as a more low-tech counterpart to the Atlantean Automatoi.
  • Taking You with Me: The Terracotta Soldiers upon death.

"You have advanced to the Classical Age through the Dance of Chang'e."

The goddess of the moon and the lovely wife of the archer Houyi. When her husband killed the 9 of the 10 sunbirds that troubled mankind, their father Shangdi was furious and banished them as mortals. Her husband bought an elixir that grant eternal life when half is drunk, godhood when all of it is drunk. Before he could share it, Chang'e drank it out of curiousity and her godhood was restored. She ascended to the moon where the Moon Rabbits became her servants, and her husband ascended to the Sun after he was murdered by his own apprentice.

Under her worship, she benefits archers. She grants three technology: Elixir of Immortality, which grants Immortals health regeneration; Houyi's Bow, which increases archer's damage; and Jade Rabbit, which increases movement speed to heroes and human units.

Her myth units is Qilin, mythical creatures that are immune to most powers and heal units on death.

Her god power is Barrage, which sends a storm of arrows on the targeted area.

Available to Shennong and Nu Wa.

  • Archer Archetype: She has stronger archers and uses the Barrage god power. It helps that her husband is an archer.
  • Moon Rabbit: Seen cuddling an adorable bunny in her portrait.
  • No-Sell: Qilin are immune even to most divine powers.
  • Rain of Arrows: The Barrage god power.

Heroic Age

Zhong Kui
"You have advanced to the Heroic Age through the Damnation of Zhong Kui."

Zhong Kui was once human and he achieved top scores on the Imperial Examination, however, the emperor revokes his title due to his ugliness. Furious, he charged the door of the palace until he died, where he was a ghost in Hell for his suicide. However, because of his scores, he was made the overseer of the ghosts and was known for hunting down evil spirits.

Under his worship, he benefits hero units. He grants three technology: Demon Slayer, which increases Immortal's damage against Myth units; Life Drain, which increases the draining of the Jiangshi; and Unbridled Anger, which increases infantry's damage.

His myth units is Jiangshi, undead ghosts which can drain the life of enemy soldiers.

His god power is Uproot, which sends root to entangle enemy buildings.

Available to Fu Xi and Shennong.

He Bo
"You have advanced to the Heroic Age through the Flow of He Bo."

The god of the Yellow River, whose true form is a fish with a human head and has the power to transform into any creature.

Under his worship, he benefits buildings and navy. He grants three technology: Lord of the River, which increases the health of Fire Ships; Rammed Earth, which increases the health of buildings; and Sacrifices, which slowly increases favor.

His myth unit is War Salamanders, which is an amphibious unit that can fight in both land and water.

His god power is Geyser, which summons a rush of water that damage enemy units on top of it.

Available to Shennong and Nu Wa.

Dabo Gong
"You have advanced to the Heroic Age through the Wealth of Dabo Gong."

The god of the soil and land, he traditionally venerated in burial rituals and his reputation for his blessing earned him the name Fudegong, god of blessing and virtue. When other gods complained to the Jade Emperor for being too free with his blessing, he gave him a wife known as Tu Di Po to keep him in check from being too generous.

Under his worship, he benefits economy. He grants three technology: House Altars, which increases the rate of Garden producing food, wood, gold, and favor; Burials, in which Monks can convert enemy units much quicker; and Landlord Spirit, which reduces production time of Peasants.

His myth unit is Pixiu, a golden lion that produces gold when in combat.

His god power is Imperial Examination, which temporarily increases the construction and production of buildings.

Available to Fu Xi and Nu Wa.

  • Panthera Awesome: Pixiu, though the awesomeness is mitigated by the fact that its only outstanding power consist in spawning gold in combat.

Mythic Age

Ao Kuang
"You have advanced to the Mythic Age through the Wrath of Ao Kuang."

The Dragon King of the Eastern Sea, and rulers of one of four different seas along with his brothers. His sons are known to cause mayhems and many followers gives him gifts as appeasements, earning him many enemies. One of them including Nezha, when he demands children as sacrifices, he defeated his minions and killed one of his sons, Ao Bing. When he tried to report this to the Jade Emperor, Nezha beat him severely. When he held his family hostage, Nezha commited suicide to appease the King.

Under his worship, he benefits human units and navy. He grants three technology: Dragon Scale, which increases human units' hack armor; East Sea, which decreases the cost of ships; and Nezha's Defeat, which increases Dragon's damage.

His myth units are Azure Dragon, a firebreathing dragon, and the Dragon Turtle, a firebreathing turtle.

His god power is Great Flood, which creates a wave based on the player's direction, sweeping away any enemies in its path.

Available to Shennong and Fu Xi.

"You have advanced to the Mythic Age through the Heat of Chongli."

The god of fire and warfare, who rides a tiger into battle. His son Gong Gong was a sea monster who wanted to take the throne from Shangdi and Chongli has to stop him. After defeating Shangdi, he bashes his head against the pillars which held the earth together, forcing Nu Wa's intervention.

Under his worship, he benefits cavalry and navy. He grants three technology: Heavenly Fire, which Armory technology no longer costs wood or food; Stirrup, which increases cavalries' hitpoints; and Ancient Destroyer, which increases movement speed of ships.

His myth unit is Vermillion Birds, which summon firestorms.

His god power is Inferno, which burns down buildings and units.

Available to Fu Xi and Nu Wa.

  • Playing with Fire: Chongli's centered around this element, including the Vermillion Birds and Inferno god power.
  • War God: One who breaths fire and rides a Tiger.

Xi Wangmu
"You have advanced to the Mythic Age through the Care of Xi Wangmu."

The Queen Mother of the West, she lives on top of Mount Kunlun and a counterpart to the Queen Mother of the East, both attested in Shang oracle bones. She once guarded the elixir of life and gave it to Houyi.

Under her worship, she benefits Castle units. She grants three technology: Golden Peaches, which increases Castle units' hitpoints; Celestial Palace, which increases the hitpoints of Castles and reduce production of Castle units; and Tiger Spirit, which increases White Tiger's hitpoints and movement speed.

Her myth unit is the White Tiger, a powerful melee attacker who can leap into combat.

Her god power is Earth Dragon, which summons Dilong the Earth Dragon.

Available to Nu Wa and Shennong.

  • Panthera Awesome: White Tigers are quite powerful in combat and can perfom damaging pounce attacks.
  • Summon Magic: Di Long can be summoned on the map for a short time in order to torch your enemies, but the catch is, if Di Long survives his summoning, you can call him again and re-use the power.


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