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YMMV / Age of Mythology

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  • Americans Hate Tingle: When he was first revealed, some Chinese players disliked the unflattering depiction of Huang Di, the mythological progenitor of the Chinese civilization and people, from Tale of the Dragon.
  • Complete Monster: Gargarensis, from Fall of the Trident (the campaign), is an evil Cyclops. Upon learning of his relationship with Poseidon, he intends to become immortal. Scheming to release the Titan Kronos, Gargarensis is well aware that releasing him will bring about the end of the world, but doesn't care. When the hero Arkantos disrupts his excavation in Greece, he threatens to kill his son, and upon arriving in Egypt, threatens to kill his dragon Kemsyt when the latter was defeated. Forced to flee Egypt, Gargarensis makes it clear to Kemsyt that he will only keep him alive as long as he is still useful. When he is trapped in the Norselands, Gargarensis forces Kemsyt into a perfect illusion of himself— guaranteeing Kemsyt's death— to buy himself more time. After taking over Atlantis, Gargarensis uses the powers of the gods to murder women and children to taunt his adversary, and upon his final defeat screams that he was promised a victory. Ambitious, arrogant, and selfish, Gargarensis shows that he will do anything to become immortal, even if it means the end of the world itself.
  • Critical Research Failure: Reginleif's bio mentions her wanting to "redeem herself in Odin's eyes," which is rather glaring because Odin is well known for having one eye and that is clearly established in the rest of the game.
    • However she is several thousand years old, so it's possible her fall from grace was before Odin lost an eye.
  • Cult Classic: AoM was a success, both commercially and with the critics, no doubt about it. But the fact remains that the game was released all the way back in 2002, and even as of 2017, new maps, mods and campaigns are still regularly being made for it, with no sign of stopping anytime soon. The game likely has its unique gameplay mechanics and graphics (which ages surprisingly well for such an old game) to thank for it. It also had a HD re-release on Steam in 2014.
  • Demonic Spiders: Fire giants are huge, tough ranged brutes who deal obscene amounts of damage at range and are decent against buildings too. They aren't that bad in random map-their cost means they are only used in small numbers in the endgame-but in the campaign(Especially the Dwarven forge) they come in huge numbers with a meatshield of Mountain Giants.
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  • Franchise Original Sin: The Tale of the Dragon Expansion faced some criticism how unbalanced the Chinese were, but many old fans remarked how the game was never really balanced to begin with (especially after The Titans expansion).
  • Genius Bonus: If you look closely at the campaign maps, you'd notice that Atlantis and New Atlantis in the expansion are the Philippine islands of Mindanao and Basilan respectively.
  • Goddamned Bats: Militia. They're weak human infantry who spawn whenever you destroy a building from a Poseidon player. Naturally, later on in the campaign most of the Greek enemies are Poseidon, and you frequently have to chew through dozens of buildings to win a level.
  • Good Bad Bugs: While worshiping Osiris, if you research New Kingdom and use Son of Osiris on the second Pharaoh, the game thinks the Pharaoh died and he will resurrect, which means you can have two pharaohs and the Son of Osiris!
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  • Narm: The first third of The Titans campaign does not get off to a good start due to the rather questionable vocal performances of the new actors, and even a returning one in the case of Krios. It can be very jarring coming straight from the excellent voice work in the original Fall of the Trident campaign. Luckily Arkantos, Amanra and Ajax appear later to ease some of the pain.
  • Narm Charm:The voice acting in all the campaigns wouldn't be out of place in an old sword-and-sandal B-movie, as such many fans find it a treat to listen to.
  • Most Annoying Sound:
    • Taunt 999: "This is..RTS 3!" while sounding like chipmunks singing. Particularly annoying in Multiplayer games, where Trolls will continue to spam it.
    • Also, the priest conversion noise (aka the "wololo" noise) from earlier installments in the series also returns as one of the taunts, with similar results to the above.
  • The Scrappy: Pangu the Chinese Titan was poorly received by people unfamiliar with Chinese mythology, mostly due to its unpolished design.
  • Special Effects Failure: Quite a few of the Tale of the Dragon models are poorly done, especially the myth units. Even the cinematics for the campaign is bare bones and mostly relied on Greek/Atlantis tilesets to replicate Chinese architecture. That said some fans actually LIKE this for this very fact, feeling it makes the expansion feel more like it came from the game's original release.
  • Strawman Has a Point: When Ajax declares that he want to cut off Kastor's head for his crimes, Amanra defends him saying that he may be tricked or maybe misguided. We are supposed to side with her in the argument, but regardless if Kastor is tricked or not, he still ordered his men to carry out a full-scale raid across whole continents, causing the deaths of hundreds of men including both Ajax and Amanra's just because two Greek scouts attack him first for repairing a temple to the Titan. If Ajax does not order his death all because he is the son of his close friend, such actions would have been treated as a crime by all the people who have been hurt by the attack. Moreover, Amanra doesn't even show concern that her own Egyptian Empire has been crippled as a result of the attack making her argument that he is "not as he seems" unbelievable. Although the fact that Arkantos, who by that point has become a friggin GOD, told her may explain why she defends Kastor.
  • They Wasted a Perfectly Good Plot: So you made an Epic Fantasy strategy game that, for once, was about three ancient mythologies instead of ripping off fictional cultures and creatures from Lord of the Rings and Dungeons & Dragons. You are asked to produce an expansion. What new mythology do you add? Celtic? Mesopotamian? Mesoamerican? Something more obscure? No, you make up an "Atlantean" one with the bits you didn't use for the Greeks and fill the holes with Ancient Rome.
  • That One Boss: Ymir the Norse titan from the Titans campaign. You have to stop him from destroying the villages on his way to your base, but this is difficult because he can easily kill your soldiers, and he sends enemies to attack your base frequently throughout the mission which makes it frustrating to split troops to stop Ymir and defending your base. Folstag can freeze him temporarily with his breath, but even so, Ymir makes the mission quite challenging.


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