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quality upgrade.
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[[quoteright:267:https://static.tvtropes.org/pmwiki/pub/images/Rayman_Origins_KeyArt-267x290_5788.jpg]]
[[caption-width-right:267:Back to basics.]]
[[caption-width-right:267:Back to basics.]]
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[[caption-width-right:267:Back
[[caption-width-right:350:Back to basics.]]
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cut trope
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%%* RapunzelHair: The Nymphs.
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Video Game Settings is an index, not a trope
* DeathMountain: The Mystic Piques, where monks meditate and sacrifice peas to the Bubble Dreamer. It also leads to Moody Clouds.
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* VideogameSettings: The game puts a spin on classic examples.
** Jibberish Jungles is JungleJapes world filled with TooDumbToLive Hunters and Livingstones.
** The Desert of Didgeridoos is a [[ShiftingSandLand desert world]] mixed with a [[BandLand music theme.]]
** Gourmand Land is a combination of LevelAte and HailfirePeaks. The ice half being filled with gelatin and frozen fruits, and the fire half containing Mexican dishes and boiling soup in the place of lava.
** [[UnderTheSea The Sea of Serendipity,]] despite the name, has things that are ''not a pleasant surprise.''
** DeathMountain: The Mystic Piques, where monks meditate and sacrifice peas to the Bubble Dreamer. It also leads to Moody Clouds.
** The final area is an EternalEngine.
** Jibberish Jungles is JungleJapes world filled with TooDumbToLive Hunters and Livingstones.
** The Desert of Didgeridoos is a [[ShiftingSandLand desert world]] mixed with a [[BandLand music theme.]]
** Gourmand Land is a combination of LevelAte and HailfirePeaks. The ice half being filled with gelatin and frozen fruits, and the fire half containing Mexican dishes and boiling soup in the place of lava.
** [[UnderTheSea The Sea of Serendipity,]] despite the name, has things that are ''not a pleasant surprise.''
** DeathMountain: The Mystic Piques, where monks meditate and sacrifice peas to the Bubble Dreamer. It also leads to Moody Clouds.
** The final area is an EternalEngine.
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* EarlyInstallmentWeirdness: ''Origins'' has a noticeably different art style from the other [=UbiArt=] ''Rayman'' games, as it looks very simplistic compared to the more painterly look from ''Legends'' onward.
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* DancePartyEnding: In the final level, the Magician will start dancing with the players in celebration, [[spoiler:but this is revealed to simply be a distraction when he dashes away immediately afterwards and you have to chase him.]]
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misuse
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* ItsPronouncedTroPAY: "Pronounced Looms, as in ilLUMination, and not Lums, for dumb."
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* PronouncingMyNameForYou: "Pronounced Looms, as in ilLUMination, and not Lums, for dumb."
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.
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* CoolOldGuy: The Bubble Dreamer has CoolShades, a BubblePipe, a BadassBeard and a laid-back attitude.
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* CoolOldGuy: The Bubble Dreamer has CoolShades, a BubblePipe, a BadassBeard beard and a laid-back attitude.
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* BrickJoke: A level in the first world is titled ''Go with the Flow''. A level in the sequel world is titled ''Still Flowing''.
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Dummied Out is now Trivia, so moving accordingly
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* DummiedOut: When the demo came out, some clever fans found a script for the full game in its files; the script reveals [[spoiler:''why'' The Magician became evil, and his real name]], and at least four costumes (Tarayzan, Uglette, a robot Teensie, and The Magician) that didn't make it in.
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* AdaptationalVillainy: [[spoiler:The Wizard is a neutral, mostly benevolent character in the first Rayman game]], but here he not only TookALevelInJerkass but also became the BigBad.
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* AdaptationSpeciesChange: The Magician belonged to the same species as Rayman in the original game, here he's a Teensy.
* AdaptationalVillainy: [[spoiler:TheWizard Magician is a neutral, mostly benevolent character in the first Rayman game]], but here he not only TookALevelInJerkass but also became the BigBad.
* AdaptationalVillainy: [[spoiler:The
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* FantasticVoyagePlot: Three of the Four Kings are fought and returned to normal from the outside, except for El Stomacho- the Bubos keeping him mutated are within his stomach liners forcing Rayman and co. to venture inside to transform him back.
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* WombLevel: One boss fight takes place inside a giant dragon's innards that has a huge stream of fire chasing you, and even has the shadow of a realistic beating heart in the background at one point.
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* WombLevel: One boss fight takes place inside a giant dragon's "My Heartburn's for You" has you get launched into the innards that has a huge stream of fire chasing you, El Stomacho, one of the Four Kings transformed into a comically large dragon. What follows is a trek through the beast's massive stomach until you reach the "arena", where you must [[KillItThroughItsStomach pop the Bubos]] at the end of his stomach to, following an EscapeSequence against rising fire, [[FantasticVoyagePlot shrink and even has the shadow of a realistic beating heart in the background at one point. return him to normal]].
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* GratuitousDiscoSequence: [[spoiler:When Rayman and co. reach the BigBad, instead of fighting or running away, he starts a rather catchy disco dance. Then Rayman inexplicably joins the groove.]]
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* GratuitousDiscoSequence: Getting sufficient lums in a level grants a gold medal and causes a disco dance.[[spoiler:When Rayman and co. reach later reaches the BigBad, BigBad again, instead of fighting or running away, he starts a rather catchy disco dance. Then Rayman inexplicably joins the groove.]]
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* NeverTrustATitle: While Rayman Origins ''does'' star Rayman, it doesn't cover his origin, nor is it even the first game chronologically!
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* YouHaveResearchedBreathing: Some of the abilities that the Nympths grant you are basic actions such as punching or diving underwater.
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* YouHaveResearchedBreathing: Some of the abilities that the Nympths Nymphs grant you are basic actions actions, such as punching or diving underwater.
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* YouHaveResearchedBreathing: Some of the abilities that the Nympths grant you are basic actions such as punching or diving underwater.
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That's What Could Have Been. Dummied Out is when leftovers of an earlier version are still in the datas of the game.
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* DummiedOut:
** The E3 2010 trailer displayed many things not in the final game, such as different types of enemies, including an ant-like creature with a spear, different moves like Rayman using his hair to blow away enemies, and the [[spoiler:Big Mama]] boss battle taking place at Mystical Pique instead of the Land of the Livid Dead.
** When the demo came out, some clever fans found a script for the full game in its files; the script reveals [[spoiler:''why'' The Magician became evil, and his real name]], and at least four costumes (Tarayzan, Uglette, a robot Teensie, and The Magician) that didn't make it in.
** The E3 2010 trailer displayed many things not in the final game, such as different types of enemies, including an ant-like creature with a spear, different moves like Rayman using his hair to blow away enemies, and the [[spoiler:Big Mama]] boss battle taking place at Mystical Pique instead of the Land of the Livid Dead.
** When the demo came out, some clever fans found a script for the full game in its files; the script reveals [[spoiler:''why'' The Magician became evil, and his real name]], and at least four costumes (Tarayzan, Uglette, a robot Teensie, and The Magician) that didn't make it in.
to:
* DummiedOut:
** The E3 2010 trailer displayed many things not in the final game, such as different types of enemies, including an ant-like creature with a spear, different moves like Rayman using his hair to blow away enemies, and the [[spoiler:Big Mama]] boss battle taking place at Mystical Pique instead of the Land of the Livid Dead.
**DummiedOut: When the demo came out, some clever fans found a script for the full game in its files; the script reveals [[spoiler:''why'' The Magician became evil, and his real name]], and at least four costumes (Tarayzan, Uglette, a robot Teensie, and The Magician) that didn't make it in.
** The E3 2010 trailer displayed many things not in the final game, such as different types of enemies, including an ant-like creature with a spear, different moves like Rayman using his hair to blow away enemies, and the [[spoiler:Big Mama]] boss battle taking place at Mystical Pique instead of the Land of the Livid Dead.
**
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* GettingCrapPastTheRadar:
** [[https://youtu.be/a3lC99gqWp8?t=1m32s In one of the E3 2010 Trailers]], Rayman used his hair to blow Betilla's skirt (and she avoided a PantyShot, thanks to a MarilynManeuver). Despite Betilla holding her skirt, she apparently was enjoying it! This scene was scrapped from the game.
** A minor example, but they managed to sneak the word "badass" into the manual.
** On completing a level, if the player collects above a certain number of lums, The Magician will straddle the tube the lums are collected in and stroke it suggestively.
** The nymphs are quite busty. In fact, if you look closely, they have different ''sizes'' on their breasts, some having larger ones than others.
** Rayman's "win" animation after rescuing Electoons depicts him humping the air.
** [[https://youtu.be/a3lC99gqWp8?t=1m32s In one of the E3 2010 Trailers]], Rayman used his hair to blow Betilla's skirt (and she avoided a PantyShot, thanks to a MarilynManeuver). Despite Betilla holding her skirt, she apparently was enjoying it! This scene was scrapped from the game.
** A minor example, but they managed to sneak the word "badass" into the manual.
** On completing a level, if the player collects above a certain number of lums, The Magician will straddle the tube the lums are collected in and stroke it suggestively.
** The nymphs are quite busty. In fact, if you look closely, they have different ''sizes'' on their breasts, some having larger ones than others.
** Rayman's "win" animation after rescuing Electoons depicts him humping the air.
to:
%% * GettingCrapPastTheRadar:
** [[https://youtu.be/a3lC99gqWp8?t=1m32s In one ofGettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the E3 2010 Trailers]], Rayman used his hair to blow Betilla's skirt (and she avoided a PantyShot, thanks to a MarilynManeuver). Despite Betilla holding her skirt, she apparently was enjoying it! This scene was scrapped from future, please check the game.
** A minor example, but they managedtrope page to sneak make sure your example fits the word "badass" into the manual.
** On completing a level, if the player collects above a certain number of lums, The Magician will straddle the tube the lums are collected in and stroke it suggestively.
** The nymphs are quite busty. In fact, if you look closely, they have different ''sizes'' on their breasts, some having larger ones than others.
** Rayman's "win" animation after rescuing Electoons depicts him humping the air.current definition.
** [[https://youtu.be/a3lC99gqWp8?t=1m32s In one of
** A minor example, but they managed
** On completing a level, if the player collects above a certain number of lums, The Magician will straddle the tube the lums are collected in and stroke it suggestively.
** The nymphs are quite busty. In fact, if you look closely, they have different ''sizes'' on their breasts, some having larger ones than others.
** Rayman's "win" animation after rescuing Electoons depicts him humping the air.
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%%* ZettaiRyouiki: The nymphs.
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Released in 2011, ''Rayman Origins'' is a sequel in the long-dormant ''{{VideoGame/Rayman}}'' series. As the story goes, it takes place in a world called the Glade of Dreams created by a being known as Bubble Dreamer (Polokus from ''VideoGame/Rayman2''), who was so attached to his world that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world.
to:
Released in 2011, ''Rayman Origins'' is a sequel in the long-dormant ''{{VideoGame/Rayman}}'' series. As the story goes, it takes place in a world called the Glade of Dreams created by a being known as Bubble Dreamer (Polokus from ''VideoGame/Rayman2''), ''VideoGame/Rayman2TheGreatEscape''), who was so attached to his world that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world.
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* AllThereInTheManual: The [[http://raymanorigins.us.ubi.com/# website]] gives some added backstory on some of the characters, such as why Rayman has no limbs (the Nymphs got distracted and lost some of the Lums they needed) and where the Darktoons came from (the Bubble Dreamer had a nightmare for the first time that created them by the dozens). The website also reveals that Jano from ''VideoGame/{{Rayman 2}}: The Great Escape'' was created as a product of the Bubble Dreamer's first bad dream.
to:
* AllThereInTheManual: The [[http://raymanorigins.us.ubi.com/# website]] gives some added backstory on some of the characters, such as why Rayman has no limbs (the Nymphs got distracted and lost some of the Lums they needed) and where the Darktoons came from (the Bubble Dreamer had a nightmare for the first time that created them by the dozens). The website also reveals that Jano from ''VideoGame/{{Rayman 2}}: The Great Escape'' ''VideoGame/Rayman2TheGreatEscape'' was created as a product of the Bubble Dreamer's first bad dream.
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* ArcWelding: The [[VideoGame/{{Rayman1995}} first]] and second ''Rayman'' games were almost ''completely'' different in terms of characters, story, and even the general way the world works. This game seeks to remedy this, by tying together the elements of the first ''Rayman'' game (Betilla the fairy, the Electoons, The Magician) with the second one (Globox and the Teensies, the Lums, the general makeup of the land).
to:
* ArcWelding: The [[VideoGame/{{Rayman1995}} [[VideoGame/Rayman1 first]] and second ''Rayman'' games were almost ''completely'' different in terms of characters, story, and even the general way the world works. This game seeks to remedy this, by tying together the elements of the first ''Rayman'' game (Betilla the fairy, the Electoons, The Magician) with the second one (Globox and the Teensies, the Lums, the general makeup of the land).
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* YourRewardIsClothes: You can unlock more playable characters as you rescue Etecoons, but most of them are Teensies.
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* YourRewardIsClothes: You can unlock more playable characters as you rescue Etecoons, Electoons, but most of them are Teensies.
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Changed line(s) 7,10 (click to see context) from:
Released in 2011, ''Rayman Origins'' is a sequel to the long-dormant ''{{VideoGame/Rayman}}'' series. As the story goes, it takes place in a world called The Glade of Dreams created by a being known as Bubble Dreamer (Polokus from ''Rayman 2''), who was so attached to his world, that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world.
Our story begins proper sometime after ''VideoGame/{{Rayman 2}}'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[https://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]
Our story begins proper sometime after ''VideoGame/{{Rayman 2}}'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[https://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]
to:
Released in 2011, ''Rayman Origins'' is a sequel to in the long-dormant ''{{VideoGame/Rayman}}'' series. As the story goes, it takes place in a world called The the Glade of Dreams created by a being known as Bubble Dreamer (Polokus from ''Rayman 2''), ''VideoGame/Rayman2''), who was so attached to his world, world that his emotions directly impacted it. Rayman was created by Betilla from the magic of Nymphs to be a guardian of this world.
Our story begins proper sometime after''VideoGame/{{Rayman 2}}'', ''Rayman 2'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[https://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]
Our story begins proper sometime after
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* ArcWelding: The [[VideoGame/{{Rayman1995}} first]] and second Rayman games were almost ''completely'' different in terms of characters, story, and even the general way the world works. This game seeks to remedy this, by tying together the elements of the first ''Rayman'' game (Betilla the fairy, the Electoons, The Magician) with the second one (Globox and the Teensies, the Lums, the general makeup of the land).
to:
* ArcWelding: The [[VideoGame/{{Rayman1995}} first]] and second Rayman ''Rayman'' games were almost ''completely'' different in terms of characters, story, and even the general way the world works. This game seeks to remedy this, by tying together the elements of the first ''Rayman'' game (Betilla the fairy, the Electoons, The Magician) with the second one (Globox and the Teensies, the Lums, the general makeup of the land).
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* ArtifactTitle: The name indicates a prequel of some sort, but this was removed midway through development for a ''VideoGame/{{Rayman 2}}: The Great Escape'' sequel. While the game reintroduces characters from the first game, the title otherwise makes no sense in the game's current form. (Unless you think of it as Rayman returning to his origins as a side-scrolling platformer character.)
to:
* ArtifactTitle: The name indicates and initial trailer indicate a prequel of some sort, series prequel, but this was removed changed midway through development for into a ''VideoGame/{{Rayman 2}}: The Great Escape'' sequel. While the game reintroduces characters from the first game, game and as stated above, the game's website gives out some character origins, the title otherwise makes no sense in regards to the game's current in-game material's final form. (Unless you think of it as Rayman returning to his origins as a side-scrolling platformer character.)
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* BroadStrokes: The game applies some visual and story {{Retcon}}s to the first game to fit in with the rest of the franchise, as well as bits of ''2'' and ''3'', such as ''3''[='=]s Land of the Livid Dead looking much less peaceful, but things seem to have largely happened in the same way as they did in the previous games, aside from the Rabbids, whose entire presence [[CanonDiscontinuity are completely ignored]].
to:
* BroadStrokes: The game applies some visual and story {{Retcon}}s to the first game to fit in with the rest of the franchise, as well as bits of ''2'' and ''3'', ''VideoGame/Rayman3HoodlumHavoc'', such as ''3''[='=]s Land of the Livid Dead looking much less peaceful, but things seem to have largely happened in the same way as they did in the previous games, aside from the Rabbids, VideoGame/RavingRabbids, whose entire presence [[CanonDiscontinuity are completely ignored]].[[note]]For those keeping tabs on the plot of ''Rayman Raving Rabbids'' and the setting of the rest of the ''Rabbids'' series from ''Rayman Raving Rabbids 2'' onward, the implication is that the entire Rabbid species has migrated from the Glade of Dreams to Earth.[[/note]]
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* BookEnds: [[spoiler:Rayman, Globox, and the Teensies end up right back where they started when they destroy The Magician's energy core.]]
to:
* BookEnds: [[spoiler:Rayman, Globox, and the Teensies end up right back where they started when they destroy The the Magician's energy core.]]
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* CanonDiscontinuity: The game never attempts to acknowledge that the [[VideoGame/RavingRabbids Rabbids]] ever set foot in the Glade of Dreams, or even mention them at all. Even ''Rayman 3'' (made without Ancel's direct involvement) gets a mention, in the form of The Land of the Livid Dead[[note]]and Globox apparently still having a thing for plum juice[[/note]], even though the two levels don't share much in common besides the name and [[{{Uberwald}} general theme.]]
to:
* CanonDiscontinuity: The game never attempts to acknowledge that the [[VideoGame/RavingRabbids Rabbids]] VideoGame/RavingRabbids ever set foot in the Glade of Dreams, or even mention them at all. Even ''Rayman 3'' (made without Ancel's direct involvement) gets a mention, in the form of The the Land of the Livid Dead[[note]]and Globox apparently still having a thing for plum juice[[/note]], even though the two levels don't share much in common besides the name and [[{{Uberwald}} general theme.]]theme]].
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* KillEnemiesToOpen: In order to rescue the [[PlotCoupon Electoons]], you need to dissipate bubbles of dark energy surrounding them by killing the enemies connected to it, (as [[LampshadedTrope it seems their life-force is the thing powering the barrier via streams of darkness]]) before smashing their steel cages to bits.
to:
* KillEnemiesToOpen: In order to rescue the [[PlotCoupon Electoons]], you need to dissipate bubbles of dark energy surrounding them by killing the enemies connected to it, it (as [[LampshadedTrope it seems their life-force is the thing powering the barrier via streams of darkness]]) before smashing their steel cages to bits.
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* NiceJobBreakingItHero: Good job snoring so loud you woke the dead and [[spoiler:giving all the Lums to the bad guy, Rayman!]]
to:
* NiceJobBreakingItHero: Good job snoring so loud you woke the dead and [[spoiler:giving all the Lums to the bad guy, Rayman!]]guy]], Rayman!
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Misuse. The king was not turned into a bigger version of himself, but into a completely different being. The final nymph's design does not invoke beauty. Deleting Word Cruft.
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* AttackOfThe50FootWhatever: One of the royals is turned into a ''humongous'' dragon.
* BeautifulAllAlong: [[spoiler:Big Mama (aka Fée de la Mort) is the final nymph.]]
* BeautifulAllAlong: [[spoiler:Big Mama (aka Fée de la Mort) is the final nymph.]]
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* BossRush: [[spoiler:You have to fight two robotic duplicates made by The Magician.]]
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* BossRush: [[spoiler:You In the penultimate level, [[spoiler:you have to fight two robotic duplicates made by of previous bosses on your way back to The Magician.Magician's room.]]
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* CoolOldGuy: The Bubble Dreamer. CoolShades? Check. BubblePipe? Check. BadassBeard? Check. Laid-back attitude? Oh, most definitely.
* CoolShades: The Bubble Dreamer has a pair.
* CoolShades: The Bubble Dreamer has a pair.
to:
* CoolOldGuy: The Bubble Dreamer. CoolShades? Check. BubblePipe? Check. BadassBeard? Check. Laid-back attitude? Oh, most definitely.
* CoolShades: The BubbleDreamer has CoolShades, a pair.BubblePipe, a BadassBeard and a laid-back attitude.
* CoolShades: The Bubble
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* AntiFrustrationFeatures: You have unlimited lives, but if the game notices you dying eight times on the same screen, you often get the option to skip levels.
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Fix Colon Cancer
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Our story begins proper sometime after ''VideoGame/{{Rayman 2}}: The Great Escape'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[https://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]
to:
Our story begins proper sometime after ''VideoGame/{{Rayman 2}}: The Great Escape'', 2}}'', when our heroes (Rayman, Globox and two Teensies) snore loud enough during a nap to literally awaken the dead. Their underground neighbours (residents of the Land of the Livid Dead) retaliate by invading the surface en masse, imprisoning the heroes and capturing the peaceful Electoons, which in turn causes the Bubble Dreamer to go cuckoo and have terrible nightmares which further threaten the stability of the entire Glade. Rayman and his pals set out to free all the Electoons, cure the Bubble Dreamer's nightmares and save the Glade before it vanishes like a bad dream. You can watch the trailer [[https://www.youtube.com/watch?v=MvhwWXF-LfU here]], and the official blog [[http://raymanorigins.us.ubi.com/blog/ here.]]
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** One of the biggest mysteries left unlockable within ''Rayman 2'' was the revelation that Rayman was the one, the only being in the Glade of Dreams that Polokus didn't conjure up. Origins freely finally reveals the specifics of this; Betilla and the nymphs wove Rayman into being out of Lums specifically in response to how Polokus's nightmares were throwing things into disarray -- a being not born of his influence wouldn't be beholden to it.
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* ReactiveContinuousScream: The first contact Rayman and friends have with the Land of the Livid Dead is Rayman finding himself about to eat the skull of an old man. He screams, the man screams, Globox, the Teensies & Polokus scream, the Antitoons scream, and the Granny who unleashed all the Antitoons screams.
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%%* RoyalsWhoActuallyDoSomething: Grand Minimus.
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Added DiffLines:
* SlideLevel: A large chunk of Polar Pursuit has players alternating between sliding down flumes of ice and timing jumps between them.
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Deleted line(s) 118 (click to see context) :
* LoweredMonsterDifficulty: The Stonemen from the original game gets this hard. They were invincible, took five hits to stun, and resuscitated after a few seconds (like Skelerexes), but here, they just vanish in one hit like most enemies in this game.