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Trope was cut/disambiguated due to cleanup


** Since Abductors [[MakeMeWannaShout like to roar]] whenever they [[TurnsRed get angry]], and the roar deals damage and interrupts your actions, [[ImmuneToFlinching Anti-Howl]] is the most handy augmentation to use against them. Ignoring roars isn't as flashy as the other augmentations, such as Thorn Master (attacking while using the Thorn) or Last Legs (extra revival time), but it's a Godsend nonetheless. In fact, [[DiscOneNuke you can get it pretty early in the game]] since it's a Rarity 1 augmentation.

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** Since Abductors [[MakeMeWannaShout like to roar]] roar whenever they [[TurnsRed get angry]], and the roar deals damage and interrupts your actions, [[ImmuneToFlinching Anti-Howl]] is the most handy augmentation to use against them. Ignoring roars isn't as flashy as the other augmentations, such as Thorn Master (attacking while using the Thorn) or Last Legs (extra revival time), but it's a Godsend nonetheless. In fact, [[DiscOneNuke you can get it pretty early in the game]] since it's a Rarity 1 augmentation.
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''Freedom Wars'' is an ActionGame with ThirdPersonShooter elements for the UsefulNotes/PSVita, developed by Japan Studio, Shift, and Creator/{{Dimps}}, and published by Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.

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''Freedom Wars'' is an ActionGame with ThirdPersonShooter elements for the UsefulNotes/PSVita, Platform/PSVita, developed by Japan Studio, Shift, and Creator/{{Dimps}}, and published by Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.
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Not to be confused with the similarly named VideoGame/FreedomPlanet.

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Not to be confused with the similarly named VideoGame/FreedomPlanet.
''VideoGame/FreedomPlanet''.

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* YouHaveResearchedBreathing: An interesting take occurs with your Entitlements. From the start of the game, you aren't even allowed to perform the simplest of actions without incurring a penalty, such as sleeping lying down or taking more than three steps in your room. To perform these actions without violation, you are required to purchase them with Entitlement Points earned from Operations.

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* YouHaveResearchedBreathing: An interesting take occurs with your Entitlements. From the start of the game, you aren't even allowed to perform the simplest of actions without incurring a penalty, such as sleeping lying down or taking more than three steps in your room. To perform these actions without violation, you are required to purchase them with Entitlement Points earned from Operations.Operations.
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misuse


* FourElementEnsemble: Weapons can bear four different elements: [[KillItWithFire fire]], [[KillItWithIce ice]], [[ShockAndAwe electricity]], and [[NonElemental Will'O]].
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Blade On A Stick has been disambiguated


* BladeOnAStick: [[ExactlyWhatItSaysOnTheTin The Polearms class of course!]] Bonus points for the Gration and Hyuga line, as they're [[ThisIsADrill drill spears.]]
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Whip It Good has been disambiguated


* WhipItGood: The Thorn Whip, which functions like a grappling hook, useful for zipping across the battlefield and dragging hulking Abductors to their knees.
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removing defunct Five Man Band tree


* FiveManBand: By the end, your team falls into this.
** TheLeader: You.
** TheLancer: Mattias.
** TheSmartGuy: Carlos [[spoiler:until his DoubleAgent reveal.]] [[spoiler:Natalia can also fit this.]]
** TheBigGuy: Uwe, [[spoiler:and his daughter, Elfriede]].
** TheChick: Beatrice.
** SixthRanger: [[spoiler:Natalia.]]
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** [[KnifeNut Knife]]: Flare Knife.

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** [[KnifeNut [[StarterEquipment Knife]]: Flare Knife.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: There are fourteen possible party members available in the game, each with their own variety of Thorn, melee weapon, and firearm. [[spoiler:You can never have more than thirteen of them at a time, however, for various reasons.]]
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Panty Shot is a definition-only page


* PantyShot: Playing around with the camera allows you to peek up the skirts of NPC's, your accessory (if she's female) and the player character.(if you picked female) Curiously, every girl in the game wears black or dark colored panties instead of the more mainstream white variety.
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No longer a trope


* YouGottaHaveBlueHair: Elfriede's hair is a very light shade of blue. You can make your Sinner and Accessory's hair blue, too, as well as several other colors. Even [[MulticoloredHair two-toned]]!
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Not to be confused with the similarly named VideoGame/FreedomPlanet.


* StandardStatusEffects: There are stat reductions and poison, but the more common ones come from the four elements.
** Fire causes a damage-over-time effect when it is applied enough to Abductor parts.

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* StandardStatusEffects: StatusEffects: There are stat reductions and poison, but the more common ones come from the four elements.
** Fire causes a damage-over-time DamageOverTime effect when it is applied enough to Abductor parts.
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No longer a trope.


* InstantAwesomeJustAddDragons: The Dionaea class of Abductor are basically cybernetic dragons.
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Trivia


* DummiedOut:
** There is an option to change the phrases used by your Accessory, using an in-house voice synthesis program. This program has support for multiple languages, including Japanese and English. The problem? It's only in the Japanese version. Astoundingly, the existence of this feature is referred to ''repeatedly'' in the localized version in spite of the fact that it was completely removed.
** The Citizen's Voice was also never used, although it ''is'' in the game. It's just that no content was ever released for it.
** There exists data for Uwe and Elfriede's knuckle weapons being able to be wielded, but it can only be accessed by hacking.
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** Your partners are also ''not very good'' at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and certainly not attempt to actually rescue Citizens in regular gameplay, leaving the player to usually handle the major stuff. Sinner-vs-Sinner combat also invariably leads to random dodges and then piling attacks into each other, even potentially ignoring getting shot in the back to focus on something else.

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** Your partners are also ''not very good'' at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and certainly usually not attempt to actually rescue Citizens in regular gameplay, leaving the player to usually handle the major stuff. Sinner-vs-Sinner combat also invariably leads stuff; even if they do, they ''never'' sprint, leaving them wide open to random dodges all retaliation. Meanwhile, Sinners vs. Sinners results in everyone randomly dodging around and then piling their attacks into each other, even potentially ignoring getting shot in the back eachother, so both enemies and allies alike will tend to focus on something else.ignore someone else emptying a magazine into their back.
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** Your partners are also ''not very good'' at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and certainly not attempt to actually rescue Citizens in regular gameplay, [[ItsAllUpToYou leaving the player to usually handle the major stuff.]] Sinner-vs-Sinner combat also invariably leads to random dodges and then piling attacks into each other, even potentially ignoring getting shot in the back to focus on something else.

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** Your partners are also ''not very good'' at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and certainly not attempt to actually rescue Citizens in regular gameplay, [[ItsAllUpToYou leaving the player to usually handle the major stuff.]] stuff. Sinner-vs-Sinner combat also invariably leads to random dodges and then piling attacks into each other, even potentially ignoring getting shot in the back to focus on something else.
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** Your partners are also ''not very good'' at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and certainly not attempt to actually rescue Citizens in regular gameplay, [[ItsAllUpToYou leaving the player to usually handle the major stuff.]] Sinner-vs-Sinner combat also invariably leads to random dodges and then piling attacks into each other, even potentially ignoring getting shot in the back to focus on something else.
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moderator restored to earlier version

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Disambiguating; deleting and renaming wicks as appropriate


* OneHitKill: [[spoiler:Abel]] can use these, and he does at regular intervals. If you have full health, you can NoSell attacks of this type with the Full of Life Augmentation.
* FourElementEnsemble: Weapons can bear four different elements: [[KillItWithFire fire]], [[KillItWithIce ice]], [[ShockAndAwe electricity]], and [[NonElemental Will'O]].
* FiveManBand: By the end, your team falls into this.
** TheLeader: You.
** TheLancer: Mattias.
** TheSmartGuy: Carlos [[spoiler:until his DoubleAgent reveal.]] [[spoiler:Natalia can also fit this.]]
** TheBigGuy: Uwe, [[spoiler:and his daughter, Elfriede]].
** TheChick: Beatrice.
** SixthRanger: [[spoiler:Natalia.]]



* {{BFG}}: Pretty much any gun that isn't an Assault Class.
* BackFromTheDead: [[spoiler:Ann/Hal]], if you choose The Path of Other Pasts.



* BackFromTheDead: [[spoiler:Ann/Hal]], if you choose The Path of Other Pasts.



* {{BFG}}: Pretty much any gun that isn't an Assault Class.



* {{Combos}}: Pressing the Light Attack button at least twice then switching to the Heavy Attack button can perform attack combos with Melee weapons. If you can hit the timing properly, you can even start your finisher at a Level 1 charge.



* {{Combos}}: Pressing the Light Attack button at least twice then switching to the Heavy Attack button can perform attack combos with Melee weapons. If you can hit the timing properly, you can even start your finisher at a Level 1 charge.



* DamageSpongeBoss: [[spoiler:Red Rage.]] Although it's constantly looked upon as more powerful than any Abductor in existence, once you get a certain {{MacGuffin}} and actually fight it, it's no stronger than any other Abductor of its type, except that it can eat multitudes more damage than normal Abductors.



* DamageSpongeBoss: [[spoiler:Red Rage.]] Although it's constantly looked upon as more powerful than any Abductor in existence, once you get a certain {{MacGuffin}} and actually fight it, it's no stronger than any other Abductor of its type, except that it can eat multitudes more damage than normal Abductors.



* DidntNeedThoseAnyway: Abductors have enough attacks to kill you without their head, arms, or guns, it's just that having those things makes killing you easier for them. If you cut off an Abductor's parts/limbs, it may also [[TurnsRed turn red]] and target you specifically.



* DidntNeedThoseAnyway: Abductors have enough attacks to kill you without their head, arms, or guns, it's just that having those things makes killing you easier for them. If you cut off an Abductor's parts/limbs, it may also [[TurnsRed turn red]] and target you specifically.



* DrunkOnMilk: Since alcohol pretty much doesn't exist any more, the hard liquor of choice is "So Chlo"...which is essentially just salted seltzer water. Mattias, Marie and others still manage to get tipsy from drinking it.
** Real sugar is treated as a highly addictive drug, with references to sinners that are hooked on "the white stuff".



* DrunkOnMilk: Since alcohol pretty much doesn't exist any more, the hard liquor of choice is "So Chlo"...which is essentially just salted seltzer water. Mattias, Marie and others still manage to get tipsy from drinking it.
** Real sugar is treated as a highly addictive drug, with references to sinners that are hooked on "the white stuff".



* EldritchAbomination: [[spoiler: Whatever the Peltatum class Abductor is, it's most likely to be this trope and MechanicalAbomination, thanks to its otherworldly appearance (resembling a menacing eye held by a feminine statue with mechanical tentacles underneath) and the lack of a pod. It also uses all elements in its battle, and according to the official lore book, it's [[SealedEvilInACan sealed]] inside of The Casket so that its creators, On High, won't be destroyed by their own weapon.]]



* EldritchAbomination: [[spoiler: Whatever the Peltatum class Abductor is, it's most likely to be this trope and MechanicalAbomination, thanks to its otherworldly appearance (resembling a menacing eye held by a feminine statue with mechanical tentacles underneath) and the lack of a pod. It also uses all elements in its battle, and according to the official lore book, it's [[SealedEvilInACan sealed]] inside of The Casket so that its creators, On High, won't be destroyed by their own weapon.]]



* FiveManBand: By the end, your team falls into this.
** TheLeader: You.
** TheLancer: Mattias.
** TheSmartGuy: Carlos [[spoiler:until his DoubleAgent reveal.]] [[spoiler:Natalia can also fit this.]]
** TheBigGuy: Uwe, [[spoiler:and his daughter, Elfriede]].
** TheChick: Beatrice.
** SixthRanger: [[spoiler:Natalia.]]



* FoeTossingCharge: Most Abductors can bullrush and knock around everyone who stands in their way.



* FoeTossingCharge: Most Abductors can bullrush and knock around everyone who stands in their way.
* FourElementEnsemble: Weapons can bear four different elements: [[KillItWithFire fire]], [[KillItWithIce ice]], [[ShockAndAwe electricity]], and [[NonElemental Will'O]].



* InstantAwesomeJustAddDragons: The Dionaea class of Abductor are basically cybernetic dragons.



* OOCIsSeriousBusiness: The only time that Carlos acts serious is when he tells the player's team that [[spoiler:Hal/Ann's unit was wiped out]]. The suddenness of his change of behavior adds a lot to the mood for the situation.



* OneHitKill: [[spoiler:Abel]] can use these, and he does at regular intervals. If you have full health, you can NoSell attacks of this type with the Full of Life Augmentation.



* OOCIsSeriousBusiness: The only time that Carlos acts serious is when he tells the player's team that [[spoiler:Hal/Ann's unit was wiped out]]. The suddenness of his change of behavior adds a lot to the mood for the situation.

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* OOCIsSeriousBusiness: OurDragonsAreDifferent: The only time that Carlos acts serious is when he tells the player's team that [[spoiler:Hal/Ann's unit was wiped out]]. The suddenness Dionaea class of his change of behavior adds a lot to the mood for the situation.Abductor are basically cybernetic dragons.



* PyrrhicVictory: Scraping through a mission with less than 20% sustainability left will net you a sentence ''extension'' instead of a reduction.



* ThePowerOfFriendship: Enforced by the NintendoHard difficulty of later missions, which can be cleared in Request Cooperation mode to net you a free pass to clear the mission in single player. WordOfGod even encourages this.



* ThePowerOfFriendship: Enforced by the NintendoHard difficulty of later missions, which can be cleared in Request Cooperation mode to net you a free pass to clear the mission in single player. WordOfGod even encourages this.



* PyrrhicVictory: Scraping through a mission with less than 20% sustainability left will net you a sentence ''extension'' instead of a reduction.



* ShortRangeShotgun: Dragonfang and Barbara's Easy Blaster, which are both [[NailEm nailguns]] with shotgun properties. They both also have horribly short effective range, requiring the player to stand in direct proximity to the target for maximum effect. This can be mitigated with Modules that boost a gun's effective range.
* ShorterMeansSmarter: Invoked by the Citizens, who are genetically modified to be smaller and weaker than the average human so that they can dedicate more energy to thinking.



* ShorterMeansSmarter: Invoked by the Citizens, who are genetically modified to be smaller and weaker than the average human so that they can dedicate more energy to thinking.
* ShortRangeShotgun: Dragonfang and Barbara's Easy Blaster, which are both [[NailEm nailguns]] with shotgun properties. They both also have horribly short effective range, requiring the player to stand in direct proximity to the target for maximum effect. This can be mitigated with Modules that boost a gun's effective range.



* SpamAttack: The Aftershadow can do this as its Heavy Charged Attack.



* TheStinger: A special cutscene only viewable through the Audiovisual Library after beating the game reveals how everything started: [[spoiler:Cesare, Beatrice's father, used himself to power a Casket so he could reach Simeon and wish for the Great Transformation.]]



* SpamAttack: The Aftershadow can do this as its Heavy Charged Attack.

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* SpamAttack: TheSyndicate: The Aftershadow can do this Fraternity is played up as its Heavy Charged Attack.one comprised of Sinners, though very little is revealed about them or what they do, and the only hint you're given about their alignment is being warned to "stay away" from them. However, they happen to run a very useful shop at the Level 6 Cell Garden 2, which sells materials you would otherwise need to acquire on the field, and a critical Module Removal service.



* TheSyndicate: The Fraternity is played up as one comprised of Sinners, though very little is revealed about them or what they do, and the only hint you're given about their alignment is being warned to "stay away" from them. However, they happen to run a very useful shop at the Level 6 Cell Garden 2, which sells materials you would otherwise need to acquire on the field, and a critical Module Removal service.
* TheStinger: A special cutscene only viewable through the Audiovisual Library after beating the game reveals how everything started: [[spoiler:Cesare, Beatrice's father, used himself to power a Casket so he could reach Simeon and wish for the Great Transformation.]]
* ThrowingYourSwordAlwaysWorks: The Light Charged Attack for Polearms allows you to throw them at enemies like a javelin.


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* ThrowingYourSwordAlwaysWorks: The Light Charged Attack for Polearms allows you to throw them at enemies like a javelin.
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* GrayIsUseless: PlayedWith. The names of weapon mods that are incompatible with other weapons are colored gray, meaning gray weapon mods don't positively or negatively affect the weapon, but activate with a compatible weapon. For example, a mod that increases CriticalHit damage doesn't affect a rocket launcher because all critical hit mods aren't compatible with ranged weapons or LifeDrain melee weapons, but a non-leeching spear is compatible with the mod, benefitting from the critical damage increase. The same thing applies for negative weapon mods.

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** Speaking of the Dragonfang, the weapon's DPS skyrockets with the quick-firing exploit [[note]] cancelling the recoil animation by making a quick dash[[/note]], and the exploit also works with the [[SniperRifle SR-42/LA]], [[FrickinLaserBeams AR-7/L]], and [[UtilityWeapon Creamy Screamy]].

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** Speaking of the Dragonfang, the weapon's DPS skyrockets with the quick-firing exploit [[note]] cancelling the recoil animation by making a quick dash[[/note]], and the exploit also works with the [[SniperRifle SR-42/LA]], [[FrickinLaserBeams [[EnergyWeapon AR-7/L]], and [[UtilityWeapon Creamy Screamy]].



* EnergyWeapon: All-purpose Abductors can fire a beam from their featureless head, and one of the weapons that can be equipped to any Abductor is a massive laser cannon. Dionaea-class Abductors have a special variant that fires a charged beam of infinite distance from their head, which is always a OneHitKill. You can also wield one with the Phalanx laser cannon.



* FrickinLaserBeams: All-purpose Abductors can fire a beam from their featureless head, and one of the weapons that can be equipped to any Abductor is a massive laser cannon. Dionaea-class Abductors have a special variant that fires a charged beam of infinite distance from their head, which is always a OneHitKill. You can also wield one with the Phalanx laser cannon.



** FrickinLaserBeams[=/=]WaveMotionGun: The Pulsar and Phalanx.

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** FrickinLaserBeams[=/=]WaveMotionGun: EnergyWeapon[=/=]WaveMotionGun: The Pulsar and Phalanx.
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''Freedom Wars'' is an ActionGame with ThirdPersonShooter elements for the UsefulNotes/PSVita, developed by Japan Studio, Shift, and Dimps, and published by Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.

to:

''Freedom Wars'' is an ActionGame with ThirdPersonShooter elements for the UsefulNotes/PSVita, developed by Japan Studio, Shift, and Dimps, Creator/{{Dimps}}, and published by Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.

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Cleaning


* [[AdmiringTheAbomination Admiring the Abductors]]: Beatrice thinks about Abductors the same way others might think of puppies or kittens.

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* [[AdmiringTheAbomination Admiring the Abductors]]: AdmiringTheAbomination: Beatrice thinks about Abductors the same way others might think of puppies or kittens.



* AndYourRewardIsClothes: [[spoiler:Believe it or not, this is what you get for clearing your sentence.]]

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* AndYourRewardIsClothes: [[spoiler:Believe it or not, this is what The bikini and swim trunks you get for clearing [[spoiler:working off your sentence.]]sentence. ''[[DudeWheresMyReward Seriously.]]]]''



* FanserviceCostumes: The [[AndYourRewardIsClothes bikini and swim trunks]] you get for [[spoiler:working off your sentence. ''[[DudeWheresMyReward Seriously.]]]]''



* [[MarathonLevel Marathon]] BossGame: 90% of the entire game is battling Abductors, and as the time limit helpfully points out, they can take ''forever'' to kill, [[OhCrap especially if there's more than one.]]



* [[SharpDressedMan Sharp-Dressed Syndicate]]: Every member of the Fraternity wears slick suits with their full-head helmets. You can also get the Fraternity's attire and do it yourself.

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* [[SharpDressedMan Sharp-Dressed Syndicate]]: SharpDressedMan: Every member of the Fraternity wears slick suits with their full-head helmets. You can also get the Fraternity's attire and do it yourself.



* [[ThrowingYourSwordAlwaysWorks Throwing Your Polearm Always Works]]: The Light Charged Attack for Polearms allows you to throw them at enemies like a javelin.

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* [[ThrowingYourSwordAlwaysWorks Throwing Your Polearm Always Works]]: ThrowingYourSwordAlwaysWorks: The Light Charged Attack for Polearms allows you to throw them at enemies like a javelin.
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Mystery Arc is being cut per TRS


* OutOfGenreExperience: After the team is sabotaged and [[spoiler:Ann or Hal dies, depending on the player's decision]], the rest of your time as a CODE 5 Sinner is spent in a MysteryArc[[note]]Although everyone else does most of the work and you get to do Operations in between discoveries[[/note]].

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* OutOfGenreExperience: After the team is sabotaged and [[spoiler:Ann or Hal dies, depending on the player's decision]], the rest of your time as a CODE 5 Sinner is spent in solving a MysteryArc[[note]]Although mystery[[note]]Although everyone else does most of the work and you get to do Operations in between discoveries[[/note]].
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** The Fraternity and "Them" come up quite often and are often in conflict with you, but there is never a real confrontation or resolution..

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** The Fraternity and "Them" come up quite often and are often in conflict with you, but there is never a real confrontation or resolution..resolution.
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* ThisIsADrill: The Gration and Hyuga polearm lines are basically [[JoustingLances lances]] with drill heads. Despite their clunky moveset, both lances offer excellent damage against specific Abductor parts, such as legs, arms, and pods.

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* ThisIsADrill: The Gration and Hyuga polearm lines are basically [[JoustingLances [[JoustingLance lances]] with drill heads. Despite their clunky moveset, both lances offer excellent damage against specific Abductor parts, such as legs, arms, and pods.

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** The Ibara Hookshot will give the player some Manga/AttackOnTitan vibes.



** One of the nicknames you can select for your character is ComicBook/SuicideSquad. Another callsign you can choose is Film/TheProfessional.

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** One of the nicknames you can select for your character is ComicBook/SuicideSquad. Another callsign call-sign you can choose is Film/TheProfessional.



** The standard All-Purpose Biped Abductors bear quite a few similarities to [[Anime/NeonGenesisEvangelion the Evangelion Units]].

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** The standard All-Purpose Biped Abductors bear quite a few similarities to [[Anime/NeonGenesisEvangelion the Evangelion Units]].Units and Sachiel]].
*** In fact, the crit-heavy Polearm called Moonshadow has a striking resemblance to the [[Anime/NeonGenesisEvangelion Lance of Longinus.]]
** Whether it's intentional or not, Billy "Leopard" Koller's [[DelinquentHair tan pomp]], ability to create protective barriers, and yelling the word "dora" reminds the player of [[Manga/JojosBizarreAdventureDiamondIsUnbreakable Josuke Higashikata.]]

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