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Character page for the playable heroes of ''VideoGame/KingdomRush.''
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Character page for the playable heroes of ''VideoGame/KingdomRush.''
''VideoGame/KingdomRush''. Note that these entries are only for their appearance as heroes; tropes relating to their role as antagonists in other games should go on Characters/KingdomRushEnemies.
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%%* WalkingShirtlessScene
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* DropTheHammer: '''Hammer Time''' allows Rag to attack enemies in an area with a hammer.
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* SpontaneousWeaponCreation: '''Hammer Time''' has Razz create a hammer from nowhere for Rags to wield and attack enemies with.
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Damager Healer Tank only applies to roles in a party, Land Mine Goes Click doesn't apply to all mines in general, A God Am I is specifically when a non-god considers themselves a god, Thor does not wield any kind of guns, Archer Archetype is being renamed and redefined, and none of these heroes appear as heroes in KRV (especially when they already have entries in the enemy page specifically pertaining to their KRV appearances)
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* BossBattle: He's the boss of the penultimate level of ''Vengeance''.
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%%* DamagerHealerTank: Tank.
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* HeroAntagonist: He appears as a boss enemy in ''Vengeance'' where [[VillainProtagonist you control Vez'nan's army]].
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* DamagerHealerTank: Damager.
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* HeroAntagonist: She appears as an enemy in ''Vengeance'' where [[VillainProtagonist you control Vez'nan's army]].
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* AntiStructure: In the Hammerhold Campaign for ''Vengeance'', he can use the Hammer of Ages to not only destroy a tower, but also ''permanently render that tower's building spot inaccessible''.
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* BossBattle: In the Hammerhold expansion for ''Vengeance'', he serves as the boss of the campaign.
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* BossBattle: In BlatantItemPlacement: Malik's hammer literally drops from the Hammerhold expansion for ''Vengeance'', he serves as sky after you free him in the boss of the campaign.Blood Quarry.
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* DamagerHealerTank: Tank.
* DropTheHammer: His weapon. In ''Origins'', we learned that it literally dropped from the sky after you freed him.
* DropTheHammer: His weapon. In ''Origins'', we learned that it literally dropped from the sky after you freed him.
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* HitPoints: He has the highest HP in the game when he reaches level 10, at 720.
* LastStand: He puts Hammerhold in defense mode after hearing of Vez'nan's victory, vowing to make sure that Linirea's last bastion will not fall. He even puts up a good fight to make sure it doesn't, but since the player is the VillainProtagonist of ''Vengeance'', Malik ultimately fails in his duty.
* LegendaryWeapon: In ''Vengeance'', he wields the Hammer of Ages forged by Farcon Ironbeard. He uses it to strike your troops with lightning and also [[AntiStructure destroy your towers]] ''[[AntiStructure along with their placement slot]]''.
* LastStand: He puts Hammerhold in defense mode after hearing of Vez'nan's victory, vowing to make sure that Linirea's last bastion will not fall. He even puts up a good fight to make sure it doesn't, but since the player is the VillainProtagonist of ''Vengeance'', Malik ultimately fails in his duty.
* LegendaryWeapon: In ''Vengeance'', he wields the Hammer of Ages forged by Farcon Ironbeard. He uses it to strike your troops with lightning and also [[AntiStructure destroy your towers]] ''[[AntiStructure along with their placement slot]]''.
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* RagsToRiches: From being enslaved by the Gnolls during ''Origins'', to the current leader of Hammerhold during ''Vengeance''.
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* DamagerHealerTank: Damager.
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%%* LandMineGoesClick: His ability '''Mine Layer'''.
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* DamagerHealerTank: Damager.
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* HeroAntagonist: He appears as an enemy in ''Vengeance'' where [[VillainProtagonist you control Vez'nan's army]], although he's TheUnfought.
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* TheUnfought: You don't directly fight him in ''Vengeance'', but he will animate the houses into golems, disable your towers with spells, give shields to enemies, and drop hot mixture from a cauldron onto your troops.
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* DamagerHealerTank: Damager with some shades of Tank.
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* DamagerHealerTank: Damager.
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* HeroAntagonist: He is the primary antagonist of ''Vengeance''. He uses Catapult Barrage to drop flaming debris on your towers to render them unusable for 40 seconds unless you pay gold to clear the debris.
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%%* TooImportantToWalk: It's probably how he got so fat.
* TheUnfought: In ''Vengeance'', you never actually fight him in his boss battle, instead he sends a [[PraetorianGuard Paragon]] to take on Vez'nan's demon three times.
* TheUnfought: In ''Vengeance'', you never actually fight him in his boss battle, instead he sends a [[PraetorianGuard Paragon]] to take on Vez'nan's demon three times.
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* TheUnfought: In ''Vengeance'', you never actually fight him in his boss battle, instead he sends a [[PraetorianGuard Paragon]] to take on Vez'nan's demon three times.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Tank.
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* DamagerHealerTank: Tank.
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* DamagerHealerTank: Damager.
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* AGodAmI: A demigod actually. Subverted in that he's not that much superior to other heroes.
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* DamagerHealerTank: Tank.
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* DropTheHammer: He appropriately wields Mjolnir, the hammer of the thunder god.
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* StaticStunGun: '''Thunderclap''' stuns enemies.
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* StaticStunGun: '''Thunderclap''' stuns enemies.
ThunderHammer: He appropriately wields Mjolnir, the hammer of the thunder god.
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* BoringButPractical: Alric eschews the flashy abilities of the other heroes in exchange for a focus on just cutting enemies down in melee combat. It's generally quite effective.
** Special mention to his ''Flurry'' skill. All Alric does is quickly strike up to 6 times, but it has an ''extremely'' short cooldown of 6 seconds, and lets him do around 200 damage each time (before armor). With this skill, Alric can quickly cut down enemies that don't have medium armor or higher.
** Special mention to his ''Flurry'' skill. All Alric does is quickly strike up to 6 times, but it has an ''extremely'' short cooldown of 6 seconds, and lets him do around 200 damage each time (before armor). With this skill, Alric can quickly cut down enemies that don't have medium armor or higher.
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* BoringButPractical: Alric eschews the flashy abilities of the other heroes in exchange for a focus on just cutting enemies down in melee combat. It's generally quite effective.
**effective. Special mention to his ''Flurry'' skill. All Alric does is quickly strike up to 6 times, but it has an ''extremely'' short cooldown of 6 seconds, and lets him do around 200 damage each time (before armor). With this skill, Alric can quickly cut down enemies that don't have medium armor or higher.
**
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* DamagerHealerTank: A mix between Damager and Tank with high emphasis on both.
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* FlunkyBoss: In ''Vengeance's'' Hammerhold Campaign, Alric serves as an end-of-level miniboss and he periodically summons groups of three sand Warriors as mook units. Unlike their ''Frontiers'' incarnation, these ''don't'' expire after a set time.
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* MiniBoss: In the Hammerhold expansion for ''Vengeance'', he serves as a miniboss in the campaign.
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* DamagerHealerTank: Damager.
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* MiniBoss: In the Hammerhold expansion for ''Vengeance'', she serves as a miniboss in the campaign.
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* DamagerHealerTank: Tank.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: A mix between Damager and Tank with more emphasis on Damager.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Healer.
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* DamagerHealerTank: Tank.
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* HitPoints: '''Hard Rock''' increases his HP, maxing him out at a whopping ''900'' on level 10, making him the hero with the most HP. To top it off, by that point, his physical armor rating is ''medium'', so he won't be going down anytime soon.
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* AntiStructure: In the Hammerhold expansion from ''Vengeance'', he's faced on the last wave as a miniboss of sorts, and his UFO can destroy your towers.
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* ContinuityNod: He returns as a HeroUnit in ''VideoGame/IronMarines'', and one of his abilities [[spoiler:'''Linirea's Gem''']] heavily implies that he is [[spoiler:the alien that took the corrupted Tear of Elynie at the end of the ''Frontiers''.]] This is confirmed via WordOfGod on the [=IronHide=] Games website's Extras section, having taken it after thinking that Umbra was an AntiClimaxBoss.
* DamagerHealerTank: Damager.
* DamagerHealerTank: Damager.
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* ContinuityNod: He returns as a HeroUnit in ''VideoGame/IronMarines'', and one of his abilities [[spoiler:'''Linirea's Gem''']] heavily implies that he is [[spoiler:the alien that took the corrupted Tear of Elynie at the end of the ''Frontiers''.]] This is confirmed via WordOfGod on the [=IronHide=] Ironhide Games website's Extras section, having taken it after thinking that Umbra was an AntiClimaxBoss.
* DamagerHealerTank: Damager.AntiClimaxBoss.
* DamagerHealerTank: Damager.
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* MiniBoss: In the Hammerhold expansion for ''Vengeance'', he serves as a miniboss in the campaign.
* OneHitKill: '''Abduction''' basically functions as this by removing an enemy from the battlefield. In ''Vengeance'', he uses this on your troops to one-shot those in range of the UFO.
* OneHitKill: '''Abduction''' basically functions as this by removing an enemy from the battlefield. In ''Vengeance'', he uses this on your troops to one-shot those in range of the UFO.
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* DamagerHealerTank: Tank.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Damager.
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* DamageOverTime: Thanks to his '''Reign of Fire''', his attacks set enemies on fire, burning them slowly.
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* DamageOverTime: Thanks to his '''Reign of Fire''', his Fire''' has Ashbite's attacks set enemies on fire, burning them slowly.
* TheDutifulSon: According to [[https://forums.ironhidegames.com/viewtopic.php?f=21&t=8129&start=320 this]] forum post by a developer, Arivan is the son of a sorceress and a druid and is also the older brother of Eridan. He followed in his parents' footsteps and became a magician. He and Eridan don't get along.
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* TheDutifulSon: According to [[https://forums.ironhidegames.com/viewtopic.php?f=21&t=8129&start=320 this]] forum post by a developer, Arivan is the son of a sorceress and a druid and is also the older brother of Eridan. He followed in his parents' footsteps and became a magician. He and Eridan don't get along.
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* OneHitKill: '''Vindicator''' instantly kills the target when used on a regular enemy--it's notably the only instant kill capable of affecting Twilight Golems. On bosses, it deals massive damage instead.
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* OneHitKill: His '''Vindicator''' always kills an enemy. On bosses, it deals massive damage instead.
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* RoyalsWhoActuallyDoSomething: He's the prince of Linirea, and he leads Linirea's forces in aiding the elves in the war.
** He actually weaponizes his status as a royal by using his '''Celebrity''' ability to pose in front of enemies, stunning them for a few seconds while other forces attack them.
** He actually weaponizes his status as a royal by using his '''Celebrity''' ability to pose in front of enemies, stunning them for a few seconds while other forces attack them.
to:
* RoyalsWhoActuallyDoSomething: He's the prince of Linirea, and he leads Linirea's forces in aiding the elves in the war.
**war. He actually weaponizes his status as a royal by using his '''Celebrity''' ability to pose in front of enemies, stunning them for a few seconds while other forces attack them.
**
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* DamagerHealerTank: A cross between Damager and Tank.
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* ArcherArchetype: Her main weapon of choice is a crossbow like that of the Shadow Archers.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: A mix between Damager and Tank.
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* DamagerHealerTank: Damager.
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* GogglesDoNothing: Subverted, they probably protect his eyes from the explosive devices he uses.
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* DamagerHealerTank: Tank.
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* DamagerHealerTank: All three at once. While he is primarily a Damager and Healer, he's also decently durable, and his '''Last Stand''' passive requires him to tank some attacks before it activates below 80% of his HP.
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* DamagerHealerTank: Damager and Tank. While it can't block melee enemies, its soldiers can attack back and take some damage, while its armor allows him to tank ranged enemies a bit better.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Damager.
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* DamagerHealerTank: Damager.
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A third draconic hero introduced in ''Rise of the Dragon'' mini-campaign.
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A vengeful mammoth warrior introduced in ''Primal Ravage'' mini-campaign.
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!! Isfet the Undying Warlock
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/isfet.png]]
[[caption-width-right:215:'''''"I am the bringer of death!"''''']]
-->''In ages past, Isfet, a warlock of forgotten legends, harnessed dark magic to unravel the secrets of djinni curses. As he slumbered in an ancient pyramid, Vez'nan's malevolent aura returned him as an immortal force of mystical might, ready to shape the desert's destiny anew.''
A powerful warlock bundled with ''Hammerhold'' DLC mini-campaign.
->'''Active Abilities:''' Black Swarm, Frog Curse, Rain of Ice and Fire, Blood Torment\\
'''Hero Spell:''' Dark Tempest\\
'''Innate Ability:''' Fallen Servants
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/isfet.png]]
[[caption-width-right:215:'''''"I am the bringer of death!"''''']]
-->''In ages past, Isfet, a warlock of forgotten legends, harnessed dark magic to unravel the secrets of djinni curses. As he slumbered in an ancient pyramid, Vez'nan's malevolent aura returned him as an immortal force of mystical might, ready to shape the desert's destiny anew.''
A powerful warlock bundled with ''Hammerhold'' DLC mini-campaign.
->'''Active Abilities:''' Black Swarm, Frog Curse, Rain of Ice and Fire, Blood Torment\\
'''Hero Spell:''' Dark Tempest\\
'''Innate Ability:''' Fallen Servants
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* ArmorPiercingAttack: His basic attack, '''Firerush!''', and ShockwaveStomp in '''Iron Time''' mode deal True Damage which can't be blocked.
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* {{Nerf}}: The Hammerhold Campaign update made him no longer able to target AirborneMooks with his basic attack.
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* LastStand: He puts Hammerhold in defense mode after hearing of Vez'nan's victory, vowing to make sure that Linirea's last bastion will not fall.
to:
* LastStand: He puts Hammerhold in defense mode after hearing of Vez'nan's victory, vowing to make sure that Linirea's last bastion will not fall. He even puts up a good fight to make sure it doesn't, but since the player is the VillainProtagonist of ''Vengeance'', Malik ultimately fails in his duty.
* LegendaryWeapon: In ''Vengeance'', he wields the Hammer of Ages forged by Farcon Ironbeard. He uses it to strike your troops with lightning and also [[AntiStructure destroy your towers]] ''[[AntiStructure along with their placement slot]]''.
* LegendaryWeapon: In ''Vengeance'', he wields the Hammer of Ages forged by Farcon Ironbeard. He uses it to strike your troops with lightning and also [[AntiStructure destroy your towers]] ''[[AntiStructure along with their placement slot]]''.
* AntiStructure: In the Hammerhold expansion from ''Vengeance'', he's faced on the last wave as a miniboss of sorts, and his UFO can destroy your towers.
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* OneHitKill: '''Abduction''' basically functions as this by removing an enemy from the battlefield.
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* OneHitKill: '''Abduction''' basically functions as this by removing an enemy from the battlefield. In ''Vengeance'', he uses this on your troops to one-shot those in range of the UFO.
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* AntiStructure: In the Hammerhold Campaign for ''Vengeance'', he can use the Hammer of Ages to not only destroy a tower, but also ''permanently render that tower's building spot inaccessible''.
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* FlunkyBoss: In ''Vengeance's'' Hammerhold Campaign, Alric serves as an end-of-level miniboss and he periodically summons groups of three sand Warriors as mook units. Unlike their ''Frontiers'' incarnation, these ''don't'' expire after a set time.
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* BossBattle: In the Hammerhold expansion for ''Vengeance'', he serves as the boss of the campaign.
* MiniBoss: In the Hammerhold expansion for ''Vengeance'', he serves as a miniboss in the campaign.
* MiniBoss: In the Hammerhold expansion for ''Vengeance'', she serves as a miniboss in the campaign.
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%%* OneHitKill: '''Abduction''' basically functions as this.
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* OneHitKill: '''Abduction''' basically functions as
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Trope cut per TRS
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%%* PandaingToTheAudience
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A commemorative hero added in celebration of Kingdom Rush's Tenth Anniversary. A wizened master who annihilates his enemies with fist and meteor alike.
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A commemorative hero added in celebration of Kingdom Rush's Tenth Anniversary. A wizened master who annihilates vanquishes his enemies foes with fist and meteor alike.
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* BareFistedMonk: Aside from Firerush! he fights entirely with martial arts.
* HulkingOut: Iron Time transforms him into a musclebound goliath, trading out his teleportation and Firerush! abilities for immunity to damage, an area attack and an earthquake strike similar to Malik's.
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield while Firerush! and Iron Time gives him good crowd control too.
* MeteorSummoningAttack: Firerush! summons several comets, similar to the Rain of Fire spell. The number of meteors gradually increases as he levels up and at level 8 they gain the scorched earth effect.
* HulkingOut: Iron Time transforms him into a musclebound goliath, trading out his teleportation and Firerush! abilities for immunity to damage, an area attack and an earthquake strike similar to Malik's.
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield while Firerush! and Iron Time gives him good crowd control too.
* MeteorSummoningAttack: Firerush! summons several comets, similar to the Rain of Fire spell. The number of meteors gradually increases as he levels up and at level 8 they gain the scorched earth effect.
to:
* BareFistedMonk: Aside from Firerush! '''Firerush!''' he fights entirely with martial arts.
* HulkingOut:Iron Time '''Iron Time''' transforms him into a musclebound goliath, trading out his teleportation and Firerush! abilities '''Firerush!''' for immunity to damage, an area attack and an earthquake strike similar to Malik's.
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield as needed whileFirerush! and Iron Time gives him good having excellent crowd control too.
thanks to his abilities.
* MeteorSummoningAttack:Firerush! '''Firerush!''' summons several comets, similar to the Rain of Fire spell. The number of meteors gradually increases as he levels up and at level 8 they gain the scorched earth effect.
* HulkingOut:
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield as needed while
* MeteorSummoningAttack:
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* SpinAttack: In his Iron Time form, his melee attack becomes a powerful spinning lariat that deals area damage.
to:
* SpinAttack: In his Iron Time '''Iron Time''' form, his melee attack becomes a powerful spinning lariat that deals area damage.
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[[/folder]]
[[folder:KingdomRushFrontiersPlayableHeroes]]
!!Alric the Champion
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/rsz_3alric_profile.png]]
[[caption-width-right:223:'''''"Blood and sand!"''''']]
A desert warrior hero who strikes down enemies with his sword. He can also call upon sand spirits to aid him. He is the last of the Detek-en-Dil to have survived the battle with the [[VillainOfAnotherStory Scarlet Sultan]] before the events of ''Frontiers''.
->'''Active Abilities:''' Flurry, Sand Warriors\\
'''Passive Abilities:''' Swordsmanship, Spiked Armor, Toughness
[[folder:KingdomRushFrontiersPlayableHeroes]]
!!Alric the Champion
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/rsz_3alric_profile.png]]
[[caption-width-right:223:'''''"Blood and sand!"''''']]
A desert warrior hero who strikes down enemies with his sword. He can also call upon sand spirits to aid him. He is the last of the Detek-en-Dil to have survived the battle with the [[VillainOfAnotherStory Scarlet Sultan]] before the events of ''Frontiers''.
->'''Active Abilities:''' Flurry, Sand Warriors\\
'''Passive Abilities:''' Swordsmanship, Spiked Armor, Toughness
to:
[[folder:KingdomRushFrontiersPlayableHeroes]]
!!Alric the Champion
[[quoteright:223:https://static.tvtropes.
[[caption-width-right:223:'''''"Blood
[[caption-width-right:223:''''Keep on rushing hehehhh!''''']]
->''A myth... a legend... master of masters.... and
A
->'''Active Abilities:''' Flurry, Sand Warriors\\
'''Passive Abilities:''' Swordsmanship, Spiked Armor, Toughness
->'''Abilities''': Firerush!, Iron Time
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* AnAdventurerIsYou: He's either ''The Blademaster'' or ''The Nuker'' depending on what form he's in.
* BareFistedMonk: Aside from Firerush! he fights entirely with martial arts.
* HulkingOut: Iron Time transforms him into a musclebound goliath, trading out his teleportation and Firerush! abilities for immunity to damage, an area attack and an earthquake strike similar to Malik's.
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield while Firerush! and Iron Time gives him good crowd control too.
* MeteorSummoningAttack: Firerush! summons several comets, similar to the Rain of Fire spell. The number of meteors gradually increases as he levels up and at level 8 they gain the scorched earth effect.
* OldMaster: Among the oldest heroes, and needs a cane to walk, but still kicks ass with the best of them. He's also the master of Xin.
* PintSizedPowerhouse: He may be small but he packs a wallop! Especially since many of his attacks deal true damage.
* RetiredBadass: He'd long left the battlefield behind, but events in present have brought him out of retirement.
* SpinAttack: In his Iron Time form, his melee attack becomes a powerful spinning lariat that deals area damage.
* TeleportSpam: Able to teleport to locations at will, making him one of the most mobile heroes.
[[/folder]]
[[folder:KingdomRushFrontiersPlayableHeroes]]
!!Alric the Champion
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/rsz_3alric_profile.png]]
[[caption-width-right:223:'''''"Blood and sand!"''''']]
A desert warrior hero who strikes down enemies with his sword. He can also call upon sand spirits to aid him. He is the last of the Detek-en-Dil to have survived the battle with the [[VillainOfAnotherStory Scarlet Sultan]] before the events of ''Frontiers''.
->'''Active Abilities:''' Flurry, Sand Warriors\\
'''Passive Abilities:''' Swordsmanship, Spiked Armor, Toughness
----
* BareFistedMonk: Aside from Firerush! he fights entirely with martial arts.
* HulkingOut: Iron Time transforms him into a musclebound goliath, trading out his teleportation and Firerush! abilities for immunity to damage, an area attack and an earthquake strike similar to Malik's.
* JackOfAllStats: He has respectable health and armor allowing him to HoldTheLine decently enough but his teleportation allows him to easily zip back and forth around the battlefield while Firerush! and Iron Time gives him good crowd control too.
* MeteorSummoningAttack: Firerush! summons several comets, similar to the Rain of Fire spell. The number of meteors gradually increases as he levels up and at level 8 they gain the scorched earth effect.
* OldMaster: Among the oldest heroes, and needs a cane to walk, but still kicks ass with the best of them. He's also the master of Xin.
* PintSizedPowerhouse: He may be small but he packs a wallop! Especially since many of his attacks deal true damage.
* RetiredBadass: He'd long left the battlefield behind, but events in present have brought him out of retirement.
* SpinAttack: In his Iron Time form, his melee attack becomes a powerful spinning lariat that deals area damage.
* TeleportSpam: Able to teleport to locations at will, making him one of the most mobile heroes.
[[/folder]]
[[folder:KingdomRushFrontiersPlayableHeroes]]
!!Alric the Champion
[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/rsz_3alric_profile.png]]
[[caption-width-right:223:'''''"Blood and sand!"''''']]
A desert warrior hero who strikes down enemies with his sword. He can also call upon sand spirits to aid him. He is the last of the Detek-en-Dil to have survived the battle with the [[VillainOfAnotherStory Scarlet Sultan]] before the events of ''Frontiers''.
->'''Active Abilities:''' Flurry, Sand Warriors\\
'''Passive Abilities:''' Swordsmanship, Spiked Armor, Toughness
----
Is there an issue? Send a MessageReason:
Make Me Wanna Shout and Authority Equals Asskicking has been disambiguated. In case for the former, changing into and adding Super Scream. I hope this trope makes sense.
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* MakeMeWannaShout: '''King's Roar''' allows him to roar loudly, stunning nearby enemies.
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* SuperScream: '''King's Roar''' allows him to roar loudly, stunning nearby enemies.
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* AuthorityEqualsAsskicking: The current leader of the Deep Devils and a powerful hero in his own right.
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Rated M For Manly is about a work that is heavily dependent on things, situations, or actions that are stereotypically masculine, in order to appeal to a predominantly male audience. Deleting ZCEs.
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%%* RatedMForManly
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* RatedMForManly: His philosophy when it came to getting Alleria's attention without seeming desperate.
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None
Added DiffLines:
** Special mention to his ''Flurry'' skill. All Alric does is quickly strike up to 6 times, but it has an ''extremely'' short cooldown of 6 seconds, and lets him do around 200 damage each time (before armor). With this skill, Alric can quickly cut down enemies that don't have medium armor or higher.
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* NoSell: His '''Sand Warriors''' on the account of being made of... well... sand, makes them immune to several enemy abilities. In particular, Parasytes and Savage Warriors cannot utilize their kill abilities (spawning a Reaper and healing respectively), Savage Hunters cannot poison them, Lycans cannot transform them into Werewolves and Vampiresa cannot lifesteal from them.
Is there an issue? Send a MessageReason:
Per TRS.
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%%* BadassBaritone
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* BadassBaritone: He has a rather deep voice.
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cut trope
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%%* GoldTooth
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* BadassBaritone
* BadassCape
* BadassCape
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* CoolHelmet
* CoolSword
* CloseRangeCombatant
* DamagerHealerTank: Tank.
* CoolSword
* CloseRangeCombatant
* DamagerHealerTank: Tank.
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* HeroesPreferSwords
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* LuckilyMyShieldWillProtectMe
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* StoneWall
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* ActionGirl
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* ArcherArchetype
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* GlassCannon
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* HairOfGoldHeartOfGold
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* LongRangeFighter
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* PantheraAwesome: Her summonable pet.
* PointyEars
* RoyalBlood
* PointyEars
* RoyalBlood
to:
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* TomboyishPonytail
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* AfroAsskicker: In ''Origins'' a young Malik is sporting this hair style.
* AmbiguouslyBrown
* AmbiguouslyBrown
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* CloseRangeCombatant
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* {{BFG}}
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* GogglesDoNothing
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* LandMineGoesClick: His ability '''Mine Layer'''.
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* OurDwarvesAreAllTheSame
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* GlassCannon
* GlowingEyes
* GlowingEyes
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* PurpleIsPowerful
* SquishyWizard
* ShoutOut: Has quotes that are references to Hocus Pocus, Queen, Star Wars and Sir Francis Bacon.
* SquishyWizard
* ShoutOut: Has quotes that are references to Hocus Pocus, Queen, Star Wars and Sir Francis Bacon.
to:
* ShoutOut: Has quotes that are references to
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* BattleAura: What his flames look like.
* CloseRangeCombatant
* CloseRangeCombatant
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* HeroesFightBarehanded: Although his fists are covered in flame.
* LightningBruiser
* LightningBruiser
to:
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* PlayingWithFire
* WreathedInFlames: He's like The Human Torch. Except he can't fly.
* WreathedInFlames: He's like The Human Torch. Except he can't fly.
to:
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* AuthorityEqualsAsskicking
* BalloonBelly
* BalloonBelly
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* CoolCrown
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* LargeHam
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* RoyalsWhoActuallyDoSomething
* SiegeEngines: '''Catapult Barrage''' is this.
* SiegeEngines: '''Catapult Barrage''' is this.
to:
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* StoutStrength: Later on in his life.
* SwordPointing
* TheGoodKing
* TooImportantToWalk: It's probably how he got so fat.
* SwordPointing
* TheGoodKing
* TooImportantToWalk: It's probably how he got so fat.
to:
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* ActionGirl
to:
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* AnIcePerson
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* ElementalHairComposition: Her hair is ''frozen''.
* GlowingEyes
* GlowingEyes
to:
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* KillItWithIce: '''Ice Storm''' rains down icicles onto the enemy.
* LadyOfBlackMagic
* MagicStaff: She holds one.
* MuckingInTheMud: '''Permafrost''' does this. Except it's ice, not muck.
* RobeAndWizardHat: Instead of a pointy hat, she wears a tiara.
* LadyOfBlackMagic
* MagicStaff: She holds one.
* MuckingInTheMud: '''Permafrost''' does this. Except it's ice, not muck.
* RobeAndWizardHat: Instead of a pointy hat, she wears a tiara.
to:
* KillItWithIce: '''Ice Storm''' "Ice Storm" rains down icicles onto the enemy.
* %%* LadyOfBlackMagic
* %%* MagicStaff: She holds one.
* %%* MuckingInTheMud: '''Permafrost''' "Permafrost" does this. Except it's ice, not muck.
* RobeAndWizardHat: Instead of a pointy hat, she wears a tiara.
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* {{Animorphism}}: '''Bear Form''' gives Ingvar damage, invincibility, and health regeneration.
* BarbarianLonghair
* BeardOfBarbarism
* BearsAreBadNews: For your enemies anyway.
* BloodKnight: '''''"Valhalla waits!"'''''
* BarbarianLonghair
* BeardOfBarbarism
* BearsAreBadNews: For your enemies anyway.
* BloodKnight: '''''"Valhalla waits!"'''''
to:
* {{Animorphism}}: '''Bear Form''' "Bear Form" gives Ingvar damage, invincibility, and health regeneration.
* %%* BarbarianLonghair
* %%* BeardOfBarbarism
* %%* BearsAreBadNews: For your enemies anyway.
* %%* BloodKnight: '''''"Valhalla waits!"'''''
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* HealingFactor: Because of '''Bear Form'''.
* HitPoints: He has the ''second'' highest HP in the game when he reaches level 10, at 700.
* HornyVikings
* InvincibilityPowerUp: When using '''Bear Form'''.
* ProudWarriorRaceGuy: Because he's a Viking.
* RatedMForManly
* HitPoints: He has the ''second'' highest HP in the game when he reaches level 10, at 700.
* HornyVikings
* InvincibilityPowerUp: When using '''Bear Form'''.
* ProudWarriorRaceGuy: Because he's a Viking.
* RatedMForManly
to:
*
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* VoluntaryShapeshifting: When using '''Bear Form'''.
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* BewareTheSillyOnes
* {{Cloudcuckoolander}}
* {{Cloudcuckoolander}}
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* HeliumSpeech: His in-game voice.
* MiniMecha
* MiniMecha
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* OurGnomesAreDifferent
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* PointyEars
* StoneWall
* StoneWall
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* CoolHelmet
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* DualWielding: Katana. On fire too.
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* JapaneseRanguage: Oni has this accent when he speaks.
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* RedIsHeroic
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* BadassCape: It's hard to see because of his armor, but it's there.
* BarbarianLonghair
* BarbarianLonghair
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* GlowingEyes
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* CoolSword
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* BadassCape
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* FlashStep: How she performs her '''Lethal Strike'''.
to:
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* TomboyishPonytail
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* BadassArmFold: It's there in his picture.
* BadassesWearBandanas: Of the headband variety.
* BattleCry: Does this when he summons his boars.
* TheBeastmaster: It's right there in his title.
* BadassesWearBandanas: Of the headband variety.
* BattleCry: Does this when he summons his boars.
* TheBeastmaster: It's right there in his title.
to:
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* HeroicBuild
* MartialArtsHeadband
* NatureHero
* MartialArtsHeadband
* NatureHero
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* PeltsOfTheBarbarian
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* RuggedScar
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* WildHair
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* DreadlockRasta
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* LadyOfBlackMagic
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* PurpleIsPowerful
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* CoolSword: Again, befitting a stereotypical pirate.
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* EyepatchOfPower
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* GoldTooth
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* PirateParrot
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* SwordAndGun
* TalkLikeAPirate
* TalkLikeAPirate
to:
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* InstantRunes: On his spellbook.
to:
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* PurpleIsPowerful
* RobeAndWizardHat
* ShoutOut: To Creator/StanLee, Literature/TheLordOfTheRings, and Franchise/HarryPotter.
* SpellBook
* RobeAndWizardHat
* ShoutOut: To Creator/StanLee, Literature/TheLordOfTheRings, and Franchise/HarryPotter.
* SpellBook
to:
*
%%* SpellBook
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* WizardBeard
to:
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* BadassPreacher: Judging by her quotes, she seems to be this.
to:
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* HairOfGoldHeartOfGold
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* HitPoints: '''Divine Health''' increases this.
* LightIsGood
* MagicStaff
* LightIsGood
* MagicStaff
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*
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* BlueIsHeroic
to:
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* ElementalEmbodiment: Of rock.
to:
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* KnuckleCracking: He does that in his portrait.
* MightyGlacier
* MightyGlacier
to:
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* RockMonster
* StandYourGround: Thanks to '''Bastion'''.
* StandYourGround: Thanks to '''Bastion'''.
to:
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* BadassCape
* BladeBelowTheShoulder: His weapon, the Vibro Blades.
* BladeBelowTheShoulder: His weapon, the Vibro Blades.
to:
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* OneHitKill: '''Abduction''' basically functions as this.
to:
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* VibratingWeapon: His Vibro Blades.
to:
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* GiantEnemyCrab: He's more of a Giant ''Friendly'' Crab.
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* BareFistedMonk
to:
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* KiManipulation: His '''Dragon Style''' certainly invokes this trope.
to:
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* SupernaturalMartialArts
* WalkingShirtlessScene
* WarriorMonk
* WalkingShirtlessScene
* WarriorMonk
to:
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* AntiHero / {{Determinator}}: He is absolutely determined to rid the world of Vasile, and anyone who stands in his way will suffer unless they move aside.
to:
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* BadassLongcoat
* BattleAura: What '''Beacon of Light''' boils down to.
* BattleAura: What '''Beacon of Light''' boils down to.
to:
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* RedEyesTakeWarning
* RedIsHeroic
* RedIsHeroic
to:
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* CoolCrown
to:
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* RedEyesTakeWarning
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* RedIsHeroic
to:
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* {{Dracolich}}
* {{Plaguemaster}}: His powers revolve around this.
* {{Plaguemaster}}: His powers revolve around this.
to:
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* AreaOfEffect: His '''Hammer Smash'''.
to:
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* CoolHelmet
to:
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* CoolBoat
to:
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* FieryRedhead
to:
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* SpinAttack: Her '''Cloak''' ablility.
to:
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* HairOfGoldHeartOfGold
to:
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* LongHairedPrettyBoy
to:
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* OurElvesAreDifferent: Follows the Wood Elf archetype.
* RainOfArrows: The '''Arrow Storm''' Hero Spell.
* RainOfArrows: The '''Arrow Storm''' Hero Spell.
to:
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* UndyingLoyalty: As a ranger, he has this to the Elven Royal family, and Alleria in particular.
to:
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* AloofBigBrother: He is this to Eridan.
to:
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* ElementalPowers
* FieryRedhead
* GlowingEyes
* FieryRedhead
* GlowingEyes
to:
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* OurElvesAreDifferent: Follows the High Elf archetype.
to:
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* MagicWand
* OurFairiesAreDifferent
* OurFairiesAreDifferent
to:
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* BewareTheSillyOnes: Who expected a gnome to be able to do all of this?
to:
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* OurGnomesAreWeirder
to:
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* ShoulderTeammate: Razz is this to Rags.
to:
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* CoolMask: She wears one.
to:
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* FallenAngel
to:
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* HitPoints: '''Eldritch Way''' gives him more health.
* LongHairedPrettyBoy
* LongHairedPrettyBoy
to:
*
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* WalkingShirtlessScene
to:
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* BlueIsHeroic
to:
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* CoolCrown
* CoolSword
* CoolSword
to:
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* BearsAreBadNews: For your enemies that is.
to:
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* {{Kiai}}: What '''Inspire''' is.
* PandaingToTheAudience
* PandaingToTheAudience
to:
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* WarriorMonk
to:
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* BoyishShortHair
* CoolSword: And boy does she use it.
* CoolSword: And boy does she use it.
to:
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* BadassLongRobe: He wears one.
to:
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* HavingABlast: '''Arcane Nova''' does damage and slows enemies.
to:
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* BlueIsHeroic
to:
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* HitPoints: '''Lion's Fur''' increases his HP.
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* OurDwarvesAreAllTheSame
to:
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* HornedHumanoid
* MakeMeWannaShout: His '''Battle Cry'''.
* MakeMeWannaShout: His '''Battle Cry'''.
to:
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* BenevolentBoss: He is this to all of the Greenskins.
to:
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* CoolSword
to:
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* TheHero: To the Orcs, Goblins and Ogres in general.
to:
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* TheLeader: Of the Greenskin races.
to:
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* BadassInCharge: Of Hammerhold during ''Vengeance''.
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Bare Your Midriff is now a disambig
Deleted line(s) 426 (click to see context) :
* BareYourMidriff: It's a bit difficult to see because of the small sprite, but it's there.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1673 (click to see context) from:
to:
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/dianyun.png]]
[[caption-width-right:215:'''''"Look at the sky."''''']]
[[caption-width-right:215:'''''"Look at the sky."''''']]
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to:
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/grosh.png]]
[[caption-width-right:215:'''''"It's not extinction, if I remain."''''']]
[[caption-width-right:215:'''''"It's not extinction, if I remain."''''']]
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Deleted line(s) 58 (click to see context) :
* CoolPet: Her '''Call of the Wild''' ability allows her to summon a wildcat to fight alongside her.
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* CoolPet: '''Boarmaster''', '''Falconer''', and '''Stampede''' lets Cronan summon boars, falcons, and rhinos.
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Deleted line(s) 1445 (click to see context) :
* AnAxeToGrind: His primary weapon is an battleaxe.
Is there an issue? Send a MessageReason:
Dewicked trope + "weapons exist" ZCE
Changed line(s) 98 (click to see context) from:
* DropTheHammer: His WeaponOfChoice. In ''Origins'', we learned that it literally dropped from the sky after you freed him.
to:
* DropTheHammer: His WeaponOfChoice.weapon. In ''Origins'', we learned that it literally dropped from the sky after you freed him.
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* DeviousDaggers: Her WeaponOfChoice. She prefers to throw it unless the enemies get too close, in which she resorts to melee attacks.
to:
* DeviousDaggers: Her WeaponOfChoice.weapon. She prefers to throw it unless the enemies get too close, in which she resorts to melee attacks.
Deleted line(s) 468 (click to see context) :
* WhipItGood: His WeaponOfChoice.
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* MagicStaff: Her WeaponOfChoice.
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* MagicStaff: His WeaponOfChoice.
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* BladeBelowTheShoulder: His WeaponOfChoice, the Vibro Blades.
to:
* BladeBelowTheShoulder: His WeaponOfChoice, weapon, the Vibro Blades.
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* AnAxeToGrind: His WeaponOfChoice for melee fights.
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* AnAxeToGrind: His WeaponOfChoice.
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* DoubleWeapon: His WeaponOfChoice, a dual tetsubo.
to:
* DoubleWeapon: His WeaponOfChoice, weapon, a dual tetsubo.
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* DropTheHammer: His WeaponOfChoice.
Deleted line(s) 985 (click to see context) :
* SinisterScythe: Her WeaponOfChoice.
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* {{BFS}}: Her WeaponOfChoice.
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* MagicStaff: His WeaponOfChoice.
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* BatterUp: His WeaponOfChoice. Furthermore, '''Branchball''' allows him to grab an enemy and whacks them out of the stage with a wooden bat.
to:
* BatterUp: His WeaponOfChoice.weapon. Furthermore, '''Branchball''' allows him to grab an enemy and whacks them out of the stage with a wooden bat.
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%%* WolverineClaws: His WeaponOfChoice.
to:
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* AnAxeToGrind: His WeaponOfChoice.
Is there an issue? Send a MessageReason:
Can somebody fill in the info on these two new heroes?
Changed line(s) 1634 (click to see context) from:
'''Passive Abilities:''' Magma Pool, Tar maker\\
to:
'''Passive Abilities:''' Magma Pool, Tar maker\\Maker\\
Added DiffLines:
->'''Active Abilities:''' Lightning Strike, Divine Rain, Supreme Wave\\
'''Passive Abilities:''' Lord of the Storm\\
'''Hero Spell:''' Son of the Storm\\
'''Innate Ability:''' Kong Ming Lantern
'''Passive Abilities:''' Lord of the Storm\\
'''Hero Spell:''' Son of the Storm\\
'''Innate Ability:''' Kong Ming Lantern
Added DiffLines:
->'''Active Abilities:''' Fissure, Whirlwind\\
'''Passive Abilities:''' Frenzy, Legacy\\
'''Hero Spell:''' Original Terror\\
'''Innate Ability:''' Lone Warrior
'''Passive Abilities:''' Frenzy, Legacy\\
'''Hero Spell:''' Original Terror\\
'''Innate Ability:''' Lone Warrior
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!! Dianyun the Storm Dragon
->''Long ago, the Dragon King sought to rule all dragonkind. Dianyun put a halt to his ambitions, sealing him and his followers away in a magical artifact. With the reawakening of the Dragon King, Dianyun returns to put him back in his place.''
!! Grosh the Ancient One
->''Revenge is a dish best served cold, and no one knows it better than Grosh, who spent years and years waiting for a chance to go back to his world and get his deserved revenge. Now that he has the chance, he will bring the extinction his enemies couldn't, delivered to their doors.''
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* BalefulPolymorph: '''Raggified''' and '''Changeling''' transforms an enemy and a group of enemy respectively temporarily into ragdolls that fight enemies.
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* ForcedTransformation: '''Raggified''' and '''Changeling''' transforms an enemy and a group of enemy respectively temporarily into ragdolls that fight enemies.
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Simple Staff has been disambiguated
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* SimpleStaff: Averted, it's not that simple.
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* SimpleStaff: His WeaponOfChoice, although he ties his potion gourd on one end.
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dewicking Nice Hat
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* NiceHat
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* NiceHat
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* NiceHat
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* NiceHat: Razz has one.
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* NiceHat: An aviator's hat.