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This is possibly a death trope, and it may include spoilers, especially if this isn't revealed until later in the media.

Your Days Are Numbered in Video Games.
  • AI: The Somnium Files: Iris Sagan declares to Date early on in the game that she knows that she's going to die soon. Date briefly believes she has some form of precognition, especially after she is seemingly murdered later on in the same timeline. In truth, however, she means that she has terminal brain cancer, and isn't expected to live to the end of the year. She ends up dead at the end of her eponymous route, though in the Golden Ending she finally receives the extremely expensive nanosurgery treatment that can save her thanks to Boss's help.
  • Armello: The Rot-infested King has nine days to live. You, and the other Heroes, are gunning for the throne by either having the most Prestige when the King finally keels over and dies or cutting that number down with a blade.
  • Baldur's Gate III starts off with your character (and your companions) getting implanted with illithid tadpoles, which will, unless you can get it out before then (something liable to require fairly powerful magic), transform you into an illithid within a week, effectively killing you so hard only a Wish could bring you back. It turns out that something is keeping the Ceremorphosis at bay, but since none of you have the faintest idea of what that might be, you still have to live under the fear that at any time it could fail and allow the transformation to occur.
  • An immutable fact of the Bayonetta series is that Umbral Witches are fated to descend to Inferno when their contracts expire, usually through the witch's death. By the start of the third game, the titular witch herself makes note that her contract with Madama Butterfly is set to time out in a few days. Her Umbral Watch is shattered after Singularity is destroyed and Gomorrah, the demon she summoned to finish it off, kills her in the aftermath, but it's implied through the game's events that with such little time left even if it survived, the clock would have reaped her anyway. At least Luka lets Inferno drag him down too so she'll have some company, and her title lives on in their extradimensional daughter Viola... after one last trial, of course.
  • BlazBlue:
    • Litchi Faye-Ling found out that she only has moments until her Boundary corruption overwhelms her and will turn her into another Arakune. Since the only one whom she knows has the cure refuses to hand it over for her, she is Forced into Evil in order to attain the cure quick enough before it consumes her.
    • In Chronophantasma, the price Hakumen pays for using Time Killer to kill Terumi is effectively damning himself to this unless he somehow recovers the majority of himself that's still in the Boundary. Even Rachel observing him is no longer enough to ensure his survival. The Chronophantasma of Celica is also on borrowed time due to her artificial body constantly being damaged by her innate abilities which she can't turn off; Kokonoe reckons she has a month left, six if she's lucky.
  • Breath of Fire: Dragon Quarter uses this as a game mechanic. Your character embarks on a quest to make it to the surface - if it even exists - before his dragon counter reaches 100%. Once that happens, the dragon inhabiting him will take over and he will die. As you play through the game, the very act of walking will raise the counter by .01% every few seconds (and running will raise it faster than that.) Using various attacks in battle raise it up further and faster. If you don't play the game smart, you won't be able to finish it. At least, on your first try.
  • Various games and other services that need the Internet usually require some form of a "Master Server", which in the case of online videogames allows users to see other multiplayer servers and connect to them. The cost of operating a master server means they are usually shut down a few years after a game phases out of popularity; when the server goes down, it either becomes impossible (such as in an MMORPG) or difficult and convoluted to join a game. Gamespy, whose software and hardware powered literally hundreds of games' multiplayer announced a total service shutdown on May 31, 2014, leading to thousands of users playing their games online for one last time. Various workarounds were later made for some games (i.e. MechWarrior Living Legends and by extension Crysis) to re-enable multiplayer, and some games (i.e. Battlezone II had official patches to switch to a different master server.
  • In Cyberpunk 2077, after V obtains a brain implant with the Virtual Ghost of Johnny Silverhand, it's revealed that it's overwriting their consciousness with his and slowly killing them, more or less. The plot revolves around the two trying to find a way to avoid this. In the end, it's revealed that so much damage has been done to V's nervous system and DNA that they have about six months to live. Depending on the ending, you have the choice to either live out what little time you have left as yourself, or allow Johnny to live on in your body with a full lifespan.
  • In Dead Island 2, humanity itself is subjected to this. The true nature of the zombie outbreak is that it's not really due to a pathogen. It's the result of a genetic kill-switch called the Autophage in all humans that was simply prematurely activated by a retrovirus. According to the researcher who discovered the Autophage it will activate on its own around 2160. At which point humans will start turning into zombies on their own and wipe out the rest of humanity. The outbreak was started by said researcher in a desperate attempt to gather more data on the Autophage in order to find a way to stop it from being the end of humanity.
  • Dead Rising gives you 20 hours before you turn into a zombie after the initial 72 hours of the storymode pass by.
    • Dead Rising 2 gives you 20 hours before Fortune City is bombed to oblivion after the military's failed attempt to contain the zombie infection.
    • Dead Rising 3 gives you one week before Los Perdidos is fire-bombed to contain the zombie outbreak.
  • Devil Survivor: One of the functions of the COMP is an uplink to the Laplace system, showing the COMP owners a 'Death Clock' above the heads of people that have less than 10 days left to live. Everyone stuck inside the Yamanote Lockdown has 7 days left, at most. But reading the Laplace Mail gives the player a chance to avert the death by using the knowledge of the mail's prediction, and working to prevent the prediction.
  • Divinity: Original Sin: Jahan's Deal with the Devil grants him 1000 years of life, after which he dies and forfeits his soul. Subverted with the reveal that the demon made him The Ageless and plans to kill him personally when his time is up; killing it lets him live on indefinitely.
  • In Dragon Age, becoming Grey Warden leaves someone with roughly 30 years left to live due to the Darkspawn Taint running through their veins. When an older Warden senses their time is drawing near, they embark on their Calling, descending into the Darkspawn-filled Deep Roads to go out in a blaze of glory against the horde.
    • However, it's later revealed that the Grey Wardens are merely high-functioning ghouls, possessing the enhanced strength and stamina of the Darkspawn with a connection to their Hive Mind, but nonetheless keeping their own free-will left intact. The Calling itself is simply a ritual created by the senior Wardens so they can die as themselves before the Taint turns them into normal ghouls, who are little more than thralls to the horde.
    • In Origins' Warden Keep DLC, Avernus, a blood mage Warden, has been experimenting with the Taint and apparently found a way to not only prevent himself from becoming a Ghoul but to extend his life for centuries. This suggests that it is possible to circumvent this trope with all Grey Wardens.
  • One of the eponymous dragonslayers in Dragon Valor is cursed by a dragon halfling to die in a month, unless she finds and bests him in combat.
  • Polka in Eternal Sonata. At least she, like all terminal patients, gains incredible magic powers as a trade-off for having her life cut short.
  • From the Fatal Frame series: This is the fate that has befallen Miku. After the events of I, she feels guilty about leaving her brother behind even though said brother decided to do so of his own volition. The guilt caused her to become cursed in III and, when she sees his spirit, she runs after him to rejoin him, resulting in her giving birth to a daughter, which drastically shortens her lifespan. Depending on which ending the player gets in V, she's either alive but still dying or Dead All Along.
  • In Fate/EXTRA CCC, in the Gilgamesh route, the protagonist is forced to surrender all three Command Seals in order to contract Gilgamesh as their Servant when they get kidnapped to the Far Side of the Moon. This means that, even if they do manage to escape the Far Side and get back to the Holy Grail War on the Near Side, they will be immediately deleted by the Moon Cell since having no Command Seals means they cannot have a Servant, and Gilgamesh himself is too broken to be allowed in the Holy Grail War. Gilgamesh repeatedly brings this up, asking why the protagonist fights so hard to get back when they know that death is all that awaits them should they succeed. In the end, Gilgamesh has grown too fond of the protagonist to let them die, and sacrifices 90% of his treasury in order to give the Moon Cell's rules the metaphorical finger and steal the protagonist away to a distant world where they can continue adventuring.
  • Fate/Grand Order:
    • Mash Kyrielight endured several experiments on her body as a child in order to allow her to be the vessel for a Servant, but these modifications leave her with only a few years left to live. Eventually, Fou sacrifices his power and sentience to rebuild her body and give her a normal lifespan.
    • Mysterious Heroine XX rebuilds Okita Souji as a cyborg when she is injured, but according to the manual for her new parts, Okita only has 72 hours to live. This leads Okita to go on a quest to seek a Holy Grail to use it to extend her lifespan. In the end, she fails, but she doesn't die. An embarrassed Mysterious Heroine XX reveals that she read the manual wrong and Okita actually has 7,200,000 hours to live, which translates to 800 years.
    • Leonardo da Vinci's Artificial Human child clone is estimated to only have a year left after activation to live.
  • Final Fantasy:
    • In Final Fantasy VII Remake have SOLDIER to this. Their vastly shortened lifespans are common knowledge to SOLDIERs, and Cloud's no exception. He never brings it up until President Shinra does and it doesn't seem to bother him much. But while Cloud himself might not care, Cloud dying DOES bother Sephiroth.
    • In Final Fantasy IX, it is heavily implied that the Black Mage golems have a set expiration date. As does Kuja.
    • In Final Fantasy X, Seymour was a child when his mother learned that she had a terminal illness. Since she and her son had been exiled by the Guado, her husband's race, she feared Seymour being left completely alone in the world once she was gone. She convinced Seymour to take the Summoner's Pilgrimage with the end goal of making herself his Final Aeon. Her plan was that Seymour would defeat Sin with the Final Summoning, allowing them to be Together in Death and Seymour to be accepted by the people of Spira posthumously as High Summoner. Her plan backfired in spectacular fashion when Seymour, traumatized by his mother's death, refused to summon her Aeon against Sin. Anima holds herself accountable for this.
    • In Final Fantasy XIII the L'Cie brands come with this. Once branded, an L'Cie only has a certain amount of time to complete their given focus before they turn into a Cei'th corpse (starting out as a shambling zombie-type monster, before turning into a stationary stone forced to relive their failed focus, forever). The time they have left can be tracked by the "eye" in the center of their brand, which opens as the mark advances when it opens all the way, you turn Cei'th, this drives the party for the better part of the game. It's ultimately revealed to be averted with the main characters, the Fal'cie manipulating the L'cie heroes halt their marks after a certain point because he needs them to fulfill his Evil Plan, and wants them to have all the time they need to get strong enough to do so. And at the end of the game, they have the limit revoked completely when they succeed in their focus yet don't stay in crystal stasis, gaining "ruined" brands with no eye, much like Fang.
      • And in the sequel Final Fantasy XIII-2, Noel knows that when a seeress sees a change to the timeline, it shortens her lifespan. and then he realises that Serah is seeing the same visions. She eventually decides that saving the future is worth her life
    • Lightning Returns: Final Fantasy XIII does this for the entire world, much like Majora's Mask, though her actions do extend the time limit up to a certain point.
  • Lysithea von Ordelia from Fire Emblem: Three Houses suffers from a greatly reduced lifespan due to a traumatic childhood event - being a guinea pig for "those who slither in the dark" and their experiments to find a vessel capable of bearing two Crests. They outright say in their A-support they have no more than five years of life left, leaving them to die in their mid-twenties. However, in some of her paired endings, her partner finds a way to remove her Crests and let her live a normal, full life.
  • A game mechanic in Golden Sun: the Curse spell causes a small number of flames to appear next to the afflicted character's head, going down by one every turn. When they run out, the character is KO'ed (it can be dispelled by a restoration spell, and only lasts until the end of that battle).
  • After Guilty Gear X, Millia kills Zato-1, but this allows Eddie, the parasite that gave Zato-1 his powers, to fully control his body. However, as Zato's body is dead, it's decaying — and when it becomes unusable, Eddie will die. Thus he spends subsequent games hunting for a new host. Zato-1 is resurrected in Xrd, which saves Eddie... but pisses him off, because that means he's stuck being a tool again.
  • In Heavy Rain, this happens if Ethan drinks the poison for the fifth trial; since the poison is designed to kill him after one hour he has just enough time to potentially find and rescue Shaun before succumbing. Ultimately subverted, as Ethan eventually discovers the poison is fake.
  • The plot of Hero Must Die begins with the protagonist dying after defeating the Big Bad. Thankfully for him, an angel brings him back to life, but only for five days.
  • According to Baron Praxis in Jak II: Renegade, Jak's Dark Eco powers will eventually kill him. Jak doesn't care, because his main objective at that stage in his life is to hurl Praxis' regime to the ground, with Praxis himself preferably on fire. Despite this, he doesn't actually die in the end, because a Precursor is kind enough to counterbalance the Dark Eco effects somehow.
  • The Legend of Zelda: Majora's Mask ominously warns you that "72 hours remain", counting down after each in-game day. The entire world of Termina is doomed to be destroyed by the falling Moon unless Link can free the four giants to stop it. If Link fails, he is sent back to the first day to try again.
  • Reinforce Eins and the Lieze twins in Magical Girl Lyrical Nanoha A's Portable: The Gears of Destiny are doomed to die in the near future and they know it. In both cases, they've accepted their fates and are trying to make the best of their remaining lives, atoning for past sins and preparing the next generation to ensure that the future is still in good hands.
  • Overlord Zetta of Makai Kingdom falls under The One's curse and is doomed to die in 3 days. It wasn't really The One, just a random walking Corn guy.
  • Mana Khemia: Alchemists of Al-Revis has a textbook example with Jessica, without the angsting part. At least until a Faking the Dead scene orchestrated by her friends showed her the truth. One of the few, serious moments during the game's side quests.
  • In Mass Effect 2, Drell Assassin Thane Krios is dying from a disease, which he makes clear to Shepard. He's trying to spend his last days making the world a better place and in his personal mission attempting to save his son from following his footsteps.
    • When the third game (which takes place half a year after the second) actually rolls around, he claims that he was given three months to live... nine months ago. In the game, he can, in fact, die, but from Kai Leng's sword through the chest, not from his disease.
  • In Metal Gear Solid, Snake is unknowingly injected with an artificial virus called FOXDIE designed to kill specific targets (including himself as he shares the genetic code of one of its target, Liquid), and finds out towards the end of the game that he has an unknown amount of time left to live. He decides to make the most of whatever time he has left.
    • In Metal Gear Solid 2: Sons of Liberty, Liquid points out that Snake's days were always numbered anyway due to him being cloned from Big Boss while the latter was in his fifties (this is later revealed to be a lie).
    • In Metal Gear Solid 4: Guns of the Patriots, Snake finds out that, due to accelerated aging programmed into his genes from birth, he's got around 6 months left to live. Worse yet, the FOXDIE virus he was injected with at Shadow Moses, 9 years earlier, has started to mutate and will turn him into a walking, pandemic bio-weapon within 'bout 3 months. Good motivation for One Last Job, huh? And no pesky worrying about an exit strategy..
      • Considering what Snake has lived through by the end of the game, including the absolutely soul-wrenching microwave corridor, old age is really the only thing that will stop him. That's debatable, since, according to a very skilled doctor, he should be dead before the game even begins. So his days might be numbered, but that number passed a while ago, and he's still going.
  • In Metroid Prime 3: Corruption, all four bounty hunters' bodies start producing phazon. Phazon is highly toxic. Eventually, Samus has to kill the other three bounty hunters, who had been corrupted by phazon. The only reason Samus doesn't get corrupted is that she destroys a load-bearing-boss on Phaaze, the source of all phazon, destroying the planet, which causes phazon to cease to exist. It makes sense in context.
  • In Might and Magic X, Crag Hack suffers from a curse that will gradually fade him away until he is gone not just from the world but from memory and recorded history. The quest to find a cure reveals that there's no magic (or at least none known) that can undo the curse, but there is one way to break it — dying from something else before the curse kills them. Crag Hack consequently at the end of the game commits a Heroic Sacrifice so awesome he is still a legend centuries later.
  • Persona 3
    • Given that the words Memento Mori — remember that you are mortal/that you will die — are considered the game's Arc Words, it's no surprise that the game treats this as one of the main themes of the game.
    • The Sun Arcana character Akanari is doomed to die from a genetic disease. His Social Link revolves around him using the player character and a short story he's writing to come to terms with it. His final event involves him giving the player character the notebook the short story is written in. The post-script ending proves that Akanari died the day he handed his notebook over, and his mother comes to visit the player character on what her son's 20th birthday would have been.
    • Chidori admits to having known when death will come for a long time. She ends up sacrificing her life to save Junpei, who was fatally shot by Takaya. In FES, there was an option to revive the character.
    • The members of Strega know their lifespan has been shortened because they are products and sole survivors of an experiment to artificially induce the Persona ability in humans. Since they know that their days are marked, they live like their life will be over any second. It's also what prompts them to oppose SEES and ultimately become Straw Nihilists when the true nature of The Fall comes to light.
    • Shinjiro Aragaki also knows about their shortened lifespan, since the Persona suppressants they are taking are having an adverse effect. They intended to spend their last day giving Ken Amada, whose mother Shinjiro's out-of-control Persona killed two years ago, the chance to take his revenge and kill him. But Shinjiro ultimately takes a bullet intended for Ken. Playing as the female protagonist in the PSP version gave the player a chance to avert this death and have the character only in a coma, if the player knew the conditions for it.
    • The final act of the game puts all of humanity onto counted days because Nyx will appear at the end of January and bring about The Fall.
    • The player character lives on borrowed time between the defeat of Nyx and the end of the game. The only reason they are still around is due to sheer willpower.
  • The plot of Pharaoh Rebirth starts when the protagonist is cursed by a pharaoh to die in seven days. The solution? Find some artifacts that grant immortality.
  • Professor Layton and the Unwound Future reveals a heartbreaking twist at the end; that Claire, who was transported into the future by the experimental time machine, will very soon be whisked away back to milliseconds before the explosion that was thought to have killed her, and there's nothing anyone can do, lest they potentially cause a time paradox. Unfortunately, Dimitri tries to save her, kidnapping scientists to work on a time machine.
  • The protagonist in The Watchmaker is trying to repair a clocktower controlling the flow of time, unfortunately one of the side effects of the malfunction is that things are aging rapidly meaning he's got minutes before he dies of old age, fortunately, there are devices in the tower that allow him to delay his death.
  • RealityMinds: Anyone who learns too much about essences is slated to die in a few years through an illness created by Ridgefern, which explains how Refita died so young. This includes the protagonists, but after they defeat Ridgefern in the epilogue, he removes essences from the world and the illness that comes with it.
  • Red Alert 3: Uprising gives the Soviets Desolator troopers, who are terminally-ill patients given mind wipes and implanted with cybernetic enhancements that make them immune to dog/bear attacks, hunger, sleep, and the chemicals in Super Reactors, which lets them spray the stuff at people. Unfortunately, the implants last maybe two or three years.
  • In Red Dead Redemption II, protagonist Arthur Morgan survives countless gunfights and near-death experiences, in addition to unforgiving weather... Only to be killed by tuberculosis, a disease which, at the time this game is set in, was a death sentence. Even worse, he contracted it because of his own impatience in dealing with a sick debtor, who coughed all over Arthur after getting beaten up. His death is slow, painful, and completely unavoidable, but he makes damn well sure whatever time he has left isn't for nothing.
  • Ukyo Tachibana from Samurai Shodown suffers from tuberculosis, a disease that — in feudal Japan — was a death sentence. His ending in Samurai Shodown 64-II has him dying after giving the only cure for his illness to another victim of tuberculosis.
  • Takenaka Hanbe from Sengoku Basara suffers from tuberculosis, which in those days had no cure. He decides to make the most of his time left by doing everything in his power to make his master Hideyoshi ruler of Japan. He dies shortly before the events of the third game.
  • In The Sims 3 and The Sims 4 elders don't die immediately when their life bar fills up, but they will usually die within a few days. In The Sims 4 this is indicated with a "bubbly" effect on the life bar and several warning messages before the sim dies. In The Sims 3 the player will get a message warning them when a friend of the active household reaches this point.
  • At the end of Super Robot Wars Destiny, provided you recruit them, you find out that ex-Ruina generals Glacies and Ventus only have 3 years to live once everything is over. What happens to them is left ambiguous, but you get the hint that they're gonna make the best out of it. When Destiny is included in Original Generations, the Destiny protagonists Joshua and Rim are trying to find out a way to extend Glacies' lifespan, and possibly Ventus' as well ('possibly' because he threw himself into the Crossgate to seal Perfectio forever so the days question might be moot inside).
    • Also in OG, as per her origin, Ariel Org of Real Robot Regiment only has moments to live as a result of being a product of the Idealant Project. Like Glacies/Ventus, in the original game, she decided to live the rest of her life by making the best out of it, and in OG fellow Artificial Human Lamia Loveless is helping to find a way to remove that problem by reverse-engineering herself. Also, this trope is the reason why Ariel's 'rival/brother' Duvan Org becomes very power-hungry and instead tried to achieve godlike power.
  • Tales Series:
    • Tales of Symphonia: Colette knows that successfully completing the Journey of Regeneration requires her to ultimately sacrifice her own life.
    • Tales of the Abyss
      • The final third of the game reveals that Luke performing the great sacrifice at the Tower of Rem has destroyed his core structure and his fonons are separating. Meaning that he's slowly disintergrating.
      • There's an odd occurrence when it comes to Asch. Going by the character's behavior and some dialogue, it's implied they are on borrowed time as well. But going through the Contamination Effect sidequest, there's also dialogue implying that Asch wasn't actually close to dying, but had merely misunderstood when Spinoza explained things in a very technical, scientific way. Given the nature of the game and that of the ending, the ambiguity is likely intended.
    • Tales of the World: Radiant Mythology 2
      • This occurs to Kanonno Earheart around the mid-point of the game. Due to their nature of being the human reincarnation of Pasca Kanonno, a Descender, they require a large surge of mana to keep existing. The character remains bed-ridden and unplayable for part of the game until the plot event occurs where they can be saved.
      • This could apply to all Descenders in the Radiant Mythology series, since their only purpose is to be awoken when the world is in danger. Once the world is saved, they have to return and be assimilated with the World Tree again.
  • Team Fortress 2:
    • In the animation "Expiration Date" it's revealed that the teleporters used by the teams cause tumors to form in whatever goes through them, with the Medic's calculations estimating that they all have three days to live. However, it's subverted when it's revealed that the "tumors" were some kind of bizarre life form that can only form in an environment of pure wheat.
    • During the comics, Scout temporarily dies and goes to heaven, and the last thing God tells him is, "See you on December 4th, 1987!", implying - as the storyline is set during 1972 - that Scout has about 15 years to live. Scout barely notices.
  • Tsukimi Planet has Utarou learning that he has a short amount of time left to live. Tsukimi is there to offer him any wish he wanted, including giving him more time.
  • ULTRAKILL: Following Act I's Climax, Gabriel is punished by the Council of Angels for what they see as treason (losing to a mere object) by having "God's Light" stripped from him, and he's told he'll die in 24 hours unless he manages to defeat V1. After he's defeated by V1 again at the end of Act II, Gabriel, having undergone a Heel Realization, slaughters the Council, which seals his fate as only their apparent leader could return the Light to his body.
  • Lau Chan of the Virtua Fighter series has a rare illness that will eventually kill him. Still, he keeps entering fighting tournaments in search of a successor to his fighting style.
  • In The Watchmaker (2018) the main character will die at the age of 90, which wouldn't be a problem if he wasn't trapped in a clocktower where time moves faster.
  • In The Walking Dead: Season One, Lee gets bitten at the end of Episode 4. The final episode is titled No Time Left. He succumbs to the infection at the end of said episode, and is either shot by Clementine or left to turn.
  • In Wasteland 3, it's revealed that The Patriarch was diagnosed with Parkinson's disease with an estimate that he'll be dead within three years.
  • Raquel Applegate from Wild ARMs 4 is said to be suffering from a terminal illness throughout the game (and, indeed, dies in the ending). She's still a massively strong fighter in spite of this fact.
  • Metallia from The Witch and the Hundred Knight only has 100 days left to live.
  • The World Ends with You. One of the main premises of the game is that, well, the character themselves are in a game of sorts. The game lasts for a total of one week, and every day, each "Player" gets a text message with a mission for the day, after which a timer immediately (and painfully) appears on their hand. If none of the Players finish the mission before the timer runs out, the Game Master for the week officially wins, and all of the players are "Erased". However, it only takes a single pair of players (they all come in pairs, as part of the First Day's mission is to find a partner) to win for everyone to get a pass for the day. It's not always you.
  • Xenoblade Chronicles:
    • Xenoblade Chronicles 1: This happens to Fiora after Meyneth is killed by Zanza. Since Meyneth served as Fiora's life force after she became a Mechon, her death causes Fiora's body to slowly shut down, meaning she could die at any moment. Thankfully the ending averts this trope, where she's turned back into a Homs.
    • Xenoblade Chronicles 2: Flesh Eaters are Blades who have taken human cells into themselves in order to escape the normal Blade cycle of endless reincarnation and memory loss. The exact effect varies greatly; most Blades horribly mutate and die pretty much immediately, while others can last for centuries, only gradually getting worse and worse. However, even those who are seemingly the most stable will eventually die, it's just not always clear when that will happen. Jin was one of the strongest Blades before he became a Flesh Eater, and now is strong enough to fight an Aegis. But he's also five hundred years old, so he can only fight at full power for moments at a time. He doesn't expect to last beyond this war no matter what happens.
    • Xenoblade Chronicles 3: All soldiers of Keves and Agnus are born from pods at ten years old, and then live ten more years. They each bear a tattoo that gradually changes from red to grey, indicating how much time they have remaining until their bodies naturally perish. Since they're locked in a Forever War, this all seems perfectly normal to them, and their highest ideal is to make it to their "Homecoming," where they finish their last term in a ceremony in front of their Queen. All of the main characters are in their ninth term, meaning they have a bit over a year left... except for Mio, who is in her tenth term. She only has three months left at the start of the game, and it's going to take at least a couple months to reach the City, their first main goal. Much emphasis is placed on her trying to figure out what she wants to do with the last of her life, and if she can really make a mark on the world with what little time she has left. Moebius N captures the entire team a month before the end and imprisons them for a month, knowing full well that Mio will die forever. The team fails to escape, Mio has her Homecoming and Disappears into Light... and then it turns out that Moebius M switched bodies with her, meaning she just died forever, while Mio now has a normal body without the ten year lifespan. N has a Villainous Breakdown when he realizes that the love of his life committed suicide to escape the immortality he created for her.
    • Xenoblade Chronicles 3: Future Redeemed: Nikol and Glimmer are two Flame Clock soldiers rescued from the system only a few scant months before their time runs out. It's not given a lot of attention, but they are both clearly aware that they don't have much time left. At the end of the game, when Shulk and Rex enter Origin to stabilize it, they give up the rest of their life force to remove the life tattoos and give the kids full lifespans. While Nikol and Glimmer don't realize it, they're Shulk's son and Rex's daughter respectively. They go on to become two of the City's Founders, and in the main game it's a historical mystery as to how they both managed to live to eighty years old.
      A: This is against the rules. You know this.
      [Shulk and Rex frown]
      A: [rolls eyes] I didn't see anything.


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