These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Cliché Storm: Notably though, plenty of tropes are subverted and deconstructed instead of played straight.
Complete Monster: Melbu Frahnma was the emperor of the winged humanoid race called the Winglies. Promoting a racist philosophy, Melbu Frahnma spread the belief that every single thing that wasn't a Wingly deserved annihilation, but it was the 'grace' of his empire to spare them as slaves. After being overthrown, Melbu Frahnma's spirit went dormant until he could take over the hero, Zieg. Using Zieg's body, Melbu Frahnma manipulated several massive wars and multiple murders to engineer his ascent to power and to fuse with a 'seed' of a God and become the god of destruction. He plans to become the new god emperor of the world and destroy or make slaves of every race. Not even the Winglies are exempt, as Melbu Frahnma displays full willingness to wipe them out should they resist him.
Critical Dissonance: While critics had mixed feelings about the game, the gamers' opinion was, and still is, significantly greater.
Freud Was Right: Rose's Astral Drain and Demon's Gate spells. Yes, this can be non-phallic. On top of that, all of Rose's Additions read off like an S&M fan's wet dream. Whip Smack, More and More, Hard Blade, and even Demon's Dance to a degree. Rose's voice actress not only says the names of her additions, but throws a single word into the longer ones as well. That word is die.
Game Breaker: Proper usage of Item Magic and Dragoon magic alongside magic improving items can blow through the bosses in the game by easilly reaching 6000 or 9999 damage. There is a video on YouTube showing Meru and sometime Shana/Miranda and Dart set to deal massive magical damage turning every boss battles in the game into a total joke as a result.
Meru as a whole, she started off weak, but during those time she is already a powerful nuke against bosses, with the highest speed stats amongst the cast to make up her fragility, and a ballanced set of Dragoon magic that has single and group nuke, and a healing magic. After Magikarp Power kicks in, she can outdone other characters at everything. The only character who can outdone her at physical damage are Haschel with proper set-up in Red Health, or Rose at the very end of the game thanks to an Infinity+1 Sword.
There are items that are limited into once-per-battle usage. These items are ridiculously overpowered if used correctly, especially with the limited item slot in this game.
It Was His Sled: If you’re reading this page, chances are you already know everything in the spoilers.
Replacement Scrappy: Miranda is usually seen as this, for replacing Shana. It's not simply because they liked the character she replaces better (Albert also is a replacement for Lavitz), but more that Miranda joins in Disc 3, and doesn't get enough screentime when the plot really starts to get in motion, giving people the impression she was tacked on in mid-development.
It gets worse: Lenus immediately takes the gloves off if you go Dragoon.
They Copied It, So It Sucks: Bears some very slight similarities to the megahit Final Fantasy VII, released two years prior. It's generally agreed that these are superficial in nature, since The Legend of Dragoon's storyline, gameplay mechanics, and characters are radically different.
Kongol. Slow as all get out, has the magic defense of a wet paper bag, and only has three additions, with the first two giving ridiculously small amounts of SP, making it an absolute chore to get his Dragoon levels up. If you didn't buy his Dragoon Spirit earlier on, it's doubtful you'd bother leveling it up in the final dungeon.
However, if you manage to loot some Bandit's Rings or shoes during the game, he easily moves into Lightning Bruiser territory right out of the gate. Add on the Legend Casque if you had the money for it, and he becomes Nigh Invulnerable.
Shana and Miranda. While the two undoubtedly have the best dragon attack in the game and can keep the party alive through anything, they do pitiful damage because they lack additions. Their only gimmick is that they can be almost permanently in dragoon form. In a game where healing can be outclassed easily, they're just not worth the effort for some. However, magic is overpowered in this game and they have the best magic attack stats, beating 2nd place Meru by nearly 50%.