Touch Detective (Mystery Detective in most of Europe) and its sequel, Touch Detective 2½, are games made by Success for the Nintendo DS. In both titles, the player takes control of a young girl named Mackenzie, who inherited a detective agency from her father and wants to become a world-famous sleuth. Now add in Funny Animals, walking fungi, zombies that act like normal people and just plain old wackiness, and you have Touch Detective in a nutshell.In November 2012, both Touch Detective and Touch Detective 2½ were ported to the iPhone, with new bonus episodes added to both games.In addition to puzzle game spin-offs starring Mackenzie's assistant Funghi, a third game in the main series is planned for release on the Nintendo 3DS, tentatively titled Touch Detective Rising 3: Does Funghi Dream of Bananas?
Both games contain examples of:
All Myths Are True - Chloe subscribes to this. Dream trouble? It's the Mouse King. (Note that even Penelope, the resident Cloud Cuckoo Lander, knew better than this.) Need everyone to go to sleep earlier so the Dream World's not empty when you visit it? Call The Sandman, he'll take care of it. Note that this universe isn't exactly a stranger to fantastical elements she just happens to be, well, wrong most of the time. This mentality pays off, though, when in the third case of the first game she successfully completes an Angel summoning ritual. Even better, Matilda, the Fortune Teller explains that rituals in this universe are powered by Clap Your Hands If You Believe, meaning that if she didn't have this mindset the ritual would have failed. Mackenzie helped, but Chloe was the one who actually came up with the solution for that case.
Embarrassing Nickname - Combined with Title Drop. Mackenzie hates being called "Touch Detective," even though it's her official title due to Cromwell accidentally sending in her Touch List to the Great Detective Society instead of her Investigation Report.
Fortune Teller - Katrina, the oddly purple-skinned fortune teller. She serves as a sort of go-to expert of the strange that Mackenzie often makes use of during her cases.
Funny Animal: Beatrice is an anthropomorphic bird, Dover's a man-shark, the ringmaster is a fat man-eagle, and the skating ring owner is a walrus.
Gadgeteer Genius - Cromwell, who managed to identify a futuristic anti-gravity device and power source which he has never seen before at a glance, and turned what's basically a small theme park ride into a working re-entry vehicle.
Medium Awareness - Mostly in the second game, though Cromwell remarks on the credits that appear halfway through the first game's fourth case.
A businessman says that there's advantages to living under 'a glass ceiling'.
The Cornstalker says he'll "see you in the next episode" after Case #3.
During Case #5, Mackenzie makes reference to Japanese popularity polls, and identifies something from Case #2 as being from "Episode #2". She can also challenge the player to a mini-game during the Bonus Episode if you click on the drawers in the main office.
Room Escape Game - The tutorials for each game involve Cromwell putting Mackenzie through one of these as a test. This is also the main objective in the "Funghi Breaks Out" episodes in the iPhone version of the first game.
Updated Re-release: Both games, originally released in 2006 and 2007, received ports to the iPhone in 2012 with new bonus content added to them.
The Voice - Most of the girls living in the Condominium, as well as Shorty the hot dog/chocolate banana salesman.
Touch Detective contains examples of:
Attention Deficit... Ooh, Shiny! - Downplayed. Mackenzie's thoughts are shown to the player via the top screen of the DS. Sometimes it shows that she was actually contemplating turning her now cold tea into Iced Tea while she's supposed to be discussing a case with a client or worrying about the phone Chloe landed on top of while Chloe and Penelope are talking about a snow fairy Penelope met.
Played straight with Penelope at times as she has a tendency to break into strange tangents and song & dance routines.
Ceiling Banger - In the first case, Daisy tries to get her downstairs neighbour, Penelope, to pipe down by banging on her floor. Penelope, naturally, assumes she's trying to communicate with her using Morse Code and she replies using this trope. Daisy assumes she's doing this out of spite at first, resulting in her thinking of Penelope as a brat. Once Mackenzie clears the air her and Penelope are on much better terms.
Mystery Magnet: Penelope is either the client, victim, or simply the first person to witness the events for each case.
Serious Business: Hide-and-Seek, as seen in the extra episodes. Cromwell goes so far as to give him and his team members codenames in an effort to improve their performance. In the second trial, he somehow ropes the entire town into participating.
X-Ray Sparks - In the second case, after Mackenzie plays with an electrical socket.
Your Princess Is in Another Castle - At the end of part 1 of the fourth case. Not spoilered, as the previous cases all had two parts, and there's at least one item you haven't found a use for...
One is to help the antique shop owner open a jewerly box he recieved. This is done in the exact same manner as in the tutorial from the previous game. As a bonus, the dragon teapot and snow machine from the previous game are also seen, but they have no purpose.
The other involves recreating an early puzzle from the first game's fourth case, where you must find a stamp and place it on a card in order to recieve the same prize as in the first game.
Did I Just Say That Out Loud? - In Case 3, ask Connor the antique shop owner about Mayor Tom. He'll say that the mayor is very quirky, which makes him hard to impersonate. Thankfully for Connor, though Mackenzie thinks it's an odd thing to say, she doesn't connect this slip-of-the-tongue to the events of Case 1.
Gainax Ending - The end of Case 3. The Fossil Hunter turns out to be from another dimension, who possesses a statue to come to Mackenzie's world. When he cried in reverse back when he heard about the Noodle Festival, his amber eye came out, causing the body to turn back into a statue until Mackenzie solved the case. Also, the weird pink thing that showed up at the three-quarters point that almost poked out Mackenzie's eye? Turns out to be a member of the ancient Sea Dweller race, who aren't as extinct as you would've thought. Even Mackenzie's confused by all this.
Gentleman Thief - The Cornstalker, who's good-looking and leaves calling cards before committing the crimes.
Nice Job Fixing It, Villain - In the final case, the Cornstalker's attempts at stealing the treasure end up helping Mackenzie protect it.
Paper-Thin Disguise - Ironically, the Cornstalker. Compare his jawline, basic build, and voice to that of the antique shop owner's. To be fair, he does cover his face and body in a ridiculous costume, which may make this an example of Refuge in Audacity. He's pretty good at impersonating people's appearances, however, and can even fool you, the player, at times.
Precocious Crush - Mackenzie has one on Connor, the antique shop owner. Thankfully, she shows no signs of this while he's in his Cornstalker costume.
There Is No Kill Like Overkill: Antoinette used a giant 3-pronged electric egg-beater to make some pastry. It's as big as an electric jackhammer and Dover used it to dig a fish pond in minutes.
Villain Takes an Interest: The first time Mackenzie stops the Cornstalker, he gleefully declares her as someone worthy enough to be his rival... much to Daria's chagrin, as she sees the Cornstalker as her nemesis.
Touch Detective Rising 3 contains examples of:
The Rival: Shiro desires to be the best detective in the world. In addition to directly rivalling Mackenzie, this also make her professional detective assistant Kinako a rival to Funghi.