A SierraAdventure Game from 1991 that ended up ported to Sega CD a year later. It tells the story of Willy, a typical '90s kid who is all set for the summer, particularly a Nintari game tournament. However, a last-minute bad grade gets Willy's gaming privileges revoked, keeping him from practicing. This little setback is minor compared what is to come as Willy tries his best to get to the competition.Willy Beamish is very under-the-radar game if there ever was one, with very adult humor. If you should happen upon the game, count yourself lucky and give it a try. For more information on it, go here. For a review, go here. For a playthrough, go here and follow the videos.
The Adventures of Willy Beamish provides examples of the following tropes:
Animal Talk: Willy's dog, Duffy, can be heard speaking English now and then, as can Horny, Gigi, and Turbofrog. They never try to communicate across species, though. The exception is Arthur the Parrot who can also sing his own lyrics, set to the tune of songs the intended audience of this game was not expected to know. (Namely Rod Stewart's Da Ya Think I'm Sexy?)
The Bully: Spider lives to make Willy's life miserable and always extorts him for prized possessions.
Can't Get Away with Nuthin' : Averted at first, then exaggerated later. Taking one ferry token from the fountain is mandatory to progress with the game. Taking a second token gets you instantly hauled off to jail for life.
Console Cameo: The Sega CD version changes Willy's Game Buddy to look like a Sega Game Gear.
Copy Protection: One of the later puzzles references a picture of a newspaper clipping detailing a hypnosis school that was only available in the manual with the game.
Cross-Dressing Voices: Averted in the case of Willy himself, to the point that his voice actor (Michael Zibelman, who has no other credits), was prominently billed in the opening titles; presumably they saw the casting of a Real Kid (TM) as Willy as a selling point. It certainly beats a middle-aged woman, to be sure.
Does This Remind You of Anything?: Later in the game, Willy has to sneak around Humpford Mansion and in the dining room you can see two people...apparently doing something that looks very inappropriate for a game aimed at kids. Shortly after that scene we get to see a close-up, and it's Leona and Louis, the latter giving the former a perfectly g-rated horsey-ride. In front of a bearskin rug.
Fast-Forward Mechanic: On the inventory screen, the player can skip one hour at a time to get to key events. However, be careful not to skip too far before certain actions are taken, or you might get a Have a Nice Death.
Fission Mailed: After liberating the frogs within Humpford Manor, Willy gets caught by Louis and Leona and made to drown... but Turbofrog, Horny and optionally Gigi come to his rescue.
Gambit Roulette / Evil Plan: Leona Humpford and Louis Stoole's plot to make the plumbers go on strike, interrupting Tootsweet's processing of sludge and bring Frumpton to their mercy while pinning the blame on their choice of Unwitting Pawn, a newly hired PR spokesman for Tootsweet... that being Gordon Beamish.
Game Within a Game: Willy's Nintari has a Monster Squad cartridge in it that can be checked out via clicking on it. In the PC version, it's relegated to a cutscene of a generic monster-themed Mario clone; in the Sega CD version, it's fully playable and consists of a weird cross of Space Invaders and Tetris.
The Let's Play points out that occasionally the "correct" answer is counterintuitive — for example, if you refuse to give your dog table scraps (which any dog-owning kid would reasonably expect his parents to disapprove of), he'll start acting up and your mom yells at you; give in to his demands, and Sheila will express disapproval, but it won't affect the meter.
Military School: In endings involving a maxed Karma Meter or bad behavior, Willy ends up shipped to a military school for the summer.
Moon Logic Puzzle: The final area, which has Willy running through the Tootsweet complex, has several computer terminals that have to be manipulated. You're not given very many hints as to what to DO with them, though.
Scenery Porn: Lots of attention was drawn in the past to the fact that the backgrounds were drawn up by former Disney artists. And it shows.
Second Place Is for Losers: Surprisingly averted. You can continue the game as normal if you only manage to make second place in the Tootsweet Frog Jump, as its prize is $2500 (enough for the Nintari championship) as well as the jet scooter you need to progress.
Sequence Breaking: Willy can put off saving Horny from Humpford Manor in favor of going to the Golden Bowl Tavern and giving its owner the (winning) lottery ticket; Horny shows up in the cutscene anyway.
Serious Business: The annual Tootsweet Frog Jump offers $25,000 as first prize, and giving your frog Slam Dunk beforehand, or another frog flies, disqualifies you.
Shmuck Bait: Chances are if your job interview consists entirely of being asked whether you can handle making "obscene amounts of money" in an office with a "drop dead view", the offer isn't entirely above board.
Unwinnable by Mistake: During the sequence where you are trying to rescue your frog, the puzzle with Chef Childish is based on your system speed, so if your computer is too fast, you won't be able to complete the puzzle. MoSlo or DOSBox to the rescue here.
You Get What You Pay For: Willy and friends get a free pizza with a coupon. Unfortunately, it doesn't come with their choice of topping, and it gives Willy a bad case of gas that gets him in trouble with the school bully sitting at a nearby table. The girl sums up the situation with "you get exactly what you pay for..."