Video Game / Impossible Creatures

Impossible Creatures is an 2003 RTS by Relic Entertainment (of Homeworld fame), where you take 2 of 76 creatures, combine their features and then use 9 of them in your army. Although the game was rather well received by critics, Impossible Creatures sold poorly, thus denying options of a sequel.

The campaign mode followed the story of Intrepid Reporter Rex Chance, who teams up with scientist Lucy Willing in a quest to find his father, Dr. Eric Chanikov. He finds out about his father's death, and thus resolves to stop megalomaniac executive Upton Julius, who plans on using Sigma technology (combining animals) to rule the world.

The game's engine would later be reworked and used in Dawn of War.

On November 2015, the game was re-released on Steam as Impossible Creatures: Steam Edition, by Nordic Games.

Impossible Creatures provides examples of the following tropes:

  • Artistic License – Biology: Porcupines don't shoot their quills in reality, but we wouldn't have one of the few range attacks in the game if it followed reality.
    • The animal guide, once available on the official website and now bundled with the Good Old Games release, mistakenly classifies armadillos, bats, skunks, and wolverines as rodents, hyenas as canines, and, strangely enough, porcupines as primates.
  • Awesome Mc Cool Name: "Rex Chance".
  • Card-Carrying Villain: Every single one of the villains; the Big Bad wants to conquer the world, his "dragons" are a whaler, a Femme Fatale and a Mad Doctor, and are all proud of it.
  • Cruella to Animals: Velika La Pette.
  • Diesel Punk: Set a vague amount of time after the Spanish Civil War, with technology far more advanced than anything in the 30's or 40's. Despite everything being coal-powered, it follows the Diesel Punk aesthetic more as far as setting and building design.
  • Design It Yourself Equipment: or should we say design it yourself units.
  • Everything Fades
  • Fake Longevity: As Computer Games Magazine pointed out, there were countless combinations that one could make, yet only a handful of them were worth using.
  • For Science!: Lucy Willing has this as one of her quotes, and it also characterizes her view of the Sigma technology until they discover that the villains are experimenting with using it on humans.
  • Glowing Eyes of Doom / Prophet Eyes: For some reason all the creatures have white, glowing eyes. After he is revealed to be a genetic experiment; Rex Chance's eyes become like those of the other creatures.
    • In a limitation of the engine, even the normal animals you harvest DNA from have no pupils in their eyes.
  • Heel–Face Revolving Door: Dr Ganglion defects to Rex after his base is destroyed, then goes back to Upton in the final level.
  • Homage: Lucy is captured by a giant gorilla called The King.
  • Inexplicably Identical Individuals: All the henchmen look and sound alike, even in the cutscenes. The villagers too, even the African natives look the same as the Eskimos, except for clothing.
  • Informed Species: The game has a "spitting cobra" that is bright blue.
  • Informed Flaw:Lucy would like you to know that Rex has awful hygiene, but of course we behind the screen cannot check. turns out there's a good reason for that...
  • LEGO Genetics: The entire basis for the gameplay.
  • Mad Scientist: Dr Ganglion.
  • Mix-and-Match Critters: Possibly the ultimate example. The game revolves around creating these and using them to fight other Mix-and-Match Critters.
  • Mook–Face Turn: the source of your Redshirt Army
  • Portmanteau: The combined creatures' base names
    Dr Ganglion: Combine a Komodo Dragon with a Skunk, and you get a *snort*Komodo Drunk! Heh! Heheh! Quite funny!
  • Poisonous Person: Well, creature anyway. In addition to the typical snake bites, there are also a few creatures with poision touch, who injure anyone who attacks them.
  • Power Pincers: Available from lobsters and scorpions. Not only do pincers give a creature an additional pair of limbs to attack with, they also increase damage done against buildings while making them immune to damage from bramble fences.
  • Seldom-Seen Species: This game has poison dart frogs, archerfish, and muskoxen, among others.
  • Shout-Out: Velika is occasionally likened to a witch, and she just happens to be rather fond of bombarding you with flying monkeys.
  • Spike Shooter: Porcupine DNA can grant this ability.
  • The Tunguska Event: Leads to the story events