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? Another Dimension
: Too hot. Hot damn. Make a dragon wanna retire man.
is when a person blocks-out a mind reader by thinking about nonsense (or music, or something else which is essentially meaningless). Is there a trope for a person deliberately fooling a psychic by thinking a lie?
For example, in an episode of Kung Fu Panda,
Po gains the ability to read minds, but can't turn it off. Overwhelmed by the thoughts of the people around him, he leaves town. One of his enemies discovers that he has powers and thinks to himself, "Don't think about the mind-blocking helmet!" Po grabs the helmet and puts it on, but it was a trick, the helmet actually
Hot Tub Time Machine
Bee Shrek Test in the House.
King of the American Simpson Guy.
The above has been done. What about this one?
How Do I Put This?
"If it isn't -- who are you?"
- The Binding of Isaac fanart would occasionally make the player characters more humanoid than their simplistic, cutesy-styled designs. Some go a step further and give the characters older and, in Eve and Magdalene's cases, more feminine designs even though it's stated in-game that they are children and Word of God states that all characters are just Isaac himself in different costumes (forms in the case of three secret characters) which means said appearances are inaccurate or require some serious alternate universe-changes.
- The Amazing World of Gumball: Darwin started out with a somewhat-healthy brotherly relationship with Gumball, and in one of the earlier episodes was even willing to have another friend to hang out with. Though he does get a pretty serious crush on him while in a dress. Come season three, and he becomes rather obsessive and jealous after Gumball and Penny hook up, once resorting to following around Penny and being highly upset with how he spends more time with her than him, despite at the very least having a crush on Carrie that was even called back to in the same season.
- What Do You Mean, It Wasn't Made on Drugs?: It takes place in a universe where humanoid/sentient life comes from slowly-growing bodies of a strange liquid that also gives them near-immortality upon birth, another strange self-replenishing liquid allows both creating matter and traveling faster than light, there is a wide span of genetic differences (of the six initial main characters, two of them have naturally red irises, one has webbed hands and feet, another has six fingers and toes each, one has blue skin, and a final one has green hair — all of them came from Earth. And some of the extraterrestrial life looks completely human, while some Earth life has downright alien features), the universe is secretly watched over by a bunch of crystals, and they in turn support a teenager-turned-Reality Warper who made the world and turns out to have ordered said crystals to make the verse based on a romance novel he's writing to himself, there is a lot of lecturing about comparing swords to progression and strange Large Ham speeches, and to top it all off there's now a non-canon spinoff that occasionally delves into even weirder stories not part of its continuity and go for the bizarre. A lot of it does get explained near the end, but ASOM is still odd from start to finish.
"Like that naked guy from Edge of Tomorrow
360 in General?
- All Your Colors Combined: Happens just about every time they make a simultaneous attack. Fusion takes this even further, with her own skin and hair (and eyes, etc) gradually changing the colors of those that make her up. This changes from her having a bunch of "lines" that roughly move around and divide different-colored sections, to her being one solid hue that slowly changes all around smoothly, representing the team both getting more competant and growing together.
- Color-Coded Characters: Subverted when it comes to several of the more minor ones, as their colors have very small differences (and the "darker" and "lighter" variants used for them even overlap thanks to the limitations of computer pixels and the colors they can display), but played straighter with the main twelve and a few of the ones in between having pretty distinct hues from eachother.
- Conservation of Ninjutsu: Zig-zagged. In some cases, they tend to overpower a few of the antagonists they face even if only one of them is going after them, yet some little flaw or specialty or even an inter-conflict hinders this and that's tha main focus of the given chapter. When fighting in large groups, they tend to kick as much ass as they would solo, and overwhelm even Icesky in their establishing incarnations. (Who had previously curb-stomped Red.)
- Damn You, Muscle Memory: In MUGEN. To cover it in brief, it resembles the Luiginoids from Mario and Luigi: Dream Team, at least the "stack" formation (the other two are original and you never play with the Luiginoids simply in a crowd following Mario, though they do appear that way in the cutscene introducing the mechanic). Second, the switch buttons are below the action buttons, and one of them is used for hypers. Third, there are three "regular" action icons. Fourth, jumping is never any of them, and you simply use the up key like regular fighting game characters. And sometimes the buttons may work in odd ways. Not to mention some might be used to the different action buttons simply being below and to the left of the other, resulting in pressing "A" when intending to press "X" or "Y" and thus switching when not intending to. And that's just the tip of the iceberg, and there's a reason why the Readme strongly encourages you to get down each attack in training first. And it will only get worse seeing as solo-Red has been considered being made into a more traditional-type character.
- A Day in the Limelight: Given out frequently. It's even been a deal in the original story to have at least one new member be introduced each chapter.
- Elemental Powers: Even when they are supposedly human like Crconikals, they still study the mastery of a given element. Each one of them has their own element that they specialize in and can use to pull off pretty large feats.
- Crimson is a very blatant expy of Eve from Slash of Mortality (which is another work by the same author), and a bit more of Eve's inspiration, Kamina from Tengen Toppa Gurren Lagann (which obviously isn't). Her Weapon of Choice is even a drill, although that's something Simon uses.
- Violet was retroactively given a few similarities to Star Butterfly, and basically what would happen if she was older, had much more control over magic, and obsessed with meat and weaponizing animals she spawned. And as a Knife Nut.
- Similar to Witchita being "GPF-Vriska" in that she dips in and out of being a complete and utter joke (yet, unlike Vriska in his fanworks, she has a lot more moments of being a genuine antagonist, especially in some of the spinoff incarnations), a few of the members are based on either characters from Homestuck, Fan's own derivatives, loose interpretiations that quickly diverge away, or fanon selves. Vermilion is what would happen if Roxy was near-perpetually drunk and had her cloning interest replaced with a milder one towards botany. Blue is surprisingly a lot like Jake, complete with more than a few called-out assholish moments (but she grows away from them).
- Blue also physically resembles, and later starts to become slightly more along the lines of, Stacy, a character from a prior work from the author ("fully" debuting in THE BEST FAMILY, but having a few other appearances, including a cameo at the beginning of Degree Duck (which is technically her first actual appearance)). Minus the glasses in most cases, but for the obvious reason that no demon needs a pair due to being able to manipulate and adjust their eyes freely.
- While not tied to the eponymous group, Witchita's literal and figurative Dragon Hydra is another instance of the Nintendo 3DS Argumented Reality Game's dragon boss fights all being lumped together and put on the same body. Even if the individual dragons look vastly different.
- Girls Need Role Models: This is discussed and probably averted so far in 360DD, where they flat-out admit that none of them that they know on a deep or personal level would make for idea role models. Red is a bit of a slacker and underachiever. Green has good intentions but goes overkill with them. Violet's just plane batshit. Etc.
- Hijacked by Ganon: All-too often some form of Icesky will take the storyline over. Not always, but sometimes.
- Loads and Loads of Characters: Naturally a given. While Red, Green, and Blue get the most screentime, followed by Yellow, Cyan, and Magenta, and then the tertiary six (though Violet, Azure, and Orange have started getting a little more role than Cyan despite her close ties with Magenta), supposedly the "main" members are clocked in at twelve. The ones introduced in the first chapter of 360DD.
- Mechanically Unusual Fighter: After being made in M.U.G.E.N, they are essentially this. All 360 of them go at once, yet mainly attack in different formations that can be changed and overall resemble using Luiginoids from Mario & Luigi: Dream Team. Complete with very similar-looking action icons.
- Mighty Glacier: Fusion, who is incredibly strong thanks to being made up of a combination of some or most or all of them, yet also not exactly slow, but very uncoordinated for that exact same reason. It takes a lot of teamwork and effort to make Fusion do a given task, which is why fusing into her is usually only used in utmost emergencies.
- No Fair Cheating: Their MUGEN incarnation, like many of his characters, have an "anti-cheap mode" when against certain powerful opponents. Though instead of having a randomly-appearing invincible and overpowered striker at their aid, they instead just eat "Uncle Bob"-burgers before the match, which gives them infinite power for the entire fight.
- Platonic Life Partners: Not just with eachother in most cases, but usually with whatever Token Human they find along with them. Dirk Blaque is the only one so far that any incarnation has had romantic tension with. Yes, even Kamina in Crconikals has his hands off (he prefers Yoko, even after her death he doesn't go for any other girl).
- Pronoun Trouble: Even the band can't really come up with a consensus as to what pronouns to refer Fusion with. Some of them, like Blue, simply use "she" on the basis that a Fusion Dance of several women = also a woman, also Fusion by default has an unmistakenly female body type. Others, like Yellow, use "they" because Fusion is technically a plural, and even when talking uses Royal "We". Some don't give a damn, like Green or Violet, and just say whatever comes to mind at the time. And Red, possibly along with others, sees Fusion less of a person and more of a tool, saying "It's like Fusion is a car except there's a lot of drivers at once and the car is also part of the drivers," and uses "it." This gets more complicated as some incarnations have gender-bending among the 360, and as a result Fusion can look either male or bigender depending on the ratio involved.
- Real Men Wear Pink: All of the male incarnations of them retain their coloring, including the pink-range ones. Some of them also retain the skirts or dress parts of the outfits, and some even add skirts/dresses while their female selves wear pants.
- Red Shirt Army: Averted. All of them are said to eventually get at least some fleshing out, and when it comes to fights they are treated along equal priority to the more major members. There's even a chance that some then-unintroduced one will suddenly be able to kick the ass of a major villain when the whole group is fighting someone at once. Red herself also dislikes it when people try to prioritize certain member's importance over another, claiming that she not only sees them as equally important to keep alive, but that in another scenario like Star Trek she would even risk her own life to save as many red shirts as possible.
- The Wonderful 101 is said to be a huge inspiration to the idea of a band of several heroes. In later chapters of Degree Duck or in some incarnations the whole story, it also covers the concept of flipping around "One powerful hero versus several weaker enemies" by having each member eventually fail to live up to the larger, tougher foes yet together they absolutely floor them.
- Fusion's color-changing resembles that of the redesigned Onion from Pikmin 3, just more vertical than horizontal.
- Token Human: While their Crconikals selves are apparantly human despite still looking like colorful demons, most incarnations of the band have a least one "ordinary" human member with them. Sometimes, but rarely, it's more than one. The original story has Duck and Malcolm until the latter's death in chapter 6, Crconikals itself has Kamina, possibly Cortana depending on how you count her status as a hologram, formerly Yoko before her death, and finally Simon after Kamina's death, the King of the Hill crossovers have Hank or Bobby take on the role...
- Your Size May Vary:
- Fusion. In several incarnations the full 360-combo version of her is the size of a skyscraper or so, and her blade is much larger. In MUGEN, despite having the same number of people involved, she's about as large as a stack of six or seven 360 members on eachother's shoulders and her blade is barely her own size. Though MUGEN at least has some justification in that even if Fusion wasn't 360 times the size of an average person, at her more traidtional size her foot wouldn't even be able to fit on the screen. Probably justified in-universe in that Fusion is made up of their combined energies and doesn't really have any set-scale at all, so she can be whatever size is convenient.
- This is averted with the 360's MUGEN incarnations themselves, at least via Hand Wave: They're not small, but your enemy fighter is just exceptionally large for some reason that might vary depending on the fighter (Cheaper Edd's just powerful enough to turn into a giant, the Homer Army not only had a magic hammock that cloned Homer Simpson but also another one that made each clone bigger, the description for Pimp Cody is just "he's a huge jerk," etc). This is supported by how their associated stage is a scaled-down city where they actually match up to the sidewalks and the like in a believable way.
Related but Currently Untitled
- Arc Number: As always with 360-related works, 12 and 360. In fact, this was the twelfth (and thirteenth) SBIGlet.
- Beyond the Impossible: These guys have at least four (can't leave out Boota) Gurren Lagann characters, so this is to be expected. Notably, Red is actually getting sick of having various villains they come across shouting "Impossible!" after being beaten. Specifically, they break "unbreakable" armor, spot a "complete invisible" person, and one of them beats Battletoads, among other feats.
- Cowboy Bebop at His Computer: Invoked, as always. This seems to think that chakra and spiral energy are the same thing, for one, and that both are synonimous with "magic." This at least explains why arrogant characters seem to have large amounts of it — as it is supposedly powered by beiliving in one's self, and those such as the Troll Empress or Caliborn believe in themselves a little too much.
- Disc One Final Boss: Lucky isn't the true Big Bad.
- Eleventh Hour Superpower: Cortana Gold, where the whole squad powers Cortana with a lot of spiral energy, making her into a living Humongous Mecha that can dish out serious damage and grow to the size of a galaxy.
- Foregone Conclusion:
- This opens with a little In Media Res scene of Kamina, Cortana, and Yoko battling something called an Eternity Wraith. Both Hecksing: The Dawn and Housestuck Hurrcain Crconikals reveal that Yoko died somewhere around the 2000s, and the latter further elaborated that she was also a Spartan and died on a mission against "something [the Rainbow Crew] fought." The Eternity Wraith is the next (and, due to his death, final) step in the Waterwraith and Plasm Wraith, and the Crew fought him prior yet he survived all the fights.
- Reading either Ulumate or Hurrcain gives away Kamina's fate. In fact, the latter spoils the details relating to it.
- Hero of Another Story: With this being planned while HHC was still going on (which can't be said with HUC and HHC), there is far more hinting of there being another, if smaller, spinoff on the way. The final chapter of HHC flat-out mentions "A big gold blur" (Cortana Gold) flying past the moon when the Crew get there. In other words, the Rainbow Crew that they encounter a few times do have their own, much longer fic where they serve as the protagonists.
- Kid Hero: Subverted with Simon. When encountered, he's his starting age of 14, yet still stated to qualify being on the team. However, the higher-ups insists that he studies first. Red shrugs, says "I'm not going to wait for you. I'll just go foreward in time seven years and see what you've become after that." And lo and behold, he's now the way he is after his canon series's Time Skip.
- New Powers as the Plot Demands: The Spartans really just seem to get more and more tools and abilities whenever it's convenient, and that's not covering the 360 revealing that one of their ranks just so happens to have knowledge of the kind of element magic they need. Then again, this is a given: The fact that they are really time-travelers was never mentioned in Hecksing Ulumate Crconikals, even after a few revisions. So it came out of nowhere in the prequel when Kamina just time-traveled there.
- Not the Fall That Kills You: Hand-waved and attempted to be averted in the ending, where Simon and the 360 are plummeting to the Earth from space. Basically. Cortana warps them into a pocket dimension that apparantly has increasingly powerful winds the lower they go, which somehow slows their fall until it's safe for her to teleport them out and above some water.
- Punny Name: Zettrag's attack called "Star Wars." It involves having the stars in that pocket dimension being controlled into robot-like drones that charge out in war-like formations, complete with steller-sized military uniforms, helmets, and rifles.
- Purple Is The New Black: Both Lucky and Zettrag use different variations of purple as their villainy (Lucky's having more of a blue tint apparantly, while Zettrag is the "pure," half-red-half-blue variant), going back to the Duck-Witchita rivalry instead of relying oncemore on the Icesky-related conflict.
- Sequel Escalation: Well, spinoff escalation. Not counting HUC's prequel or HHC's story in the split timeline, each of the Crconikals "major organization installments" have been upping their endgame:
- HUC's final, non-epilogue battle: The top of a London building. HHC's final, non-epilogue battle: The moon. This story's final battle (there is no epilogue fight): Soaring through various points of the planet, then space, then a particularly large pocket dimension. They even fly past the Rainbow Crew during the space portion, and this is noted in Hurrcain itself.
- HUC has one "Lawyer Guy," a T-1000 created by the Troll Empress to try to hunt down any nosey "do-gooder" organizations. HHC has an army of Lawyer Guys chasing after the leprechauns. This has a planet full of them, which is the setting for the then-apparant final villain.
- The Bigger Bads have had less and less foreshadowing and upped their Giant Space Flea from Nowhere gimmicks. In Hecksing, Alucard's Bro is talked about a bit and he even makes an appearance at the end of the first chapter in hologram form. In Housestuck, there's only the slightest implications that Lord English even exists, just a few mentionings late into the story that are easily forgettable and a few vague comments from Calliope. Here, the final villain just shows up out of nowhere and doesn't claim his role in the plot at all until after entering the scene.
- HUC's ending: Three people are naked. HHC's ending: Ninety-six people are naked. This story's ending: Three hundred sixty-one (-two counting Cortana) people are naked.
- A Villain Named Zrg: Naturally given considering that creatures called "the Zergizocks" exist in this world. In this case, it's the real final villain, Zettrag.
- This was parodied with lists such as "Top Ten King of the Hill Episodes With Nudity in Them," "Top Ten Shopping Malls in Canada Whose Construction Started 1990 or 1991," "Top Ten Shopping Malls in Canada Whose Construction Started in 1992 or 1993," "Top Ten Episodes of Our Top Ten Lists," and "Top Ten Video Games that Have the Word 'Sun' Somewhere in Their Title."
- Chromatic Arrangement: Probably one of the most confusing examples ever. The main members of the Fox Crew are given red (Hank), yellow (Dale), green (Bill), and blue (Boomhauer). Sub-members, however, are given different shades of those colors, with each having a "brighest" to "darkest." All members with the same hue are part of a "squad," and how light the respective color is is used as a quick way to determine rank. Hank himself would go on and give all sixteen colors different names of his own, even if they are innacurate (for example, calling one blue shade "indigo" even though it's more accepted that indigo has a tinge of purple in it).
- Combat Break Down:
- Serial Escalation: Present in some installments, which generally get flashier as they near the end. Being Stylistic Suck there's obviously little concern for anything other than trying to be as over-the-top as possible in some ways.
- General: How far will Anyone Can Die be taken? Currently still topped by Gumball Vs Satan, where being the titular hero will not save you from being Killed Off for Real 1/3rd of the way into the story. It's actually pretty hard to top and out-Decoy Protagonist that.
- In general, each of the Homestuck installments start out with the characters roughly being similar to their canon counterparts (though most of them start with them as around 13, despite Jane, Jake, Roxy etc being introduced a few years older, and HHC is an exception to that as many of them are basically adults), yet end with very weird differences and looking unique from any other installment. There is exactly one story that went for the God Tier route: Kids Fit the Trolls, and even then Jade was not merged with Bec, and they all lost the abilities in the sequel.
- Housestuck Hurrcain Crconikals: How large can the Rainbow Crew get? How long can they stall beating Doc Scratch? How much complex mythos can be crammed in? How much needless and uncomfortable "fanservice" will be shoved down the reader's throats? To answer them, in order, They start at only 20 members yet grow to 111 (96 humans, trolls, ancestors, guardians, and counterparts of the first two groups, plus Calliope and the 14 leprechauns). There's three arcs where the plot about Scratch itself isn't progressed in any way, and after the last of his Quirky Miniboss Squad is gone in season five there's another arc that manages to be longer than several of the earlier seasons combined. The final "season" introduced a parody of sorts of the Legend of Zelda Triforce mythos, exept that becomes useless almost instantly after it's introduced. And finally, while it's difficult to give a "peek" to the fanservice parodying, it does get bad enough that in-universe the fanservice costumes are revealed to have came from a Stable Time Loop.
- Kids Fight the Zombies: How generally over-the-top will the fight scenes be? Starts out with the pretense that it's just Thanksgiving-related fluff before turning into a Zombie Apocalypse story. By the end, Jane has long been a demon thanks to a Deal with the Devil and uses the souls of (the late) John, Jake, and Dirk to enter a Super Mode where she gets into a flying fight with the Big Bad over a beach planet that ends with her punching him down a volcano and straight to the core of the Earth.
- Serial Escalation:
- Total Zeksmit, bordering into Sequel Escalation but there is some noticable increase from within the seasons as well:
- How bizarre can the environments get? The first season takes place in a rather unremarkable prairie, whose most interesting location is a forest that's just about as dangerous as a forest in real life. The second season is on an island that bears caves which have magma pits in them (the first season also had some cave systems, but only water if anything could be found there), more exotic and strange animals, and a mutant bear that's fought with one of the contestants before. The third season is in the middle of a giant forest that seems to have a bit of a Patchwork Map sub-division (although at least it aims for a more realistic variant, as the "types" noticably blend into eachother instead of having hap-hazard cutoffs from one to another) of different "flavors" of forest. A part made of dead trees? One with tall trees? This isn't even getting into the supernatural rumours about it, and while none of them are true, it does have considerably more dangerous wildlife than even the second season's setting. The fourth and final is all about touring the world and seeing all sorts of far more elemental environments, starting in the snow, going to the desert, and eventually going to areas such as a Hailfire Peaks or the inside of a massive, de-activated mecha. What do these all have in common? In the distant past, some nut thought they would make for suitable camping locations in his name.
- How screwed over and Off the Rails would the next season finale get? The first final challenge was a very ordinary race and had no derailing whatsoever. The second involved a bit of a... hijacking on Ezekiel, the staff, and the eliminated contestant's end, but the final two themselves were oblivious of this until near the end. The third devolved into a fight between its hero and its real Big Bad, with Ezekiel flat-out saying that it's gotten so extreme that whoever wins gets the money no questions asked. The fourth season's still ongoing, but it's the final one and the finale is confirmed to be a six-parter instead of the usual two-parter for this.
- Each season has gotten longer.
- A Slash of Mortality. Even at the beginning, the characters find a way to leave the mountain they've felt stuck on all their (early) lives. By the end of the first chapter, they leave the planet and are able to explore around the solar system. Then after defeating the Arc Villain there, they move on to the galaxy. Beating the Arc Villain in that and thanks to something related to the fight, they have growing inter-galactic access until they can cover the whole universe, and head to its center for the fight against the third full Arc Villain. There's still one more after that. What is it? Fighting the creator of their universe. First by going through a whole entire universe that he made parallel to their's, then by fighting that universe turned into a mecha out in the void past their homeworld.
- 360 Degree Duck is an odder one. It starts out with fighting a building-sized demon... then kind of goes down and most of the villains after that are only that relevant for that particular chapter. After Icesky's introduction, however, it goes back up, with
- The Fox Crew: How much crossover will be thrown in? How weird and cracky will the story feel while still taking itself pretty damn seriously for the most part? How powerful will the main antagonists get, and how much backstory do they even have?
Your Princess Is in Another Castle
- The Mayro series, so far consisting of Supra Mayro Bross, Supra Mayro Kratt, Supra Mayro 64, and Supra Smash Bross (Maydey). All of them
- Alright, you have all five types of Pikmin, Louie is taken back... again, and all the fruit adds up to the total amount of 66 between the four areas— wait, there's a fifth area? And there is the issue with Olimar still not being found, so that's where he is. Huh, ominous music. What the heck is that gold thing?
Game Over YEAAAAAAAAH!
Fresh Off The Boat
The Captain's Daughter
A ytp don't doesn't reference Shrek is love, Shrek is life? BLASPHMY!
Shrek defends his internet privacy