Creator: Hideki Kamiya
Hideki Kamiya is a Japanese game designer best known for his incredibly blunt, sometimes irritable nature and his critically acclaimed action games, which tend to cram together ludicrous amounts of stylistic insanity and razor sharp action gameplay. Formerly of Clover Studios, a subdivision of Capcom until it was shut down, he now works with other former Clover staff at PlatinumGames.He is also well known for practising his English language skills on his Twitter account, which is to say, that's where he trolls his fans mercilessly (and berates and blocks people for asking stupid or repetitive questions).
Games directed by Kamiya:
- Scalebound (TBA)
- The Wonderful 101 (2013)
- Bayonetta (2009)
- Ōkami (2006)
- Viewtiful Joe (2003)
- Devil May Cry (2001)
- Resident Evil 2 (1998)
Tropes that apply to Hideki Kamiya:
- Ascended Meme: Wonder Director, a character based on (and voiced by) Kamiya in The Wonderful 101 actually says "Ask your mom" as one of his quotes. Bayonetta also says it in Bayonetta 2.
- Astral Finale: Most of his games have Grand Finale set in space.
- Author Appeal:
- Space Harrier is one of his favorite games. Bayonetta and The Wonderful 101 had stages emulating the game.
- The first phase of the Mundus fight in the original Devil May Cry is also a rail shooter-esque stage.
- Scalebound was made purely due to Kamiya's love of dragons. In fact, he had been wanting to make the game since before Bayonetta was in development.
- Badass Boast: People on Twitter will often ask him why he is so awesome. His response:"Lions don't learn how to hunt."
- Berserk Button: Do not ask him repeated questions. Also, do not ask him about the Devil May Cry games other than the first one,note Bayonetta 2,note or Kill la Kill.note Don't trash Capcom either, as he still respects it as his old home.
- Brutal Honesty:
- He's not afraid to call out people who ask him dumb questions.
- A Kotaku writer asked him if he read a particularly controversial Kotaku article about him and his stance on PC gaming. His response: "Do you eat shit?"
- He is very outspoken about his dislike of studio executives tampering with his games and franchises without asking. Some choice red button topics include the box art of Bayonetta 2, Microsoft's marketing of Scalebound, the Wii port of Ōkami, and Resident Evil 3: Nemesis.note On the other hand, he is relatively at peace with his lack of involvement in the later Devil May Cry games, going as far as to claim that he is only the creator of the first game specifically, rather than the series as a whole. He also approved of Viewtiful Joe: Double Trouble for the DS and the series's anime adaptation.
- He really hates the Wii U Virtual Console's inability to turn off anti-aliasing.
- But for Me, It Was Tuesday:"Ah, excuse me tiny insects, but u don't have to tell me that u blocked me. Might be a great historical event for u but for me it's nothing."
- Catch Phrase:
Repeat for idiots : AS I'VE TOLD YOU 10000000000000000000 TIMES I'M NOT A DIRECTOR OF BAYO2 SO ASK HASHIMOTO OR I'M GONNA FUCKIN' BLOCK YOU.
- "Ask your mom."
- He has a fondness for "cute babes."
- He often responds to "When will we see..." questions with "Next week... in gaming magazines/Nintendo Direct."
- Since nearly all of Platinum's games are published and owned by an outside company, every time someone asks him to port one of his games to another console, he replies, "Ask [company name]." This also happens when people ask him to make a new Viewtiful Joe, Devil May Cry, or Ōkami game, as those IPs are owned by Capcom. You'll know he's messing with them if they ask him to port a game exclusive to one console to a competing console.
- Several "...or else I'll block you" tweets are often prefixed with "As I've said 10000000000000000000 times...":
REPEAT: As I've told u 100000000000000000000000000000000000000000 times, have ur fucking conversation or argument elsewhere or I'll block u.
Repeat: As I've said 10000000000000000000 times, I never need any advice. I do what I wanna do. I am me. U are u. Advicing idiots-> Blocked.
- Depending on his mood, he'll at least be nice enough to ask for permission first. "May I block you?"
- "Enough of [x]", [x] being whatever video game/anime Twitter is trying to get him to watch. Usually mixed with "something" to show contempt toward whatever it was and annoy the fanboys.
- Challenge Gamer: Many of his favorite video games are Nintendo Hard arcade games, such as the original Gradius and Space Harrier. He's pretty damn good at them, too.
- Creator Cameo: He appears in The Wonderful 101 as Wonder Director, and also voiced Six Machine in Viewtiful Joe and Onigiri in Okami. note
- Deadpan Snarker: He's known for his blunt sarcasm in Twitter.
- Doing It for the Art
- This is all that needs to be said. Kamiya has often expressed that he doesn't care about how well his games do in terms of sales. All that matters to him is that people enjoy his games.
- When asked about Okami's relatively straightforward difficulty, Kamiya stated that "there should be no difficulty when reading folklore."
- Foreign Language Tirade: The last thing you'll see from his account if he decides to block you for being annoying or an asshole.
- Hair-Trigger Temper: It doesn't take much for him to angrily tell people off, though he's generally civilized otherwise.
- Hype Backlash: Invoked. He's been permanently turned off of Kill la Kill due to hordes of gamers requesting that he make a game based on it. Apparently, the rest of Platinum Games' staff also feels the same way... with the apparent exception of Metal Gear Rising director Kenji Saito.
- Hypocritical Humor: He swears on Twitter, yet when people send him tweets with the word "fuck", he'll sometimes tell them, "Don't use F-word, it's rude."
- Insistent Terminology: Refer to the Recurring Boss of Devil May Cry as "Nelo Angelo" and he will respond with, "Nero is correct."note
- Insufferable Genius: He's a talented programmer for sure, but his short temper on his Twitter posts kind of makes him look like a dick.
- Insult Backfire:Fan: Many reviews are giving W101 a low score because its "too hard". How does this make you feel?
- Jerkass Has a Point: While he may not be nice about how he phrases his opinions, he usually is justified in the positions he takes. Also, more often than not he only blocks and/or calls out people who provoke him first or break the rules that he has clearly established (e.g. check his twilog to avoid asking a repeat question, don't ask him about games he didn't work on, etc.).
- Mathematician's Answer:
- Don't expect Kamiya to elaborate or be specific if you ask him something. This is understandable since he's most probably constantly busy with a project, and has more than enough tweets to respond to.
- When asked, "Do you have a favourite [x]", he often answers with, "A lot."
- When asked why his answers tend to be so short, his response was, "Can you say some long sentence in Japanese?"note
- No Dub for You: He explained that the reason Devil May Cry, Viewtiful Joe, and the original version of Bayonetta are not dubbed in Japanese because the characters in those games aren't Japanese themselves. In fact, The Wonderful 101 and the Wii U port of Bayonetta are the only Kamiya games to actually include dual audio.
- Old Shame: The original version of Resident Evil 2, often referred to as "Biohazard 1.5", which was his first assignment as director. He took a more passive role in accepting other team members' suggestions, turning the game into a mess that they had to completely do over from scratch. Kamiya stated that the experience taught him to take a more assertive role in making games and allowing his vision as a director to shine through.
- Overly Long Gag: Has been known to link to his other tweets if he gets questions he's been asked already. Often these linked tweets will contain more linked tweets, eventually culminating in an answer if you follow the link trail long enough.
- Promoted Fanboy: Kamiya is a noted lover of video games in general, especially '80s-era arcade and console games, and his philosophy is to design the type of games that he himself would like to play. In particular, getting to work for Sega (Bayonetta) and Nintendo (The Wonderful 101) was a dream come true for him.
- Recurring Boss: Another favorite of his. Includes every boss in Devil May Cry save Mundus, Orochi and Waka in Ōkami, Jeanne in Bayonetta, and Prince Vorkken in The Wonderful 101.
- Refuge in Audacity: His entire Twitter persona lives off this.
- Running Gag:
"Thanx all, but if I keep talking, ninjas from Kyoto will force me to commit ritual suicide, so forgive me until there is new, official info."
- When asked about information while he's under a non-disclosure agreement that prevents him from answering:
"Thanx all, but if I keep talking, Microsoft will make me jump off the Space Needle, so forgive me until there is new, official info."
- After Scalebound was announced, Kamiya revived this gag with a new variation.
"Dream... what? What... cast?"
- Pretending he's never heard of the Sega Dreamcast on purpose, sometimes even acting as though he doesn't know what Sega itself is.note
- Spiritual Successor: Bayonetta is this to Devil May Cry, as Kamiya wished to revisit the style of gameplay that made him famous in order to show how he had evolved as a director. The Wonderful 101 is sometimes thought by fans to be one for Viewtiful Joe, but Kamiya has denied this, as the similarities are largely aesthetic only.
- Unexpected Shmup Level: Yet another personal touch of his.