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Razputin's family, a lineage of circus acrobats from Grulovia. They have a tenuous and complicated opinion towards psychics due to their difficult history with the curse of Galochio.


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https://static.tvtropes.org/pmwiki/pub/images/flyingaquatos_3.png
The entire Aquato clan from left to right: Augustus, Donatella, Razputin, Dion, Queepie, Frazie, and Mirtala. Not pictured: Nona.

Raz's family, consisting of father Augustus, mother Donatella, siblings Dion, Frazie, Mirtala, and Queepie, and the elderly Nona. They show up to the Motherlobe by Augustus' insistence on supporting Razputin and possibly making them more open to psychics, setting up their camp in the Questionable Area.


  • Art Evolution: Their designs in Psychonauts 2 slightly differ from the ones present in Raz's memories from the first game. For starters, Donatella is way less curvy and Queepie a lot less stocky and more "chibi".
  • Big, Screwed-Up Family: The Aquatos have some pretty big issues, even before everyone learns Nona isn't really Marona, but in reality is Lucrecia and Maligula.
  • Charles Atlas Superpower: Applies to all of them, being trained acrobats who live their craft, but Queepie looks like his age is in the single digits at best, and is able to hold his entire family up without support.
  • Dysfunction Junction: They love each other but to say they all have hang-ups is an understatement, and that's before taking into account all the baggage that comes with Nona's real identity.
  • Fantastic Racism: Most of the family still hold deep grudges against psychics even after Augustus has come around, and it's taking them some time to adjust to the Psychics within their family.
  • Formerly Friendly Family: It's implied Raz's relationship with his older siblings used to be better in the past.
  • Gypsy Curse: The family are cursed by a psychic to die in water. Or at least that's what Augustus' Fake Memories are telling him.
  • Human Ladder: A lot of the family's tricks often involve stacking atop one another, with them spending the game working on the "Devil's Firehose". They finally manage to do it in the climax, which they use as a way to fling Raz towards Maligula.
  • Immigrant Parents: Augustus is a Grulovian War Refugee, and Donatella is implied to be from Italy. Augustus's background becomes especially relevant in the second game, as it's also where the Big Bad hails from.
  • Ironic Name: As has been noted a few times, their last name is "Aquato", but their family curse prevents them from having anything to do with water. Donatella actually laments that it used to be a Meaningful Name, as when the family started out water acts were a big part of their style, with the curse forcing them to come up with other, less impressive stunts. Once the "curse" is broken at the end of the second game, Donatella expresses elated interest in finally restoring their name to being meaningful by bringing out some old stunts.
  • Leitmotif: A remix of "The Meat Circus" plays whenever they perform one of their acrobatics.
  • Lives in a Van: A caravan, to be precise, which they also run their circus out of.
  • Making a Splash: Part of the Aquatos' act was that they involved a lot of water stunts, before the Curse of Galochio made water too dangerous for them to continue integrating it into their act. It's implied that psychic members of the Aquato family have hydrokinetic powers inherited from Nona, and that Raz subconsciously summons the Hand of Galochio to drag him into the water with said hydrokinesis due to his belief that the curse would do so. Once Raz discovers that there was no curse and that it's entirely superstition, the Hand of Galochio no longer drags him into the water.
  • Magical Romani: Played with. The Aquato family has a general disdain for psychics (or "Fortune Tellers", as Donatella is prone to calling them)... while half the members of the family are themselves psychic. This has resulted in a lot of family conflict, Boomerang Bigotry, and Internalized Categorism, which is only exacerbated when Raz runs away from the family circus to train his psychic powers.
  • Muscles Are Meaningless: They're all very spindly, but very physically strong.
  • Noodle People: They're a clan of stringbeans with the exception of Nona, who is not-coincidentally the only one who sits out the acrobatics.
  • Pauper Patches: Everyone except for Raz (who instead wears makeshift Sasha Nein cosplay). The worst case is Augustus, whose shirt appears to be held together by safety pins.
  • Recessive Super Genes: Psychic powers run in the family, but not consistently. This is implied to come with an innate genetic talent for Hydrokinesis from Nona which, combined with their mentally installed fear of water, helped simulate that they really were cursed to die in water.
  • Riches to Rags: If Donatella is the be believed, the Flying Aquatos were beloved and highly successful back in Grulovia. After the Deluge discontinued the nation and "cursed" their family, the Aquatos are now living nomadically in America, dressed in Pauper Patches and doing acrobatics for just enough money to afford moving their big top to the next venue.
  • Super Drowning Skills: The Curse of Galochio made it so that they would die in water. In gameplay, Raz can't even walk on water with his Levitation ball, unlike other unsafe surfaces. The sequel reveals that the curse isn't real, but they still can't swim. If you've believed being in water under any circumstance would likely lead to death for your whole life, why would you learn how to swim?
  • Token Good Teammate: Augustus, Tala, and Nona are the only ones without any hang-ups about Raz leaving, or being a psychic. Heck, it's even to the point where, if you use Clairvoyance on each, Augustus and Tala see Raz as a proud, capable Ringmaster, and Nona sees him as either Dion or Queepie.
  • Training from Hell: Since they double as a circus troupe, all of them train rigorously from birth in such a way that would be ludicrous in real-life, to the point where the few days Raz took off after running away was enough to make them notice he'd fallen behind. While Raz presents it in a very negative light in the original game, the second game casts it in a more light and cartoonish (if still stressful) fashion that is implied to be more honest.
    Augustus: Come on, now. Be a big girl and throw knives at Daddy.

    Razputin "Raz" Aquato 
Can be found in Main Characters.

    Augustus Aquato (Major First Game Spoilers

Voiced by: Armin Shimerman

https://static.tvtropes.org/pmwiki/pub/images/augustus_2.png

Razputin! I see your skull is as hard to penetrate as ever!


Raz's father, and The Ghost for most of the first game. He supposedly hates psychics, and Raz ran away to escape him. However, Raz is going to have to go home sooner or later, and he'll have to confront his father in the process. He shows up later on in the second game, bringing along the entire Aquato clan with him in hopes of opening them up to having psychics in their family and to support Raz...with mixed results.
For the evil version of him from Raz's mind, see The Mental World.


  • Abusive Parents: Every time Razputin talks about him, it's not exactly pleasant. He constantly pushed him away from his psychic abilities and, instead, forced him to practice acrobatics. Apparently, it became so strenuous that Raz started wondering if he was only doing it so that he could kill him in a way that would look like an accident. As it turns out, though, Raz misinterpreted his intentions. He's a caring and friendly man, but he's obviously not paying enough attention to his parenting. While strict in training Razputin it was due to the knowledge that their family has many enemies among psychics and wanted Raz to have abilities to fall back on unrelated to his psychic powers. Though 2 does suggest that he was a lot harsher on psychics in the past than the first game lets on, as Raz's sister who is also a psychic is still reluctant to come out as one even after Raz assures her that he's okay with them.
  • Alliterative Name: Augustus Aquato.
  • All There in the Manual: His name. In the first game, he's an Unnamed Parent.
  • Amazingly Embarrassing Parents: Becomes this by the time of the sequel, bringing the entire Aquato family to visit Raz on his first day at the Motherlobe, where he manages to embarrass Raz in front of the entire group of interns.
  • Anti-Climactic Parent: Raz describes him pretty much as an Archnemesis Dad who wants to kill him. When he actually makes an appearance, he is just a concerned parent with his son's best interests in mind, just not that great with communication.
  • Big Damn Heroes: Just as it looks as though Raz's version of Augustus is going to win, the real Augustus finally makes it in.
  • Boomerang Bigot: Subverted. Raz initially claims that he, along with the rest of his family, hates psychics, when he himself is psychic, but in reality he doesn't hate psychics at all, but just worries for his family with the numerous enemies in the world of psychics the Aquatos have. Averted with his evil mental counterpart in Raz's head, as he doesn't appear to be psychic and attacks entirely using his own acrobatics and throwing skills.
  • Disappeared Dad: His own father, Lazarus "Lazlo" Aquato, died 20 years before the game. 2 reveals he drowned in a dam disaster accidentally caused by Maligula. We later find out that his real mother, Marona, also died in the flood, orphaning him.
  • Embarrassing Hobby: In 2, he mentions he was building a model train-set before an elephant (according to Donatella) sat on it. He's especially confused by this considering their circus has no elephants.
  • Evil Me Scares Me: Upon entering Raz's mind, he's as disturbed by the sight of the evil version of himself as saddened by the realization that this is how Raz ended up perceiving him because of his flawed approach to protecting and parenting him. He's also slightly annoyed that the evil mental version of him is losing his hair.
  • Fantastic Racism: He hates psychics, despite apparently being one himself, or so Raz says. We later find out that it wasn't bigotry driving his actions, but a keen awareness of the danger that would come if his son were to openly practice his psychic powers, and Poor Communication Kills. The evil version of him in Raz's mind, representing this skewed perception of him, is more or less defined by this trope.
  • Fake Memories: Most of the memories of his childhood following the Grulovia flood and the death of his father are false; they were implanted by Ford Cruller to hide the fact that Nona Aquato, Maligula's real personality, was still alive, and to make the two of them believe they were mother and son rather than nephew and aunt. Augustus' real mother died in Grulovia with her husband.
  • Fantasy-Forbidding Father: Not out of malice, however. His tearing up of the Whispering Rock pamphlet and distaste for Raz's dream of being a Psychonaut are a result of him simply being too worried about his son's safety due to the Aquato family's "many enemies".
  • Good All Along: While his mental image in Raz's mind is cartoonishly evil, he turns out to be a normal, loving dad who just didn't realize how his behavior would be perceived by his son.
  • Good Scars, Evil Scars: He has a set of scars over one of his eyes. The mental caricature of Augustus encountered in Razputin's mind sports far more gruesome-looking scars that cover his entire head.
  • Happily Married: He and his wife differ on his and Raz's psychic abilities, but they clearly love each other. Notably, while Augustus is practicing pyrokinesis, at Raz's suggestion to think of something really hot he states he's thinking of Donatella, much to Raz's chagrin.
  • Jerkass Realization: When the real Augustus manages to get into Raz's mind, and sees his Monster Clown version, he's genuinely shocked and saddened upon realizing just how badly he's come off to his son. On top of helping him during the final boss fight, we see him actively trying to make up for his mistakes in the second game.
  • Laser-Guided Amnesia: Ford modified his memories after the disaster in Grulovia, making him forget his mothers death and making him think Nona was his real mother rather than his aunt. His real memories begin to re-awaken near the end of 2.
  • Manly Tears: When Augustus finds out his real mother is dead, and the woman who raised him was his aunt (who was the one who accidentally killed his parents), he sobs and is given a hug by Raz.
  • Oblivious Adoption: Justifed and Played for Drama - thanks to some brainwashing, Augustus grew up believing his aunt was his mother. Fortunately, they find they still love each other when the conditioning is removed.
  • Over-Enthusiastic Parents: Overcorrects for his prior parenting failures with Raz, dragging the whole family to the Motherlobe to give the boy (humiliating) moral support.
  • Papa Wolf: Mess with his son, and you're liable to get a Psi-Blast in the face.
  • Parents as People: He's not the ideal father in terms of speaking with his son about their issues, and he could certainly bear to express himself a little better, but he ultimately loves Razputin and was always thinking of his well-being. To make up for this, he's more openly affectionate and supporting by the time of 2.
  • Playing with Fire:
    • The mental version of Augustus uses lots of fire during his indirect battles in the Meat Circus, through flaming juggling pins, setting the environment ablaze, and igniting the Butcher's cleavers.
    • The real Augustus is trying to learn Pyrokinesis during Psychonauts 2. He's shown a tendency to set pine cones on fire as he practices.
  • Poor Communication Kills: If he had communicated better with his son about his intentions, Raz wouldn't have thought he wanted him dead.
  • Red Herring:
    • Of sorts. When Raz discusses his father, you get the sneaking suspicion that you'll have to face him down eventually, being made out to be an abusive dad... but it's zig-zagged. Augustus himself is nowhere close to the "psychic hating" slave driver that Raz makes him out to be, but the Meat Circus version of him, being everything Raz built up his Dad in his mind to be, definitely is.
    • A minor one, but during the Meat Circus, a ghostly apparition appears several times during the level, moaning Raz's name. It turns out that it wasn't part of Raz's mental world but was Augustus trying to project himself in.
  • Retcon: The sequel has him spending the entire game struggling to ignite a pinecone, despite being shown in the first game to be at least competent enough to use a Psi-Blast without issue. That said, different psychic characters have different strengths in their abilities; it might be that Augustus has a stronger affinity for psi-blasts and telekinesis than pyrokinesis, or that he never trained in the latter. He also might have only been able to use his psi-blasts because he was inside the mental world and/or around a large deposit of psitanium, and didn't have the training needed for using it otherwise.
  • Secret Legacy: He was psychic all along, and wanted to help his son learn to control his powers.
  • Secret Secret-Keeper: Dialogue in the sequel reveals that he is actually completely aware that Frazie is also Psychic, but decides not to press her on it until they're ready to admit it.
  • So Proud of You: By the end of the first game Augustus makes it clear that he's that he's proud of Raz for all he's accomplished and encourages him to join the Psychonauts to "show the world".
  • Stacy's Mom: Raz gets very uncomfortable when Norma starts kissing up to his dad and coyly refuses to explain why. She's actually trying to get info on the Aquatos' connection to Maligula, since she's convinced Raz is The Mole.
  • Tough Love: Pushed acrobatic Training from Hell on Raz, especially after he realized the boy was psychic. His intent was to prepare him against the inevitable dangers his talents would draw to him. Deconstructed as it results in Raz interpreting it as punishment and even attempted murder. Furthermore, it alienated Raz and serves as the impetus to him running away
  • Unseen No More: For most of the game, Raz's dad is only mentioned now and then. It is only at the end that he makes an appearance, and he plays a small but important role in the second game.
  • Unskilled, but Strong: Revealed to be this, putting into account both games. While he had enough inherent talent, in the first game, to invade the Meat Circus without a Psycho-Portal, and give Raz enough of a boost to become an energy-based Kaiju, his lack of training makes it difficult for him to do basic Pyrokinesis. Though this might also be due to him having to do it in the real world instead of the mental world.
  • Walking Spoiler: Due to the fact during most of the first game the only info available about him was Raz' poor communication-based perspective of his flawed parenting approach, the story heavily built him up as some sort of Archnemesis Dad Raz would need to eventually confront, so the simple fact that he was Good All Along is a major spoiler. Of course, with his increased involvement in the sequel, even showing up in the game trailer as his true self, this status becomes a Late-Arrival Spoiler.
  • Weaker in the Real World: When he shows up in the final Mental World in the first game, he exhibits incredibly strong psychic power that he uses to aid Raz, but when trying to use something as basic as pyrokinesis in the real world during the sequel, he takes most of the game to so much as spark an ember. This heavily implies that he has high talent for Astral Projection beyond most other psychics, but in terms of everything else he's Unskilled, but Strong.
  • You Are What You Hate: Despite hating psychics, Raz believes he too is a psychic. Subverted in that while he is indeed a psychic, he doesn't hate them back; quite the opposite actually. But their family, quote, "has many enemies", so he has to keep a low profile.
  • Younger Than They Look: Based on the timeline established by 2, that he lost his father 20 years ago when he was still a young boy, Augustus is likely in his early to mid 30s. He certainly looks older than that though.

    Donatella Aquato 

Voiced by:: Anna Vocino

https://static.tvtropes.org/pmwiki/pub/images/donatella.png

Raz's mother. Unlike her husband, she still dislikes psychics.


  • Absurdly Youthful Mother: If it wasn't explicitly stated that Donatella is Raz's mother, you would probably mistake her for his sister.
  • Abusive Parents: Of the emotional variety. When Raz talks to her, she constantly belittles him by making passive-aggressive comments about him and bringing up the fact that he ran away from home, even though her and her husband's poor parenting are what led Raz to run away in the first place, and Raz also regrets his decision. She also routinely makes bigoted comments about psychics when talking to Raz, even though she knows he's a psychic and those comments clearly are hurtful to him. She also, at one point, basically tells her own son that she's ashamed of him. In the postgame, she starts treating Raz better and appears to have let go of her resentment towards him, though never really apologizes or admits that she was wrong to act the way she did.
  • Always a Child to Parent: Using Clairvoyance on her shows that she sees Raz as a swaddled baby.
  • Amazingly Embarrassing Parents: She calls Raz "Pootie", much to his fellow interns' amusement and Raz's humiliation.
  • Berserk Button: Hollis very quickly gets on Donatella's bad side when she refers to the family carriage as a "wreck" and offers to burn it down.
  • Happily Married: She and her husband differ on his and Raz's psychic abilities, but they clearly love each other. After all, they do have five children and Raz mentions them having a "Tumble in the Net" after each show which he assumes is a circus drink of some sort.
  • Have You Tried Not Being a Monster?: She's perfectly okay with her son and husband being psychic as long as they keep it to themselves and let her pretend they aren't.
    Donatella: Every family has its secrets. The trick is to hide the shame away, where no one can see it.
    Razputin: That doesn't sound very healthy.
  • Hypocritical Humor: Disregards Raz pointing out that the Aquatos' "curse" was all psychosomatic suggestion, saying he can believe what he wants, without ever considering that maybe the opposite is true.
  • My Beloved Smother: Clairvoyance shows she sees Raz as a helpess baby. She's also concerned about letting Queepie out of her sight. By the end of the game she relaxes on this, having learned that her kids can fend for themselves.
    Raz: I already went [to see her]!
    Frazie: Raz, I KNOW you didn't!
    Raz: Ah-ha! psychic!
    Frazie: No, I know because if you had, you'd be covered with mom's weird lipstick.
  • Never My Fault: Unlike her husband, who realised that their poor parenting led to Raz running away at the start of the first game and tries his best to reconnect with his son and make amends, she takes no responsibility and opts to blame Raz for all of it. Even after she lets go of her resentment, she never really apologises or admits that she was wrong.
  • Obnoxious In-Laws: She claims she always felt something was off about Nona, but brushed it off as being this trope in effect. Turns out Nona isn't actually Augustus's mother but rather his aunt.
  • Passive-Aggressive Kombat: She never outright calls out Raz on either being a psychic or running away, but she indirectly voices her frustrations by trying to push conversations away from the former and constantly bringing up the latter around Raz. Nearly every comment she makes is framed to make Raz feel guilty.

    Dion Aquato 

Voiced by: Yuri Lowenthal

https://static.tvtropes.org/pmwiki/pub/images/dion.png

Eldest Aquato child, Raz's older brother. He's not a psychic, and thus is very hostile to psychics. Very resentful over Raz leaving the family to become a Psychonaut, which he takes as personal treason.


  • Big Brother Bully: Dion is very hostile to Raz for leaving, and hates psychics. Using clairvoyance on him shows he perceives Raz as a punching bag. Very downplayed in that he restricts himself to just making bitter jabs at his little brother, and the implication that his relationship with Raz was positive before the latter ran away.
  • Character Development: He ends up being one of the members that changes his views on Psychics the most. For one, once you help him put up the Aquatodome, he concedes that there are some uses to Raz's powers. Likewise, Gisu helps dispel quite a few myths Queepie gave him about Psychics (though he does still half-believe one of them).
  • Delinquent Hair: Somehow manages both a pompadour and a small ponytail, signifying his role as the Big Brother Bully.
  • Et Tu, Brute?: He views Raz running away from home to become a Psychonaut as Raz turning his back on the family, which is why he's the most hostile of the family towards him to start with.
  • Jerkass Realization: A minor one. After Raz argues that the family would be better off without secrets, Dion snaps that the family would be better off without him. The silent look on Dion's face after he says it shows that even he realizes he went too far.
    • Cut dialogue suggests he would've had an even bigger one, where he outright apologizes to Raz and tells him he loves him.
  • Love at First Sight: When the Flying Aquatos come to the Motherlobe to visit Raz, Gisu and Dion immediately notice and give flirtatious looks at each other. The two are chatting in the post-game.
  • Love Redeems: He has Ship Tease with Gisu, and she helps dispel some of his false misconceptions about psychics.

    Frazie Aquato 

Voiced by: Stephanie Komure

https://static.tvtropes.org/pmwiki/pub/images/frazie2.png

2nd eldest Aquato child, Raz's oldest sister. She too is a psychic, something she's ashamed of.


  • Big Sister Bully: She's prone to throwing stones and pinecones at Raz. Clairvoyance shows she sees him as a crybaby. Like her brother, Dion, this is very much downplayed as her bullying stems from her bitterness and hurt at her little brother running away; with the strong indication that their relationship was much more positive before Raz ditched the family. However, unlike Dion, she makes some effort to be affectionate with Raz and tries to reciprocate his attempts at patching things up.
  • Does This Remind You of Anything?: Frazie keeping her psychic status hidden could rather easily be seen as an allegory for queer people being in the closet, and her attitude towards psychics could also be seen as being an Armored Closet Gay. Especially considering Raz and Augustus both agree to let her "come out" to her family as psychic at her own pace.
  • Internalized Categorism: Frazie's Establishing Character Moment reveals that she is also psychic and is ashamed of being one. Talking with her can mellow her out a bit and she'll express a willingness to visit the Motherlobe to at least learn about her own powers.
  • Hereditary Hairstyle: Somewhat; her hairstyle is effectively an inverted version of her mother's hairstyle.
  • Missed the Call: Nona had considered giving Frazie the Whispering Rock pamphlet instead of Razputin, but chose Razputin because he was much more likely to defy their parents and make a go at it.
  • Odd Name Out: Frazie is the only female member of her family whose name doesn't end with A—Donatella, Mirtala, Nona or Lucrecia, and even her late grandmother Marona all follow this pattern.
  • Running Gag: No matter where anyone is, Frazie is always off to the side somewhere ready to throw a pinecone and make a snide comment at anyone who says something negative about her, usually Raz.
  • Secret-Keeper: Knew Raz was psychic before he ran away to Whispering Rock, as they used to play "weird brain games" before Frazie internalized the family's hatred for psychics. Much to her frustration, Raz is pretty quick to out her alongside himself.

    Mirtala "Tala" Aquato 

Voiced by: Amber Hood

https://static.tvtropes.org/pmwiki/pub/images/mirtala.png

4th Child of the Aquatos, Raz' young sister.


  • Big Brother Worship: Unlike her older siblings, Tala doesn't appear to resent Raz for running away from home. Using Clairvoyance on her shows that see she sees Raz as an imposing Circus Ringleader. Raz meanwhile will say Nona is proud of Tala's acrobatics just to make Tala happy.
  • Entertainingly Wrong: In the ending Tala struggles to understand her family's history, despite Frazie trying to explain it to her in details, including making a detailed chart. Tala just turns to Raz to exclaim "Frazie says Nona isn't our Nona anymore!"
  • Genki Girl: Even in a family of daredevil entertainers, Mirtala stands out as the most hyperactive of the clan. She's silly, cheerful, talkative, and can't seem to stand still.

    Queepie Aquato 

Voiced by: Carson Annable

https://static.tvtropes.org/pmwiki/pub/images/queepie_2_4.png

Youngest child of the Aquato family, Raz' younger brother.


  • Adorably Precocious Child: Acts much older than the roughly-five-year-old he is.
  • Ascended Fanboy: He becomes a DJ for K.L.O.B. after having become a fan of the station.
  • Aw, Look! They Really Do Love Each Other: For all of Queepie's avoidance of Raz and saying Raz tries to appropriate all that Queepie likes, if clairvoyance is used on him, Queepie sees Raz like Tala and Augustus do: as a strong ringmaster.
  • The Baby of the Bunch: An identity Queepie resents, which is the reason for the habit of running off to do his own thing.
  • Charles Atlas Superpower: Perhaps more so than the rest of his family. Queepie can scale heights that Raz can only reach using his own psychic powers. And more impressively he can lift and support the weight of his entire family sans Raz and Nona.
    • There may be more to this than it seems because, if you talk to her in the post-game, Hollis mentions that she sees potential in not only Frazie and Augustus, the so-far only other known psychics in the Aquato family, but Queepie too.
  • Sibling Rivalry: Queepie expresses annoyance at Raz trying to bond with him, thinking his brother uncool. It's implied this is an air he's putting on as with clairvoyance, Queepie sees his brother same way Augustus and Tala do; as a capable proud ringmaster.
  • The Strongman: Stars in the Aquatos' 'Strongest Boy on Earth' act.
  • Super-Strong Child: Serves as the circus Strongman despite being maybe five years old.
  • World's Strongest Man: Referred to at the world's "Strongest Child", at least in Nona's mind version of the circus. It does extend to the real world, though, since he can hold up his entire family by himself during the Devil's Firehose routine.

    Nona Aquato (Unmarked Spoilers Ahead

Voiced by: Audrey Wasilewski

Marona "Nona" Aquato (née Galochio) / Lucrecia Mux

https://static.tvtropes.org/pmwiki/pub/images/nonapsy2.png

Raz' seemingly normal paternal Grandmother, who's considered a major source of support in the Aquato family. In reality however, she's actually Raz' paternal grand-aunt, and in truth is the source of a lot of the problems in the second game.
For her Maligula identity, see The Mental World under "The Final Boss".


  • Affectionate Nickname: She was known as "Lucy" by Ford and her friends. Helmut also called her "Lulu".
  • Ambiguous Situation: While at first coming across as an old lady suffering from age-related mental degradation, the reveal that Ford tampered with her mind with Fake Memories, followed by being surrounded by triggers bringing out her Repressed Memories, one can't be certain if these eccentricities are because she's old or if it was all related to Otto's highly-experimental Astralathe. She certainly seems far more lucid as her conditioning unravels.
  • Amnesiac Dissonance: Not only did she forget her past as Maligula, she came to believe she was the very sister she killed.
  • Badass Family: Her great-nephew is Raz, after all.
  • Beware the Nice Ones: She's a loving and friendly psychic, but if her evil self Maligula is any indication, she's the most powerful of the original Psychonauts and it took all the other six working together to stop her when he had her mental breakdown and with great cost to everyone involved.
  • Burlesque: Apparently, she was banned in three countries when she was performing as "Wet Wanda", which might double as Power Perversion Potential.
  • Catchphrase: "Stay away from the water!", due to the family's curse. She still repeats it after it's revealed that it's not real, which she attributes to old habits.
  • The Chooser of the One: It's revealed in her mental world that she was the one who gave Raz the pamphlet for Whispering Rocks, donning a disguise at the time. It was going to be either Raz or Frazie, but she chose Raz because of his fascination with True Psychic Tales.
  • Dirty Old Woman: Once she begins regaining her memories, she fondly reminisces about sneaking around Green Needle Gulch with Ford and has no issue discussing the possibility of rekindling their relationship with Raz, to his disgust.
  • Easily Forgiven: Played with in regards to the reveal that A: she is Maligula and B: that she is not Augustus's mother but in fact his aunt and the one responsible for her and her husband's deaths. In the post-game, Augustus is trying to process everything. He can't quite bring himself to say that he forgives her yet, but he does tell Raz that she is still part of their family regardless.
  • Everyone Calls Him "Barkeep": The Aquatos always call her Nona.
  • Fighting from the Inside: Her true memories would clash with Ford's programming, causing wistful feelings as she tried to grasp them, inducing a fugue state in which she sought to uncover them with no memory of doing so afterwards. She was the one who gave Raz the pamphlet for Whispering Rock, in disguise, hoping he could somehow help her.
  • Foil: To Milla. Milla was successfully able to stow her tragedy in a dark place, Lucy was never able to until Ford and Raz helped her.
  • Happiness in Minimum Wage: Even though Nona has a lot of repressed angst over her time as Lucricia Mux, she admits that she was happy repairing the family's tent and "stretching the children", content in spite of her family's poverty.
  • Identical Twin ID Tag: Whether or not they were twins is unconfirmed, but Lucrecia and Marona were almost indistinguishable as young adults. The only way to tell them apart was how Marona wore glasses and Lucrecia didn't.
  • I Have Many Names: Lucrecia Galochio, Lucrecia Mux, Maligula, Nona Aquato, "Wet Wanda"...
  • I Was Quite a Looker: Ford's Memory Vaults show that Lucy was a tall and beautiful young woman, and it's implied she did burlesque acts in her past.
  • Making a Splash: She was a powerful Hydrokineticist. It was the original reason Ford and Otto recruited her, with the intent of using her power to help mine out Psitanium. In Grulovia, she used these powers a lot under the Gzar, which eventually lead to her accidentally killing many innocents via flooding. When he edited her mind with the Astralathe, Ford locked her Hydrokinesis behind a phony curse placed on the Aquato family that would make them fear water.
  • Maybe Ever After: There are signs that she and Cruller might rekindle their relationship.
  • My Sibling Will Live Through Me: Ford used the Astralathe to overwrite her identity with her sister's.
  • Miniature Senior Citizens: Nona's barely taller than the youngest members of her family, presumably due to osteoporosis. It's a notable contrast from how tall she was in her prime.
  • Never Mess with Granny: After Maligula reawakens within her, she displays that old age has not hampered her powerful hydrokinetic abilities one bit.
  • Power Floats: After Maligula awakens within her, and takes over her, she begins levitating.
  • Retired Badass: After the Maligula persona was sealed deep inside her, and her memories of all of it were wiped, she lived a pretty happy life with her relatives, the Aquatos.
  • The Reveal: Aside from her being the source of Maligula, Nona was the one who gave Raz the pamphlets for Whispering Rock, inspiring him to run away from home in 1.
  • Sanity Slippage: A combination of the experiments she performed on her own mind with the Psychic Seven and the trauma of the war she helped end in her homeland began to unravel her mental stability. The Gzar ordered her to make crowds of protestors disperse with heavy downpours, which caused a flash flood that drowned the protestors, including her sister and brother-in-law. The horror of this was the final push, bringing the "fight" of her fight-or-flight response essentially take over her mind, turning her into the terror Maligula.
  • Scatterbrained Senior: She's not all there. Whenever you use Clairvoyance on her, she often sees Raz as either Dion or Queepie, confusing him for the two. She also addresses him as Queepie at least once. This makes sense of her seemingly teasing vagueness when Raz asks her if he's her favorite grandson: She actually can't tell them apart.
  • Sealed Inside a Person-Shaped Can: "Nona Aquato" was a personality Ford had made via the Astralathe to suppress her true self (Lucrecia Mux) and the Superpowered Evil Side intrinsically tied to it (Maligula). The entire third act of the game is Raz and Ford trying to ensure that the "can" is never opened, only to fail thanks to Norma and Gristol's intervention.
  • Shed the Family Name: "Mux" was the family name of her late husband, Gelsin Mux. Her birth family name is in fact "Galochio".
  • Superpowered Evil Side: While Nona is very powerful already, Maligula is this to her. Maligula isn't something so sophisticated as a split personality, but essentially the personification of the "fight" part of Nona's instinctive fight-or-flight response that all humans have, meaning she has all of Nona's powers, and none of her restraint, remorse, attachments or regrets. She'd happily wipe out all life on Earth, because killing is all she exists to do.
  • Unperson: Unlike the rest of the Psychic Six, whose pictures are prominently displayed, hers have been covered over. It's also why they're not known as the "Psychic Seven" anymore. It's telling the abandoned original Psychonauts HQ was named the "Heptadome", "hept-" being the prefix for seven.
  • Walking Spoiler: Because of her history with the Psychic Six and her actual identity being that of a brainwashed Lucrecia Mux, it's very difficult to discuss her character without getting into spoiler territory.
  • Wistful Amnesia: As she explains to Ford and Raz during Lucrecia's Lament, she would be happy spending her time with her family but would occasionally develop an unexplained sadness like there was something she was missing.

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