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This page details the unique Spirit Ashes found throughout the Lands Between.


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Legendary Spirit Ashes

The spirit ashes that count towards the Legendary Ashen Remains achievement.

    Redmane Knight Ogha 
https://static.tvtropes.org/pmwiki/pub/images/redmane_knight_ogha.png

A Legendary Spirit, Ogha was the longest-serving member of General Radahn's Redmane Knights, who learned gravity magic alongside his commander. His ashes are found in the War-Dead Catacombs in the Wailing Dunes as the boss drop.


  • Bow and Sword in Accord: Ogha is armed with a Greatbow for ranged support and a Knight's Greatsword and shield for melee combat if approached.
  • Gravity Master: Studied gravity magic alongside Radahn himself.
  • Heroic Sacrifice: His spirit ashes are found buried at the roots of a Minor Erdtree, in a catacomb next to a gigantic now abandoned Redmane-Cleanrot battlefield, so presumably he distinguished himself in the Battle of the Wailing Dunes.
  • Long-Range Fighter: Ogha's primary role is to deliver a constant barrage of great arrows. Unlike most examples however, he is quite capable to defend himself at close range.
  • Luckily, My Shield Will Protect Me: As a Redmane Knight, he wields the Redmane Greatshield.
  • Mage Marksman: He uses gravity magic to augment his greatbow archery.
  • Mook Lieutenant: He was said to be the most senior of Radahn's knights.
  • Older Than They Look: He was said to have studied gravity magic alongside Radahn, something Radahn specifically did in his youth. As demigods age slower than humans, that'd logically make Ogha quite old at the time of his death, but nothing distinguishes him from any other knight in either appearance or voice.
  • Rain of Arrows: Once per summon, he will do this in response to the player using the War Cry weapon art.

    Black Knife Tiche 
https://static.tvtropes.org/pmwiki/pub/images/black_knife_tiche.png

The daughter of Alecto, the ringleader of the Black Knife Assassins who slew Godwyn. She died protecting her mother as the group fled from the royal capital. Alecto still carries her daughter's ashes with her, even imprisoned in the Ringleader's Evergaol.


  • Badass Family: She's the daughter of Alecto and was killed covering her escape from Leyndell during the Night of the Black Knives.
  • Devious Daggers: She wields one of the Black Knife daggers, forged from the power of the Rune of Death.
  • Extremely Protective Child: She died fighting to ensure her mother could get away from royal forces. It worked, evidently, but Alecto was eventually thrown into an evergaol- likely Ranni's doing, given the position of the Ringleader's Evergaol.
  • Lightning Bruiser: Like any Black Knife Assassin, Tiche is very very swift. She will dodge many attacks from enemies with ease.
  • Sword Beam: She possess the same ability as other Black Knife Assassins encountered in the game which included the Maximum HP Reduction and a short Damage Over Time effects. This, combined with her swift movements, make her a very useful spirit against bosses.

    Ancient Dragon Knight Kristoff 
https://static.tvtropes.org/pmwiki/pub/images/ancient_dragon_knight_kristoff.png

A Legendary Spirit, Kristoff was a knight of Leyndell who was a devout worshipper of the ancient dragons. After the First Defense of Leyndell, he earned the hero's honor of an Erdtree Burial for capturing Godefroy the Grafted. His ashes remain in the Sainted Hero's Grave, where he's dropped from the Ancient Hero of Zamor boss.


  • Did You Just Punch Out Cthulhu?: Was able to capture Godefroy the Grafted, a demigod and descendent of Godfrey, and imprison him in an evergaol, which earned Kristoff the right to an Erdtree Burial. Unfortunately, you can't pit him against Godefroy in-game because you can't summon Spirit Ashes in evergaols.
  • Hero of Another Story: Ending the terror of a Serial Killer demigod would definitely be worthy of at least a few songs.
  • Knight in Shining Armor: Protected the people of Leyndell by capturing Godefroy the Grafted, and being a Leyndell Knight, his armor is bright gold in color.
  • Luckily, My Shield Will Protect Me: As a Leyndell Knight, he wields the Golden Greatshield.
  • Magic Knight: As a Leyndell Knight, Kristoff can use draconic lightning incantations.
  • The Paladin: He's a knight with very strong divine associations; his ashes are found in the Sainted Hero's Grave, he's able to call on divine power (dragon cult incantations, to be specific, but worshipping the Ancient Dragons is compatible with the Golden Order), he's best known for protecting people against a monstrous demigod, and as a Leyndell knight he wears shiny golden armor.
  • Shock and Awe: His devotion to the dragon cult grants him access to their lightning incantations, specifically Lightning Strike and Thunderbolt.

    Lhutel the Headless 
https://static.tvtropes.org/pmwiki/pub/images/lhutel_the_headless.png

A Legendary Spirit, Lhutel was the leader of the Mausoleum Soldiers who sacrificed her life so that in Death she could continue to protect a soulless demigod until their revival, earning her a hero's honor of an Erdtree Burial. Her ashes are found in the Tombsward Catacombs, dropped by the Cemetary Shade boss.


  • Flash Step: She is a Mausoleum Knight so she can do this.
  • Luckily, My Shield Will Protect Me: As a Mausoleum Knight, she wields the Eclipse Crest Greatshield.
  • Javelin Thrower: Her Partisan has the Spectral Lance ash of war applied, allowing her to throw it and have it return, thus giving her a ranged attack.
  • Mighty Glacier: She's an utter tank with her heavy armor and greatshield.
  • Samus Is a Girl: You'd have know way of knowing Lhutel was a woman if her description didn't use feminine pronouns.
  • Useless Useful Spell: Her Partisan is covered in the Prince of Death's flames, making it inflict Deathblight... which only works on other players (even Gideon is immune despite being a player model), which you can't summon her against, so it's effectively just cosmetic. Now that the Colosseums are open, she can finally be summoned against other players in modes that permit Spirit Ashes, meaning she can finally inflict Deathblight (although she probably still won't since her buildup is pretty terrible).

    Cleanrot Knight Finlay 
https://static.tvtropes.org/pmwiki/pub/images/cleanrot_knight_finlay.png

A Legendary Spirit, Finlay was one of Malenia's Cleanrot Knights and one of the few survivors of the Battle of Aeonia. After Malenia passed out from infecting Radahn with Scarlet Rot, Finlay carried her all the way from Caelid to the Haligtree by herself. Her ashes are in a chest in the Haligtree.


  • Dual Wielding: Like every Cleanrot Knight, she is armed with one weapon in each hand: a thrusting sword and an Halo Scythe.
  • Due to the Dead: The Haligtree can't bury its heroes in catacombs, but the chest with her ashes is guarded by one of her fellow Cleanrot Knights.
  • Gender-Blender Name: Finlay is a man's name, while the description Finlay's ashes make it clear that this particular Finlay is a woman.
  • Meaningful Name: Her name is of Scottish Gaelic origin, and means "fair hero."
  • One-Man Army: She carried Malenia all the way from Caelid back to the Haligtree during the Shattering by herself, successfully fending off all attackers along the way, though the task seems to have killed her.
  • Samus Is a Girl: Nothing particularly distinguishes her from other Cleanrot Knights, and her name is a masculine one in the real world. Nothing but her item description indicates that she's a woman.
  • Sinister Scythe: One of her weapons is the Cleanrot Knights' Halo Scythe.

    Mimic Tear 
https://static.tvtropes.org/pmwiki/pub/images/er_mimictear.png

An advanced Silver Tear and Legendary Spirit, created by the Eternal Cities in a failed attempt to forge a lord for themselves. Found hidden in Nokron.


  • Cast from Hit Points: Unlike other ashes, it depletes the Tarnished's HP instead of FP when summoned. It's a big chunk of health, too, so bringing out the mimic usually means chugging a Flask of Crimson Tears immediately afterwards.
  • Ditto Fighter: Instead of having a unique moveset as other Ashes do, it instead copies the skills and abilities of the Tarnished to attack as they do, including the equipment you had when you summoned it. This gives it a lot of flexibility, since you can duplicate various player-only items and control how it appears by changing your own build, and it allows you to use limited-supply items like Raw Meat Dumplings (which it can also use without drawback as it's immune to poison) and Black-Key Bolts without depleting the player's supply.

Puppets

    Dolores the Sleeping Arrow 
https://static.tvtropes.org/pmwiki/pub/images/dolores_the_sleeping_arrow.png

A Tarnished archer who dressed as a man, and a former friend of Sir Gideon Ofnir. Seluvis has, through unknown circumstances, turned her into his puppet, and she's said to be one of his favorites. Presumably, this is what pissed Gideon off enough to cut ties with Seluvis.


  • Bifauxnen: She's described as 'handsome' and dressed like she was a man. Too bad Seluvis has an implied thing for tomboys...
  • Fate Worse than Death: She was turned into a puppet before the player even enters the Lands Between.
  • Forced Sleep: Her arrows induce Sleep.
  • Red Baron: Posesses two such titles- the Sleeping Arrow and the Silent Hunter.
  • Sex Slave: She's one of Seluvis's favorite puppets, with all the implied ickiness of that position.
  • Vitriolic Best Buds: The description of her Puppet Ashes state that she was both a critic and a friend to Gideon.
  • Wholesome Crossdresser: Wore men's garments presumably out of practicality. Although she might be a follower of St. Trina, given the arrows she fires, and may instead crossdress in emulation of the infamously androgynous figure.

    Finger Maiden Therolina 
https://static.tvtropes.org/pmwiki/pub/images/finger_maiden_therolina.png

A Finger Maiden who never found her Tarnished, instead falling afoul of Seluvis and being turned into a puppet. Knows a variety of healing spells, but is not a fighter and won't engage in combat herself.


  • Ambiguous Situation: Given that it is possible to have purchased her puppet ashes from Seluvis before even triggering the Radahn Festival to begin, it isn't clear whether the Therolina encountered there is actually her (made possible by the usual "time is convoluted" FromSoft shenanigans), or merely her puppet being remotely controlled by Seluvis from afar. The manga all but confirms that it's the latter, as it cuts from Therolina bowing to Aseo, to Seluvis informing Ranni that Blaidd and the Tarnished have arrived at Redmane.
  • Assist Character: She is summonable during the Radahn Festival and can be interacted with in the plaza beforehand, where she will teach the Tarnished the Polite Bow gesture.
  • Fate Worse than Death: She was turned into a puppet by Seluvis.
  • Holy Water: Her only offensive move is to throw Holy Water Pots at enemies.
  • Joke Character: She's a nonentity during the Radahn fight. Her abilities are limited to a weak healing effect that heals less than a single one of the boss's hits, and throwing Holy Pots, which deal piddling damage normally and do even less to the boss because (like all demigods) he has 40% Holy resistance.
  • Support Party Member: Contributes to fights by healing the Tarnished.
  • The Quiet One: She doesn't speak when interacted with, instead bowing towards the Tarnished.
  • White Mage: Her specialty.

    Jarwight 
https://static.tvtropes.org/pmwiki/pub/images/jarwight.png

A man obsessed with becoming the innards of a warrior jar, only to be turned into a puppet by Seluvis.


  • Fate Worse than Death: Another victim of Seluvis' fetish for puppets.
  • Improbable Weapon User: Attacks by throwing a variety of pots and jars at his target.
  • Meaningful Name: Take one good look at his name and try to guess what he might have an affinity for.
  • The Nameless: His spirit ash refers to him as this, thought it's unknown if this means his name was forgotten over time or if he never had a name to begin with.
  • Only Known by Their Nickname: His spirit ash describes him as "a jarwight", meaning that Jarwight is merely his title, the same way you are a Tarnished. What his actual name is, if he even had one, is currently unknown.
  • Stripperific: Wears nothing but underwear and a jar on his head, with the latter boosting the power of his throwing jars.
  • You Are Not Ready: At one point, Jarwight offered himself up to a warrior jar (presumably Alexander from the sound of it), who turned him down on these grounds.
    Jarwight Puppet Description: The warrior jar once told the nameless man this: "You are not yet ready to join the warriors inside. No, you must apply yourself! Better yourself, and one day I will return for you."

Other

    Latenna the Albinauric 
https://static.tvtropes.org/pmwiki/pub/images/latenna_the_albinauric.png

Voiced by: Jennifer English
"Will you show me the way? To the land of Miquella's Haligtree?"

An Albinauric found at the Slumbering Wolf's Shack past the Lakeside Crystal Cave dungeon, who was hounded by Gideon for her knowledge about the Haligtree medallion. If the player reveals Albus entrusted his half of the medallion to them and promises to take her to the Haligtree, she joins them as a willing renowned spirit.


  • Action Girl: Like all Albinauric women we see, she's a superb archer who can land a consistent stream of highly damaging arrows on targets from an extremely long range.
  • Badass in Distress: When you first meet her her wolf has been killed and she's being held captive in her shack by a Bloodhound Knight sent by Gideon.
  • Beast of Battle: Like other Albinauric Archers, she rides a large wolf. Or, rather, she used to before said wolf died, most likely at the hands of Gideon and/or his goons.
  • The Chosen One: Of the Albinaurics. Her purpose from birth has been to guide their race to the promised land of the Haligtree, and if you take her all the way to the Apostate Derelict in the Consecrated Snowfield, she manages to fulfill it.
  • A Dog Named "Dog": Her wolf companion is called "Lobo", which is Spanish for "wolf".
  • Early-Bird Cameo: She's an Albinauric Archer encountered in Liurnia. All other Albinauric Archers are encountered in the Consecrated Snowfield, half a continent and multiple boss fights after you meet her.
  • Gameplay and Story Integration: First-generation Albinaurics like her can't use their legs, and Latenna's archery means she can't drag herself around by her hands like male first-gens, so she's completely stationary most of the time. Her fellow Albinauric Archers often ride direwolves to make up for their innate lack of mobility, but Latenna can't do this as Gideon's attack on the Village of the Albinauric killed hers and she's found mourning his death. However, certain areas have direwolves in them, and if Latenna is summoned nearby one, she can tame and mount it to become mobile just like her sisters in the Snowfields.
  • Glass Cannon: Due to her fast firing rate she's one of the most aggressive and damaging Spirit Ashes summons, but she's one of the least tanky ones since she's unable to move and doesn't have much HP or any defensive ability.
  • Handicapped Badass: Like all first-generation Albinaurics, she cannot use her legs. Her fellow Albinauric Archers get around this by riding on wolfback, but her own wolf is dead, so she can't move at all. She is still capable of putting out a lot of damage, though.
  • Loyal Animal Companion: Her wolf companion, Lobo, whom she refers to as her "better half". Sadly, he's already dead by the time the player founds her, with her still clutching his corpse in despair.
  • Mage Marksman: She's renowned as a deft magic archer, and her Spirit Ashes summon indeed fires multiple volleys of tracking magical arrows.
  • Malicious Misnaming: She refers to Gideon as the "all-hearing brute".
  • Player Nudge: The destination for her sidequest is in the Consecrated Snowfield, an incredible distance from Liurnia, where you start it. The player can go for a long stretch of the game before even coming close. Thus, at the northern area of the Mountaintops of the Giants, Latenna chimes in to point the player to Sol Castle where the other half of the medallion is kept, and chimes in again at the Consecrated Snowfield proper to point the player in the direction they need to go.
  • Sentry Gun: Her Spirit Ashes cannot move from the place she was summoned, meaning she functions as a deployable turret that will be constantly firing on whatever enemy is in her sight. Unless you summon her around the right large wolves.
  • Together in Death: After completing her sidequest, she requests that you lay her ashes to rest alongside her beloved wolf once you no longer have need of her services. Sadly, you can't grant her request even if you don't ever plan on summoning her.

    Spirit Jellyfish Aurelia 
https://static.tvtropes.org/pmwiki/pub/images/spirit_jellyfish_aurelia.png

The spirit of a young girl searching for her home. She's entrusted into the care of the Tarnished by Roderika when they first meet.


    Banished Knights Oleg and Engvall 
https://static.tvtropes.org/pmwiki/pub/images/banished_knights_oleg_and_engvall.png
Oleg (left), Engvall (right)

Two Banished Knights that were invited to serve a Grace-Given Lord. Oleg chose to serve his new lord while Engvall stayed to watch over a masterless castle. Oleg is the reward for beating the Ulcerated Tree Spirit boss of the Fringefolk Hero's Grave, and Engvall is the reward for defeating the Grave Warden Duelist in the Murkwater Catacombs.


  • Blow You Away: Both are able to use Storm Caller skills.
  • Dual Wielding: Oleg dual-wields two Banished Knight's Greatswords.
  • Non-Indicative Name: Engvall was the one who became known as "the hero of the fringes", but it's Oleg's ashes you find in the Fringefolk Hero's Grave. Most likely the developers goofed there.
  • Red Baron: Together, they were known as the Wings of the Storm.
  • Two Roads Before You: Oleg accepted the Grace-Given Lord's offer while Engvall rejected it. Today, both are regarded as heroes.

    Battlemage Hugues 
https://static.tvtropes.org/pmwiki/pub/images/battlemage_hugues_3.png

Unlike his fellow battlemages, Hugues became obsessed with starting conflict instead of ending them, ultimately leading to his imprisonment in the Sellia Evergaol. His ashes are the reward for that fight.


  • Blood Knight: Battlemages are supposed to use their mighty spells as a means of quickly ending conflicts. Hugues preferred to start conflicts, which got him locked up in an evergaol for his trouble.
  • Carry a Big Stick: As with all battlemages, he uses a large stone club as his primary weapon.
  • Full-Contact Magic: As a battlemage, he uses his magic as a weapon, with the Gavel of Haima for melee and the Cannon of Haima at range.
  • Defeat Means Friendship: Drops his own Ashes after being defeated, allowing you to summon him.
  • Having a Blast: Uses the Cannon of Haima sorcery, which fires an explosive magical projectile towards his target.

    Bloodhound Knight Floh 
https://static.tvtropes.org/pmwiki/pub/images/bloodhound_knight_floh.png

Known as the Rabid Stray, Floh was a Bloodhound Knight who vowed to only serve one lord: a true king. It's said that he never found his master. His ashes are buried in the Gelmir Hero's Grave, dropped by the Red Wolf boss.


  • BFS: Wields the Bloodhound's Fang on his right hand.
  • Earn Your Title: Nicknamed The Rabid Stray due to his strategy of attacking relentlessly without pause. Upon summoning him, he will immediately dart towards the first enemy he sees.
  • Flash Step: Uses the Bloodhound's Step skill with great efficiency.
  • Lightning Bruiser: Uses the Bloodhound's Step to quickly dart around the battlefield to dodge attacks and find new targets.
  • Rōnin: Wandered the Lands Between to find a king he deemed truly worthy enough to serve, only to never find them. As a red-eyed summon, he wanders and engages enemies on his own instead of following the player around.
  • Too Many Belts: His Bloodhound Knight chestpiece has five belts.
  • Wolverine Claws: Wields the Bloodhound Claws on his left hand.

    Perfumer Tricia 
https://static.tvtropes.org/pmwiki/pub/images/perfumer_tricia.png

A healer who dedicated herself to treating the wounds of Misbegotten, Omen, and those seen as impure by the Golden Order. When her efforts failed, she would stay by their side, ensuring they would pass on peacefully. She is the boss of the Unsightly Catacombs along with a Misbegotten Warrior, and might have been friends with the Traveling Perfumer whose clothes you find in Caelid.


  • Combat Medic: In addition to fighting with spark aromatics, she also uses uplifting aromatics to coat her and her summoner in a protective bubble.
  • Defeat Equals Friendship: When defeated, she drops her own ashes, allowing the Tarnished to summon her.
  • Dual Boss: She's fought alongside a Misbegotten Warrior in the classic DPS-and-support duo.
  • Friend to All Living Things: In a time where those born before the Golden Order was established were branded as impure beings, Tricia would dedicate her efforts in healing their wounded and sickly.
  • You Are Not Alone: She would stay and watch over dying Misbegotten and Omens to serve as their companion, ensuring that they would die peacefully free of pain.

    Depraved Perfumer Carmaan 
https://static.tvtropes.org/pmwiki/pub/images/depraved_perfumer_carmaan.png

Carmaan was a perfumer noted for his immense strength, who was said to have been seeking a secret physick of revivification. His ashes are on a corpse (presumably his) in Volcano Manor.


  • Death by Irony: His ashes are found in Volcano Manor, in a room at the end of a corridor full of poisonous Serpent-Snails, implying that this once-renowned healer was poisoned to death. Furthermore, you find a Perfume Bottle on the way there, possibly indicating that he dropped it by accident, meaning he likely could have cured his poison if he still had it.
  • Fantastic Drug: Like all Depraved Perfumers, Carmaan imbibed his own perfumes in his attempt to find a revivification physick.
  • How the Mighty Have Fallen: Carmaan was once a formidable perfumer whose strength was said to be equal to that of heroes during his time. However, his search for a revivification physick appears to have led to his downfall, as he's now regarded as a Depraved Perfumer.
  • Immortality Seeker: It's rumored that Carmaan was searching for a physick of revivification. Presumably, this is what lead him to seek out the God-Devouring Serpent in Mt. Gelmir.
  • Playing with Fire: Uses Spark Aromatics as his main attack.
  • Retcon: The UI originally called him Fallen Perfumer Carmaan when he was summoned, but this has since been patched.

    Omenkiller Rollo 
https://static.tvtropes.org/pmwiki/pub/images/omenkiller_rollo.png

A famous perfumer, Rollo would later take up arms to hunt and slay Omens, becoming the first Omenkiller. He is the boss drop from the Fell Twins, who guard the East Altus divine tower.


  • Dirty Business: Omenkiller is considered a nightmarish job and Rollo needed to drug himself in order to get into the right mental state for it. Said state essentially being none at all.
  • Dual Wielding: Uses two Great Omenkiller Cleavers.
  • Emotion Suppression: Imbibed himself with a physick that rid him of his emotions, allowing him to hunt Omens.
  • Hunter of Monsters: As his name suggests, he hunts down and kills Omens.
  • Karmic Death: His ashes are dropped by the Fell Twins, a pair of Omens, implying that he eventually picked a fight he couldn't win.
  • Malevolent Masked Man: Wears the Omensmirk Mask, and presumably was the one to initially design it.

    Blackflame Monk Amon 
https://static.tvtropes.org/pmwiki/pub/images/blackflame_monk_amon.png

A former Fire Monk that swore fealty to the god-slaying black flame, becoming the first Blackfame Monk, though rumors persist that he did so out of cowardice. His ashes are found in the Hidden Path to the Haligtree, dropped by the Stray Mimic Tear there.


  • Dirty Coward: Some claim that Amon betrayed his fellow Fire Monks not out of newfound loyalty to the black flame, but because he greatly feared the Giants' Flame.
  • The Heretic: The first of the Flame Monks to betray the Giants' Flame.
  • Karmic Death: Twofold. First, for someone who feared the Giant's Flame so much he defected to the Black Flame, he met his end in the cold (Consecrated Snowfield) and dark (killed by a creation of the Nox). And while becoming a Blackflame Monk made him more powerful, he was apparently killed by something he couldn't overpower; a Mimic Tear, which copies the form of their enemies to fight. In the end, he could run from everything except himself.
  • Playing with Fire: As a Blackflame Monk, he's able to use black flame incantations.

    Stormhawk Deenh 
https://static.tvtropes.org/pmwiki/pub/images/stormhawk_deenh.png

A loyal warhawk that served the old king of Stormveil many years prior. Found in the Chapel of Anticipation.


  • Ambiguously Related: Deenh's spirit ash is found next to the spirit ash of the Stormhawk King, the ruler of all stormhawks. While no explicit relation is ever mentioned between Deenh and the Stormhawk King, the fact their spirit ash is located next to such a revered stormhawk suggests a level of honor between the two, especially considering that Deenh once served an old king of Stormveil Castle.
  • Beak Attack: Its main method of attacking.
  • Fragile Speedster: Doesn't have a lot of health, but as an airborne enemy, it can fly out of the reach of enemy attacks.
  • Status Buff: Periodically lets out a war cry that buffs the Tarnished's physical attack for 30 seconds.
  • Undying Loyalty: Faithfully served the old king of Stormveil with lifelong service.
  • Weaponized Animal: Averted. Unlike the warhawks encountered by the Tarnished, Deenh has no blades grafted onto it.

    The Stormhawk King (Questline Spoilers
https://static.tvtropes.org/pmwiki/pub/images/the_stormhawk_king.png

The ashes of a stormhawk revered as the ruler of all stormhawks during Stormveil's glory days.


  • Adventure Rebuff: Refuses to answer anyone's summons out of a sense of deep pride.
  • Guide Dang It!: Getting to the Stormhawk King requires reaching and activating The Four Belfries in Liurnia, using the waygate at the Second Belfry, defeating the Grafted Scion fought at the start of the game if they hadn't been killed previously, and then entering a previously locked door next to the Chapel of Anticipation.
  • Large and in Charge: As the king of all stormhawks, and possibly the former king of Stormveil Castle itself, he appears to be much larger than the stormhawks encountered in the Lands Between.
  • Small Role, Big Impact: Despite being an unusable spirit ash, giving him to Nepheli will reignite the flame within her to take her place as Stormveil's ruler, potentially putting Stormveil and the rest of Limgrave on a path to recovery following the Shattering.
  • You Remind Me of X: Nepheli remarks that the Stormhawk King reminds her of her first hawk.

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