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Mohg, Lord of Blood/The Omen

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"Welcome, honored guest... to the birthplace of OUR DYNASTY!"
Voiced by: Con O'Neill

"Miquella is mine and mine alone."

Also known as Luminary Mohg. Morgott's twin brother and an Omen. At some point during the Shattering, he decided to kidnap Miquella with the hope of transforming him as a replacement god for Marika, with himself as a Lord of a new dynasty.


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    A-G 
  • Achilles' Heel:
    • He's extremely vulnerable to blood loss, with his resistance to Hemorrhage being less than half his resistance to other status effects. Though this comes with the caveat that he's carrying the Lord of Blood's Exultation, so he gets stronger if you bleed him.
    • He starts his boss fight by slowly walking toward you in a straight line, doesn't dodge, and has no long-range attacks, giving you a good few seconds to prepare a powerful attack to start the fight. A well-buffed Comet Azur can prevent him from even reaching his second phase.
  • Actor Allusion: This isn't the first time Con O'Neill has voiced someone in a FromSoft game who leads a violent organization with blood as its main motif.
  • Abhorrent Admirer: To Miquella. Mohg was very keen to have Miquella as his consort and wasn't afraid to express it. Miquella for his part never returned Mohg's "affection".
  • Animal Motifs: Goats. Mohg's Omen spikes resemble deformed ram horns, and his depravity and abuse of Black Magic harken to the biblical depiction of goats as symbols of lust and witchcraft.
  • All Gays Are Pedophiles: Downplayed. While there's a couple of hinted bisexual characters both male and female, Mohg is the only male character who quite explicitly sexually desires another male. Who happens to be his half-brother. And who is cursed to have the body of a child forever. Though for what it's worth, Mohg at least seems to have taken steps to break said curse. All we see of Miquella is his arm, but it is unambiguously an adult's arm. While it's possible that breaking the curse was an unintended side effect of killing and reviving him, Mohg doesn't seem to care either way.
  • Always Accurate Attack: His blood curse cannot be dodged at all. Even using a special Physick tear doesn't stop it from doing chip damage to you, nor does it stop Mohg healing from it anyway. The only real way to completely avoid it is to kill him before he can finish his ritual with a lot of damage and/or clever use of his Shackles to stunlock him.
  • Ambiguous Situation:
    • It's clear that Mohg lusts for Miquella, but the question is why and when it started. Did he always have affections for Miquella, or did he only develop them when he learned of Miquella being an Empyrean? Are his feelings even genuine, or is he only interested in the potential power that comes with being the consort of a god? Was Miquella a target of convenience, since Malenia would kick his ass and Ranni was missing in action? Either way, Mohg seems to approach the idea of wedding Miquella with gusto.
    • His appearance is odd even by Omen standards, with black horns that grow so prominently to cover every single facial feature, and even his mouth looks gnarled and more similiar to a demonic maw than the humanoid mouth other Omens have. It's not known if he was born this way, or if this is the result of the Formless Mother's influence.
      • On top of that, it's difficult to tell if the black wings he sprouts in his second phase have always been there as part of his heritage from the Crucible (similiar to the Misbegotten, though dissimiliar from other Omens) and he simply reveals them to signify he's desperate to kill you, or if the wings are a 'blessing' from the Formless Mother. Considering he only sprouts them after a powerful blood ritual unique to him, and the illusionary clone in the Shunning Grounds (who doesn't use said spell) doesn't sprout wings, the latter is a bit more probable.
  • Ambition Is Evil: He seeks to become the consort of a deity not unlike the relationships Godfrey and Radagon had with his mother, Marika, with all the power and authority which comes with the position. Unfortunately, this involves kidnapping his half-brother (who's eternally cursed to stay a child), and forging a pact with the Formless Mother to help Miquella turn into his very own divine consort (which might or might not be under his control — that's up to the Formless Mother).
  • The Antichrist: Even ignoring his appearance, Mohg is The Chosen One of a malevolent goddess of blood, violence, and possessive 'love' that formed a personality (as well as literal) cult around himself and himself only; though he doesn't want to destroy the world like the Frenzied Flame, Mohg certainly wants to dominate it. Considering his own personal domain has a giant, artificial lake of blood filled with deformed creatures, and everyone underneath him in his cult is a (willing and unwilling) slave to him, a world ruled by Mohg would definitely not be a pretty place to live in.
  • The Archmage: Despite being an Omen who has supposedly been locked up for most of his life, he has enough knowledge and understanding of the arcane to contact an outer god willing to supplant the Golden Order with its own. Not only that, he personally acquired knowledge from the Formless Mother to invent Blood Magic Incantations entirely from scratch, whereas other archmages like Rennala or Miquella followed an existing school of magic (Rennala with Glintstone Sorceries, Miquella with Fundamentalism). He's also powerful/skilled enough to make a lifelike projection of himself from the other side of the Lands Between, and it is much stronger than the ones Ranni and Morgott can make.note 
  • Ax-Crazy: Mohg is, hands-down, THE most violent, bloodthirsty and sadistic demigod in the game. The pools of blood that are abundant in Mohgwyn Palace? They're from all the people he killed.
  • Barrier-Busting Blow: In both fights, Mohg will smash apart the stone structures (e.g. pillars, gravestones, walls) in his arena, showcasing his enormous strength. You otherwise can use them as cover from his projectile attacks.
  • Beard of Evil: He has a collection of horns growing from his chin, giving the appearance of a demonic goatee.
  • Big Bad Wannabe: There are some implicationsnote  that, for all the blood he and his Bloody Finger cult have shed in her name, Mohg has severely overestimated his importance to the Formless Mother. If Gideon learns of that the Lord of Blood is Mohg and the full extent of his plans and actions, he summarily dismisses them as a non-issue and Mohg himself as insignificant. Upon the player beating Mohg, Gideon barely acknowledges him whatsoever and is far more curious about what will happen with Miquella.
  • Big Red Devil: He fits every criteria with the sole exception of skin color, as he's black rather than red. He's an inhumanly large demon lord with horns, batlike wings, fangs, a goatee (made out of horns), hooved feet, and a trident.
  • Blood Magic: His specialty and mastery; he invented the entire sub-school, and most of his followers use its spells. His intro cutscene has him use a puddle of blood oozing from Miquella's corpse as a Portal Pool, and in battle he conjures spouts of blood which bursts into flames in a variety of ways, launches exploding Sword Beams of blood from his claws (which can also explode into Hellfire), and at the start of his second phase he conjures a red mist which inflicts the Bleed status effect. Similarly, several blood-based skills directly reference him.
  • Body Horror: Mohg has dozens of gnarled, black horns growing from his skin. One of them has crudely grown a horn between his middle and index fingers, while another is going directly into his left eye. And if one looks closely at his wings, there are also horns jutting out in different places.
  • Boss-Altering Consequence: You can temporarily immobilize him if you obtained Mohg's Shackle. You can also negate the Blood Loss curse he places on you if you collected the Purifying Crystal Tear.
  • Climax Boss: A confrontation with the mysterious Lord of Blood is foreshadowed from the very first zone (via his followers Varre and Nerijus) and constantly built up to throughout the game via item descriptions, NPC dialogue, fights with his Bloody Fingers and Sanguine Nobles, and a preview fight against him as a projection in Leyndell (without revealing the connection between the Omen and the Lord of Blood). When you finally find him, you'll be rewarded with one of the game's toughest bosses and three significant narrative answers: why the Haligtree is decaying, what the Bloody Fingers are working towards, and what exactly happened to the missing Empyrean Miquella. Taking this information back to Gideon also yields some important information about Queen Marika's motivations. Dialogue with Gideon also indicates that Mohg is intended to be the last shardbearer the player fights, even after Malenia.note 
  • The Corrupter: Furthering the Satanic parallels, Mohg is responsible for corrupting many great warriors into Bloody Fingers through a combination of coercion, promises of power, and playing on their resentment and doubts towards the current ruling religious authority represented by the Two Fingers. He may have a point on the Two Fingers, but given the bloodshed and mass murder his order is propagating, Mohg's rule would likely be significantly worse.
  • Crown-Shaped Head: Mohg's horns have grown into a grotesque parody of a king's crown, much like he himself fashions himself the ruler of a new dynasty. Rather appropriately, the horns have grown so twisted that one has turned around and impaled one of his eyes, a sign that his goal for a dynasty has blinded him both metaphorically and literally.
  • Cult: Mogh is the leader of a (literally) underground cult dedicated to the formless mother, and revolving around shedding blood to speed Miquella's metamorphosis as their god of blood. It also has undertones of a sex cult, thanks to it's association with blood, inflicting wounds in an almost sadomasochistic way, twisted love and it's ultimate goal being the beginning of a new dynasty, something that explicitly requires breeding.
  • Damage-Sponge Boss: Mohg starts with 18,400 hit points and unavoidably heals back about a third of his health in his second phase transition, giving him a total of 24,000+ HP. This gives him one of the highest health pools of any entity in the game, losing only to Dragonlord Placidusax, Malenia, the Fire Giant, and Rykard. To make up for this, he's relatively easy to land hits on and is (very ironically) vulnerable to Bleed (however, the Lord of Blood will take 3% less HP percentage damage compared to other bosses).
  • Dangerous Deserter: Subtly implied. One of the Sword Monuments in Altus Plateau suggests that Mohg at one point did ally with his twin brother but decided to follow his own path instead.
    The First Defense of Leyndell
    A sovereign alliance rots from within
    Traces yet remain of bloody conspiracy.
  • Dark and Troubled Past: Mohg had a genuinely wretched and horrific upbringing, outcast by the Golden Order along with his brother to rot in the sewers beneath Leyndell. You can find the shackle that used to bind him in the Subterranean Shunning Grounds, implying that he spent a good amount of time literally chained to the floor, and the Cursed Blood Pot's description implies that his life was full of violence from an extremely early age, as he likely had to defend himself from the other creatures that were dumped down there. It's no wonder he would desire to uproot the forces that hated him for being born. How he chose to pursue this goal is another matter.
  • Dark Is Evil: Wears dark robes, has a pair of black angel wings, and is a master of Blood Magic. And he's one of the most evil people in the Lands Between.
  • Dark Messiah: His (willing) followers worship him as a wise prophet and god-king. Varre respectfully refers to him as "Luminary Mohg" and you can find Those Who Live In Death praying on their knees at the entrance of his palace. His elite troops, the Sanguine Nobles, even wear horned masks to mimic his appearance as well as robes similar to his.
  • Deal with the Devil: Made a pact with a sinister, blood-tinged Outer God like the Greater Will known as the Formless Mother, also known as the Mother of Truth, to gain both his power and his ongoing ritual to turn Miquella into a proper God like Marika, bound to the Formless Mother like Marika is bound to the Greater Will. He also engages in this with his willing followers, promising them great power in return for their allegiance to his dynasty.
  • Death by Irony: One of the most devout servants to the Formless Mother is still vulnerable to Hemorrhage, and not able to withstand as much Blood Loss status build-up as some other bosses, although Mohg will take less health percentage damage from Hemorrhage than any other boss. For extra points, one of the incantations that can used against him are Blood Incantations, most notably Bloodflame Talons, which is one of the attacks he uses during both versions of his boss fight.
  • Defiant to the End: His last words are to declare that you still can't stop the coming of his dynasty (although there's nothing to suggest he's correct).
  • Depraved Homosexual: In a somewhat Ambiguously Gay example (in the sense it's unknown if he's attracted to men in general or has Single-Target Sexuality with Miquella), but regardless, Mohg coveted Miquella, wanting him to replace Marika as the Top God and become his consort. Mohg later kidnapped him with the intent of forcefully turning him into a divine consort.
  • Devil's Pitchfork: He is a demonic-looking Omen associated with blood and fire who dwells in a hidden subterranean citadel filled with unfortunates led astray and/or tempted into his service. Naturally, his weapon of choice/status symbol is an ornate trident.
  • Does This Remind You of Anything?: Upon entering Mohg's chamber, the player will see Mohg manifesting himself out of Miquella's pool of blood. This means he was infusing himself into Miquella, who is slumbering and unresponsive to any of his actions. Varre refers to this as Mohg "slumbering alongside the divinity", i.e. "sleeping with him". Given Mohg's obsession, it is possible he has also consummated his relationship with his new consort in the conventional way, but it is thankfully never made explicit.
  • The Dragon: Serves as this to the unseen "Formless Mother", being its empowered champion and primary agent tasked to spread its will across the land. His title of Lord of Blood appears to be a direct equivalent of Elden Lord, just tied to the Formless Mother instead of the Greater Will.
  • Easy Level Trick: Downplayed. Defeating Eleanora's red phantom will net the Purifying Crystal Tear, which if mixed into the Flask of Wondrous Physick will make the player immune to the blood loss he will inflict three times in a row upon transitioning to his second phase, essentially giving 2-3 extra flasks to tackle his second phase with, as well as an opportunity to attack him during his transition which otherwise would have been spent frantically healing. He will still start his second phase at full health and isn’t any weaker, but it does make finishing him off more managable.
  • Equal-Opportunity Evil: If there's one good thing to be said about Mohg, it's that he doesn't buy in to the Golden Order's Fantastic Racism against Tarnished and Albinaurics; most of the mooks around his palace are second-gen Albinaurics, and the Bloody Fingers go out of their way to recruit Tarnished. The only things that seem to matter to Mohg are bloodlust and strength. Have both of these and want to throw in with his dynasty? Neat, welcome to the club, here's your unlimited invasion finger.
  • Even Evil Has Standards: If the presence of an illusion of him guarding the seal to the Three Fingers is any indication, even this vile demigod of all people is horrified by the Frenzied Flame. He is also willing to let Albinaurics and Tarnished, two groups normally treated with deep public scorn, join his cult, implying he doesn't really care for Fantastic Racism, having experienced it himself as a child.
  • Evil Counterpart: To Miquella, which also counts as Sibling Yin-Yang. While both are cursed demigods and charismatic leaders who sought to destroy the status quo and usher in a new age, Mohg represents all of Miquella's darker aspects. Miquella was implied to have created the Bewitching Branch, essentially a form of mind control, but is a genuinely kind person who welcomed all with open arms and preaches tolerance, making his subjects' Undying Loyalty well-earned. Mohg is a Cult leader in cahoots with an Outer God that preaches a toxic, obsessive form of love, and his vision is a tyrannically selfish one where everyone worshiped and adored him as ruler of the Lands Between. He even kidnapped Miquella in his most vulnerable state and bound him to the Formless Mother so he can turn Miquella into a true god a la Queen Marika, with himself as his half-brother's divine consort. This vile act rendered all of Miquella's plans still born and deprived his twin sister, Malenia, of adequate treatments for her Rot-induced afflictions. As a bonus, Mohg is a dark-skinned, demonic-looking Omen who wields blood magic while Miquella is an golden-haired, cherubic demigod whose magic revolves around light, sleep, plants, and purification via his Unalloyed Gold constructs.
  • Evil Is Bigger: Mohg is the second-largest demigod after Radahn,note  notable as he's quite a bit taller and broader than his more noble twin brother even before considering his massive wings. He stands fourteen feet tall without his horns, with shoulders as wide as a proportionally-sized strongman's, and his second phase adds a ton of mass with a ridiculous 60+ foot wingspan.
  • Evil Is Hammy: He's one of the most repulsively evil characters to ever appear in a Fromsoft game, but boy does he have stage presence.
    Mohg: Welcome, honored guest... to the birthplace of OUR DYNASTY!
  • Evil Makes You Monstrous: Compared to most Omens (who could pass as huge, green/grey-skinned humans without their horns), Mohg looks outright satanic, with solid-yellow eyes, far more horns (which are black instead of white), pale red skin, and a mouth full of needle-like fangs. The similar mutations suffered by his enslaved Albinaurics implies it's a product of the Formless Mother's influence.
  • Evil Overlord: Likens himself as a Lord of a new age, and ruler of the Mohgwyn Dynasty, ruling his followers from what amounts to a fortified cathedral underground.
  • Evil Sorcerer: He uses powerful Blood Magic incantations and is probably one of the most evil and depraved characters in the setting.
  • Evil Sounds Deep: His raspy speaking voice transforms into a deep, booming shout when he casts his Rite of Blood.
  • Evil Sounds Raspy: Possesses a hissing, raspy voice and is an utterly vile demigod. Of note, he kidnapped his own half-brother and sought to usurp both the Erdtree and his mother.
  • Evil Versus Oblivion: He opposes the Three Fingers so the Lands Between aren’t destroyed before he gets a chance to conquer it.
  • Expy Coexistence: Mohg is a Satanic Archetype for the Lands Between. So is his stepbrother Rykard.
  • Eye Scream: One of his many horns has grown right into his left eye.
  • Faux Affably Evil: In the cutscene preceding the battle with his Lord of Blood form, he welcomes the Tarnished into Miquella's chamber and refers to them as an "honored guest". The pleasantries are dropped immediately after as he then attempts to kill the Tarnished.
  • Freudian Excuse: It can inferred from the "Regal Omen Bairn" and "Mohg's Shackle" items that Mohg's immense lust for power and willingness to stoop to any heinous low to obtain it stems from the utterly miserable childhood he endured in the Subterranean Shunning-Grounds.
  • Gameplay and Story Integration: He gets an attack boost whenever you or him inflicts blood loss because he's using the Lord of Blood's Exultation talisman, as shown by the visual effects when the buff activates.
  • Gratuitous Latin: During his first phase, he counts down from three in Latin at certain health thresholds, each time placing a red ring around you. When the countdown reaches zero, he activates these rings, causing instant blood loss on you three times in a row while healing him at the same time.
    Mohg: Trēs... duo... ūnus... NIHIL! NIHIL! NIHIIIIIIIL!Translation
  • Greater-Scope Villain:
    • As the master of the Bloody Fingers, he is responsible for the vast majority of player and NPC invasions, with Rykard and his recusants responsible for the rest.
    • Mohg is also behind the demi-human vs human conflict that's broken out in Limgrave and the Weeping Peninsula at the beginning of the game. A ghost outside of Fort Haight says "the demi-humans wax wroth, now their mother's been taken. The knight... bedeviled by blood." Entering the fort will have you encounter a dead demi-human queen, apparently bound and executed by the soldiers. The knight in question who commands the fort (who you have to kill for Haight's quest) wears Godrick's colors but attacks you with the Bloody Slash technique and you find a bunch of Bloodroses sitting near him. The descriptions for both items note that these indicate the bearer's allegiance to the Lord of Blood: "Glory to his inevitable reign."
    • Above all others, however, he is the main antagonist to Miquella and Malenia's personal stories. His forceful taking of Miquella while he was in his process of feeding the Haligtree not only cause Miquella himself to half-die, but left the Haligtree without sustenance and the ability to transform into its full height. This left the people of the Haligtree completely destitute and desperate, Malenia as helpless against the Scarlet Rot, and Miquella's plans for creating a way to contrast the power of the Outer Gods are left unfinished. The harm Mohg has done with this singular action is so extensive that, by the time you can fight and kill him, the damage can't be undone.

    H-Z 
  • Have a Nice Death: "Miquella is mine and mine alone."
  • The Heavy: Along with Morgott, he's the most active of the demigods by the time the Tarnished arrives. His Bloody Fingers comprise of various minibosses harrying you throughout the game starting from Limgrave, as well as every PVP invasion. Many important NPCs are connected to him most notably via his kidnapping of Miquella (whose absence is responsible for the current state of Malenia and the Haligtree), his followers feature in several quests (such as those of Gideon, Yura, and Varre), his astral projection guards the Frenzied Flame, he lords over his own underground region, he's responsible for the profileration of almost every blood-related incantation and weapon in the game (though not the blood-related thorn sorceries), and the first person you talk to in the game (who gives you the first optional quest in the game and seems to have killed your maiden) is revealed as one of his followers. He and Morgott are also the only demigods who can be fought multiple times (Radahn, Malenia, Ranni/Rennala, Radagon, and Rykard are each only fought once, while Godrick's "second fight" is technically a different character named Godefroy). He also has great lore significance, as his abduction of Miquella is what led to the decay of the Haligtree, the Scarlet Rot remaining uncured, the world having no viable alternative to the Erdtree, and quite possibly Malenia and Radahn fighting in the first place.
  • Hellfire: His trademark bloodflame is eldritch fire burning with a visceral, bloody red, which in lore is stated to originate from within the veins of the Formless Mother. In gameplay, this translates to fire damage which builds up the Blood Loss status for a short time after hitting. This effect is not just limited to Mohg and related enemies, as certain weapons and incantations (all of which are related to Mohg) can also cause this effect with each hit.
  • Hoist by His Own Petard: Despite creating the entire blood magic school, he is vulnerable to Blood Loss, often only taking two to three hits to proc Hemorrhage. Furthermore, because he uses so much Bleed based skills, it makes the Lord of Blood's Exultation talisman incredibly powerful to use against him. Of course, he obviously has his own talisman equipped, so every time you bleed him, he gets stronger too. As explained in game, the Formless Mother of the Bloodflame craves bleeding wounds, no matter whether from the Tarnished or her own servants.
  • If You're So Evil, Eat This Kitten!: Any Tarnished who wishes to become a knight of his dynasty must first slay their own Finger Maiden and offer a cloth stained with her blood, though an exception is made for maidenless Tarnished such as yourself, where any maiden will do. You can procure blood from either Vyke's maiden in the Church of Inhibition in Liurnia, or the maiden in the small room where you first started the game in the Chapel of Anticipation, both of whom are already dead (and the latter of whom was probably supposed to be your maiden anyway).
  • Immune to Fire: Almost. He has 80% fire resistance (the same as Renalla to magic and Maliketh or the Elden Beast to holy; he has more fire resistance than the Fire Giant), meaning that fire does Scratch Damage to him.
  • Incest-ant Admirer: Mohg and Miquella are half-brothers, and Miquella does not return his "affections".
  • Irony: He is the inventor and a master of Blood Magic and has the title “Lord of Blood”. His greatest weakness in battle? Compared to other resistances, he is vulnerable to Blood Loss to the point where his own spells are some of the best to use against him.
  • Life Drain: Throughout his first phase, he will periodically cast a curse on you that causes a red ring to surround your character. After he places three rings, he transitions into his second phase by activating them all, inflicting instant blood loss on you three times in a row, healing himself each time. Even if you take the physick that makes you immune to the blood loss, he still heals from it.
  • Light Is Not Good: As the game's primary Satanic Archetype, he naturally has a motif of 'corrupted light' just like Lucifer himself. He's officially entitled 'Luminary Mohg', resides in a fortress-mausoleum aglow with both torchlight and unholy magic, and is a master of the profoundly heretical art of 'bloodflame'. Even his trident resembles a gigantic, ornate candlestick-holder, especially when he channels blasphemous fire through it during several of his moves.
  • Like Parent, Like Child: Just like his mother, Marika, Mohg made communion with an outer god and serves as its representative in the Lands Between.
  • Lust: Beyond the obvious lust he has for Miquella, an analysis of Mogh's character reveals how much he's associated with unbounded, sexual passion.
  • Madwoman in the Attic: Like his twin. He also has his own set of shackles found in the Subterranean-Shunning Grounds, which can be used to bind him, albeit for a short time.
  • Magic Knight: While he primarily relies on his Blood Magic, he's still a fourteen-foot tall demigod with an enormous trident, so it's going to hurt when he smacks you with it and he's fully capable of shattering thick stone pillars with his strikes. He can move quite quickly as well, though not as fast or agile as his twin. This is reflected by the requirements of the player's version of his weapon, requiring sky-high ratings in both Strength and Arcane.
  • Meaningful Name: His name likely comes from the Hindi word "मोहग" (Mohag) meaning "Infatuation", fitting a character themed around 'love' and his infatuation with both his own dynasty and Miquella.
  • Mighty Glacier: In relative terms. He can zip around very quickly when he sprouts wings but he's overall slow and hittable compared to other end-game bosses, helped by the fact he's huge. His attack strings are also predictable and he tends to only throw one to three hits at a time, as opposed to the long combos of other bosses. He also doesn't jump around as much as, say, Morgott or Radagon. He makes up for it with high damage, extreme area denial that makes it much more difficult to outmanoeuvre him, and one of the highest health pools in the game, backed up by a curse healing him halfway through the fight.
  • Not Quite Dead: Mohg the Omen, a projection of the Demigod made to assault any who seek the Three Fingers, still fights the Tarnished even if Mohg himself has been felled, which may suggest his influence over the Lands Between endures his physical death. However, It's unclear if this projection was an old ward that triggers without the need of either Mohg or Morgott's active awareness (similar to the defensive spell Ranni placed over her mother) and whether it was Mohg or Morgott who created the illusion in the first place. note 
  • Non-Standard Character Design: Mohg's rather unsubtle design looks more like a Warhammer or Diablo villain than a Fromsoft boss.
  • Obviously Evil: Mohg is a fourteen-foot tall goat demon with an array of gnarled horns, he has an insidious and raspy voice, dresses like a fantasy warlock, wields a trident, sprouts enormous black wings in his second phase, lives in a ominous underground castle and is known as the Lord of Blood. Even before the player learns of his monstrous depravity, it's pretty obvious Mohg is not a good person.
  • Offscreen Moment of Awesome: Mohg's kidnapping of Miquella was a vile act with horrific consequences for the Lands Between, but it was also a highly impressive feat which was never really given any explanation. The Haligtree where Miquella slept is a Brutal Bonus Level home to multiple boss-level enemies, the strongest Lordsworn (and Cleanrots) in the game, Scarlet Rot everywhere (and Mohg is not immune), and his sister Malenia. And the opening cutscene shows Mogh nabbing Miquella none the worse for wear. Even with the portal between Mohgwyn Palace and the Consecrated Snowfield allowing him to skip the hassle of finding a Haligtree Secret Medallion, that's quite the accomplishment.
  • Orcus on His Throne: Aside from sending out minions to either recruit or murder notable individuals, Mohg has stayed passive during the Shattering, biding his time while building his armies and waiting for his ascension plan to come to fruition. Varre says he spends most of his time "slumbering alongside the divinity" (Miquella). It seems to have paid off since by the start of the game he's the only demigod trending upwards with his forces still expanding and Mohg himself entirely safe in his isolated fortress-capital; by contrast all the minor descendants of Marika (plus Godwyn) have been assassinated, Malenia and Radahn exhausted their forces against each other before being taken out of contention by the Scarlet Rot, Ranni has barely any resources left (and can't fulfill her plan without the Tarnished's help), Rykard's forces either deserted him after merging with the God-Devouring Serpent or were killed during Morgott's siege, leaving him with only a handful of Recusants, and Godrick and Morgott have their kingdoms visibly falling apart as the game goes on. It's difficult for the Tarnished to even find Mohg, much less get to him.
  • Our Demons Are Different: Omens are normally more akin to classic fantasy ogres or orcs than demons, as they're generally big, rotund (except for Margit) and have pale-green skin with horns growing out of it; except for Mohg, whose horns have grown to the point they completely consumed his head, and his face and body feature demonic traits extremely unlike other Omens. It's implied that his current look is due to the influence of the Formless Mother inside his body note  but nothing is ever concretely confirmed. His name in the AI files is also "GreaterDemon", while his Sanguine Nobles are "DaemonBloodLaity".
  • Optional Boss: Played With. Mohg is fairly out of the way and is not required to defeat him, for the normal endings at least. However, the other variant of this boss, "Mohg, the Omen", is required for the "Lord of Frenzied Flame" route, due to being a direct obstacle to that ending.
  • Pet the Dog: While Mohg is a horrible, unrepentant madman obsessed with violating Miquella, he might still hold some respect for his full-blooded brothers, Morgott and Godwyn. He seemingly fought alongside his twin, as evidenced by the Omen apparitions which guard their shared tower, and cooperated to seal the entrance to the Three Fingers even as he gave himself over to the Formless Mother. As for Godwyn, Mohg's incipient dynasty is named Mohgwyn, implying he chose a name in memory of his late brother.
  • Playing with Fire: Most of his spells deal fire damage, and the large patches of burning blood they leave on the arena floor represent one of the most challenging elements of the fight (especially in the second phase, where his constant bloodflame spew combined with his increased mobility will make it very difficult to approach him). Mohg himself is also extra resistant against fire.
  • Polar Opposite Twins: Both Morgott and Mohg are twin brothers and among the grotesque-looking of the demigod children sired by Marika, but it's in personality the similarities end. Morgott was ostracized by his own subjects for being an Omen and was made bitter for it, but nonetheless stayed loyal to the Erdtree and tried keeping his mother's empire from falling apart by himself, making him worthy of his title as King even if the Erdtree rejected him. Mohg, on the other hand, was thoroughly corrupt in mind and body, treated his half-brother Miquella (who is eternally a child due to his curse) as both a lust object and a way to gather power for himself without working for it like Morgott did. His kidnapping of Miquella was not just because the latter rejected his advances — he also intended to turn Miquella into a true god (which would allow him to get the power and authority which comes with being a deity's lover) and made a pact with the Formless Mother to ensure this. Morgott at least had family members who genuinely loved and/or sympathized with him, while Mohg's depravity in both personality and actions ensured he was hated by everybody. Design-wise Mohg dresses in elaborate robes befitting a Sorcerous Overlord while Morgott wears nothing but his tattered cloak. From a story point of view, both are also the most prominent threats to the Tarnished among the remaining demigods, but Morgott takes the initiative in repeatedly confronting you in duels and plants his army right on top of the Elden Throne you need to reach, while Mohg is very hands-off and you can easily complete the game without ever encountering him in person.
  • Power Gives You Wings: As Mohg enters his second phase, not only does he sprout a giant pair of black feathered wings that make him look more demonic, but he also becomes stronger due to gaining airborne and more potent bloodflame attacks.
  • Pragmatic Villainy: His omen form blocks the way to the Three Fingers. While this obviously is done to keep anyone from destroying the Lands Between with the Frenzied Flame, its quite clear that he’s doing this less to protect people and more so the Lands Between are kept intact for him to rule over.
  • Psychological Projection: Declares Miquella is his and his alone should he slay the player Tarnished, clearly assuming they want Miquella for themselves... which describes Mohg himself perfectly. Meanwhile, the Tarnished have not said anything about Miquella, and have never even met him before this.
  • Punctuated Pounding: Shouts "NIHIL!" at the top of his lungs with each strike of his trident when he transitions to his second phase.
  • Recurring Boss: He can be fought as both "Mohg, the Omen" in the Leyndell sewers and "Mohg, Lord of Blood" in his own fortress. The OST for the former being titled "Omen Illusion" implies this appearance is merely a lifelike projection.
  • Recurring Element: Mohg shares many similarities with Pontiff Sulyvahn from Dark Souls III. They both grew up in a land of the forlorn (the Painted World of Ariandel/Subterranean Shunning Grounds) which turned them bitter when they finally left, seeking to amass power by usurping an well-intended ruler from their position (Gwyndolin/Miquella) and being the second-in-command to a powerful, God-like figure (Aldrich/Formless Mother), but who is really merely a puppet figure, with them having all of the real power. They're also both heads of evil religions fought in their churches while adorned in ceremonial robes who seek to bring about a new age (Age of the Deep/Mohgwyn Dynasty), with their army is comprised of both willing and unwilling members, who have been corrupted into monsters (Outrider Knights/Albinaurics) and both are able to create spectral copies of themselves for battle and trigger the second phase of their boss fight by sprouting wings. Finally, they're both tall Magic Knights fighting with giant flaming weapons as well as spells, and even have some similar attacks like ones where they both stab their weapons into the floor followed by a fire explosion and where they both fly into the air and then swoop down to do an overhead strike on the ground. In a franchise full of Gray-and-Gray Morality, they both stand out for being unambiguously evil with no redeeming qualities at all, yet their parents (Birch Woman/Godfrey) still care about them regardless.
  • The Reveal: According to Gideon, the Lord of Blood mentioned in various items and spells, responsible for turning numerous Tarnished into Bloody Fingers, is none other than Mohg, one of the demigods who have gone under the radar during the Shattering.
  • Satanic Archetype: His design is very invocative of Medieval depictions of Satan, with hooves, ram horns, claws, fangs, yellow eyes, a pair of tattered black angel wings, and a flaming trident. There's also the facts he's a fallen Demigod (a child of Marika) who made a Deal with the Devil to become what he is now, attempts to coerce others to his side by offering them power at a cost, has flame-based powers, lives underneath the earth, and the Albinaurics corrupted by him sport red skin and horns like stereotypical demons.
  • Secret A.I. Moves: While most of his moveset can be imitated by the player, albeit in a weakened state, it's impossible for them to perform Blood Tax with the Mohgwyn Sacred Spear, since it's permanently affixed with Bloodboon Ritual, and it's impossible to lunge with Bloodflame Talons unlike Mohg, who can lunge at you while performing it.
  • Self-Disposing Villain: Gideon himself and several item descriptions imply that, despite all the atrocities he has committed in the name of his ambitions, those self-same actions are what dooms them to never come to fruition: His kidnapping of Miquella while he was in the cocoon essentially killed the Empyrean, and his blood-ritual to revive him is implied to not be working or making his situation even worse, and without Miquella, Mohg has no right to claim the status of Lord of the Lands Between and is simply a madman cult leader. So he'll keep building up his forces and wait, and wait, and wait...
    Gideon: Let [the Lord of Blood] stay there. That way, his delusions will remain as they are - distant and unattainable.
  • Serial Killer: Slaughtered countless people to make literal rivers of blood in Mohgwyn Palace, and instructs his followers to go out and do the same.
  • Shout-Out: His Great Rune looks exactly like the Eye of Sauron, being a blood red circle with a vertical line in the center to resemble a slitted eye.
  • Sibling Team: Guarding the Divine Tower of East Altus are a pair of Omens called the Fell Twins: one with a curved greatsword and golden flame attacks, and one with an axe covered in Blood Grease. Along with how said Tower activates both of their Great Runes, they heavily allude to Mohg and Morgott, implying they fought side-by-side together at some point before the Shattering.
  • Sibling Yin-Yang:
    • Whereas Morgott managed to be the only Demigod still loyal to the Golden Order and the Greater Will, Mohg instead made a pact with another Outer God, the Formless Mother, and founded an order dedicated to harvesting blood to use Miquella to overturn the Golden Order and create the time of Mohgwyn. Morgott is extremely humble, bitter about his life, and resents both his half- and stepsiblings for their cruelty and hunger for power. Mohgwyn meanwhile is a depraved and ambitious cult leader who perhaps has the most power-hungry and sinister goal of all the Demigods, and revels in the prospect of ruling over his own empire. Finally, both of them can be encountered earlier than their true boss fight, as Margit the Fell Omen and Mohg the Omen respectively. In short, if one was playing the game without reading any of the item flavor text, they'd have no idea that the two could possibly be related.
    • Mohg is also the complete opposite of Miquella, his younger half brother. While both are cursed demigods who sought to upend the status quo and usher in a new age, Miquella is a kind person who welcomed all with open arms and did everything he could to rid the Lands Between of the Outer God's influence. Mohg is essentially a Cult leader in cahoots with an Outer God who preaches a toxic, obsessive form of love, and wants power for himself. To that end, Mohg kidnapped Miquella in his most vulnerable state and bound him to the Formless Mother so he can turn Miquella into a true god a la Queen Marika, with himself as his half-brother's divine consort. This not only deprived Malenia of adequate treatment of her Rot-inflicted ailments, but also deprived his subjects of their beloved leader and left the Haligtree stillborn. In addition, Mohg is a dark-skinned, demonic-looking Omen who specializes in blood magic, while the blond-haired Miquella is absolutely cherubic in looks and whose magic revolves around light, sleep, plants, and purification via his Unalloyd Gold constructs.
  • Sigil Spam: All of his Bloody Fingers have a tattoo that resembles a simplified version of his trident on their faces. Not that that you're likely to see the tattoos during gameplay, as they're obscured by headwear for the most part.
  • Signature Move: While more broadly his Bloodflame attacks are unique to him and his Bloody Finger followers, a more specific version is his Bloodboon spell, in which he opens a portal, grabs a handful of blood and throws it in either an arc or a straight line, due to the amount of times he'll be using it in his fight. It's even iconic enough that the player can use his Remembrance to obtain it for themselves if they want.
  • Slave Mooks: Aside from the Sanguine Nobles and Bloody Fingers, his army mostly consists of Albinaurics which he has corrupted into red-hued monsters. Some pre-corruption examples, apparently next in the process, can be found on the outskirts of his palace, and they don't look pleased by the arrangement. The red-skinned ones are also in visible pain when using blood incantations. It's implied some of the Bloody Fingers started out this way too, as the War Surgeon set's description references him abducting them.
  • Small Role, Big Impact: Mohg has a grand total of one scene and five lines, but his impact on the Lands Between are constantly shown. In particular, despite not having a regular army taking part in the Shattering, his kidnapping of Miquella was quite possibly the most important event in it and resulted in an enormous cascade of damage.
  • Soft-Spoken Sadist: Tenderly addresses the corpse of Miquella before his fight. When he turns around and addresses you, however, he starts really Chewing the Scenery.
  • Spanner in the Works: Miquella's plan to create a replacement Erdtree in his Haligtree was stopped dead by Mohg, who previously had no known part in the Shattering, storming Miquella's capital and cutting him out of it, absconding with the Empyrean and leaving the tree as a husk without his magical blood. Mohg seemingly came out of nowhere to do this, with even Gideon Ofnir having no idea what happened to the Haligtree until the Tarnished tells him ("How vexing, that the All-Knowing didn't have the full story"). This, combined with the Erdtree barring all who wish to enter, put the final cap on anyone being able to prevent the world from reverting to a post-apocalyptic state.
  • Superboss: Mohg is extremely out of the way, being restricted to an isolated area which can only be accessed by killing one particular NPC in the farthest corners of the end-game areas and subsequently stumbling upon a waygate leading to Mohgwyn Palace (or completing White Mask Varre's questline, which can easily be done early into the game). After getting there you have to fight through the entire area and its many high-level enemies and minibosses to get to his lair. Appropriately enough Mohg also has a truckload of hit points, deals a ton of damage, and inflicts AOE damage and bleed in nearly all of his arcane attacks. His second phase kicks things up a notch when he gains the ability to fly and starts zipping around the arena like a roadrunner, especially since he'll open this phase by hitting the player with a completely unavoidable (unless you equip one specific item obtained from defeating one of his minions) Life Drain which will severely damage (if not outright kill) the player while returning him to full health. His only real weakness is he's merely "pretty fast" instead of blindingly quick as a lot of other end-game bosses are. It's worth noting Mohg gives the highest number of runes upon defeat of any boss in the game besides Malenia, at 420,000.note 
  • Strong Family Resemblance: Mostly averted. Other than having a similar nose to Godfrey, he doesn't look like either of his parents, despite being their son. He doesn't even resemble his brother, Morgott, even though they're twins. This is compounded by his horns covering most of his face.
  • Terms of Endangerment: Addresses Miquella's dead, desiccated corpse as "Dearest Miquella" in an incredibly creepy whisper before facing you.
  • Then Let Me Be Evil: Like all Omens, Mohg was disparaged and shunned by humanity, and if they wanted to treat him like a monster, then that's exactly what he would become.
  • Troubling Unchildlike Behavior: According to the description of the Cursed-Blood Pot, Mohg would throw deadly containers of accursed blood at his enemies when he was a kid.
  • Unperson: Implied; none of his siblings mention him, not even to denigrate him, and he notably does not have a throne in the capital, which even Godrick and Rykard had. Gideon doesn't know where he is, what he plans, or seemingly even his name, calling him "the demigod only known as the Lord of Blood."
  • Unskilled, but Strong: As potent a mage as he is, Mohg is clearly no warrior: his trident swings and stabs are visibly clumsy and predictable, and while they come out fast he has noticeable wind-ups preceding them that the more skilled late bosses lack. But as one of the strongest people in the world it hardly matters to him: every one of his strikes will obliterate your HP should it land, and the obstacles in his arenas offer about as much resistance as styrofoam before his blows. His downward thrust with his trident has him fairly effortlessly sticking it several feet through solid stone, meaning he literally hits like a tank.
  • Unwitting Instigator of Doom: There's no indication that he wanted the Haligtree to become a husk, deny the salvation of Miquella's people or doom Malenia to rot forever — but his singular action of kidnapping Miquella ensued all of those things would happen. Of course, knowing Mohg, he likely didn't give a damn so long as he got what he wanted.
  • Villainous Incest: By far one of the most villainous demigods, and thirsts after his half-brother Miquella.
  • Visual Innuendo: The only character who demonstrates any sexual interest in another person in the entire game is the guy whose entire face is almost covered by horns. Mogh is literally a horny guy.
  • Weapon Specialization: He exclusively wields Mohgwyn's Sacred Spear, an enormous trident, some 25 feet long and massing several tons, with one hand. This weapon has two other functions — an instrument of communion with the Formless Mother, as well as the symbol of his dynasty (i.e., Mohgwyn).
  • Weird Beard: His beard appears to be made out of horns.
  • Yandere: Mohg attempted to court Miquella at least once prior to the latter's slumber in the Halligtree, but all signs point to him being rejected. Mohg responded to this by kidnapping the dormant Empyrean and forcefully transforming him into a full god, in an effort to force consortship between them.

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